* Raster: ask the allocator whether a big operation fits; PSD save reserves its whole output
New photocraft_raster::headroom: ensure(need) tries to reserve the need plus a margin and frees it
at once (web only; native always passes), below(bytes) tells whether less than that can be
allocated, and simulate_available fakes the answer for tests and diagnostics.
PsdFile::to_bytes reserved only the pixel data, so embedded smart-object data and other tagged
blocks grew the output by doubling, which on the web is one unrecoverable huge realloc. It now
reserves the exact encoded length.
* Big operations that won't fit in memory fail with an error instead of trapping
Place, Image Size, a smart-object re-render and Save now ask the allocator whether their estimated
need can be allocated before they start (photocraft_engine::memory_gate, estimates per operation,
photocraft_io::estimate_export_bytes for saves). A refusal changes nothing and says what the
operation needed and what to do (save, Edit > Purge > All, close documents).
A standing notice warns when less than 512 MiB can be allocated, with hysteresis, so the user can
save before anything traps. Notices can now be sticky, which keeps them past the auto-hide delay.
* Web build: a trap says so instead of freezing the page, and ?free-mb simulates low memory
index.html holds a hidden, static 'PhotoCraft stopped' message with a Reload link. web.rs reveals
it when the module traps (the window error event, or an unhandled rejection from a spawned
future), tells running out of memory from an internal error by the panic message a chained panic
hook kept, and skips the Leave site prompt once stopped. ?free-mb=N makes the memory gates and the
low-memory warning see only N MiB, for checking them in a browser.
* Docs: web build memory handling in the gaps list and the parity assessment
* Engine: use is_multiple_of in the megabyte formatter
* Cargo.lock: the web shell depends on photocraft-raster
* Web boot page: carry the stopped message too, as the test that keeps the two pages equal requires
* Save check counts one copy of the document, and runs once per save
The encoded file's buffer is reserved fallibly, so a save it doesn't fit
in fails with an error instead of trapping; counting it as well refused
saves that would have fitted. On the background-save path the check ran
in write_document and again in start_save, which other callers reach
directly; it now runs only in start_save there.
* Review fixes: warning check allocates nothing, PSD merged image counted, automation saves checked
The low-memory warning's periodic check reads the size of linear memory
instead of reserving a block: wasm memory never shrinks, so a trial every
few seconds raised the high-water mark by up to 768 MiB for nothing. The
operation checks keep their trial reservation.
PSD and PSB saves always build a canvas-sized merged image (a placeholder
without maximum compatibility) and hold it raw and encoded; the save
estimate now counts it. The synchronous automation save checks memory
before encoding, as File > Save does, and its test asserts the memory
error.
The trap listeners go in before the app is built, so a trap while
building it shows the stopped message too, and a memory access out of
bounds reads as unexpected rather than as running out of memory.
* Cover layered PSD preflight limitation
* Fix layered PSD test iteration
* Docs: layered PSD preflight limitation in the gaps list
* Web OOM gate: gate direct exports, truthful advice for unbounded PSD sources (#10024)
* Web OOM gate: estimate layered PSDs per layer instead of refusing every real PSD
The PSD check admitted a file only when its color-mode data, image
resources and layer section were all empty. Every Photoshop file has
image resources (at least the resolution), so on the web nearly every
real PSD was refused for Place, PSD smart objects could not render,
and Image Size was refused for documents holding one, whatever the
free memory (u64::MAX never fits).
The color-mode data and image resources hold no pixels, so they are
now only skipped. A layered file reads its layer count from the layer
info (signed, absolute value) and adds a canvas-sized surface and mask
per layer to the flat estimate. Files that are not 8-bit RGB or
grayscale, keep their layers in a Layr tagged block, or whose sections
can't be read stay unbounded and refused, as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Web stopped page: match trap messages ignoring case
Safari reports the allocation-failure abort as "Unreachable code
should not be executed" and Firefox says "out of memory", which the
case-sensitive matching missed: the trap was not recognised, or was
shown as an unexpected stop instead of running out of memory.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Export estimate: count the merged image OpenRaster writes
The ORA writer keeps the layers but also flattens the document for
mergedimage.png, a 16 B/px composite of the canvas, which the
estimate left out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Add recipe-driven PSD export checks
* Exercise PSD recipe runner with the headless CLI
* Make PSD oracle tests isolate temporary paths
* Keep inspect output unchanged; PSD write runner as an xtask library
- info --detail adds text runs, anti-aliasing and full layer-effect settings;
the control channel and MCP inspect output is unchanged.
