Files
craft-libs/crates/captions
fdbb9c2471 craft-captions: TTML import keeps inherited styles; literal < and & stay text (#983)
* craft-captions: TTML cue text collapses only XML whitespace and keeps edge line breaks

Ported from storytold/filmcraft#3145. char::is_whitespace also matched U+00A0,
U+2009 and U+3000, so no-break spaces became ordinary spaces on import, and a
leading or trailing <br/> was trimmed away.

* craft-captions: TTML/DFXP export drops characters XML 1.0 forbids

Ported from storytold/filmcraft#4467. A control character in cue text made the
exported file unreadable. The filter also covers U+FFFE and U+FFFF, which the
review of that pull request asked for.

* craft-captions: WebVTT cue-text arrow escape is reversible

Ported from storytold/filmcraft#4437. A literal --&gt; in cue text came back as
--> after a write and parse; the writer now adds one amp; level and the reader
removes exactly one.

* craft-captions: a WebVTT speaker name with > no longer spills into the cue text

Ported from storytold/filmcraft#4470. The writer puts the lookalike U+203A in
place of > inside the voice tag. Also from that pull request's review: a line
break in a name is written as a space, and a name ending in - is kept apart
from the tag's closing >.

* craft-captions: an SRT text line that looks like a timing line survives a round trip

Ported from storytold/filmcraft#4448. The writer marks such a line with a
leading zero-width space and the reader removes it, so the cue is not split.

* craft-captions: back-to-back SCC captions with the same text stay separate cues

Ported from storytold/filmcraft#3808. Every End of Caption now closes the open
cue. MCC's CEA-608 path uses the same decoder.

* craft-captions: an SCC pop-on load may run across the previous caption's erase

Ported from storytold/filmcraft#1837 (filmcraft#1791). A caption that closely
follows another popped on about a second late, because its load had to be one
unbroken run of free frames. Doubled codes stay adjacent; pauses are allowed
between them.

* craft-captions: CEA-708 export starts each caption at its window's top left

Ported from storytold/filmcraft#4043 (filmcraft#4042). Each window load now
sends DeleteWindows before DefineWindow in place of the ClearWindows after it:
a window made anew is empty with the pen at its top left in any decoder, for
the same number of bytes, so cue timing is unchanged.

* craft-captions: TTML/DFXP export keeps literal < and > text

Ported from storytold/filmcraft#2830. The writer treated every < with a later >
as a tag and wrote nothing for unknown names, so "1 < 2 and 3 > 2" lost its
middle. Only a well-formed tag is markup now; a > inside a quoted attribute
value does not end the tag.

* craft-captions: TTML/DFXP export keeps cue IDs unique and valid Unicode IDs as written

Ported from the TTML commit of storytold/filmcraft#1839. A cue named s1 could
collide with the style ID, and a generated c1 could take the ID of a later cue.
Valid explicit IDs are reserved first; missing, invalid or repeated ones get a
replacement that is in no one's way. IDs are checked as XML NCNames.

* craft-captions: compare the craft-xml and roxmltree views of TTML documents

The TTML reader moved from roxmltree to craft-xml. This dev-only test checks
that both hand it the same elements, attributes and text, by namespace, on
TTML documents and on the writer's output. roxmltree becomes a dev-dependency,
which the cue ID tests use too.

* craft-captions: use craft-timeline's exact time instead of a private copy

craft-captions carried a 290-line subset of the tick, frame rate and timecode
field code because craft-libs had none when it was added. craft-timeline now
has the whole module with the same tick unit. craft_captions::time is a
re-export of craft_timeline::time, so every public path still resolves and
the types are now the same ones craft-timeline's callers hold.

* craft-captions: SCC and MCC time codes count from the document's start timecode

Ported from the caption-format part of storytold/filmcraft#4131
(filmcraft#4130). Document::start_timecode is the label of time zero; the SCC
and MCC writers count from the 29.97 frame with the same label, so the label
carries across rates. Readers note the rate and drop-frame mode of a file's
labels in Document::labels, and Document::count_from counts cues back from a
start time code. charset_warnings names the time codes the file has, which
that pull request's review found missing.

* craft-captions: MCC export can write a packet on every frame

Ported from the caption-format part of storytold/filmcraft#4037
(filmcraft#4024). WriteOptions::every_frame_until fills every 29.97 fps frame
before that time that has no caption data with a packet of CEA-608 nulls and
CEA-708 padding, as SDI and frame-wrapped MXF carry one per frame. Off by
default, at most 24 hours (mcc::MAX_PADDED_FRAMES), and write_to streams the
file line by line.

