diff --git a/crates/doc/src/graph.rs b/crates/doc/src/graph.rs index 72b066a06..f3b655d76 100644 --- a/crates/doc/src/graph.rs +++ b/crates/doc/src/graph.rs @@ -136,9 +136,11 @@ impl crate::Document { } } -/// The character style a graph's labels keep through regeneration once formatted (Format the text in graphs): the -/// value axis numbers, the category labels (category axis, radar spokes, pie names) and the legend labels (beside or -/// across the top, or in pie wedges). `None` draws the default 9 pt black. +/// The character style and anti-aliasing method a graph's labels keep through regeneration once formatted (Format +/// the text in graphs): the value axis numbers, the category labels (category axis, radar spokes, pie names) and the +/// legend labels (beside or across the top, or in pie wedges). `None` draws the default 9 pt black. The `*_para` +/// fields are the paragraph attributes each kind keeps the same way (`None`: the defaults); the graph still sets each +/// label's alignment. #[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)] #[serde(default, rename_all = "camelCase")] pub struct LabelStyles { @@ -148,6 +150,22 @@ pub struct LabelStyles { pub categories: Option, #[serde(skip_serializing_if = "Option::is_none")] pub legend: Option, + #[serde(skip_serializing_if = "Option::is_none")] + pub values_para: Option, + #[serde(skip_serializing_if = "Option::is_none")] + pub categories_para: Option, + #[serde(skip_serializing_if = "Option::is_none")] + pub legend_para: Option, + /// The anti-aliasing method the value axis numbers keep once set (Character panel › Anti-aliasing Method). + /// `None` draws them Sharp. + #[serde(skip_serializing_if = "Option::is_none")] + pub values_anti_alias: Option, + /// The anti-aliasing method the category labels keep once set. `None` draws them Sharp. + #[serde(skip_serializing_if = "Option::is_none")] + pub categories_anti_alias: Option, + /// The anti-aliasing method the legend labels keep once set. `None` draws them Sharp. + #[serde(skip_serializing_if = "Option::is_none")] + pub legend_anti_alias: Option, } impl LabelStyles { diff --git a/crates/doc/src/style_libs.rs b/crates/doc/src/style_libs.rs index 90424d5bc..f64bdb430 100644 --- a/crates/doc/src/style_libs.rs +++ b/crates/doc/src/style_libs.rs @@ -159,6 +159,7 @@ pub const STYLE_LIBRARIES: &[BuiltinStyleLibrary] = &[ BuiltinStyleLibrary { id: "shape-effects", name: "Shape Effects", make: shape_effects }, BuiltinStyleLibrary { id: "blends-transparency", name: "Blends and Transparency", make: blends_transparency }, BuiltinStyleLibrary { id: "game-hud", name: "Game HUD", make: game_hud }, + BuiltinStyleLibrary { id: "status-effects", name: "Status Effects", make: status_effects }, ]; /// Built-in library `id`, made once. @@ -482,6 +483,43 @@ fn game_hud() -> Vec { ] } +/// Status Effects: buffs and debuffs for RPG/gamedev art (original, catalogue stylize effects only). +fn status_effects() -> Vec { + let stealth = GraphicStyle { + opacity: 0.45, + blend: BlendMode::Normal, + ..style("Stealth Fade", vec![F(fill("#7f8c8d")), S(stroke("#2c3e50", 1.0))], vec![]) + }; + vec![ + style( + "Poison Tint", + vec![F(fill("#2ecc71"))], + vec![fx("stylize.outerGlow", json!({"mode": "normal", "opacity": 80.0, "blur": 6.0, "color": "#58d68d"}))], + ), + style( + "Freeze Edge", + vec![F(fill("#aed6f1")), S(stroke("#5dade2", 2.0))], + vec![fx("stylize.innerGlow", json!({"mode": "screen", "opacity": 70.0, "blur": 5.0, "color": "#d6eaf8", "source": "edge"}))], + ), + style( + "Burn Aura", + vec![F(fill("#e67e22"))], + vec![fx("stylize.outerGlow", json!({"mode": "normal", "opacity": 85.0, "blur": 8.0, "color": "#f39c12"}))], + ), + style( + "Stun Pulse", + vec![F(fill("#f4d03f"))], + vec![fx("stylize.outerGlow", json!({"mode": "normal", "opacity": 75.0, "blur": 7.0, "color": "#f7dc6f"}))], + ), + stealth, + style( + "Shield Buff", + vec![F(fill("#85c1e9")), S(round("#2874a6", 2.0))], + vec![fx("stylize.outerGlow", json!({"mode": "normal", "opacity": 70.0, "blur": 5.0, "color": "#5dade2"}))], + ), + ] +} + #[cfg(test)] mod tests { use super::*; @@ -508,6 +546,10 @@ mod tests { assert_eq!(game.name, "Game HUD"); let names: Vec<&str> = game.styles.iter().map(|g| g.name.as_str()).collect(); assert_eq!(names, ["Health Fill", "Mana Glow", "Damage Flash", "Quest Outline", "Coin Shine", "Boss Alert"]); + let status = builtin_style_library("status-effects").unwrap(); + assert_eq!(status.name, "Status Effects"); + let status_names: Vec<&str> = status.styles.iter().map(|g| g.name.as_str()).collect(); + assert_eq!(status_names, ["Poison Tint", "Freeze Edge", "Burn Aura", "Stun Pulse", "Stealth Fade", "Shield Buff"]); } #[test] diff --git a/crates/effects/src/bake.rs b/crates/effects/src/bake.rs index ec0da9c46..be3e99522 100644 --- a/crates/effects/src/bake.rs +++ b/crates/effects/src/bake.rs @@ -395,7 +395,7 @@ fn container_keeping_type(d: &Document, n: &Node) -> Option { if !kept { return None; } - reshape_leaves(&mut m, &fx, Some(d)); + reshape_leaves(&mut m, &fx, &n.appearance.effects, Some(d)); m.appearance.effects.retain(|e| !is_pathfinder(&e.id) && !is_geometry(&e.id)); m.appearance.items.clear(); m.appearance.contents_index = None; diff --git a/crates/effects/src/geometry.rs b/crates/effects/src/geometry.rs index 85248e08c..a2e5478b2 100644 --- a/crates/effects/src/geometry.rs +++ b/crates/effects/src/geometry.rs @@ -26,6 +26,10 @@ pub struct GeomContext<'a> { /// The document that the swatches and patterns named by a live-effect plug-in that paints its /// pieces are looked up in. Without one, a result that names any is refused. pub doc: Option<&'a Document>, + /// The object, fill or stroke and effect index a deferred live-effect plug-in is listed by + /// ([`vectorcraft_plugins::deferred`]). When `None`, it is the object `seed` names, `item` and + /// the effect's index in the list being applied. + pub stage: Option, } impl<'a> GeomContext<'a> { @@ -36,7 +40,17 @@ impl<'a> GeomContext<'a> { _ => FillRule::NonZero, }; let stroke = n.appearance.stroke().filter(|s| !s.paint.is_none() && s.width > 0.0); - Self { stroke, rule, seed: n.id.0, appearance: Some(&n.appearance), item: None, doc: None } + Self { stroke, rule, seed: n.id.0, appearance: Some(&n.appearance), item: None, doc: None, stage: None } + } + + /// The context of effect `e`, one of `list`: unless [`Self::stage`] is set, a live-effect + /// plug-in there is listed by `e`'s index in `list`. + pub(crate) fn at(self, list: &[Effect], e: &Effect) -> Self { + let stage = self.stage.or_else(|| { + let effect = list.iter().position(|x| std::ptr::eq(x, e))?; + Some(vectorcraft_plugins::deferred::Stage { object: self.seed, effect, item: self.item }) + }); + Self { stage, ..self } } /// The context of the effects on `item`, one of the same object's appearance items: a @@ -335,7 +349,7 @@ pub(crate) fn apply_geometry_carrying_within( } let p = merged_params(&e.id, &e.params); let limit = *limit.get_or_insert_with(|| budget.at_least(Budget::of(path))); - if let Some(next) = apply_one(&e.id, &p, &cur, b, ctx, limit) { + if let Some(next) = apply_one(&e.id, &p, &cur, b, &ctx.at(effects, e), limit) { if let Some(c) = carry.as_deref_mut() { c.push(Carry::of(&e.id, &p, b, cur.bounds(), next.bounds(), ctx.seed)); } @@ -377,7 +391,7 @@ fn builds_within(id: &str) -> bool { fn apply_unchecked(id: &str, p: &Value, path: &PathData, b: Rect, ctx: &GeomContext, max: usize) -> PathData { use util::{join, num}; if let Some(plugin) = vectorcraft_plugins::effect::plugin_id(id) { - let paints = vectorcraft_plugins::effect::Paints { appearance: ctx.appearance, item: ctx.item }; + let paints = vectorcraft_plugins::effect::Paints { appearance: ctx.appearance, item: ctx.item, at: ctx.stage }; return vectorcraft_plugins::effect::apply(plugin, p, path, b, ctx.rule, paints, ctx.doc).unwrap_or_else(|| path.clone()); } match id { diff --git a/crates/effects/src/group.rs b/crates/effects/src/group.rs index d04982d98..73d7266c3 100644 --- a/crates/effects/src/group.rs +++ b/crates/effects/src/group.rs @@ -209,7 +209,7 @@ fn reshaped_art(doc: Option<&Document>, n: &Node, hook: Option, nod Some(area) => Some(reshaped(&area, n, doc)), None => { let mut m = crate::reshape::outlined_members_with(None, doc, n, outline, nodes); - let carry = crate::reshape::reshape_leaves_carrying(&mut m, &fx, doc); + let carry = crate::reshape::reshape_leaves_carrying(&mut m, &fx, &n.appearance.effects, doc); // The group's own fills and strokes follow the effects as its members do. if carry.moves(&m.appearance) { carry.apply(&mut m.appearance); @@ -225,7 +225,7 @@ fn reshaped_art(doc: Option<&Document>, n: &Node, hook: Option, nod let art = h(n).filter(|art| nodes.charge(art))?; let mut art = crate::reshape::symbol_art_with(&art, h, nodes, symbol); crate::reshape::outline_nested_text(doc, &mut art, false); - let carry = crate::reshape::reshape_leaves_carrying(&mut art, &fx, doc); + let carry = crate::reshape::reshape_leaves_carrying(&mut art, &fx, &n.appearance.effects, doc); // The art's own fills and strokes follow the effects as its members do. if carry.moves(&art.appearance) { carry.apply(&mut art.appearance); @@ -738,7 +738,7 @@ pub fn evaluate_container(doc: Option<&Document>, n: &Node) -> Option { } if !fx.is_empty() { m = crate::reshape::outlined_members(doc, &m); - let carry = crate::reshape::reshape_leaves_carrying(&mut m, &fx, doc); + let carry = crate::reshape::reshape_leaves_carrying(&mut m, &fx, &n.appearance.effects, doc); // The group's own fills and strokes paint the members as a whole: their gradients follow // the effects as the members' do. if paint && carry.moves(&m.appearance) { diff --git a/crates/effects/src/params.rs b/crates/effects/src/params.rs index 5c06fae8f..7785aff33 100644 --- a/crates/effects/src/params.rs +++ b/crates/effects/src/params.rs @@ -161,7 +161,8 @@ pub fn any_plugin_paints_output() -> bool { vectorcraft_plugins::registry::list().iter().any(|p| vectorcraft_plugins::effect::paints_output(&p.manifest().id)) } -/// The plug-in registry's revision, which changes whenever a plug-in is installed or removed. +/// Changes whenever a plug-in is installed or removed (the registry's revision), and when deferred +/// live-effect plug-in stages give results ([`vectorcraft_plugins::deferred::revision`]). pub fn plugin_revision() -> u64 { - vectorcraft_plugins::registry::revision() + vectorcraft_plugins::registry::revision() ^ vectorcraft_plugins::deferred::revision().rotate_left(32) } diff --git a/crates/effects/src/reshape.rs b/crates/effects/src/reshape.rs index f6c5cf2ae..0bdc13462 100644 --- a/crates/effects/src/reshape.rs +++ b/crates/effects/src/reshape.rs @@ -573,7 +573,7 @@ fn as_art_opts( } _ => outline_art_with(symbols, paint_doc, n, symbol_art, outline, nodes, apart)?, }; - reshape_leaves_apart(&mut art, &fx, Budget::EFFECTS, apart, paint_doc); + reshape_leaves_apart(&mut art, &fx, &n.appearance.effects, Budget::EFFECTS, apart, paint_doc); if apart { hoist_copies(&mut art); } @@ -636,21 +636,22 @@ pub(crate) fn geometry_effects(n: &Node) -> Vec<&Effect> { /// effects leave them as they are (a raster follows a non-affine map only as a mesh warp). The /// paths keep to one [`Budget::EFFECTS`] together (or to what they cost, when that is more): a path /// whose effect would pass what the others leave of it keeps its shape. The swatches and patterns -/// that live-effect plug-ins painting their pieces name are looked up in `doc` -/// ([`reshape_leaves_apart`]). -pub(crate) fn reshape_leaves(art: &mut Node, fx: &[&Effect], doc: Option<&Document>) { - reshape_leaves_within(art, fx, Budget::EFFECTS, doc); +/// that live-effect plug-ins painting their pieces name are looked up in `doc`, and a deferred one +/// is listed by its index in `owner`, the effect list `fx` was taken from ([`reshape_leaves_apart`]). +pub(crate) fn reshape_leaves(art: &mut Node, fx: &[&Effect], owner: &[Effect], doc: Option<&Document>) { + reshape_leaves_apart(art, fx, owner, Budget::EFFECTS, false, doc); } /// [`reshape_leaves`], and how gradients that paint the art as a whole (a group's own fills and /// strokes) follow the effects ([`crate::Carry`]). -pub(crate) fn reshape_leaves_carrying(art: &mut Node, fx: &[&Effect], doc: Option<&Document>) -> crate::Carry { - reshape_leaves_within(art, fx, Budget::EFFECTS, doc) +pub(crate) fn reshape_leaves_carrying(art: &mut Node, fx: &[&Effect], owner: &[Effect], doc: Option<&Document>) -> crate::Carry { + reshape_leaves_apart(art, fx, owner, Budget::EFFECTS, false, doc) } /// [`reshape_leaves_carrying`] whose paths keep to `budget` together, or to what they cost. +#[cfg(test)] pub(crate) fn reshape_leaves_within(art: &mut Node, fx: &[&Effect], budget: Budget, doc: Option<&Document>) -> crate::Carry { - reshape_leaves_apart(art, fx, budget, false, doc) + reshape_leaves_apart(art, fx, &[], budget, false, doc) } /// `art`, the group of the one piece a path's copies are made from ([`outline_art_with`]), holding @@ -669,12 +670,15 @@ fn hoist_copies(art: &mut Node) { } } -/// [`reshape_leaves_within`]; with `apart`, a Transform effect's copies of each path are objects +/// [`reshape_leaves_carrying`] whose paths keep to `budget` together, or to what they cost; with +/// `apart`, a Transform effect's copies of each path are objects /// of their own ([`copy_leaf`]) whatever paints them, as Expand Appearance makes them. A live-effect /// plug-in that paints what it returns makes each path a group of its pieces ([`paint_leaf`]), /// whose swatches and patterns must be in `doc` (without one, pieces that name one are refused). -/// Returns how gradients that paint the art as a whole follow the effects. -fn reshape_leaves_apart(art: &mut Node, fx: &[&Effect], budget: Budget, apart: bool, doc: Option<&Document>) -> crate::Carry { +/// Returns how gradients that paint the art as a whole follow the effects. A deferred live-effect +/// plug-in is listed by its index in `owner`, the effect list `fx` was taken from, or in `fx` when +/// `owner` does not hold it. +fn reshape_leaves_apart(art: &mut Node, fx: &[&Effect], owner: &[Effect], budget: Budget, apart: bool, doc: Option<&Document>) -> crate::Carry { let mut whole = crate::Carry::default(); if fx.is_empty() { return whole; @@ -693,6 +697,7 @@ fn reshape_leaves_apart(art: &mut Node, fx: &[&Effect], budget: Budget, apart: b }); let art_stroke = art.appearance.stroke().is_some_and(|s| !s.paint.is_none() && s.width > 0.0); let style_safe = leaves_safe && !art_stroke; + let listed = fx; let opt_fx = crate::geometry::optimize_geometry_effects(fx, style_safe); let fx = opt_fx.as_slice(); let seed = art.id.0; @@ -703,12 +708,15 @@ fn reshape_leaves_apart(art: &mut Node, fx: &[&Effect], budget: Budget, apart: b for e in fx { let Some(bounds) = art.geometric_bounds() else { break }; let params = merged_params(&e.id, &e.params); + // Where a live-effect plug-in sits, which it is listed by when it is deferred. + let effect = owner.iter().position(|x| std::ptr::eq(x, *e)).or_else(|| listed.iter().position(|x| std::ptr::eq(*x, *e))); if let Some(plugin) = painted_plugin(e) { + let at = effect.map(|effect| vectorcraft_plugins::deferred::Stage { object: seed, effect, item: None }); for_each_leaf(art, &mut |leaf| { let Some((path, _)) = leaf_geometry(leaf) else { return }; let before = Budget::of(&path); let room = max.minus(used.minus(before)); - if let Some(made) = paint_leaf(leaf, plugin, ¶ms, bounds, room, doc) { + if let Some(made) = paint_leaf(leaf, plugin, ¶ms, bounds, room, doc, at) { used = used.minus(before).plus(made); } }); @@ -778,7 +786,8 @@ fn reshape_leaves_apart(art: &mut Node, fx: &[&Effect], budget: Budget, apart: b return; } } - let Some(out) = apply_one(&e.id, ¶ms, &path, bounds, &GeomContext { seed, ..GeomContext::of(leaf) }, room) else { + let stage = effect.map(|effect| vectorcraft_plugins::deferred::Stage { object: seed, effect, item: None }); + let Some(out) = apply_one(&e.id, ¶ms, &path, bounds, &GeomContext { seed, stage, ..GeomContext::of(leaf) }, room) else { kept_ids.insert(leaf.id); return; }; @@ -1056,10 +1065,18 @@ fn copy_leaf(leaf: &mut Node, path: &PathData, m: Affine, copies: usize, scaling /// its own ([`vectorcraft_plugins::painted::appearance`]). The swatches and patterns the pieces /// name must be in `doc`, and without one the pieces may name none. Returns what the pieces cost /// ([`piece_cost`]); `None` (the leaf stays as it is) when the plug-in fails, the pieces are -/// refused, or they would pass `budget`. -fn paint_leaf(leaf: &mut Node, plugin: &str, params: &serde_json::Value, bounds: Rect, budget: Budget, doc: Option<&Document>) -> Option { +/// refused, or they would pass `budget`. A deferred run is listed by `at`. +fn paint_leaf( + leaf: &mut Node, + plugin: &str, + params: &serde_json::Value, + bounds: Rect, + budget: Budget, + doc: Option<&Document>, + at: Option, +) -> Option { let (path, rule) = leaf_geometry(leaf)?; - let paints = vectorcraft_plugins::effect::Paints { appearance: Some(&leaf.appearance), item: None }; + let paints = vectorcraft_plugins::effect::Paints { appearance: Some(&leaf.appearance), item: None, at }; let pieces = vectorcraft_plugins::effect::apply_painted(plugin, params, &path, bounds, rule, paints, doc)?; let made = pieces.iter().map(|p| piece_cost(&p.path)).fold(Budget { anchors: 0, lines: 0 }, Budget::plus); if !budget.fits(made) { @@ -1097,18 +1114,18 @@ fn piece_cost(path: &PathData) -> Budget { /// other fills and strokes; one that gives none keeps the leaf's. Returns /// what the paths cost ([`piece_cost`]); `None` (the leaf stays as it is) when the plug-in fails, /// the pieces are refused (a swatch or pattern not in `doc`, or any without one), or they would pass -/// `budget`. +/// `budget`. A deferred run is listed by `at`. fn paint_piece( leaf: &mut Node, item: &AppearanceItem, - plugin: &str, - params: &serde_json::Value, + (plugin, params): (&str, &serde_json::Value), bounds: Rect, budget: Budget, doc: Option<&Document>, + at: Option, ) -> Option { let (path, rule) = leaf_geometry(leaf)?; - let paints = vectorcraft_plugins::effect::Paints { appearance: Some(&leaf.appearance), item: Some(0) }; + let paints = vectorcraft_plugins::effect::Paints { appearance: Some(&leaf.appearance), item: Some(0), at }; let pieces = vectorcraft_plugins::effect::apply_painted(plugin, params, &path, bounds, rule, paints, doc)?; let made = pieces.iter().map(|p| piece_cost(&p.path)).fold(Budget { anchors: 0, lines: 0 }, Budget::plus); if !budget.fits(made) { @@ -1241,6 +1258,8 @@ fn transform_item_leaf(leaf: &mut Node, max: Budget, used: &mut Budget, doc: Opt }; let Some(tb) = g.bounds() else { continue }; let params = merged_params(&fx[at].id, &fx[at].params); + // Where each effect the piece keeps sits among the item's effects. + let kept: Vec = (0..at).filter(|&k| !is_geometry(&fx[k].id)).chain(at + 1..fx.len()).collect(); if let Some(plugin) = painted_plugin(&fx[at]) { let mut it = item.clone(); let rest: Vec = before.iter().filter(|e| !is_geometry(&e.id)).chain(&fx[at + 1..]).cloned().collect(); @@ -1250,7 +1269,8 @@ fn transform_item_leaf(leaf: &mut Node, max: Budget, used: &mut Budget, doc: Opt carry.apply(&mut one); } let it = one.items.pop().unwrap_or(it); - let paints = vectorcraft_plugins::effect::Paints { appearance: Some(&original.appearance), item: Some(i) }; + let stage = vectorcraft_plugins::deferred::Stage { object: ctx.seed, effect: at, item: Some(i) }; + let paints = vectorcraft_plugins::effect::Paints { appearance: Some(&original.appearance), item: Some(i), at: Some(stage) }; let painted = vectorcraft_plugins::effect::apply_painted(plugin, ¶ms, &g, tb, rule, paints, doc) .map(|pieces| pieces.iter().map(|p| (p.path.clone(), p.rule, vectorcraft_plugins::painted::items(&it, p))).collect::>()) .filter(|pieces| room.fits(pieces.iter().map(|(p, ..)| piece_cost(p)).fold(Budget { anchors: 0, lines: 0 }, Budget::plus))); @@ -1264,7 +1284,7 @@ fn transform_item_leaf(leaf: &mut Node, max: Budget, used: &mut Budget, doc: Opt group.push(Arc::new(p)); } let mut p = Node::group(leaf.id, group); - transform_piece(&mut p, ctx.seed, limit, used, doc); + transform_piece(&mut p, (ctx.seed, i, &kept), limit, used, doc); pieces.push(Arc::new(p)); continue; } @@ -1281,7 +1301,7 @@ fn transform_item_leaf(leaf: &mut Node, max: Budget, used: &mut Budget, doc: Opt set_geometry(&mut p, g.clone(), rule); let (made, _) = transform_leaf(&mut p, &g, map, copies, options, room); *used = used.plus(made); - transform_piece(&mut p, ctx.seed, limit, used, doc); + transform_piece(&mut p, (ctx.seed, i, &kept), limit, used, doc); pieces.push(Arc::new(p)); } if !plain.is_empty() { @@ -1297,14 +1317,17 @@ fn transform_item_leaf(leaf: &mut Node, max: Budget, used: &mut Budget, doc: Opt /// Apply the visible geometry effects left on the one fill or stroke of each path under `p` (a /// transformed piece of [`transform_item_leaf`] and its copies) to all of `p`'s paths as one piece: /// each effect takes the bounds of all the paths as its reference box and `seed`, as an object's -/// own effects reshape all its paths ([`reshape_leaves_within`]). Each path applies its own copy of +/// own effects reshape all its paths ([`reshape_leaves_carrying`]). Each path applies its own copy of /// the effect, whose distances its Scale Strokes & Effects scaled. A Transform effect with /// Transform Patterns or Scale Strokes & Effects on transforms each path as [`transform_leaf`] does. /// A live-effect plug-in that paints what it returns ([`painted_plugin`]) makes each path one path /// for each piece it returns ([`paint_piece`]). The geometry effects then leave the fills and /// strokes; their other effects stay. The paths keep to `max` together with the rest of the art -/// (`used`), and the swatches and patterns painted pieces name must be in `doc`. -fn transform_piece(p: &mut Node, seed: u64, max: Budget, used: &mut Budget, doc: Option<&Document>) { +/// (`used`), and the swatches and patterns painted pieces name must be in `doc`. `(seed, source, +/// kept)`: the object's seed, the index in the object's appearance of the fill or stroke the +/// piece was made from, and the index among that item's effects of each effect the piece kept, +/// which a deferred live-effect plug-in is listed by. +fn transform_piece(p: &mut Node, (seed, source, kept): (u64, usize, &[usize]), max: Budget, used: &mut Budget, doc: Option<&Document>) { let mut count = 0; for_each_leaf(p, &mut |l| { if let Some(item) = l.appearance.items.first() { @@ -1320,8 +1343,9 @@ fn transform_piece(p: &mut Node, seed: u64, max: Budget, used: &mut Budget, doc: // What the other paths leave of the budget. let before = Budget::of(&path); let room = max.minus(used.minus(before)); + let stage = vectorcraft_plugins::deferred::Stage { object: seed, effect: kept.get(j).copied().unwrap_or(j), item: Some(source) }; if let Some(plugin) = painted_plugin(&e) { - if let Some(made) = paint_piece(leaf, &item, plugin, &merged_params(&e.id, &e.params), bounds, room, doc) { + if let Some(made) = paint_piece(leaf, &item, (plugin, &merged_params(&e.id, &e.params)), bounds, room, doc, Some(stage)) { *used = used.minus(before).plus(made); } return; @@ -1340,7 +1364,7 @@ fn transform_piece(p: &mut Node, seed: u64, max: Budget, used: &mut Budget, doc: AppearanceItem::Stroke(s) => Some(s), AppearanceItem::Fill(_) => None, }; - let ctx = GeomContext { stroke, rule, seed, appearance: Some(&appearance), item: Some(0), doc }; + let ctx = GeomContext { stroke, rule, seed, appearance: Some(&appearance), item: Some(0), doc, stage: Some(stage) }; let mut carry = crate::Carry::default(); let out = crate::geometry::apply_geometry_carrying_within(std::slice::from_ref(&e), &path, bounds, &ctx, room, Some(&mut carry)); *used = used.minus(before).plus(Budget::of(&out)); diff --git a/crates/engine/src/cmd/clipboard/resources.rs b/crates/engine/src/cmd/clipboard/resources.rs index 4488b4746..5bea00948 100644 --- a/crates/engine/src/cmd/clipboard/resources.rs +++ b/crates/engine/src/cmd/clipboard/resources.rs @@ -21,8 +21,8 @@ use serde_json::{Map, Value, json}; use vectorcraft_brush::Brush; use vectorcraft_color::{Color, Paint, Swatch}; use vectorcraft_doc::{ - Appearance, AppearanceItem, Document, GraphicStyle, Node, NodeKind, PatternDef, Symbol, SymbolExportType, SymbolNineSlice, SymbolRegistration, - TextStyleDef, + Appearance, AppearanceItem, Document, Effect, GraphicStyle, Node, NodeKind, PatternDef, Symbol, SymbolExportType, SymbolNineSlice, + SymbolRegistration, TextStyleDef, }; use super::super::brushsym::{set_natural_size, stored_natural_size}; @@ -140,6 +140,31 @@ fn node_refs(n: &Node, f: Visit) { }); } +/// The `(name, xml)` of `e` when it is an SVG filter effect. +fn filter_of(e: &Effect) -> Option<(String, String)> { + let text = |k: &str| e.params.get(k).and_then(Value::as_str).map(str::to_string); + if e.id != Appearance::SVG_FILTER { + return None; + } + Some((text("name")?, text("xml")?)) +} + +/// The SVG filter effects of appearance `a` (its own and its fills' and strokes'). +fn appearance_filters(a: &Appearance, out: &mut BTreeSet<(String, String)>) { + let items = a.items.iter().flat_map(|i| i.effects().iter()); + out.extend(a.effects.iter().chain(items).filter_map(filter_of)); +} + +/// The SVG filter effects in the subtree of `n` (opacity-mask art included). +fn node_filters(n: &Node, out: &mut BTreeSet<(String, String)>) { + n.walk(&mut |m| { + appearance_filters(&m.appearance, out); + if let Some(mask) = &m.extras().mask { + node_filters(&mask.art, out); + } + }); +} + /// A global or spot colour of its own (not a tint of another swatch): what colours link to. fn is_base(w: &Swatch) -> bool { (w.global || w.spot) && matches!