Matching, the recorder and labels share one rule (craft-libs#198, track 4):
letters by the layout's Latin letter, or by position on layouts that are not
Latin; digits as typed, else by position; punctuation as typed, without the
Shift the layout needs for it. Layout holds whether the layout is Latin and
its characters at punctuation positions, reported by the platform or learned
from typing. KeyInput holds what the toolkit reports for one press, so a
toolkit that knows the virtual-key code, the macOS command table or the
Shift level can pass it on.
DialogState::show_error shows an app's message under the table until the
user dismisses it (a new Dismiss button on every message) or the next
action replaces it. ForeignSet::truncated carries the entries the app's
reader dropped; plan counts them in ImportReport::truncated, which the
import review shows.
Outcome, ConflictMode, ProfileError and Options are non_exhaustive, with Options::with for
options built in one expression. Profiles keeps its fields private behind active() and sets(),
lists the sets loading dropped in problems(), and stores a format version (a store without one
reads as version 1).
DialogState with every dialog action as a call on EditSession, Recorder,
editor::holders and Profiles; the table rows (areas from paths, kind and
scope, filters, search by label, translation or chord, grouping, sorting,
a row cache); key capture while recording, including clipboard events,
which removes the events it takes; the Text trait, I18nText and the list
of strings the dialog looks up. Drawing comes separately.
Profiles keeps the user's sets beside the app's built-in ones: switch, duplicate,
rename, delete, export one set as JSON and import it back, and import another
application's set through an import plan as a new set. The editor model holds an
edit session with undo and cancel, conflict queries for steal or keep, a chord
recorder with double press, and search.
craft-keymap holds the data and logic for keyboard bindings: egui-free
chords with one canonical text form, bindings to commands with params,
several bindings per command, scopes, tool groups, conflicts, overrides
kept in a craft-settings type, an import pipeline for other applications'
shortcut sets, and an optional egui dispatcher. Apps keep their command
catalogue, file readers and UI.