* craft-captions: README has its MCC writer section, with the every-frame option

The section's text was cut off when the crate was added; only a stray heading
marker was left.

* craft-captions: export warnings name STL's ? and text cut to fit

Ported from storytold/filmcraft#4157 (filmcraft#4155, filmcraft#4156).
charset_warnings now names the characters EBU STL writes as ? (from the
writer's own encoder, at the STL file's time code) and each caption that
CEA-608's 15 rows or the CEA-708 window's 12 rows cut, with how much it lost.
The CEA-708 writer loads only the 12 rows its window holds. The time codes
count from the document's start time code, as the files do.

* craft-captions: TTML import keeps inherited and reset text styles

Ported from the TTML style part of storytold/filmcraft#1723
(filmcraft#1721). Italic, bold and underline set on <body> or on a timed
<span> cue root now reach the cue text; normal, noUnderline and inherit reset
or restore the parent value; styling is read from the TTML styling
namespaces (modern and 2006 drafts) with unqualified attributes as a
fallback, and foreign namespaces are ignored. The inline text collector is
iterative. Line breaks at the start or end of a cue are kept, as #3145's port
does, so this differs from the source pull request there.

* craft-captions: literal < and & stay text beside cue style tags

Ported from the literal-text part of storytold/filmcraft#1723. The TTML and
EBU STL readers keep a literal < as &lt; (and an & that would read as an
entity as &amp;), as a WebVTT import already keeps its entities, so text
like "&lt;b&gt;" in a TTML file never becomes a bold tag. The TTML and STL
writers decode those entities, so a cue read from WebVTT with "1 &lt; 2" is
no longer written as "1 &amp;lt; 2". entity_at and decode_entities are
shared with plain_text.

---------

Co-authored-by: NetterSilver <133535268+Silvertree2010@users.noreply.github.com>
Co-authored-by: SeeRay11 <searay112023@gmail.com>
Co-authored-by: jnohclee-rgb <336857373+jnohclee-rgb@users.noreply.github.com>
Co-authored-by: JonRC <jonarc06@gmail.com>
Co-authored-by: sanyamsingh001 <314051937+sanyamsingh001@users.noreply.github.com>
Co-authored-by: nuclearspike <liquidmonkey@gmail.com>
2026-11-11 20:16:34 -05:00
..

craft-captions

Caption and subtitle files behind one neutral model: bytes in, a Document of Cues out, and back. One module per format. Depends on craft-timeline (exact time), craft-xml (TTML) and thiserror.

use craft_captions::{Format, WriteOptions, detect, parse, write};

let bytes = b"1\n00:00:01,000 --> 00:00:02,500\nHello\n";
let format = detect(bytes, Some("srt")).ok_or(craft_captions::Error::NotFormat("caption"))?;
let mut doc = parse(bytes, format)?;
doc.snap_to_frames(craft_captions::FrameRate::FPS_25);
let scc = write(&doc, Format::Scc, WriteOptions::default());
assert!(scc.starts_with(b"Scenarist_SCC V1.0"));
# Ok::<(), craft_captions::Error>(())
  • detect(bytes, extension) guesses the format; parse(bytes, format) reads; write(doc, format, options) writes; charset_warnings says what an SCC or MCC export cannot carry.
  • Cue: start and end (Tick), text with inline <i> / <b> / <u> tags kept, and the WebVTT speaker, cue identifier and cue settings. Document: the cues, WebVTT STYLE / REGION / NOTE blocks, the language and the reader's warnings.
  • cea608 has the CEA-608 character sets, control codes, parity and preamble address codes; scc::decode_pairs turns timed 608 byte pairs (from a file, or from a video stream's caption data) into cues, and scc::schedule does the reverse. mcc has the CEA-708 service coding and the SMPTE ST 334-2 caption distribution packet.
  • plain_text strips inline tags and decodes the common entities, for display or for formats without markup.

Time

Tick is an integer count of 1/254 016 000 000 s: a whole number of ticks per millisecond and per frame at every broadcast rate, so no format's times are rounded on the way in. FrameRate is an exact rational. Both are craft-timeline's (craft_timeline::time), re-exported here as craft_captions::time, so a caller that already uses that crate passes its values straight in. No format computes with floating-point seconds.