- The CLI test uses xtask's new library target instead of #[path] includes.
- The runner records revision and dirty state as unknown outside a git checkout.
* psd-write-oracle: name the layer in each check, document versioning, add recipe tests
* Clean up PSD oracle test fixtures on failure with tempfile::TempDir and add docstrings
* perf: JPEG/PNG open bench with per-phase timings and peak memory (#10259)
Adds the flat_open_bench example (import, admission, decode, orient, tiles,
first composite and editable per case, each case in its own process for its
peak RSS), registers it and scenarios P83 to P86 (not enforced) in
perf/budgets.toml, and re-exports image_to_document (doc-hidden) so the bench
can time tile construction. No change to import behaviour.
* fix(compose): preserve special Fill semantics for CMYK adjustments
* Clarify flat-open benchmark RSS provenance
* Run flat-open benchmark provenance regression in CI
* Place benchmark regression module after production items
* chore: drop leftover CMYK proptest seeds from measurement PR
Keeps #10271 scoped to the flat JPEG/PNG open bench. The compose seeds belonged to the CMYK Fill work that already landed via #11001.
---------
Co-authored-by: FredApps <fredapps@users.noreply.github.com>
* Add headless GPU backend foundation for composition and flat export (issue #8062 PR 1)
* Fix headless GPU readback bounds, API compliance, and error preservation (#8062)
* Fix GPU readback bounds, context thread spawn error, and test parity (#8062)
* Fix BandRenderer Send bound, PNG reborrows, and clippy lints (#8062)
* Fix effect shadow test construction and remove dead code wrappers (#8062)
* Use short reborrows for Headless renderer without lifetime escaping (#8062)
* Fix clippy collapsible_if and ensure multi-band geometry in flat export tests (#8062)
* Fix automation Rect import, add renderer diagnostics, and harden flat export retries (#8062)
* Expose optional GPU rendering in photocraft-cli (#8062)
* Fix GPU feature test APIs and native target gates
* Fix CLI locked metadata, bounded benchmark params, and protocol diagnostics (#8062)
* Verify unsupported GPU effects before testing band seams
* Fix CLI renderer borrows and GPU-enabled test compilation
* Use compositor buffer ownership API after upstream memory accounting change
* Fix GPU CLI lint failures and validate run environment policy
* Update export renderer test helper for owned compositor buffers
* Fix needless benchmark layer name borrow
* Fix headless GPU backend review findings (#10842)
- release a closed document's GPU caches through a BandRenderer hook
- bound the monitored readback wait and report a stalled GPU as device loss
- reject 32-bit float documents before band readback so exports fall back to CPU
- keep previews at 8-bit RGBA and report the palette/Duotone renderer bypass
- retain renderer diagnostics when encoding fails
- strengthen renderer, save-path and GPU diagnostics tests
* Use valid batch arguments and inspect method in GPU CLI tests
* Add GPU close-hook and 8-bit preview regression tests (#10842)
* Fix GPU CLI review findings (#10912)
- guard the benchmark's modulo divisors for one-pixel dimensions
- count a cold export as GPU only when the renderer context was used
- report every batch file's export warnings, deduplicating only GPU diagnostics
- drain renderer diagnostics before propagating convert and run save errors
- cover renderer use in the GPU precedence, bridge and serve tests
* fix(io): correct renderer binding mutability
* test(cli): verify narrow benchmark inputs and GPU diagnostics
* Fix remaining headless GPU review findings (#10842)
- release a document's GPU caches when file.close, file.closeAll or
file.closeOthers removes it through a command
- honor cancellation while band readback waits, polling in 100 ms slices
- fault the device after a readback timeout so later exports skip it
- report single-layer, CMYK ink-mixing, ORA and PDF CPU paths to a
requested renderer
- keep fallback warnings in their export instead of leaking them into the
next one
- requeue renderer diagnostics when a renderer-aware save's final write
fails
- write MCP/serve diagnostics without panicking on a broken stderr