(w.paint, Paint::Solid { swatch: None, .. }) @@ -527,6 +552,9 @@ impl SwatchChoices { #[derive(Clone, Debug, Default)] struct Relink { renames: BTreeMap>, + /// An SVG filter effect's `(name, xml)` on the clipboard → its `(name, xml)` in the document + /// ([`Clipboard::filter_links`]). + filters: BTreeMap<(String, String), (String, String)>, /// Graphic style id on the clipboard → its id in the document. Links to other ids are dropped. styles: BTreeMap, /// Swatch (its name in the document) → the colour linked colours show at 100 %. @@ -566,6 +594,15 @@ impl Relink { }); } fn appearance(&self, a: &mut Appearance) { + if !self.filters.is_empty() { + let items = a.items.iter_mut().flat_map(|i| i.effects_mut().iter_mut()); + for e in a.effects.iter_mut().chain(items) { + if let Some((name, xml)) = filter_of(e).and_then(|k| self.filters.get(&k)) { + e.params["name"] = json!(name); + e.params["xml"] = json!(xml); + } + } + } for it in &mut a.items { self.paint(it.paint_mut()); if let AppearanceItem::Stroke(l) = it @@ -1013,6 +1050,7 @@ impl Clipboard { /// of definitions that use each other is matched on its own ([`loop_groups`]). fn import_used(&self, d: &mut Document, used: &Used, choices: &SwatchChoices, same_doc: bool, in_use_order: bool) -> Imported { let mut out = Imported::default(); + out.relink.filters = self.filter_links(d, same_doc); self.import_images(d, used, same_doc, &mut out); self.import_swatches(d, used, choices, same_doc, &mut out); // Brushes whose art shows no symbols or patterns, before the symbols and patterns whose art @@ -1170,10 +1208,52 @@ impl Clipboard { } vectorcraft_brush::store(d, &lib); } - out.relinks = !(out.relink.renames.is_empty() && out.relink.styles.is_empty() && out.relink.colors.is_empty() && used.styles.is_empty()); + out.relinks = !(out.relink.renames.is_empty() + && out.relink.filters.is_empty() + && out.relink.styles.is_empty() + && out.relink.colors.is_empty() + && used.styles.is_empty()); out } + /// How the pasted SVG filter effects relink ([`Relink::filters`]). Each names the document's + /// filter of its name; one that draws another definition than that filter takes the document's + /// filter when pasted back into the document it came from, and elsewhere keeps its own under a + /// free name, so editing or deleting the document's filter leaves it alone. + fn filter_links(&self, d: &Document, same_doc: bool) -> BTreeMap<(String, String), (String, String)> { + let mut found = BTreeSet::new(); + for n in &self.nodes { + node_filters(n, &mut found); + } + for s in &self.symbols { + node_filters(&s.art, &mut found); + } + for a in self.patterns.iter().flat_map(|p| p.art.iter()) { + node_filters(a, &mut found); + } + for a in self.brushes.iter().flat_map(Brush::art) { + node_filters(a, &mut found); + } + for g in &self.graphic_styles { + appearance_filters(&g.appearance, &mut found); + } + let mut taken: BTreeSet = d.svg_filters.iter().map(|f| f.name.clone()).chain(found.iter().map(|(n, _)| n.clone())).collect(); + let mut links = BTreeMap::new(); + for (name, xml) in found { + let Some(held) = d.svg_filters.iter().find(|f| f.name == name).filter(|f| f.xml != xml.trim()) else { continue }; + let to = if same_doc { + (name.clone(), held.xml.clone()) + } else { + let new = unique_name(&name, |n| taken.contains(n)); + taken.insert(new.clone()); + let drawn = vectorcraft_render::effects::svg_filter::with_id(&xml, &new).unwrap_or_else(|| xml.clone()); + (new, drawn) + }; + links.insert((name, xml), to); + } + links + } + /// Image blobs: a different blob under a key the document uses gets a new key. fn import_images(&self, d: &mut Document, used: &Used, same_doc: bool, out: &mut Imported) { for (key, blob) in self.images.iter().filter(|(k, _)| used.has(Res::Image, k)) { diff --git a/crates/engine/src/cmd/effectcmd.rs b/crates/engine/src/cmd/effectcmd.rs index ade33d4be..89d4f5011 100644 --- a/crates/engine/src/cmd/effectcmd.rs +++ b/crates/engine/src/cmd/effectcmd.rs @@ -109,9 +109,155 @@ pub fn specs() -> Vec { has_doc, move_effect ), + cmd!( + query "effect.deferredStatus", + "Deferred Effects", + [], + None, + "{} the live-effect plug-in stages the active document left undrawn: while a document is drawn on screen, the plug-in effects of its first view share a 2,000 ms budget (each run also keeps to its own 5,000 ms limit); a stage left out for want of time, or one that times out, fails or has no plug-in, draws its input art unchanged and stays listed until it gives a result (Effect › Refresh Deferred Effects, an edit to its input or parameters, or an export, which runs every stage under the per-call limit), or until its object is deleted or its effect is removed, moved or hidden (or its fill or stroke is hidden) → {budgetMs: 2000, effects: [{objectId (also an object in the art of a symbol, pattern, brush or opacity mask), effectIndex (in the object's effects, or in the fill's or stroke's), item? (the fill or stroke whose effect it is), pluginId, reason: budget|timeout|missing|failed|safeMode}]} (empty: none)", + has_doc, + deferred_status + ), + cmd!( + "effect.refreshDeferred", + "Refresh Deferred Effects", + ["Effect"], + None, + "{ids?: [object id] (objects of the document; `id` names one; default: every object with a deferred stage)} run the deferred live-effect plug-in stages of those objects again (effect.deferredStatus), sharing a fresh 2,000 ms budget; a stage that gives a result is drawn with it; not an undo step. Enabled when a stage is deferred → {refreshed, stillDeferred (left out for want of time again, or not reached because the object, or a group or layer holding it, is hidden, or with a part of its input too small for the refresh's drawing), failed (timed out, failed or has no plug-in)}", + has_deferred, + refresh_deferred + ), ] } +/// The active document has deferred live-effect plug-in stages ([`deferred_status`]). +fn has_deferred(s: &Session) -> std::result::Result<(), String> { + let st = s.active().ok_or("no document open")?; + if deferred_effects(&st.doc, &st.plugin_effects).is_empty() { Err("no plug-in effect is deferred".into()) } else { Ok(()) } +} + +/// The objects the deferred stages of `fx` name, by id, each with whether it is in `d`'s layers. +/// An object that is not is looked for in the art `d` draws from elsewhere, where live-effect +/// plug-ins run too: the art of its symbols, patterns and brushes, and opacity masks. +fn stage_objects(d: &Document, fx: &vectorcraft_plugins::deferred::Deferrals) -> std::collections::HashMap, bool)> { + let mut out = std::collections::HashMap::new(); + let mut rest = Vec::new(); + for object in fx.list().into_iter().map(|x| x.stage.object) { + match d.node_arc(NodeId(object)) { + Some(n) => { + out.insert(object, (n.clone(), true)); + } + None => rest.push(object), + } + } + if rest.is_empty() { + return out; + } + let brushes = vectorcraft_brush::library(d); + let symbols = d.symbols.iter().map(|s| &*s.art); + let patterns = d.patterns.iter().flat_map(|p| p.art.iter().map(|a| &**a)); + let layers = d.layers.iter().map(|a| &**a); + let mut look = |n: &Node| { + if rest.contains(&n.id.0) { + out.entry(n.id.0).or_insert_with(|| (Arc::new(n.clone()), false)); + } + }; + for a in symbols.chain(patterns).chain(brushes.iter().flat_map(|b| b.art())).chain(layers) { + vectorcraft_doc::swatches::walk_with_masks(a, &mut look); + } + out +} + +/// Is plug-in `plugin`'s effect at `stage`'s place in `n` (`None`: no such object), and visible, +/// on a visible fill or stroke when it is one's? +fn stage_holds(n: Option<&Node>, stage: vectorcraft_plugins::deferred::Stage, plugin: &str) -> bool { + let Some(n) = n else { return false }; + let list = match stage.item { + None => Some(n.appearance.effects.as_slice()), + Some(i) => n.appearance.items.get(i).filter(|it| it.visible()).map(|it| it.effects().as_slice()), + }; + list.and_then(|l| l.get(stage.effect)).is_some_and(|e| e.visible && e.id == vectorcraft_plugins::effect::effect_id(plugin)) +} + +/// Drops the records of `fx`'s stages whose object or plug-in effect is no longer at their place +/// in `d` ([`stage_holds`]), and gives the objects of the others ([`stage_objects`]). +fn prune(d: &Document, fx: &vectorcraft_plugins::deferred::Deferrals) -> std::collections::HashMap, bool)> { + let objects = stage_objects(d, fx); + fx.retain(|stage, plugin| stage_holds(objects.get(&stage.object).map(|(n, _)| &**n), stage, plugin)); + objects +} + +/// The deferred stages of `d` as `effect.deferredStatus` lists them. The records of stages whose +/// object or plug-in effect is no longer at their place in `d` are dropped first. +fn deferred_effects(d: &Document, fx: &vectorcraft_plugins::deferred::Deferrals) -> Vec { + prune(d, fx); + fx.list() + .into_iter() + .map(|x| { + let mut v = json!({"objectId": x.stage.object, "effectIndex": x.stage.effect, "pluginId": x.plugin, "reason": x.reason.name()}); + if let Some(i) = x.stage.item { + v["item"] = json!(i); + } + v + }) + .collect() +} + +/// `effect.deferredStatus`. +fn deferred_status(s: &mut Session, _: &Value) -> Result { + let st = s.doc()?; + Ok(json!({"budgetMs": vectorcraft_plugins::deferred::OPENING_BUDGET_MS, "effects": deferred_effects(&st.doc, &st.plugin_effects)})) +} + +/// Draws `n` alone, small, as the canvas would (its live-effect plug-ins run inside the view that +/// applies): what matters is that it is drawn, not its pixels. Is every part of it drawn, none left +/// out for its size? +fn draw_small(renderer: &mut vectorcraft_render::Renderer, doc: &Document, n: &Arc) -> bool { + let Some(b) = n.geometric_bounds() else { return false }; + let scale = 64.0 / b.width().max(b.height()).max(1.0); + let view = vectorcraft_geom::Affine::scale(scale) * vectorcraft_geom::Affine::translate((1.0 - b.x0, 1.0 - b.y0)); + renderer.stats = Default::default(); + renderer.render_node(doc, n, 66, 66, view); + renderer.stats.culled == 0 +} + +/// `effect.refreshDeferred`: each object of the document's layers is drawn again alone, small, +/// inside the document's view, so its stages are run with the input they were deferred with; a +/// hidden object, or one in a hidden layer or group, is not drawn. An object in the art of a +/// symbol, pattern, brush or opacity mask runs where that art is used: the visible layers are +/// drawn then. A stage input left out of a small drawing for its size stays deferred. +fn refresh_deferred(s: &mut Session, p: &Value) -> Result { + let st = s.doc()?; + let (doc, fx) = (st.doc.clone(), st.plugin_effects.clone()); + let ids = super::named_ids(p)?; + let objects = prune(&doc, &fx); + if let Some(id) = ids.iter().flatten().find(|id| doc.node(**id).is_none() && !objects.contains_key(&id.0)) { + return Err(EngineError::NoNode(*id)); + } + let ids: Option> = ids.map(|ids| ids.iter().map(|id| id.0).collect()); + let counts = fx.refresh(ids.as_deref(), |targets| { + let mut renderer = vectorcraft_render::Renderer::new(); + let mut whole = Vec::new(); + fx.view(|| { + let mut elsewhere = false; + for id in targets { + match objects.get(id) { + Some((n, true)) if doc.is_visible(NodeId(*id)) && draw_small(&mut renderer, &doc, n) => whole.push(*id), + Some((_, false)) => elsewhere = true, + _ => {} + } + } + if elsewhere { + for layer in doc.layers.iter().filter(|l| l.visible) { + draw_small(&mut renderer, &doc, layer); + } + } + }); + whole + }); + Ok(json!({"refreshed": counts.refreshed, "stillDeferred": counts.still_deferred, "failed": counts.failed})) +} + fn ids_json(ids: &[NodeId]) -> Value { json!