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* craft-captions: TTML cue text collapses only XML whitespace and keeps edge line breaks Ported from storytold/filmcraft#3145. char::is_whitespace also matched U+00A0, U+2009 and U+3000, so no-break spaces became ordinary spaces on import, and a leading or trailing <br/> was trimmed away. * craft-captions: TTML/DFXP export drops characters XML 1.0 forbids Ported from storytold/filmcraft#4467. A control character in cue text made the exported file unreadable. The filter also covers U+FFFE and U+FFFF, which the review of that pull request asked for. * craft-captions: WebVTT cue-text arrow escape is reversible Ported from storytold/filmcraft#4437. A literal --> in cue text came back as --> after a write and parse; the writer now adds one amp; level and the reader removes exactly one. * craft-captions: a WebVTT speaker name with > no longer spills into the cue text Ported from storytold/filmcraft#4470. The writer puts the lookalike U+203A in place of > inside the voice tag. Also from that pull request's review: a line break in a name is written as a space, and a name ending in - is kept apart from the tag's closing >. * craft-captions: an SRT text line that looks like a timing line survives a round trip Ported from storytold/filmcraft#4448. The writer marks such a line with a leading zero-width space and the reader removes it, so the cue is not split. * craft-captions: back-to-back SCC captions with the same text stay separate cues Ported from storytold/filmcraft#3808. Every End of Caption now closes the open cue. MCC's CEA-608 path uses the same decoder. * craft-captions: an SCC pop-on load may run across the previous caption's erase Ported from storytold/filmcraft#1837 (filmcraft#1791). A caption that closely follows another popped on about a second late, because its load had to be one unbroken run of free frames. Doubled codes stay adjacent; pauses are allowed between them. * craft-captions: CEA-708 export starts each caption at its window's top left Ported from storytold/filmcraft#4043 (filmcraft#4042). Each window load now sends DeleteWindows before DefineWindow in place of the ClearWindows after it: a window made anew is empty with the pen at its top left in any decoder, for the same number of bytes, so cue timing is unchanged. * craft-captions: TTML/DFXP export keeps literal < and > text Ported from storytold/filmcraft#2830. The writer treated every < with a later > as a tag and wrote nothing for unknown names, so "1 < 2 and 3 > 2" lost its middle. Only a well-formed tag is markup now; a > inside a quoted attribute value does not end the tag. * craft-captions: TTML/DFXP export keeps cue IDs unique and valid Unicode IDs as written Ported from the TTML commit of storytold/filmcraft#1839. A cue named s1 could collide with the style ID, and a generated c1 could take the ID of a later cue. Valid explicit IDs are reserved first; missing, invalid or repeated ones get a replacement that is in no one's way. IDs are checked as XML NCNames. * craft-captions: compare the craft-xml and roxmltree views of TTML documents The TTML reader moved from roxmltree to craft-xml. This dev-only test checks that both hand it the same elements, attributes and text, by namespace, on TTML documents and on the writer's output. roxmltree becomes a dev-dependency, which the cue ID tests use too. * craft-captions: use craft-timeline's exact time instead of a private copy craft-captions carried a 290-line subset of the tick, frame rate and timecode field code because craft-libs had none when it was added. craft-timeline now has the whole module with the same tick unit. craft_captions::time is a re-export of craft_timeline::time, so every public path still resolves and the types are now the same ones craft-timeline's callers hold. * craft-captions: SCC and MCC time codes count from the document's start timecode Ported from the caption-format part of storytold/filmcraft#4131 (filmcraft#4130). Document::start_timecode is the label of time zero; the SCC and MCC writers count from the 29.97 frame with the same label, so the label carries across rates. Readers note the rate and drop-frame mode of a file's labels in Document::labels, and Document::count_from counts cues back from a start time code. charset_warnings names the time codes the file has, which that pull request's review found missing. * craft-captions: MCC export can write a packet on every frame Ported from the caption-format part of storytold/filmcraft#4037 (filmcraft#4024). WriteOptions::every_frame_until fills every 29.97 fps frame before that time that has no caption data with a packet of CEA-608 nulls and CEA-708 padding, as SDI and frame-wrapped MXF carry one per frame. Off by default, at most 24 hours (mcc::MAX_PADDED_FRAMES), and write_to streams the file line by line. * craft-captions: README has its MCC writer section, with the every-frame option The section's text was cut off when the crate was added; only a stray heading marker was left. * craft-captions: export warnings name STL's ? and text cut to fit Ported from storytold/filmcraft#4157 (filmcraft#4155, filmcraft#4156). charset_warnings now names the characters EBU STL writes as ? (from the writer's own encoder, at the STL file's time code) and each caption that CEA-608's 15 rows or the CEA-708 window's 12 rows cut, with how much it lost. The CEA-708 writer loads only the 12 rows its window holds. The time codes count from the document's start time code, as the files do. * craft-captions: TTML import keeps inherited and reset text styles Ported from the TTML style part of storytold/filmcraft#1723 (filmcraft#1721). Italic, bold and underline set on <body> or on a timed <span> cue root now reach the cue text; normal, noUnderline and inherit reset or restore the parent value; styling is read from the TTML styling namespaces (modern and 2006 drafts) with unqualified attributes as a fallback, and foreign namespaces are ignored. The inline text collector is iterative. Line breaks at the start or end of a cue are kept, as #3145's port does, so this differs from the source pull request there. * craft-captions: literal < and & stay text beside cue style tags Ported from the literal-text part of storytold/filmcraft#1723. The TTML and EBU STL readers keep a literal < as < (and an & that would read as an entity as &), as a WebVTT import already keeps its entities, so text like "<b>" in a TTML file never becomes a bold tag. The TTML and STL writers decode those entities, so a cue read from WebVTT with "1 < 2" is no longer written as "1 &lt; 2". entity_at and decode_entities are shared with plain_text. --------- Co-authored-by: NetterSilver <133535268+Silvertree2010@users.noreply.github.com> Co-authored-by: SeeRay11 <searay112023@gmail.com> Co-authored-by: jnohclee-rgb <336857373+jnohclee-rgb@users.noreply.github.com> Co-authored-by: JonRC <jonarc06@gmail.com> Co-authored-by: sanyamsingh001 <314051937+sanyamsingh001@users.noreply.github.com> Co-authored-by: nuclearspike <liquidmonkey@gmail.com>