Limits

parse refuses input over MAX_INPUT (64 MiB) and keeps at most MAX_CUES (1,000,000) cues, with a warning. TTML is read by craft-xml: no DTD processing or entity expansion, at most 128 levels of nesting, and its node and attribute limits. A TTML speaker label is at most 4096 bytes from at most 64 agent references; a language tag at most 35 characters. charset_warnings lists at most 20 characters per stream.

Formats

Format Read Write Notes
SubRip .srt yes yes BOM, UTF-16, Windows-1252 fallback, CRLF/CR, missing or wrong indexes, , or . milliseconds, 1–9 fraction digits, missing hours, SSA coordinates, cues not separated by blank lines. Inline tags are kept as text.
WebVTT .vtt yes yes Cue identifiers, cue settings (verbatim), a leading <v Speaker> voice span (as the caption's speaker) and STYLE / REGION / NOTE blocks are kept. A missing WEBVTT signature is tolerated.
Scenarist SCC .scc yes yes CEA-608 at 29.97 fps, drop-frame or not. Reads pop-on, roll-up and paint-on (channel 1); writes pop-on.
MacCaption MCC .mcc yes yes One SMPTE ST 334-2 caption distribution packet (CDP) per frame carrying caption data, omitting empty frames (or on every frame, on request), in MacCaption's hex text with letter abbreviations. Writes 29.97 fps (30DF / 30) with CEA-608 field 1 (the SCC schedule) and CEA-708 service 1 (two-window pop-on emulation). Reads CEA-608 field 1 when present, else CEA-708 service 1; time code rates 30DF, 30, 60DF, 60, 25, 24, 50.
EBU STL .stl yes yes EBU Tech 3264-E: GSI block + 128-byte TTI blocks, STL25.01 (25 fps) or STL30.01 (read/written as 29.97 fps, non-drop labels), ISO/IEC 6937 Latin text (accents as diacritic + letter), italics / underline codes as <i> / <u>, extension blocks for long subtitles, start-of-programme (TCP) subtracted.
TTML .ttml (IMSC1) yes yes Writes the IMSC1 Text profile (TTML2 namespaces) with the document's language as xml:lang (read back on import): <p> per cue, <br/>, styled <span>s for <i> / <b> / <u>, ttm:agent speakers, exact frame times (123f) at the sequence rate. Reads any TTML (TTML1, TTML2, the 2006 ttaf1 drafts): clock / frame / offset / tick times, dur, nested time containers (body / div begins offset and ends clip their contents; seq containers are read as par with a warning), timed spans, referenced styles.
DFXP .dfxp yes yes TTML1 with the DFXP presentation profile; clock times in milliseconds (frame-exact after snap_to_frames).

All cue times are exact Ticks. Milliseconds convert exactly (1 ms = 254 016 000 ticks); SCC frames map through FrameRate::FPS_29_97. Document::snap_to_frames snaps cues to a frame grid and removes overlaps. SCC and MCC time codes count from Document::start_timecode, a time code label read as a time (label_time), so the label carries across rates: 01:00:00:00 at 25 fps is written as 01:00:00;00 drop-frame or 01:00:00:00 non-drop (label_frame). Readers leave it at zero and keep the file's own time codes, noting the rate and drop-frame mode of its labels in Document::labels; Document::count_from then counts the cues back from a start time code, when every cue is at or after it.

TTML tick timing

When ttp:tickRate is omitted and ttp:frameRate is present, tick offsets use the effective frame rate (frameRate times frameRateMultiplier) times subFrameRate. The rate stays rational, so a 30-tick offset at 30 times 1000/1001 fps is exactly 1.001 seconds. An explicit tickRate takes precedence; without frameRate, the default is one tick per second. This follows W3C TTML1, third edition (2018), §6.2.10.

TTML speaker metadata

TTML and DFXP exports define each distinct speaker label once in the document head and refer to it with a stable, unique ttm:agent ID. Names are XML-escaped full-name text with preserved whitespace; punctuation, Unicode and literal underscores survive a round trip. Agent type is other because a caption's speaker label does not say whether it denotes a person or a group.

On import, agent definitions directly under head or head/metadata resolve paragraph and timed span speakers. Speaker metadata uses the standard TTML namespace or the April and October 2006 TTaf1 draft namespaces. Agent IDs use xml:id, except in the April draft, which uses unqualified id. Agent definitions from unrelated application metadata are ignored. Recognized ttm:agent attributes take precedence over the legacy local-name agent fallback. A full name is preferred, otherwise the first nonempty name (or an explicitly empty name) is used. Multiple agent references become one display label, joined with , in reference order; the individual agent identities are not kept. Files that refer to an agent without defining it read the reference itself as the label, with underscores as spaces. Other agent metadata, including actor relationships, is not retained.