- document the actual colour-space contract and drop F32 from the GPU
depth list
* Fix remaining headless GPU review findings (#10842)
- release a document's GPU caches when file.close, file.closeAll or
file.closeOthers removes it through a command
- honor cancellation while band readback waits, polling in 100 ms slices
- fault the device after a readback timeout so later exports skip it
- report single-layer, CMYK ink-mixing, ORA and PDF CPU paths to a
requested renderer
- keep fallback warnings in their export instead of leaking them into the
next one
- requeue renderer diagnostics when a renderer-aware save's final write
fails
- write MCP/serve diagnostics without panicking on a broken stderr
- document the actual colour-space contract and drop F32 from the GPU
depth list
* Fix remaining GPU CLI review findings (#10912)
- reject non-UTF-8 PHOTOCRAFT_GPU values instead of silently using the CPU
- release a batch item's document caches before taking the renderer to the
next item, and report fallbacks once
- count warm benchmark runs that fell back to CPU in the summary
- write serve diagnostics without panicking on a broken stderr
- assert that the batch test's --gpu policy reaches the renderer
* Use question mark for cancellable readback errors
* Use question mark for cancellable readback errors
* Keep GPU export diagnostics with their attempt and stop bands on cancel
Encode native .pcraft bytes before draining renderer diagnostics, and
requeue export warnings when a workspace write fails, so callers still
report the adapter or fallback reason with the error.
Move a failed GPU attempt's queued diagnostics into its CPU retry result
instead of leaving them for a later successful export to report.
Stop GPU band readback at the next band after cancellation, and check the
interrupt before each CpuRenderer sink delivery.
Band readback uploads half-precision textures, so reject U16 alongside
F32: their samples cannot survive the upload. Tighten the 8-bit CPU/GPU
parity checks to 1/255.
* Keep GPU export diagnostics with their attempt and stop bands on cancel
Encode native .pcraft bytes before draining renderer diagnostics, and
requeue export warnings when a workspace write fails, so callers still
report the adapter or fallback reason with the error.
Move a failed GPU attempt's queued diagnostics into its CPU retry result
instead of leaving them for a later successful export to report.
Stop GPU band readback at the next band after cancellation, and check the
interrupt before each CpuRenderer sink delivery.
Band readback uploads half-precision textures, so reject U16 alongside
F32: their samples cannot survive the upload. Tighten the 8-bit CPU/GPU
parity checks to 1/255.
* Report partial warm fallbacks and CPU fallback on stderr
The averaged GPU Warm row now says how many warm runs fell back to the
CPU and were excluded from the average, through the existing helper.
The single-layer convert diagnostic test checks that the CPU fallback is
reported on stderr, in GPU-enabled and CPU-only builds alike.
* Keep headless export warnings when a workspace write fails (#10842)
A capability-scoped save encodes the export, then writes it; when the write
fails, the export warnings (folded together with renderer diagnostics) were
pushed back through `BandRenderer::push_diagnostic`, whose default is a no-op.
A custom renderer that overrides only `drain_diagnostics` therefore lost the
adapter or fallback reason that belonged with the error.
Keep them in `Headless` instead and return them from the next
`drain_diagnostics`, alongside the renderer's own queue. The regression uses a
renderer without a `push_diagnostic` override and checks the warnings survive
the failed write and drain exactly once.
Also name the actual source of the depth limit in the headless GPU matrix:
layer content is uploaded as half-precision textures, not band readback.
* Stop CPU bands and CPU retries on cancellation (#10912)
The CPU retry after a retryable GPU error composes through
`FlatSource::bands`, whose shared `emit` sink did not poll the export
interrupt: a cancel was only observed after the whole composite finished.
