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effectcraft/docs
vangel76andClaude Opus 5.5 9c25944c70 AEP import: EXtractoR's and IDentifier's chosen channels by name
Presets of our own (blocks 1300 and 1310) show what the Channel Info stores for a chosen
channel.

- EXtractoR: each record is a kind in byte 0 and the channel name. Named channels are
  imported by name (Z, Z, Z renders equal to After Effects) and `(copy)` as the input's
  own channel. The kind is byte 0 only: one definition default has `02 00 00 32`.
- IDentifier: byte 19 holds the chosen channel's name, `Object ID` when none is chosen.
  After Effects lists only UINT channels and leaves the layer unchanged without one, which
  the loss now says. A chosen `ObjectID` / `MaterialID` channel (any case) is the one
  EffectCraft reads itself, so it imports without a loss; other names are reported.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:45:19 +01:00
..
2026-10-13 14:34:22 +02:00
2026-11-01 21:50:53 -05:00