This mapping follows W3C TTML1, third edition (2018), §§12.1.5–12.2.1. The April 2006 TTaf1 draft, §§7.2.1 and 12.1.5–12.2.1 defines its earlier metadata namespace and agent ID form.

TTML cue identifiers

TTML and DFXP writers keep valid explicit cue IDs verbatim unless a style, region or earlier cue already uses them. Missing, invalid or repeated IDs receive deterministic replacements that also avoid valid IDs on later cues. Emitted cue, style, region and speaker IDs are unique across the document. Unicode spelling is preserved without normalization.

Identifier validation follows the NCName production in Namespaces in XML 1.0, third edition (2009), §3, using the character ranges in XML 1.0, fifth edition (2008), §2.3.

SCC writer

Each caption is sent as a pop-on load (RCL, ENM, then per row a preamble address code and tab offset for centring, then text; control codes doubled) into non-displayed memory, followed by End Of Caption exactly on the caption's first frame. The load is placed in the latest run of free frames before the caption, so back-to-back captions load while the previous one is on screen. An Erase Displayed Memory clears the caption at its out point unless the next caption replaces it. Text is wrapped at 32 columns, bottom-aligned (last row 15) and centred; text past 15 rows is cut. Characters come from the 608 basic, special and extended sets (extended characters are preceded by a basic fallback character, as the standard requires); a few have a close stand-in (’ as ', – as -) and others are dropped. charset_warnings names each dropped or replaced character and each caption cut to 15 rows, with how many characters it lost. If there is no room to load a caption before its in point (for example a caption at 00:00:00:00), it appears as soon as it is loaded.

MCC writer

The writer merges the scheduled CEA-608 and CEA-708 frames in timestamp order. Frames without caption data are omitted, including during a displayed caption; its explicit erase/hide command still lands at its out point. CDP sequence counters advance per emitted packet, wrapping at 16 bits. CEA-708 text uses the G0 and G1 (Latin-1) sets and part of G2 (… ‘ ’ “ ” • ™ and a few more); other characters are sent as ?, and charset_warnings names them. The CEA-708 window holds 12 rows and the writer loads only those (mcc::window_rows), so a longer caption loses its last rows there, and charset_warnings names it too. Export work and output size therefore follow the scheduled caption data, not the time between cues or their duration.

For consumers that need a packet on every video frame (SDI, frame-wrapped MXF with a SMPTE 436M track), WriteOptions::every_frame_until also writes one on every frame without caption data, from the start to that time: CEA-608 null pairs and CEA-708 padding. The packets are 29.97 fps, so they line up with the video only at that rate; the caller decides whether to offer it. It is off by default, covers at most 24 hours (mcc::MAX_PADDED_FRAMES), and can be streamed (write_to).

EBU STL writer

Text is encoded in ISO/IEC 6937 (character code table 00). Characters it has no code for, such as the ellipsis, the em dash, the euro sign and most scripts other than Latin, are written as ?; charset_warnings names each one with how often it occurs and the first caption that has it, at the STL file's own time code.

TTML inherited text styles

On import, italic, bold and underline styles from <body>, <p> and timed <span> roots appear in the cue text as balanced <i>, <b> and <u> tags. Descendant overrides and explicit normal / noUnderline resets are kept, and inherit restores the parent value. Styling attributes are read from the TTML styling namespaces (and those of the 2006 drafts), with unqualified attributes as a compatibility fallback; other namespaces are ignored. Named-style chaining and xml:space="preserve" are not supported. The inline text collector does not recurse. Content style inheritance follows W3C TTML1, second edition (2013).

Literal text and style markup

Cue text combines style tags with character entities, as WebVTT does. The TTML and EBU STL readers keep a literal < as &lt; (and a literal & that would read as an entity as &amp;), so it never turns into a tag. The TTML and STL writers decode the eight entities entity_at knows: &amp;, &lt;, &gt;, &nbsp;, &quot;, &apos;, &lrm; and &rlm;; other named entities and numeric references stay literal. The SRT writer keeps stored entities next to real style tags, so a reimport does not turn a literal bracket into markup.