Check it once per band, as `CpuRenderer` does, for both RGB and CMYK ink
bands. The flat and streamed-PNG retry branches also check before starting
the full CPU composite again, so a cancelled export returns
`IoError::Cancelled` instead of re-rendering the document.
Tests: band-sink cancellation for RGB and CMYK inks, a renderer call counter
proving a second export reaches the renderer, and a pending `wait_slices`
poll observing cancellation set mid-wait.
* Merge origin/main into GPU foundation (#10842)
* Keep GPU-path diagnostics on every failure path, honour cancel in native copy
- save: export warnings of a failed local write stay in Headless pending diagnostics
- render: preview fallback warnings are returned, drained, and added to the doc.render reply
- io: renderer-neutral fallback wording; native single-layer copy checks cancellation per band
- gpu: gate wait_slices tests off wasm32 (#10842)
* Address CodeRabbit review: keep fallback reasons on failed retries, report native-copy and quick-export CPU use, guard diagnostics drain (#10912)
* Accept render diagnostics from the doc.render reply in the serve GPU test (#10912)
---------
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
* Add headless GPU backend foundation for composition and flat export (issue #8062 PR 1)
* Fix headless GPU readback bounds, API compliance, and error preservation (#8062)
* Fix GPU readback bounds, context thread spawn error, and test parity (#8062)
* Fix BandRenderer Send bound, PNG reborrows, and clippy lints (#8062)
* Fix effect shadow test construction and remove dead code wrappers (#8062)
* Use short reborrows for Headless renderer without lifetime escaping (#8062)
* Fix clippy collapsible_if and ensure multi-band geometry in flat export tests (#8062)
* Fix automation Rect import, add renderer diagnostics, and harden flat export retries (#8062)
* Fix GPU feature test APIs and native target gates
* Verify unsupported GPU effects before testing band seams
* Use compositor buffer ownership API after upstream memory accounting change
* Update export renderer test helper for owned compositor buffers
* Fix headless GPU backend review findings (#10842)
- release a closed document's GPU caches through a BandRenderer hook
- bound the monitored readback wait and report a stalled GPU as device loss
- reject 32-bit float documents before band readback so exports fall back to CPU
- keep previews at 8-bit RGBA and report the palette/Duotone renderer bypass
- retain renderer diagnostics when encoding fails
- strengthen renderer, save-path and GPU diagnostics tests
* Add GPU close-hook and 8-bit preview regression tests (#10842)
* fix(io): correct renderer binding mutability
* Fix remaining headless GPU review findings (#10842)
- release a document's GPU caches when file.close, file.closeAll or
file.closeOthers removes it through a command
- honor cancellation while band readback waits, polling in 100 ms slices
- fault the device after a readback timeout so later exports skip it
- report single-layer, CMYK ink-mixing, ORA and PDF CPU paths to a
requested renderer
- keep fallback warnings in their export instead of leaking them into the
next one
- requeue renderer diagnostics when a renderer-aware save's final write
fails
- write MCP/serve diagnostics without panicking on a broken stderr
- document the actual colour-space contract and drop F32 from the GPU
depth list
* Use question mark for cancellable readback errors
* Keep GPU export diagnostics with their attempt and stop bands on cancel
Encode native .pcraft bytes before draining renderer diagnostics, and
requeue export warnings when a workspace write fails, so callers still
report the adapter or fallback reason with the error.
Move a failed GPU attempt's queued diagnostics into its CPU retry result
instead of leaving them for a later successful export to report.
Stop GPU band readback at the next band after cancellation, and check the
interrupt before each CpuRenderer sink delivery.
Band readback uploads half-precision textures, so reject U16 alongside
F32: their samples cannot survive the upload. Tighten the 8-bit CPU/GPU
parity checks to 1/255.
* Keep headless export warnings when a workspace write fails (#10842)
A capability-scoped save encodes the export, then writes it; when the write
fails, the export warnings (folded together with renderer diagnostics) were
pushed back through `BandRenderer::push_diagnostic`, whose default is a no-op.
A custom renderer that overrides only `drain_diagnostics` therefore lost the
adapter or fallback reason that belonged with the error.