(ids.iter().map(|i| i.0).collect::>()) } diff --git a/crates/engine/src/cmd/flatten/apply.rs b/crates/engine/src/cmd/flatten/apply.rs index 555058e58..409db3f1b 100644 --- a/crates/engine/src/cmd/flatten/apply.rs +++ b/crates/engine/src/cmd/flatten/apply.rs @@ -484,6 +484,9 @@ fn region_fill(elems: &[Elem], sources: &[usize], o: &FlattenOptions, cmyk: bool fn render_raster(doc: &Document, art: &[Node], rect: Rect, ppi: f64, clip: Option, o: &FlattenOptions) -> Result { let mut scale = ppi / 72.0; scale = scale.min((MAX_PIXELS / (rect.width() * rect.height()).max(1.0)).sqrt()); + // No side longer than the renderer draws: the image grows by a pixel on each side and is + // rounded up to whole pixels below. + scale = scale.min((f64::from(vectorcraft_render::MAX_RASTER_SIDE) - 4.0) / rect.width().max(rect.height()).max(1.0)); let px = 1.0 / scale; let rect = rect.inflate(px, px); let clip = clip.map(|c| Some(po::offset_path(&c, px, po::Join::Miter, 4.0)).filter(|g| !g.is_empty()).unwrap_or(c)); diff --git a/crates/engine/src/cmd/flatten/commands.rs b/crates/engine/src/cmd/flatten/commands.rs index 53687713b..4053dcac7 100644 --- a/crates/engine/src/cmd/flatten/commands.rs +++ b/crates/engine/src/cmd/flatten/commands.rs @@ -10,7 +10,7 @@ pub fn specs() -> Vec { "Flatten Transparency…", ["Object"], None, - "{preset?: \"high\"|\"medium\"|\"low\" or a saved preset's name (see flattener.presets.list; default medium), balance?: 0..100 (raster/vector balance; 0 rasterizes everything), lineArtPpi?: 1..2400, gradientPpi?: 1..2400 (areas only gradients and meshes reach), textToOutlines?, strokesToOutlines?, clipComplexRegions? (clip images to the region outlines, else rectangles), antiAlias?, preserveAlpha? (composite over nothing instead of white), preserveOverprints? (areas showing one paint keep its colour and overprint; false clears overprints), options?: {the same keys}, ids?|id?} overlapping transparent objects become one group of flat-colour regions (CMYK colours composited ink by ink in CMYK documents), plus an image where gradients, patterns, images, masks or raster effects reach (only where a clip group's or clipping layer's clipping path shows them, over its fill; transparent objects such a path hides entirely are removed); objects without transparency stay; a frame of threaded text that is outlined or flattened leaves its thread with the text it shows → {ids, rasterized: images made, vector: regions made, options, warning? (an image in the art couldn't be decoded, as object.rasterize says)}", + "{preset?: \"high\"|\"medium\"|\"low\" or a saved preset's name (see flattener.presets.list; default medium), balance?: 0..100 (raster/vector balance; 0 rasterizes everything), lineArtPpi?: 1..2400, gradientPpi?: 1..2400 (areas only gradients and meshes reach; an image larger than 64 Mpx or 32,768 px a side is made at a lower resolution), textToOutlines?, strokesToOutlines?, clipComplexRegions? (clip images to the region outlines, else rectangles), antiAlias?, preserveAlpha? (composite over nothing instead of white), preserveOverprints? (areas showing one paint keep its colour and overprint; false clears overprints), options?: {the same keys}, ids?|id?} overlapping transparent objects become one group of flat-colour regions (CMYK colours composited ink by ink in CMYK documents), plus an image where gradients, patterns, images, masks or raster effects reach (only where a clip group's or clipping layer's clipping path shows them, over its fill; transparent objects such a path hides entirely are removed); objects without transparency stay; a frame of threaded text that is outlined or flattened leaves its thread with the text it shows → {ids, rasterized: images made, vector: regions made, options, warning? (an image in the art couldn't be decoded, as object.rasterize says)}", has_doc, flatten ), diff --git a/crates/engine/src/cmd/graph.rs b/crates/engine/src/cmd/graph.rs index 8c838d421..f4b6c90c1 100644 --- a/crates/engine/src/cmd/graph.rs +++ b/crates/engine/src/cmd/graph.rs @@ -43,8 +43,8 @@ use generate::generate; #[cfg(test)] use series::default_series_color; pub(crate) use series::{ - capture_label_styles, capture_series_object_opacity, capture_series_opacity, capture_series_paints, capture_series_top_paints, paint_targets, - series_object_opacity_differs, shown_paint, + capture_label_anti_alias, capture_label_paragraphs, capture_label_styles, capture_series_object_opacity, capture_series_opacity, + capture_series_paints, capture_series_top_paints, paint_targets, series_object_opacity_differs, shown_paint, }; #[cfg(test)] diff --git a/crates/engine/src/cmd/graph/generate.rs b/crates/engine/src/cmd/graph/generate.rs index d1a5ddde0..a789304b2 100644 --- a/crates/engine/src/cmd/graph/generate.rs +++ b/crates/engine/src/cmd/graph/generate.rs @@ -2,7 +2,8 @@ use super::axis::{LABEL_SIZE, MAX_CATEGORY_TICKS, MAX_TICK_MARKS, one_line, rada use super::columns::{Allowance, ColumnArt, column_art, column_designs}; use super::data::fmt_value; use super::labels::{ - Gen, Role, SHADOW_BUDGET, SHADOW_OPACITY, blank_label, filled_lines_on, label_size, label_width, polyline, recolour_text, runs, shadow_of, + Gen, Role, SHADOW_BUDGET, SHADOW_OPACITY, blank_label, filled_lines_on, label_extra_height, label_shift, label_size, label_width, polyline, + recolour_text, runs, shadow_of, }; use super::markers::{MARKER_BUDGET, marker_cost, marker_designs}; use super::series::{series_marks, with_series_opacity}; @@ -901,18 +902,21 @@ impl<'a> Plot<'a> { fn legend_label(&mut self, (x, y): (f64, f64), label: &str) -> Arc { let ls = self.ls; + let (dx, dy) = label_shift(&self.g.label_styles, label, self.b.d.setup.system_layout); + let (x, y) = (x + dx, y + dy); self.b.label(Role::Legend, Point::new(x + 12.0, y + 7.5 + (ls - LABEL_SIZE) * 0.35), label, Justify::Left, false) } /// Add Legend Across Top: swatch and label after swatch and label, in rows as wide as the plot, the last row /// just above it. fn legend_across_top(&mut self) -> Vec> { - let (g, r, ls) = (self.g, self.r, self.ls); + let (g, r, ls, system_layout) = (self.g, self.r, self.ls, self.b.d.setup.system_layout); let entries: Vec<(usize, String)> = (0..self.legend_series()).map(|s| (s, self.legend_text(s))).filter(|(_, l)| !blank_label(l)).collect(); - let mut rows: Vec> = vec![vec![]]; + let mut rows: Vec> = vec![vec![]]; let mut used = 0.0; for (s, label) in entries { - let w = 12.0 + label_width(&g.label_styles, &label) + 12.0; + let w = 12.0 + label_width(&g.label_styles, &label, system_layout) + 12.0; + let h = ls * 1.8 * label.split('|').count() as f64 + label_extra_height(&g.label_styles, &label, system_layout); // The gap after an entry may run past the plot's edge. if used + w - 12.0 > r.width() && rows.last().is_some_and(|row| !row.is_empty()) { rows.push(vec![]); @@ -920,10 +924,10 @@ impl<'a> Plot<'a> { } used += w; if let Some(row) = rows.last_mut() { - row.push((s, label, w)); + row.push((s, label, w, h)); } } - let height = |row: &[(usize, String, f64)]| ls * 1.8 * row.iter().map(|(_, l, _)| l.split('|').count()).max().unwrap_or(1) as f64; + let height = |row: &[(usize, String, f64, f64)]| row.iter().map(|(.., h)| *h).fold(ls * 1.8, f64::max); // Above the plot and anything drawn over it (radar and stacked-pie labels). let top = self.b.out.iter().chain(self.on_top.iter()).filter_map(|n| n.geometric_bounds()).map(|bb| bb.y0).fold(r.y0, f64::min); let top = self.bars_reach.map_or(top, |b| top.min(b.y0)); @@ -931,7 +935,7 @@ impl<'a> Plot<'a> { let mut labels = vec![]; for row in &rows { let mut x = r.x0; - for (s, label, w) in row { + for (s, label, w, _) in row { self.legend_swatch(*s, (x, y)); labels.push(self.legend_label((x, y), label)); x += w; @@ -954,7 +958,7 @@ impl<'a> Plot<'a> { y += ls * 1.8; continue; } - y += ls * 1.8 * label.split('|').count() as f64; + y += ls * 1.8 * label.split('|').count() as f64 + label_extra_height(&self.g.label_styles, &label, self.b.d.setup.system_layout); self.legend_swatch(s, (x, row_y)); labels.push(self.legend_label((x, row_y), &label)); } diff --git a/crates/engine/src/cmd/graph/labels.rs b/crates/engine/src/cmd/graph/labels.rs index fdd640a95..9d521c5d9 100644 --- a/crates/engine/src/cmd/graph/labels.rs +++ b/crates/engine/src/cmd/graph/labels.rs @@ -10,7 +10,7 @@ use super::{ pub(super) struct Gen<'a> { pub(super) d: &'a mut Document, pub(super) out: Vec>, - /// The labels' kept character styles. + /// The labels' kept character styles and paragraph attributes. pub(super) styles: &'a vectorcraft_doc::LabelStyles, /// What the column designs may still add. pub(super) columns: Allowance, @@ -45,6 +45,34 @@ pub(super) fn label_style(styles: &vectorcraft_doc::LabelStyles, role: Role) -> st } +/// The paragraph attributes labels of `role` are set with: the kept ones, else the defaults. The caller sets the +/// alignment. +pub(super) fn label_para(styles: &vectorcraft_doc::LabelStyles, role: Role) -> vectorcraft_doc::ParaStyle { + let mut para = kept_para(styles, role).cloned().unwrap_or_default(); + // A file's attributes within the limits the Paragraph controls keep to (they are copied onto every label). + para.keep_spacing_in_range(); + para +} + +/// The paragraph attributes labels of `role` keep, if any. +fn kept_para(styles: &vectorcraft_doc::LabelStyles, role: Role) -> Option<&vectorcraft_doc::ParaStyle> { + match role { + Role::Value => styles.values_para.as_ref(), + Role::Category => styles.categories_para.as_ref(), + Role::Legend => styles.legend_para.as_ref(), + } +} + +/// The anti-aliasing method labels of `role` are drawn with: the kept one, else Sharp. +pub(super) fn label_anti_alias(styles: &vectorcraft_doc::LabelStyles, role: Role) -> vectorcraft_doc::text::TypeAntiAlias { + let kept = match role { + Role::Value => styles.values_anti_alias, + Role::Category => styles.categories_anti_alias, + Role::Legend => styles.legend_anti_alias, + }; + kept.unwrap_or_default() +} + /// How big labels of `role` are set: a kept style's size, else 9 pt. The labels' spacing follows it. pub(super) fn label_size(styles: &vectorcraft_doc::LabelStyles, role: Role) -> f64 { label_style(styles, role).size @@ -61,19 +89,37 @@ impl Gen<'_> { self.path(PathData::from_bezpath(&bp), Paint::None, Paint::solid(Color::BLACK), 0.5) } pub(super) fn text(&mut self, role: Role, at: Point, s: &str, justify: Justify) -> Arc { + let t = self.text_object(role, at, s, justify); + Arc::new(Node::new(self.d.alloc_id(), NodeKind::Text(Box::new(t)))) + } + /// Label `s` of `role` set at `at` and laid out, not yet in the document. + fn text_object(&self, role: Role, at: Point, s: &str, justify: Justify) -> TextObject { let style = label_style(self.styles, role); let mut t = TextObject::point(at, s, style); + t.para = label_para(self.styles, role); + t.anti_alias = label_anti_alias(self.styles, role); t.para.justify = justify; t.system_layout = self.d.setup.system_layout; refresh_bounds(&mut t); - Arc::new(Node::new(self.d.alloc_id(), NodeKind::Text(Box::new(t)))) + t } /// A category or series label: a `|` in it starts a new line (Add graph labels). `middle`: the lines are centred /// on `at` (labels beside an axis or in a wedge) instead of running down from it. pub(super) fn label(&mut self, role: Role, at: Point, s: &str, justify: Justify, middle: bool) -> Arc { let lines = s.split('|').count(); - let at = if middle { Point::new(at.x, at.y - (lines - 1) as f64 * label_size(self.styles, role) * 1.2 / 2.0) } else { at }; - self.text(role, at, &s.replace('|', "\n"), justify) + // Default leading puts the first and last baselines this far above and below `at`. + let half = (lines - 1) as f64 * label_size(self.styles, role) * 1.2 / 2.0; + let start = if middle { Point::new(at.x, at.y - half) } else { at }; + let mut t = self.text_object(role, start, &s.replace('|', "\n"), justify); + // Kept leading or paragraph spacing moves the lines: put the middle of the first and last baselines on `at`. An + // empty first or last line has no baseline, and such a label stays where the default leading puts it. + if middle && kept_para(self.styles, role).is_some() { + let ys: Vec = t.baselines().map(|(a, _)| a.y).collect(); + if let (Some(first), Some(last), true) = (ys.first(), ys.last(), ys.len() == lines) { + t.xf = Affine::translate((0.0, half - (first + last) / 2.0)) * t.xf; + } + } + Arc::new(Node::new(self.d.alloc_id(), NodeKind::Text(Box::new(t)))) } pub(super) fn group(&mut self, name: &str, children: Vec>) -> Arc { let mut g = Node::group(self.d.alloc_id(), children); @@ -162,12 +208,47 @@ pub(super) fn shadow_of(d: &mut Document, n: &Node) -> Arc { Arc::new(d.reid(&c)) } -/// How wide label `s` is set (its widest line), without adding it to a document. -pub(super) fn label_width(styles: &vectorcraft_doc::LabelStyles, s: &str) -> f64 { +/// The bounds of legend label `s` set from the origin with paragraph attributes `para` and the document's System +/// Layout setting `system_layout`, as [`Gen::text`] sets it, without adding it to a document. +fn legend_label_bounds(styles: &vectorcraft_doc::LabelStyles, s: &str, para: vectorcraft_doc::ParaStyle, system_layout: bool) -> Option { let style = label_style(styles, Role::Legend); let mut t = TextObject::point(Point::ZERO, &s.replace('|', "\n"), style); + t.para = para; + t.para.justify = Justify::Left; + t.system_layout = system_layout; refresh_bounds(&mut t); - Node::new(NodeId(0), NodeKind::Text(Box::new(t))).geometric_bounds().map_or(0.0, |b| b.width()) + Node::new(NodeId(0), NodeKind::Text(Box::new(t))).geometric_bounds() +} + +/// How far label `s` reaches right of where it starts (its widest line and any indent), after the legend moves it right +/// by [`label_shift`], without adding it to a document. +pub(super) fn label_width(styles: &vectorcraft_doc::LabelStyles, s: &str, system_layout: bool) -> f64 { + legend_label_bounds(styles, s, label_para(styles, Role::Legend), system_layout) + .map_or(0.0, |b| (b.x1 + label_shift(styles, s, system_layout).0).max(0.0)) +} + +/// The bounds of legend label `s` set with its kept paragraph attributes and with the defaults, when it has kept ones. +fn kept_and_default_bounds(styles: &vectorcraft_doc::LabelStyles, s: &str, system_layout: bool) -> Option<(Rect, Rect)> { + styles.legend_para.as_ref()?; + Some(( + legend_label_bounds(styles, s, label_para(styles, Role::Legend), system_layout)?, + legend_label_bounds(styles, s, vectorcraft_doc::ParaStyle::default(), system_layout)?, + )) +} + +/// How much further left and further up legend label `s` reaches with its kept paragraph attributes than with the +/// defaults (a negative indent or negative spacing), so the legend moves it right and down by that much and it stays +/// clear of its swatch and of the entries before it. +pub(super) fn label_shift(styles: &vectorcraft_doc::LabelStyles, s: &str, system_layout: bool) -> (f64, f64) { + kept_and_default_bounds(styles, s, system_layout) + .map_or((0.0, 0.0), |(kept, default)| ((default.x0 - kept.x0).max(0.0), (default.y0 - kept.y0).max(0.0))) +} + +/// How much further down legend label `s` reaches with its kept paragraph attributes than with the defaults (more +/// leading, or space before or after), after the legend moves it down by [`label_shift`], so the legend makes room +/// for it. +pub(super) fn label_extra_height(styles: &vectorcraft_doc::LabelStyles, s: &str, system_layout: bool) -> f64 { + kept_and_default_bounds(styles, s, system_layout).map_or(0.0, |(kept, default)| (kept.y1 + (default.y0 - kept.y0).max(0.0) - default.y1).max(0.0)) } /// A label with nothing to show (empty, or only `|` line breaks). diff --git a/crates/engine/src/cmd/graph/series.rs b/crates/engine/src/cmd/graph/series.rs index 7d7d75a16..229a4d4b4 100644 --- a/crates/engine/src/cmd/graph/series.rs +++ b/crates/engine/src/cmd/graph/series.rs @@ -1,7 +1,7 @@ use vectorcraft_color::BlendMode; use super::axis::radar_axis; -use super::labels::{Role, filled_lines_on, label_style}; +use super::labels::{Role, filled_lines_on, label_para, label_style}; use super::{Arc, CharStyle, Color, Document, GraphKind, GraphSpec, HashMap, Node, NodeId, NodeKind, Paint, Result, Session, Value, bad}; // ---------- generation ---------- @@ -406,23 +406,34 @@ fn graph_labels(doc: &Document) -> HashMap { out } -/// Keep a formatting change made to graph labels `ids` (Character or Appearance, on the whole graph or on labels -/// picked with Group Selection) for every label of their kind: `change` is applied to the kind's kept style (or -/// the default one), so the labels look the same when the graph is drawn again. Called inside the same edit, so -/// they undo together. Returns whether a kept style changed. -pub(crate) fn capture_label_styles(doc: &mut Document, ids: &[NodeId], change: &dyn Fn(&mut CharStyle)) -> bool { - if ids.is_empty() { - return false; - } +/// Keep the anti-aliasing method `method` given to graph labels `ids` for every label of their kind, as +/// [`capture_label_styles`] keeps a formatting change. Returns whether a kept method changed. +pub(crate) fn capture_label_anti_alias(doc: &mut Document, ids: &[NodeId], method: vectorcraft_doc::text::TypeAntiAlias) -> bool { let labels = graph_labels(doc); - if labels.is_empty() { - return false; - } let mut kinds: Vec<(NodeId, Role)> = ids.iter().filter_map(|id| labels.get(id).copied()).collect(); kinds.sort_by_key(|(g, r)| (g.0, *r as u8)); kinds.dedup(); let mut changed = false; for (graph, role) in kinds { + let Some(spec) = doc.node_mut(graph).and_then(|n| n.extras_if_any().and_then(|e| e.graph.as_deref_mut())) else { continue }; + let slot = match role { + Role::Value => &mut spec.label_styles.values_anti_alias, + Role::Category => &mut spec.label_styles.categories_anti_alias, + Role::Legend => &mut spec.label_styles.legend_anti_alias, + }; + changed |= *slot != Some(method); + *slot = Some(method); + } + changed +} + +/// Keep a formatting change made to graph labels `ids` (Character or Appearance, on the whole graph or on labels +/// picked with Group Selection) for every label of their kind: `change` is applied to the kind's kept style (or +/// the default one), so the labels look the same when the graph is drawn again. Called inside the same edit, so +/// they undo together. Returns whether a kept style changed. +pub(crate) fn capture_label_styles(doc: &mut Document, ids: &[NodeId], change: &dyn Fn(&mut CharStyle)) -> bool { + let mut changed = false; + for (graph, role) in label_kinds(doc, ids) { let Some(spec) = doc.node_mut(graph).and_then(|n| n.extras_if_any().and_then(|e| e.graph.as_deref_mut())) else { continue }; let mut style = label_style(&spec.label_styles, role); change(&mut style); @@ -437,6 +448,42 @@ pub(crate) fn capture_label_styles(doc: &mut Document, ids: &[NodeId], change: & changed } +/// Keep a paragraph change made to all of the text of graph labels `ids` (Paragraph, on the whole graph or on labels +/// picked with Group Selection) for every label of their kind, as [`capture_label_styles`] does for character +/// formats. Returns whether kept attributes changed, or the error `change` returns for the kept attributes. +pub(crate) fn capture_label_paragraphs( + doc: &mut Document, + ids: &[NodeId], + change: &dyn Fn(&mut vectorcraft_doc::ParaStyle) -> Result<()>, +) -> Result { + let mut changed = false; + for (graph, role) in label_kinds(doc, ids) { + let Some(spec) = doc.node_mut(graph).and_then(|n| n.extras_if_any().and_then(|e| e.graph.as_deref_mut())) else { continue }; + let mut para = label_para(&spec.label_styles, role); + change(&mut para)?; + let slot = match role { + Role::Value => &mut spec.label_styles.values_para, + Role::Category => &mut spec.label_styles.categories_para, + Role::Legend => &mut spec.label_styles.legend_para, + }; + changed |= slot.as_ref() != Some(¶); + *slot = Some(para); + } + Ok(changed) +} + +/// The graphs and kinds of label among `ids`, each once. +fn label_kinds(doc: &Document, ids: &[NodeId]) -> Vec<(NodeId, Role)> { + if ids.is_empty() { + return vec![]; + } + let labels = graph_labels(doc); + let mut kinds: Vec<(NodeId, Role)> = ids.iter().filter_map(|id| labels.get(id).copied()).collect(); + kinds.sort_by_key(|(g, r)| (g.0, *r as u8)); + kinds.dedup(); + kinds +} + /// The series a command on graph `id` (of `count` series) applies to: `seriesIndexes`, else, with no `id` param, a /// selection made only of this graph's series (Group Selection). Empty: the whole graph. pub(super) fn picked_series(s: &Session, p: &Value, id: NodeId, count: usize, cmd: &str) -> Result> { diff --git a/crates/engine/src/cmd/graph/tests.rs b/crates/engine/src/cmd/graph/tests.rs index 6cb36431e..7f85763a7 100644 --- a/crates/engine/src/cmd/graph/tests.rs +++ b/crates/engine/src/cmd/graph/tests.rs @@ -4055,6 +4055,45 @@ fn formatting_the_whole_graphs_text_survives_it_being_drawn_again() { assert_eq!(spec(&s, id).label_styles, vectorcraft_doc::LabelStyles::default()); } +/// An anti-aliasing method given to one category label is kept for every category label when the graph is drawn +/// again, through save and open, and undoes with the change. +#[test] +fn a_graph_labels_anti_aliasing_method_survives_it_being_drawn_again() { + use vectorcraft_doc::text::TypeAntiAlias; + let methods = |s: &Session, id: NodeId| -> Vec<(String, TypeAntiAlias)> { + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let mut out = vec![]; + for g in ["Axes", "Legend"] { + for c in group(&n, g).children().unwrap() { + if let NodeKind::Text(t) = &c.kind { + out.push((t.plain_text(), t.anti_alias)); + } + } + } + out + }; + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + let id = graph(&mut s, "column"); + let c = text_id(&s, id, "Axes", "Q2"); + s.execute("text.setFormat", &json!({"ids": [c.0], "antiAlias": "strong"})).unwrap(); + label_looks(&mut s, id); + let drawn = methods(&s, id); + let method = |t: &str| drawn.iter().find(|(x, _)| x == t).map(|(_, m)| *m).unwrap(); + assert_eq!((method("Q1"), method("Q3")), (TypeAntiAlias::Strong, TypeAntiAlias::Strong), "every category label: {drawn:?}"); + assert_eq!((method("0"), method("2024")), (TypeAntiAlias::Sharp, TypeAntiAlias::Sharp), "other labels: {drawn:?}"); + // One undo takes the data change back, the next the method and the kept method together. + s.execute("edit.undo", &json!({})).unwrap(); + s.execute("edit.undo", &json!({})).unwrap(); + assert_eq!(spec(&s, id).label_styles.categories_anti_alias, None); + s.execute("edit.redo", &json!({})).unwrap(); + let path = vectorcraft_testkit::temp_dir("graph-label-anti-alias").join("labels.vectorcraft"); + s.execute("document.save", &json!({"path": path})).unwrap(); + s.execute("document.open", &json!({"path": path})).unwrap(); + assert_eq!(spec(&s, id).label_styles.categories_anti_alias, Some(TypeAntiAlias::Strong)); + assert!(serde_json::to_value(GraphSpec::default()).unwrap().get("labelStyles").is_none()); +} + /// A stroke given to all of a graph's text without a weight is kept at 1 pt, as `paint.setStroke` keeps it. #[test] fn a_stroke_given_to_the_whole_graphs_text_is_kept_at_1_pt() { @@ -4219,3 +4258,216 @@ fn csv_round_trip_keeps_blank_row_in_single_column_graph() { assert!(c.is_empty()); assert_eq!(r, g.cells()); } + +/// Each generated label's text, paragraph attributes and alignment. +fn label_paras(s: &Session, id: NodeId) -> Vec<(String, vectorcraft_doc::ParaStyle)> { + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let mut out = vec![]; + for name in ["Axes", "Legend"] { + for c in group(&n, name).children().unwrap() { + if let NodeKind::Text(t) = &c.kind { + out.push((t.plain_text(), t.para.clone())); + } + } + } + out +} + +#[test] +fn paragraph_formats_are_kept_when_the_graph_is_drawn_again() { + use vectorcraft_doc::{Composer, ParaDirection, text::Kashida}; + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + let id = graph(&mut s, "column"); + let aligned: Vec<_> = label_paras(&s, id).into_iter().map(|(t, p)| (t, p.justify)).collect(); + s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); + s.execute("text.setFormat", &json!({"composer": "singleLine", "kashida": "long", "direction": "rightToLeft", "wordSpacing": [70, 90, 120]})) + .unwrap(); + s.execute("graph.setData", &json!({"id": id.0, "csv": ",2024,2025\nQ1,3,2\nQ2,5,4\nQ3,-1,6"})).unwrap(); + let paras = label_paras(&s, id); + assert!(!paras.is_empty()); + for (text, p) in ¶s { + assert_eq!(p.composer, Composer::SingleLine, "{text}"); + assert_eq!(p.kashida, Kashida::Long, "{text}"); + assert_eq!(p.direction, Some(ParaDirection::RightToLeft), "{text}"); + assert_eq!(p.justification.word_spacing, [70.0, 90.0, 120.0], "{text}"); + } + // The graph still aligns each label to its place. + assert_eq!(paras.iter().map(|(t, p)| (t.clone(), p.justify)).collect::>(), aligned); + // One kind of label: only that kind keeps it, also through save and open. + let col = graph(&mut s, "column"); + let v = text_id(&s, col, "Axes", "4"); + s.execute("select.set", &json!({"ids": [v.0]})).unwrap(); + s.execute("text.setFormat", &json!({"composer": "singleLine"})).unwrap(); + let path = vectorcraft_testkit::temp_dir("graph-label-paras").join("labels.vectorcraft"); + s.execute("document.save", &json!({"path": path})).unwrap(); + s.execute("document.open", &json!