Commit Graph
3 Commits
Author SHA1 Message Date
Camille Moine 8ac2dec42a Keyframes: offer Unmute Keyframes in the Animation menu
The menu only carried Mute, so unmuting meant the timeline's context menu.
Add the second row bound to `keys.setMuted {"muted":false}`, its translation
in the ten catalogs, and a test that runs both rows through Session::execute
with undo and redo.
2026-10-29 23:51:04 +01:00
Camille Moine 047ffbaba5 Keyframes: mute keyframes without deleting them (#1894)
Add a muted flag to Keyframe. Muted keys stay in the Timeline and Graph Editor (dimmed, selectable and movable) but evaluation skips them, so the active neighbours interpolate as if they were not there; auto-Bezier and eases use the active neighbours. When every key is muted the property falls back to its static value.\n\nkeys.setMuted {muted} mutes or unmutes the selected keys in one undo step. The Timeline context menu offers Mute/Unmute Keyframes and the Animation menu has Mute Keyframes. Muted keys have no Bezier handles and motion-path points are dimmed.\n\nLottie export omits muted keys (with a warning) because Lottie has no mute state; scripting keeps seeing them in numKeys/key().\n\nTests: keyframe evaluation (linear, auto-Bezier spatial, all muted), serialization and value replacement, engine command + undo, Lottie export.
2026-10-29 23:51:04 +01:00
aiongg f924bc0946 refactor(keyframe): move src/lib.rs tests to src/tests.rs 2026-10-26 21:49:11 +00:00