Keep them in `Headless` instead and return them from the next
`drain_diagnostics`, alongside the renderer's own queue. The regression uses a
renderer without a `push_diagnostic` override and checks the warnings survive
the failed write and drain exactly once.
Also name the actual source of the depth limit in the headless GPU matrix:
layer content is uploaded as half-precision textures, not band readback.
* Stop CPU bands and CPU retries on cancellation (#10912)
The CPU retry after a retryable GPU error composes through
`FlatSource::bands`, whose shared `emit` sink did not poll the export
interrupt: a cancel was only observed after the whole composite finished.
Check it once per band, as `CpuRenderer` does, for both RGB and CMYK ink
bands. The flat and streamed-PNG retry branches also check before starting
the full CPU composite again, so a cancelled export returns
`IoError::Cancelled` instead of re-rendering the document.
Tests: band-sink cancellation for RGB and CMYK inks, a renderer call counter
proving a second export reaches the renderer, and a pending `wait_slices`
poll observing cancellation set mid-wait.
* Merge origin/main into GPU foundation (#10842)
* Keep GPU-path diagnostics on every failure path, honour cancel in native copy
- save: export warnings of a failed local write stay in Headless pending diagnostics
- render: preview fallback warnings are returned, drained, and added to the doc.render reply
- io: renderer-neutral fallback wording; native single-layer copy checks cancellation per band
- gpu: gate wait_slices tests off wasm32 (#10842)
---------
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
Keep the PSD memory admission work and upstream's scratch storage
together. Conflicts resolved:
- Cargo.lock: both sysinfo versions are required. 0.40.1 serves
photocraft-io's adaptive import budget; 0.37.2 serves
photocraft-raster's scratch volume and memory supervision. Cargo
metadata resolved the lock with no other changes.
- crates/engine/src/lib.rs: Session keeps pending_preflights and
next_pending_preflight beside scratch_runtime and scratch_epoch.
Session derives Default, so neither set needs a manual initializer.
Upstream: 655295b2a2
Main now takes the manifest envelope from craft-pcraft-format, which has
no full_composite member. The save writes the member after the envelope
when it writes composite/full.png, and read_full_composite reads it back.
Resolve conflicts with main's prefs UI split, session/execute.rs move, GPU memory
budget (gpuMemoryMb, 0 = auto, kept from main) and effective_memory_usage_mb history
budget. Port the Memory Usage % and Scratch Disks preferences into prefs_ui, the edit
integrity guard into session/execute.rs, and adapt main's new pixel readers to the
guarded TileBytes API. Cargo.lock regenerated; scorecard regenerated.
- Distinguish available physical RAM from swap and commit headroom
- Adaptive soft and hard import thresholds with native fallback
- Interactive preflight confirmation modal before pixel decoding
- Headless and command parameters for explicit high-memory approval
- One-shot source-bound validation rejecting altered sources or degraded RAM
- Process-wide serialized decode gate with reentrancy support
- Documentation and synthetic regression test coverage
With our fix-up ea4112a4ce on top of the author's head 686f08c884. docs/atn.md kept from the batch (regenerated at the end); development.md and parity doc rows as unions.
With our fix-up 1f524c378b on top of the author's head 713aa92ba5. Resolved with main: the version check sits in main's parse_layout (it merged cleanly); doc comments combined; atn_contract no longer expects version 12 to be refused and pins that an empty version 12 set parses; one ATTRIBUTION row for all ATN fixtures; the fixture README states which files were encoded how; development.md no longer counts the fixtures.
perf_scenarios rows that time a command and then the canvas refresh now also record each part
(cmd_samples_ms, refresh_samples_ms; samples_ms stays their sum, so budgets and the baseline are
unaffected), the refresh kinds (gpu-rect, gpu-full, rect/full on the CPU compositor, none) and the
CpuReason kind of any fallback. The console line ends with the medians (Summary::of's p50, as
p50_ms uses).
Bench::refresh follows the app's damage_since: it tracks the (document, revision) the canvas
shows and redraws nothing at the same revision, the last edit's rect one revision on, else
everything; drag_frame invalidates it. A timed refresh that also drew untimed setup edits, or
redrew everything because the canvas showed nothing or another document, is reported on stderr.