({"path": path})).unwrap(); + s.execute("select.set", &json!({"ids": [col.0]})).unwrap(); + s.execute("graph.setData", &json!({"id": col.0, "csv": ",2024,2025\nQ1,3,2\nQ2,5,4\nQ3,-1,6"})).unwrap(); + let paras = label_paras(&s, col); + let composer = |t: &str| paras.iter().find(|(x, _)| x == t).unwrap().1.composer; + assert_eq!(composer("0"), Composer::SingleLine, "every value axis number"); + assert_eq!(composer("Q1"), Composer::default(), "category labels as they were"); + assert_eq!(composer("2024"), Composer::default(), "legend labels as they were"); + // Part of a label's text: nothing kept. + let q = text_id(&s, col, "Axes", "Q2"); + s.execute("select.set", &json!({"ids": [q.0]})).unwrap(); + s.execute("text.setFormat", &json!({"kashida": "short", "start": 0, "end": 1})).unwrap(); + s.execute("graph.setData", &json!({"id": col.0, "csv": ",2024,2025\nQ1,3,2\nQ2,5,4\nQ3,-1,6"})).unwrap(); + assert!(label_paras(&s, col).iter().all(|(_, p)| p.kashida == Kashida::default())); + // Spacing that would be out of order in the kept attributes is refused, even when it is in order on the label. + let v = text_id(&s, col, "Axes", "4"); + s.execute("select.set", &json!({"ids": [col.0]})).unwrap(); + s.execute("text.setFormat", &json!({"wordSpacing": [60, 70, 80]})).unwrap(); + s.execute("select.set", &json!({"ids": [v.0]})).unwrap(); + s.execute("text.setFormat", &json!({"wordSpacing": [80, 100, 133], "start": 0, "end": 1})).unwrap(); + assert!(s.execute("text.setFormat", &json!({"wordSpacing": {"min": 90}})).is_err()); + let kept = spec(&s, col).label_styles.values_para.unwrap(); + assert_eq!(kept.justification.word_spacing, [60.0, 70.0, 80.0]); +} + +#[test] +fn a_legend_across_top_spaces_its_labels_by_their_kept_paragraph_settings() { + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + let id = graph(&mut s, "column"); + s.execute("graph.setType", &json!({"legendAcrossTop": true})).unwrap(); + let l = text_id(&s, id, "Legend", "2024"); + s.execute("select.set", &json!({"ids": [l.0]})).unwrap(); + s.execute("text.setFormat", &json!({"leftIndent": 40})).unwrap(); + s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); + s.execute("graph.setData", &json!({"id": id.0, "csv": ",2024,2025\nQ1,3,2\nQ2,5,4\nQ3,-1,6"})).unwrap(); + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let label = group(&n, "Legend").children().unwrap().iter().find(|c| matches!(&c.kind, NodeKind::Text(t) if t.plain_text() == "2024")).unwrap(); + let label = label.geometric_bounds().unwrap(); + let next = series_parts(&s, id, 1).last().unwrap().geometric_bounds().unwrap(); + assert!(next.x0 >= label.x1, "the next swatch starts after the indented label: {label:?} {next:?}"); +} + +#[test] +fn a_centered_label_with_kept_leading_stays_centered_when_the_graph_is_drawn_again() { + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + let csv = ",2024,2025\nQ|1,3,2\nQ2,5,4\nQ3,-1,6"; + let id = NodeId( + s.execute("graph.create", &json!({"type": "bar", "x": 100, "y": 100, "width": 300, "height": 200, "csv": csv})).unwrap()["id"] + .as_u64() + .unwrap(), + ); + let middle = |s: &Session| { + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let label = group(&n, "Axes").children().unwrap().iter().find(|c| matches!(&c.kind, NodeKind::Text(t) if t.plain_text() == "Q\n1")).unwrap(); + let b = label.geometric_bounds().unwrap(); + (b.y0 + b.y1) / 2.0 + }; + let before = middle(&s); + let l = text_id(&s, id, "Axes", "Q\n1"); + s.execute("select.set", &json!({"ids": [l.0]})).unwrap(); + s.execute("text.setFormat", &json!({"autoLeading": 400, "spaceBefore": 6})).unwrap(); + s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); + s.execute("graph.setData", &json!({"id": id.0, "csv": csv})).unwrap(); + let after = middle(&s); + assert!((after - before).abs() < 0.01, "the two-line category label keeps its middle: {before} {after}"); +} + +#[test] +fn a_legend_across_top_measures_its_labels_with_system_layout() { + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + s.execute("type.systemLayout", &json!({"on": true})).unwrap(); + // Each `i` at 2 pt advances a whole point with System Layout, far more than its own width. + let name = "i".repeat(60); + let csv = format!(",{name},2025\nQ1,3,2\nQ2,5,4\nQ3,-1,6"); + let id = NodeId( + s.execute("graph.create", &json!({"type": "column", "x": 100, "y": 100, "width": 300, "height": 200, "csv": csv})).unwrap()["id"] + .as_u64() + .unwrap(), + ); + s.execute("graph.setType", &json!({"legendAcrossTop": true})).unwrap(); + let l = text_id(&s, id, "Legend", &name); + s.execute("select.set", &json!({"ids": [l.0]})).unwrap(); + s.execute("text.setStyle", &json!({"size": 2})).unwrap(); + s.execute("text.setFormat", &json!({"leftIndent": 1})).unwrap(); + s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); + s.execute("graph.setData", &json!({"id": id.0, "csv": csv})).unwrap(); + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let label = group(&n, "Legend").children().unwrap().iter().find(|c| matches!(&c.kind, NodeKind::Text(t) if t.plain_text() == name)).unwrap(); + let label = label.geometric_bounds().unwrap(); + let next = series_parts(&s, id, 1).last().unwrap().geometric_bounds().unwrap(); + assert!(next.x0 >= label.x1, "the next swatch starts after the label set with System Layout: {label:?} {next:?}"); +} + +#[test] +fn a_legend_label_with_a_kept_negative_indent_stays_clear_of_its_swatch() { + for across_top in [true, false] { + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + let id = graph(&mut s, "column"); + s.execute("graph.setType", &json!({"legendAcrossTop": across_top})).unwrap(); + let l = text_id(&s, id, "Legend", "2025"); + s.execute("select.set", &json!({"ids": [l.0]})).unwrap(); + s.execute("text.setFormat", &json!({"leftIndent": -40})).unwrap(); + s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); + s.execute("graph.setData", &json!({"id": id.0, "csv": ",2024,2025\nQ1,3,2\nQ2,5,4\nQ3,-1,6"})).unwrap(); + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let bounds = |text: &str| { + let label = + group(&n, "Legend").children().unwrap().iter().find(|c| matches!(&c.kind, NodeKind::Text(t) if t.plain_text() == text)).unwrap(); + label.geometric_bounds().unwrap() + }; + let (first, label) = (bounds("2024"), bounds("2025")); + let swatch = series_parts(&s, id, 1).last().unwrap().geometric_bounds().unwrap(); + assert!(label.x0 >= swatch.x1, "the label starts after its swatch (across top: {across_top}): {swatch:?} {label:?}"); + if across_top { + assert!(swatch.x0 >= first.x1, "the swatch starts after the label before it: {first:?} {swatch:?}"); + } + } +} + +#[test] +fn a_legend_makes_room_for_the_kept_leading_of_its_labels() { + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + let csv = ",20|24,2025\nQ1,3,2\nQ2,5,4\nQ3,-1,6"; + let id = NodeId( + s.execute("graph.create", &json!({"type": "column", "x": 100, "y": 100, "width": 300, "height": 200, "csv": csv})).unwrap()["id"] + .as_u64() + .unwrap(), + ); + let l = text_id(&s, id, "Legend", "20\n24"); + s.execute("select.set", &json!({"ids": [l.0]})).unwrap(); + s.execute("text.setFormat", &json!({"autoLeading": 400})).unwrap(); + s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); + s.execute("graph.setData", &json!({"id": id.0, "csv": csv})).unwrap(); + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let bounds = |text: &str| { + let label = group(&n, "Legend").children().unwrap().iter().find(|c| matches!(&c.kind, NodeKind::Text(t) if t.plain_text() == text)).unwrap(); + label.geometric_bounds().unwrap() + }; + let (first, next) = (bounds("20\n24"), bounds("2025")); + assert!(next.y0 >= first.y1, "the next legend label starts below the first one: {first:?} {next:?}"); +} + +#[test] +fn a_legend_label_with_kept_negative_space_before_stays_below_the_entry_above_it() { + let mut s = Session::new(); + s.execute("file.new", &json!({"width": 800, "height": 800})).unwrap(); + let csv = ",2024,20|25\nQ1,3,2\nQ2,5,4\nQ3,-1,6"; + let id = NodeId( + s.execute("graph.create", &json!({"type": "column", "x": 100, "y": 100, "width": 300, "height": 200, "csv": csv})).unwrap()["id"] + .as_u64() + .unwrap(), + ); + let l = text_id(&s, id, "Legend", "20\n25"); + s.execute("select.set", &json!({"ids": [l.0]})).unwrap(); + s.execute("text.setFormat", &json!({"spaceBefore": -60})).unwrap(); + s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); + s.execute("graph.setData", &json!({"id": id.0, "csv": csv})).unwrap(); + let n = s.doc().unwrap().doc.node(id).unwrap().clone(); + let bounds = |text: &str| { + let label = group(&n, "Legend").children().unwrap().iter().find(|c| matches!(&c.kind, NodeKind::Text(t) if t.plain_text() == text)).unwrap(); + label.geometric_bounds().unwrap() + }; + let (first, next) = (bounds("2024"), bounds("20\n25")); + assert!(next.y0 >= first.y1, "the second legend label starts below the first one: {first:?} {next:?}"); +} diff --git a/crates/engine/src/cmd/panelcmds.rs b/crates/engine/src/cmd/panelcmds.rs index d7788df10..9f50507af 100644 --- a/crates/engine/src/cmd/panelcmds.rs +++ b/crates/engine/src/cmd/panelcmds.rs @@ -67,7 +67,7 @@ pub fn specs() -> Vec { "Character / Paragraph", [], None, - "{ids?|id?, kerning?: 1/1000 em|\"auto\"|\"optical\", baselineShift?: pt, hScale?: %, vScale?: %, rotation?: deg, underline?, strikethrough?, allCaps?, smallCaps?: bool, position?: \"normal\"|\"superscript\"|\"subscript\" (sizes from Document Setup), antiAlias?: \"none\"|\"sharp\"|\"crisp\"|\"strong\" (Character panel › Anti-aliasing Method, how the type's edges are drawn as pixels; it sets each targeted type object, with or without a range; each frame of a thread keeps its own method; new type: \"sharp\"), leftIndent?, rightIndent?, firstLineIndent?, spaceBefore?, spaceAfter?: pt (±1296), list?: \"none\"|\"bullet\"|\"number\", bullet?: \"none\"|\"dot\"|\"dash\"|\"circle\"|\"square\", number?: \"none\"|\"arabic\"|\"upperLetters\"|\"lowerLetters\"|\"upperRoman\"|\"lowerRoman\"|\"twoDigits\"|\"threeDigits\", listAlign?: \"left\"|\"right\", listLevel?: 1..9 (Paragraph panel › Bullets and Numbered List: each paragraph of a list starts with its marker, drawn in the font, size and color of the paragraph's first character, and its text starts at the next tab stop after the marker, the left indent counting as a stop; a bulleted list's marker is its bullet, and a numbered list's is the paragraph's number and a period: 1, 2, 3; A to Z, then AA, BB; a to z, then aa, bb; I, II, III; i, ii, iii; 01 to 99, then 100; 001 to 999, then 1000; letters and roman numerals past 3999 in Arabic digits; the numbers count the story's numbered paragraphs, its threaded frames included, from 1 after a paragraph in no list, and an empty or bulleted paragraph is not counted; list \"bullet\" keeps a list's bullet, else a dot, and list \"number\" keeps a numbered list's style, else arabic; without list, a number style makes a numbered list and a bullet makes a bulleted one; \"none\" in any of the three turns the list off; a paragraph that joins a list with left and first-line indents of 0 gets 18 and -18 unless the call sets an indent; a horizontal right-to-left list paragraph has its indents mirrored, measured from the right; listAlign \"right\" (Bullets and Numbering…'s Alignment) puts the marker against the text, and \"left\" (the default) puts it at the first line's start, the text starting at the same place with either; it sets the paragraphs that are in a list or that the call puts in one, and a list keeps it when it changes between bullets and numbers; listLevel (Tab and Shift+Tab at the start of a list paragraph, Bullets and Numbering…'s Level) is a whole number from 1 to 9 that sets the paragraphs in a list or that the call puts in one, a list keeping it when it changes between bullets and numbers, and a list turned on without listLevel starting at level 1; each level past the first sets the paragraph 18 pt further in than its left indent, and each level counts its own numbers: a list paragraph with text sets the counts of the levels deeper than its own back to 0, so a deeper numbered paragraph after it counts from 1, and a paragraph back at a shallower level goes on with that level's count), hyphenate?: bool, wordsLongerThan?: letters 1..25 (5), afterFirst?, beforeLast?: letters 1..15 (3), hyphenLimit?: lines 0..25 (0: no limit), hyphenationZone?: pt 0..1296 (0; Single-line Composer only), hyphenateCapitalized?: bool (true) (Paragraph panel menu › Hyphenation…: only words longer than wordsLongerThan break, keeping afterFirst letters before the hyphen and beforeLast after it; at most hyphenLimit lines in a row end with a hyphen; a line whose text already ends within hyphenationZone of its right edge breaks before the next word instead of hyphenating it; the counts are rounded, and every value is clamped to its range), wordSpacing?: % 0..1000 (80, 100, 133), letterSpacing?: % of a word space -100..500 (0, 0, 0), glyphScaling?: % 50..200 (100, 100, 100): each [min, desired, max] or {min?, desired?, max?