Marco Arnulfo
a76c65bd00
fix(effects): keep Particle World on the GPU unless Textured Square draws the Texture Layer
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A Texture Layer left set with another Particle Type forced the CPU for
nothing. gpu_supported now asks the same predicate the CPU path uses.
2026-10-30 00:52:10 +01:00
Marco Arnulfo
2a5e9066e5
fix(effects): draw Particle World's Texture Layer in the motion-trail samples too
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With the shutter open the textured squares fell back to the particle
colour. Both branches now draw through the same sprite closure, and the
sharp frame goes through plan.post like the trails.
2026-10-30 00:52:10 +01:00
Marco Arnulfo
0c35a7a889
fix(effects): let CC Particle World's Textured Square use a Texture Layer ( fixes #1465 )
2026-10-30 00:52:10 +01:00
bflatastic and Claude Opus 5.5
65130dbcee
Particles: particle_fx no longer imports params_key after the strict-clippy import list ( #2496 )
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-30 00:27:28 +07:00
bflatastic
89fcd892eb
Merge remote-tracking branch 'origin/main' into HEAD
2026-10-30 00:27:26 +07:00
Dylan M. Taylor
d01871516a
Refactor effects for strict Clippy checks
2026-10-28 06:09:21 +00:00
tylerjenningsw
8d008e53da
Merge branch 'fix/particle-birth-history' into fix/particle-birth-history-ps2-mercury
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# Conflicts:
# crates/effects/src/sim.rs
2026-10-27 16:59:26 -04:00
tylerjenningsw
cedc727da9
Merge remote-tracking branch 'origin/main' into fix/particle-birth-history
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# Conflicts:
# crates/effects/src/sim.rs
# crates/render/src/lib.rs
2026-10-27 14:57:00 -04:00
aiongg
b7b75ed37a
style: cargo fmt on the moved files
2026-10-26 21:54:30 +00:00
aiongg
13fe6e5c03
refactor(effects): split sim.rs into sim/*.rs
2026-10-26 21:49:12 +00:00
aiongg
111767f196
refactor(effects): move src/sim.rs tests to src/sim/tests.rs
2026-10-26 21:49:11 +00:00