Rows that timed setup:
- P8-P11 (duplicate/paste a 12 MP layer): the fresh layer and the copied clipboard are refreshed
before the timer; the "first" rows delete what each sample added, so the stack no longer grows
by two 12 MP layers per sample; the repeat rows get their own source and clipboard, warm up
first, and are set up only when --only/--group selects them
- Spot Healing 10 MP refreshes before its timer, so sample 1 no longer redraws the new document
and the Content-Aware Fill row's edits
- Open PSD drops the previous sample's session before the timer and frees its GPU textures and
compositor pages (GpuCanvas::retain, as closing a document does); gpu_bytes 293 -> 112 MB
Ported from perf/fix-measurement, which is too far behind main to merge; its xtask baseline
merge, regressions_fail setting, 40-sample rows and nightly workflow change are left out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Stream PSD user and real masks into tile rows
* Correct streamed-mask fixture metadata and test lint issues
* Budget PSD pattern expansion and bound multichannel conversion
---------
Co-authored-by: FredApps <FredApps@users.noreply.github.com>
The contract tests no longer compiled on main (AtnItem::dictionary is now
Vec<u8>, so it is compared with b"Future event"), sat outside main's
tests/it layout, and the new atn.yml added six legs (two macOS) to every
PR against ci.yml's policy. Move the tests into tests/it so the existing
CI runs them, drop atn.yml and docs/atn-testing.md, keep main's ci.yml and
fuzz target, and note the committed fixtures in ATTRIBUTION.md.
Co-authored-by: denstu473 <63150090+denstu473@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Bound PSD import pixel storage before decoding
* Include ZIP inflater workspace in PSD preflight
* PSD import: budget unknown-mode layers, stop after a fatal layer error, keep best-effort for non-allocation limits (#8593 review)
* Stream PSD user and real masks into tile rows
* Correct streamed-mask fixture metadata and test lint issues
---------
Co-authored-by: FredApps <FredApps@users.noreply.github.com>
* Bound PSD import pixel storage before decoding
* Include ZIP inflater workspace in PSD preflight
* PSD import: budget unknown-mode layers, stop after a fatal layer error, keep best-effort for non-allocation limits (#8593 review)
The doc.save row, docs/development.md, the MCP doc_save description, the
file.saveACopy params text, the --pcraft-full-composite help and the
option's doc comments said the option writes composite/full.png. A save
leaves it out when the canvas is past 2^26 pixels, when its pixels cannot
be allocated or encoded, or when a ZIP bundle would pass its limits. They
now say so and point to the manifest's full_composite member, which names
the entry when it was written.
Port behavior and regression coverage into current modules; preserve current upstream behavior.
Validate benchmark names before both measurement and baseline-from-files paths, retaining newer baseline modes.
Reapply Linux Adwaita no-title winit feature and its lockfile,
keep integrated title bar as default, and port compatible tests/docs.
Preserve upstream's preferences UI refactor rather than restoring
its removed prefs_ui.rs file.
A .pcraft bundle holds the flattened document only as thumb.png (at most
256 px) and composite/preview.png (at most 1024 px). A new option also
writes composite/full.png: the flattened document at its canvas size,
an 8-bit RGBA PNG made like the two previews, with the ICC profile of
its pixels embedded. The option is off by default, and a save without
it writes the same bytes as before.
- Preferences > File Handling > Save Full-Size Composite in .pcraft
Files sets it for the app's Save, Save As and Save a Copy, in the
desktop and web builds.
- The engine's file.saveACopy and its batch and export commands take
"pcraftFullComposite" (unset, the preference), the automation
doc.save and MCP doc_save take
"pcraftFullComposite": true, and photocraft-cli convert, run and
batch take --pcraft-full-composite.
The manifest names the image in a new optional member, full_composite;
the format version stays 1, and bundles without it open as before. A
canvas over 2^30 pixels, or one whose pixels cannot be allocated, is
saved without it, and so is a ZIP bundle that it would take past 4 GiB
or 65,535 entries.