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effectcraft/docs
vangel76andClaude Opus 5.5 ce3a5b3673 AEP import: map Lumetri Color (ADBE Lumetri) to EffectCraft's Lumetri Color
The importer now converts After Effects' Lumetri Color. Its parameters are
found by match-name suffix, not by parT index: After Effects inserted
-0127 ... -0130 mid-list and five tone sliders share one valid range.

- Values are read from every value record, also those in the default
  state (tdsb 3), where Lumetri keeps High Dynamic Range, HDR Specular and
  the second Look popup (EffectParam::recorded_value; stored_value is
  unchanged).
- A switched-off section, and HSL Secondary without a picked key colour,
  draws nothing in After Effects: its set values are reported in one line
  and not imported.
- The HSL key data is decoded into hue / saturation / lightness ranges.
- LUTs and Looks (by name), controls without a counterpart, eyedropper
  colours and undecoded curves, wheels and Split Toning are reported.
- EffectCraft's Lumetri sliders take After Effects' valid ranges.
- import_param is split into lookup plus import_mapped for reuse.

Evidence: 1200 samples (After Effects 2026). The 62 read-backs of mapped
controls in sections that act equal the imported values. The other 61
lie in sections that do nothing and are reported. Renders of identity
grades are within 1/255.

Part of #3111

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 15:25:42 +01:00
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2026-11-01 21:50:53 -05:00