Commit Graph
11 Commits
Author SHA1 Message Date
Marco Arnulfo a76c65bd00 fix(effects): keep Particle World on the GPU unless Textured Square draws the Texture Layer
A Texture Layer left set with another Particle Type forced the CPU for
nothing. gpu_supported now asks the same predicate the CPU path uses.
2026-10-30 00:52:10 +01:00
Marco Arnulfo 2a5e9066e5 fix(effects): draw Particle World's Texture Layer in the motion-trail samples too
With the shutter open the textured squares fell back to the particle
colour. Both branches now draw through the same sprite closure, and the
sharp frame goes through plan.post like the trails.
2026-10-30 00:52:10 +01:00
Marco Arnulfo 0c35a7a889 fix(effects): let CC Particle World's Textured Square use a Texture Layer (fixes #1465) 2026-10-30 00:52:10 +01:00
bflatasticandClaude Opus 5.5 65130dbcee Particles: particle_fx no longer imports params_key after the strict-clippy import list (#2496)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 00:27:28 +07:00
bflatastic 89fcd892eb Merge remote-tracking branch 'origin/main' into HEAD 2026-10-30 00:27:26 +07:00
Dylan M. Taylor d01871516a Refactor effects for strict Clippy checks 2026-10-28 06:09:21 +00:00
tylerjenningsw 8d008e53da Merge branch 'fix/particle-birth-history' into fix/particle-birth-history-ps2-mercury
# Conflicts:
#	crates/effects/src/sim.rs
2026-10-27 16:59:26 -04:00
tylerjenningsw cedc727da9 Merge remote-tracking branch 'origin/main' into fix/particle-birth-history
# Conflicts:
#	crates/effects/src/sim.rs
#	crates/render/src/lib.rs
2026-10-27 14:57:00 -04:00
aiongg b7b75ed37a style: cargo fmt on the moved files 2026-10-26 21:54:30 +00:00
aiongg 13fe6e5c03 refactor(effects): split sim.rs into sim/*.rs 2026-10-26 21:49:12 +00:00
aiongg 111767f196 refactor(effects): move src/sim.rs tests to src/sim/tests.rs 2026-10-26 21:49:11 +00:00