} (Paragraph panel menu › Justification…: Desired applies to every line, Minimum and Maximum bound what justified lines may use; values are clamped to their range, and Minimum ≤ Desired ≤ Maximum must hold afterwards or nothing changes), autoLeading?: % of the size 0..500 (120; the leading of characters whose leading is Auto), singleWordJustification?: \"fullJustify\"|\"alignLeft\"|\"alignCenter\"|\"alignRight\" (a justified line holding one word), mojikumi?: \"none\"|\"lineEndHalf\" (Japanese punctuation spacing), kinsoku?: \"none\"|\"hard\"|\"soft\" (Kinsoku Set: Soft lets 々, ー and small kana start a line), kinsokuType?: \"pushInFirst\"|\"pushOutFirst\"|\"pushOutOnly\" (Paragraph panel menu › Kinsoku Shori Type: how area type keeps those characters off a line's ends; pushInFirst sets them on the line when its gaps next to CJK characters can close up enough, by at most a tenth of an em each, pushOutFirst does so only when moving the character before them to the next line would leave the line more than an em short, and pushOutOnly, the default, moves it unless Burasagari hangs an overflowing comma or full stop; no effect with kinsoku \"none\"), direction?: \"auto\"|\"leftToRight\"|\"rightToLeft\" (paragraph direction; auto: from each paragraph's first strong character), leadingModel?: \"romanBaseline\"|\"emBoxTop\" (leading measured baseline to baseline, or em box top to top), charAlign?: \"romanBaseline\"|\"emBoxTop\"|\"emBoxCenter\"|\"emBoxBottom\"|\"icfTop\"|\"icfBottom\" (where characters smaller than the largest on their line line up with it), proportionalMetrics?: bool (full-width glyphs on the font's proportional widths: `palt` in horizontal type, `vpal` in vertical type), tateChuYoko?: bool (Character panel menu › Tate-chu-yoko, with Show East Asian Options: in vertical type those characters stand side by side across one em of the column; kept on the characters and ignored in horizontal type), tcyUpDown?, tcyLeftRight?: pt -1296..1296 (Character panel menu › Tate-chu-yoko Settings, as text.setRangeStyle: a tate-chu-yoko block moves up or down, right or left, and on a vertical path toward or away from the path's start, to its left or right), standardVerticalRoman?: bool (Character panel menu › Standard Vertical Roman Alignment, as text.setRangeStyle), noBreak?: bool (Character panel menu › No Break: these characters stay on one line, including across a space inside the run), kashidas?: bool (Character panel menu › Kashidas: selected characters allow insertion only when both joined neighbors have it on; on by default), charDirection?: \"default\"|\"leftToRight\"|\"rightToLeft\" (Character panel menu › Character Direction: the characters are set left to right or right to left inside their paragraph, as a Unicode bidi embedding; default: as the bidi algorithm sets them), digits?: \"default\"|\"arabic\"|\"hindi\"|\"farsi\"|\"devanagari\"|\"bengali\"|\"gurmukhi\"|\"gujarati\"|\"odia\"|\"tamil\"|\"telugu\"|\"kannada\"|\"malayalam\" (Character panel menu › Digits: the numeral system every digit is drawn in, whatever was typed: Western, Arabic-Indic (hindi), Eastern Arabic-Indic (farsi) or an Indic script's own digits), fontHeightReference?: \"emBox\"|\"capHeight\"|\"xHeight\"|\"icfBox\" (Character panel › Set Font Height Reference, as text.setRangeStyle: the height of the font that the size measures), language?: name|tag (Character panel › Language, as text.setRangeStyle), fontAxes?: {\"wght\": 650, …} (Character panel › Variable Font, as text.setRangeStyle: each axis named set in its units and clamped to its range, null back to the style's own setting), burasagari?: \"none\"|\"standard\"|\"forced\" (Paragraph panel menu › Burasagari None/Regular/Force: an East Asian comma or full stop ending an area type line hangs outside it: when it doesn't fit, or always; new type: \"standard\"), romanHangingPunctuation?: bool (Paragraph panel menu › Roman Hanging Punctuation: quotation marks, hyphens, full stops and commas starting or ending a line hang outside the margin, asterisks, tildes, ellipses, dashes, colons and semicolons by half; off by default), kashida?: \"none\"|\"short\"|\"medium\"|\"long\"|\"stylistic\" (Paragraph panel › Insert Kashidas: justified lines of horizontal area type lengthen each Arabic word with a kashida between its last pair of joined letters, at most a quarter, half or whole em long, or whole tatweels up to an em for stylistic, before they widen their word spaces; none by default), composer?: \"singleLine\"|\"everyLine\" (line breaking, Every-line by default), start?: byte, end?: byte} (baselineShift is in document points and hScale includes the object transform; groups include their text descendants; with a range: the character attributes style that range and the paragraph attributes apply to the paragraphs it touches; without: all the text)", + "{ids?|id?, kerning?: 1/1000 em|\"auto\"|\"optical\", baselineShift?: pt, hScale?: %, vScale?: %, rotation?: deg, underline?, strikethrough?, allCaps?, smallCaps?: bool, position?: \"normal\"|\"superscript\"|\"subscript\" (sizes from Document Setup), antiAlias?: \"none\"|\"sharp\"|\"crisp\"|\"strong\" (Character panel › Anti-aliasing Method, how the type's edges are drawn as pixels; it sets each targeted type object, with or without a range; each frame of a thread keeps its own method; graph labels keep it for every label of their kind when the graph is drawn again; new type: \"sharp\"), leftIndent?, rightIndent?, firstLineIndent?, spaceBefore?, spaceAfter?: pt (±1296), list?: \"none\"|\"bullet\"|\"number\", bullet?: \"none\"|\"dot\"|\"dash\"|\"circle\"|\"square\", number?: \"none\"|\"arabic\"|\"upperLetters\"|\"lowerLetters\"|\"upperRoman\"|\"lowerRoman\"|\"twoDigits\"|\"threeDigits\", listAlign?: \"left\"|\"right\", listLevel?: 1..9 (Paragraph panel › Bullets and Numbered List: each paragraph of a list starts with its marker, drawn in the font, size and color of the paragraph's first character, and its text starts at the next tab stop after the marker, the left indent counting as a stop; a bulleted list's marker is its bullet, and a numbered list's is the paragraph's number and a period: 1, 2, 3; A to Z, then AA, BB; a to z, then aa, bb; I, II, III; i, ii, iii; 01 to 99, then 100; 001 to 999, then 1000; letters and roman numerals past 3999 in Arabic digits; the numbers count the story's numbered paragraphs, its threaded frames included, from 1 after a paragraph in no list, and an empty or bulleted paragraph is not counted; list \"bullet\" keeps a list's bullet, else a dot, and list \"number\" keeps a numbered list's style, else arabic; without list, a number style makes a numbered list and a bullet makes a bulleted one; \"none\" in any of the three turns the list off; a paragraph that joins a list with left and first-line indents of 0 gets 18 and -18 unless the call sets an indent; a horizontal right-to-left list paragraph has its indents mirrored, measured from the right; listAlign \"right\" (Bullets and Numbering…'s Alignment) puts the marker against the text, and \"left\" (the default) puts it at the first line's start, the text starting at the same place with either; it sets the paragraphs that are in a list or that the call puts in one, and a list keeps it when it changes between bullets and numbers; listLevel (Tab and Shift+Tab at the start of a list paragraph, Bullets and Numbering…'s Level) is a whole number from 1 to 9 that sets the paragraphs in a list or that the call puts in one, a list keeping it when it changes between bullets and numbers, and a list turned on without listLevel starting at level 1; each level past the first sets the paragraph 18 pt further in than its left indent, and each level counts its own numbers: a list paragraph with text sets the counts of the levels deeper than its own back to 0, so a deeper numbered paragraph after it counts from 1, and a paragraph back at a shallower level goes on with that level's count), hyphenate?: bool, wordsLongerThan?: letters 1..25 (5), afterFirst?, beforeLast?: letters 1..15 (3), hyphenLimit?: lines 0..25 (0: no limit), hyphenationZone?: pt 0..1296 (0; Single-line Composer only), hyphenateCapitalized?: bool (true) (Paragraph panel menu › Hyphenation…: only words longer than wordsLongerThan break, keeping afterFirst letters before the hyphen and beforeLast after it; at most hyphenLimit lines in a row end with a hyphen; a line whose text already ends within hyphenationZone of its right edge breaks before the next word instead of hyphenating it; the counts are rounded, and every value is clamped to its range), wordSpacing?: % 0..1000 (80, 100, 133), letterSpacing?: % of a word space -100..500 (0, 0, 0), glyphScaling?: % 50..200 (100, 100, 100): each [min, desired, max] or {min?, desired?, max?} (Paragraph panel menu › Justification…: Desired applies to every line, Minimum and Maximum bound what justified lines may use; values are clamped to their range, and Minimum ≤ Desired ≤ Maximum must hold afterwards or nothing changes), autoLeading?: % of the size 0..500 (120; the leading of characters whose leading is Auto), singleWordJustification?: \"fullJustify\"|\"alignLeft\"|\"alignCenter\"|\"alignRight\" (a justified line holding one word), mojikumi?: \"none\"|\"lineEndHalf\" (Japanese punctuation spacing), kinsoku?: \"none\"|\"hard\"|\"soft\" (Kinsoku Set: Soft lets 々, ー and small kana start a line), kinsokuType?: \"pushInFirst\"|\"pushOutFirst\"|\"pushOutOnly\" (Paragraph panel menu › Kinsoku Shori Type: how area type keeps those characters off a line's ends; pushInFirst sets them on the line when its gaps next to CJK characters can close up enough, by at most a tenth of an em each, pushOutFirst does so only when moving the character before them to the next line would leave the line more than an em short, and pushOutOnly, the default, moves it unless Burasagari hangs an overflowing comma or full stop; no effect with kinsoku \"none\"), direction?: \"auto\"|\"leftToRight\"|\"rightToLeft\" (paragraph direction; auto: from each paragraph's first strong character), leadingModel?: \"romanBaseline\"|\"emBoxTop\" (leading measured baseline to baseline, or em box top to top), charAlign?: \"romanBaseline\"|\"emBoxTop\"|\"emBoxCenter\"|\"emBoxBottom\"|\"icfTop\"|\"icfBottom\" (where characters smaller than the largest on their line line up with it), proportionalMetrics?: bool (full-width glyphs on the font's proportional widths: `palt` in horizontal type, `vpal` in vertical type), tateChuYoko?: bool (Character panel menu › Tate-chu-yoko, with Show East Asian Options: in vertical type those characters stand side by side across one em of the column; kept on the characters and ignored in horizontal type), tcyUpDown?, tcyLeftRight?: pt -1296..1296 (Character panel menu › Tate-chu-yoko Settings, as text.setRangeStyle: a tate-chu-yoko block moves up or down, right or left, and on a vertical path toward or away from the path's start, to its left or right), standardVerticalRoman?: bool (Character panel menu › Standard Vertical Roman Alignment, as text.setRangeStyle), noBreak?: bool (Character panel menu › No Break: these characters stay on one line, including across a space inside the run), kashidas?: bool (Character panel menu › Kashidas: selected characters allow insertion only when both joined neighbors have it on; on by default), charDirection?: \"default\"|\"leftToRight\"|\"rightToLeft\" (Character panel menu › Character Direction: the characters are set left to right or right to left inside their paragraph, as a Unicode bidi embedding; default: as the bidi algorithm sets them), digits?: \"default\"|\"arabic\"|\"hindi\"|\"farsi\"|\"devanagari\"|\"bengali\"|\"gurmukhi\"|\"gujarati\"|\"odia\"|\"tamil\"|\"telugu\"|\"kannada\"|\"malayalam\" (Character panel menu › Digits: the numeral system every digit is drawn in, whatever was typed: Western, Arabic-Indic (hindi), Eastern Arabic-Indic (farsi) or an Indic script's own digits), fontHeightReference?: \"emBox\"|\"capHeight\"|\"xHeight\"|\"icfBox\" (Character panel › Set Font Height Reference, as text.setRangeStyle: the height of the font that the size measures), language?: name|tag (Character panel › Language, as text.setRangeStyle), fontAxes?: {\"wght\": 650, …} (Character panel › Variable Font, as text.setRangeStyle: each axis named set in its units and clamped to its range, null back to the style's own setting), burasagari?: \"none\"|\"standard\"|\"forced\" (Paragraph panel menu › Burasagari None/Regular/Force: an East Asian comma or full stop ending an area type line hangs outside it: when it doesn't fit, or always; new type: \"standard\"), romanHangingPunctuation?: bool (Paragraph panel menu › Roman Hanging Punctuation: quotation marks, hyphens, full stops and commas starting or ending a line hang outside the margin, asterisks, tildes, ellipses, dashes, colons and semicolons by half; off by default), kashida?: \"none\"|\"short\"|\"medium\"|\"long\"|\"stylistic\" (Paragraph panel › Insert Kashidas: justified lines of horizontal area type lengthen each Arabic word with a kashida between its last pair of joined letters, at most a quarter, half or whole em long, or whole tatweels up to an em for stylistic, before they widen their word spaces; none by default), composer?: \"singleLine\"|\"everyLine\" (line breaking, Every-line by default), start?: byte, end?: byte} (baselineShift is in document points and hScale includes the object transform; groups include their text descendants; with a range: the character attributes style that range and the paragraph attributes apply to the paragraphs it touches; without: all the text, and graph labels keep the character and paragraph attributes for every label of their kind when the graph is drawn again, the graph still setting each label's alignment)", has_doc, set_format ), @@ -786,6 +786,9 @@ fn set_format(s: &mut Session, p: &Value) -> Result { } }; s.edit("Character", |d, _| { + // The paragraph change, for the graph labels to keep. + let mut para_change = None; + let out_of_order_error = |name: &str| bad(C, format!("`{name}`: Minimum must not exceed Desired, nor Desired Maximum")); for id in &ids { let Some(NodeKind::Text(t)) = d.node_mut(*id).map(|n| &mut n.kind) else { continue }; let baseline_shift = num("baselineShift").map(|v| super::typecmd::local_type_value(t, v, (-1296.0, 1296.0), false, C)).transpose()?; @@ -794,7 +797,7 @@ fn set_format(s: &mut Session, p: &Value) -> Result { let tcy = (local(tcy_up_down)?, local(tcy_left_right)?); super::typecmd::style_chars(t, range, |st| chars(st, baseline_shift, h_scale, tcy)); let span = super::typecmd::para_span(range, t); - t.edit_paras(span, |para| { + let paras = |para: &mut vectorcraft_doc::ParaStyle, out_of_order: &mut Option<&'static str>| { if let Some(v) = num("leftIndent") { para.left_indent = v.clamp(-MAX_PARA, MAX_PARA); } @@ -882,17 +885,27 @@ fn set_format(s: &mut Session, p: &Value) -> Result { if let Some(v) = composer { para.composer = v; } - }); + }; + t.edit_paras(span, |para| paras(para, &mut out_of_order)); if let Some(name) = out_of_order { - return Err(bad(C, format!("`{name}`: Minimum must not exceed Desired, nor Desired Maximum"))); + return Err(out_of_order_error(name)); } super::typecmd::refresh_bounds(t); + para_change = Some(paras); } // Graph labels keep a change made to all of their text through the graph being drawn again. if range.is_none() { let shift = num("baselineShift").map(|v| v.clamp(-1296.0, 1296.0)); let scale = num("hScale").map(|v| v.clamp(1.0, 10000.0)); super::graph::capture_label_styles(d, &ids, &|st| chars(st, shift, scale, (tcy_up_down, tcy_left_right))); + if let Some(paras) = para_change { + // The kept attributes are checked too: they may differ from the labels'. + super::graph::capture_label_paragraphs(d, &ids, &|para| { + let mut out_of_order = None; + paras(para, &mut out_of_order); + out_of_order.map_or(Ok(()), |name| Err(out_of_order_error(name))) + })?; + } } if let Some(v) = anti_alias { for id in &ids { @@ -900,6 +913,8 @@ fn set_format(s: &mut Session, p: &Value) -> Result { t.anti_alias = v; } } + // Graph labels keep the method through the graph being drawn again. + super::graph::capture_label_anti_alias(d, &ids, v); } Ok(()) })?; diff --git a/crates/engine/src/cmd/plugin_call/reviewed.rs b/crates/engine/src/cmd/plugin_call/reviewed.rs index 7759a57f0..f7c7003b1 100644 --- a/crates/engine/src/cmd/plugin_call/reviewed.rs +++ b/crates/engine/src/cmd/plugin_call/reviewed.rs @@ -152,6 +152,7 @@ pub(super) const ALLOWED: &[&str] = &[ "edit.findNext", "edit.findReplace", "effect.apply", + "effect.deferredStatus", "effect.duplicate", "effect.expandAppearance", "effect.list", @@ -662,11 +663,13 @@ pub(super) const ALLOWED: &[&str] = &[ ]; /// Commands a plug-in may not call although no rule refuses them, in order: they change the -/// preferences, a tool's options, a drag's state or the font names the whole app knows. +/// preferences, a tool's options, a drag's state or the font names the whole app knows, or run +/// plug-ins again. pub(super) const DENIED: &[&str] = &[ "addon.cleanup.splitText", "addon.pathtools.movePointsTogether", "addon.pen.nextSegment", + "effect.refreshDeferred", "graphicStyle.setOptions", "object.blend.options", "object.liquify", diff --git a/crates/engine/src/cmd/textedit.rs b/crates/engine/src/cmd/textedit.rs index 095cad361..79dcee713 100644 --- a/crates/engine/src/cmd/textedit.rs +++ b/crates/engine/src/cmd/textedit.rs @@ -1321,6 +1321,16 @@ fn set_glyph_alternate(s: &mut Session, p: &Value) -> Result { } } if held == choice && (choice.is_none() || alone) { + // The text is left as it is, so the glyph is the one the unchanged text draws. The probe + // splits a run that holds an earlier character's choice, and the split can break a ligature + // that takes in this character. + let drawn = match &choice { + None if probe.runs != t.runs => { + let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), &t); + drawn_glyph(&plain, &lay, ch, &bytes, &face).or_else(|| shaped_alone(&t, ch, &bytes, &face).1).unwrap_or(default) + } + _ => drawn, + }; return Ok(json!({"id": id.0, "start": bytes.start, "end": bytes.end, "gid": drawn})); } s.edit("Glyphs", |d, _| { diff --git a/crates/engine/src/doc_state.rs b/crates/engine/src/doc_state.rs index d0e486240..08b8a2f29 100644 --- a/crates/engine/src/doc_state.rs +++ b/crates/engine/src/doc_state.rs @@ -110,6 +110,9 @@ pub struct DocState { /// paths the document links to are looked at within them later too, when the Links panel /// asks about a link outside any caller's scope. pub opened_by: Option>, + /// The live-effect plug-in stages deferred while the document is drawn on screen, and the time + /// budget of its first view ([`vectorcraft_plugins::deferred`]). Not saved. + pub plugin_effects: vectorcraft_plugins::deferred::Deferrals, /// What [`DocState::any_empty_artboards`] last measured. Not saved. empty_artboards: std::cell::RefCell, /// What [`DocState::any_art_to_fit`] last measured. Not saved. @@ -326,6 +329,7 @@ impl DocState { last_perspective: None, opened_by: file_access::current(), empty_artboards: Default::default(), + plugin_effects: Default::default(), art_to_fit: Default::default(), } } diff --git a/crates/engine/src/tests/flatten.rs b/crates/engine/src/tests/flatten.rs index 2e08b99c8..84e4724fe 100644 --- a/crates/engine/src/tests/flatten.rs +++ b/crates/engine/src/tests/flatten.rs @@ -350,6 +350,31 @@ fn gradients_rasterize_and_flat_areas_stay_vector() { } } +#[test] +fn a_long_rasterized_area_is_placed_whole() { + let _settings = settings_lock(); + let mut s = session(); + // 5569 pt long: more than the renderer's 32,768 pixels a side at the 64 Mpx limit's scale. + let g = rect(&mut s, 10.0, 10.0, 100.0, 5569.0, "#000000"); + run( + &mut s, + "paint.setFill", + json!({"ids": [g], "gradient": {"kind": "linear", "stops": [{"offset": 0, "color": "#ff0000"}, {"offset": 1, "color": "#0000ff"}]}}), + ); + run(&mut s, "transparency.set", json!({"ids": [g], "opacity": 40})); + let (ids, _, rasterized) = flatten(&mut s, json!({"ids": [g], "lineArtPpi": 1200, "gradientPpi": 1200})); + assert_eq!(rasterized, 1); + let mut placed = vec![]; + node(&s, ids[0]).walk(&mut |c| { + if let NodeKind::Image(im) = &c.kind { + placed.push((im.height, im.xf.transform_rect_bbox(Rect::new(0.0, 0.0, f64::from(im.width), f64::from(im.height))))); + } + }); + let [(height, b)] = placed[..] else { panic!("one image: {placed:?}") }; + assert!(height <= vectorcraft_render::MAX_RASTER_SIDE, "{height} pixels"); + assert!(b.y0 <= 10.0 && b.y1 >= 5579.0, "the image covers the strip: {b:?}"); +} + #[test] fn flatten_says_when_an_image_could_not_be_decoded() { let _settings = settings_lock(); diff --git a/crates/engine/src/tests/plugins.rs b/crates/engine/src/tests/plugins.rs index aca18dee1..04e7b7784 100644 --- a/crates/engine/src/tests/plugins.rs +++ b/crates/engine/src/tests/plugins.rs @@ -980,6 +980,174 @@ fn painted_pieces_keep_to_the_effects_budget() { assert!((350..=100_000).contains(&paths), "{paths} paths"); } +/// A clock for a document's deferrals that reads `step` milliseconds later each time it is read; +/// the test changes the step as it goes. +fn stepping_clock(step: &std::sync::Arc) -> vectorcraft_plugins::deferred::Clock { + let (now, step) = (std::sync::Arc::new(std::sync::atomic::AtomicU64::new(0)), step.clone()); + std::sync::Arc::new(move || Some(now.fetch_add(step.load(std::sync::atomic::Ordering::Relaxed), std::sync::atomic::Ordering::Relaxed))) +} + +/// While a document is drawn on screen, the plug-in effects of its first view share a time budget. +/// A stage left out draws its input art, is listed by `effect.deferredStatus`, and stays left out +/// on later drawings; Effect › Refresh Deferred Effects runs it again with a fresh budget, and an +/// export draws every stage. Another document has a budget of its own. +#[test] +fn the_first_view_defers_plug_in_effects_past_its_budget() { + let mut s = session(); + let a = rect(&mut s, 10.0, "#ff0000"); + let b = rect(&mut s, 30.0, "#ff0000"); + for (id, x) in [("test.engine.deferred.a", 100.0), ("test.engine.deferred.b", 140.0)] { + let out = json!({"objects": [{"path": square_at(x)}]}).to_string(); + install_wat(&mut s, &tpl::returning(&tpl::manifest(id, "effect", "{}"), &out)); + } + run(&mut s, "effect.apply", json!({"ids": [a.0], "effect": "plugin.test.engine.deferred.a"})); + run(&mut s, "effect.apply", json!({"ids": [b.0], "effect": "plugin.test.engine.deferred.b"})); + // Each reading is 3 s later: the first run's result comes back after the budget, and the + // second run doesn't start. + let step = std::sync::Arc::new(std::sync::atomic::AtomicU64::new(3_000)); + let fx = vectorcraft_plugins::deferred::Deferrals::with_clock(stepping_clock(&step)); + s.doc_mut().unwrap().plugin_effects = fx.clone(); + let img = fx.view(|| drawn(&s)); + fx.first_view_done(); + assert_eq!((img.pixel(15, 15), img.pixel(35, 15), img.pixel(110, 50), img.pixel(150, 50)), (RED, RED, WHITE, WHITE), "the input art"); + assert_eq!(fx.take_report(), Some(2)); + let status = run(&mut s, "effect.deferredStatus", json!({})); + let listed = |id: NodeId, plugin: &str| json!({"objectId": id.0, "effectIndex": 0, "pluginId": plugin, "reason": "budget"}); + assert_eq!(status, json!({"budgetMs": 2000, "effects": [listed(a, "test.engine.deferred.a"), listed(b, "test.engine.deferred.b")]})); + assert_eq!(fx.view(|| drawn(&s)).pixel(110, 50), WHITE, "a later drawing leaves it deferred"); + + // Refreshed with a fresh budget, in which the clock stands still. + assert!(s.execute("effect.refreshDeferred", &json!({"ids": ["a"]})).is_err()); + assert!(s.execute("effect.refreshDeferred", &json!({"ids": [999_999]})).is_err(), "not an object of the document"); + step.store(0, std::sync::atomic::Ordering::Relaxed); + let refreshed = run(&mut s, "effect.refreshDeferred", json!({"ids": [a.0]})); + assert_eq!(refreshed, json!({"refreshed": 1, "stillDeferred": 0, "failed": 0})); + let img = fx.view(|| drawn(&s)); + assert_eq!((img.pixel(110, 50), img.pixel(150, 50)), (RED, WHITE)); + assert_eq!(run(&mut s, "effect.deferredStatus", json!({}))["effects"], json!([listed(b, "test.engine.deferred.b")])); + + // An export draws every stage; the view then uses the result. + let svg = s.execute("document.export", &json!({"format": "svg"})).unwrap(); + let svg = String::from_utf8(vectorcraft_format::base64_decode(svg["dataBase64"].as_str().unwrap()).unwrap()).unwrap(); + assert!(svg.contains(r#">(); + assert_eq!(places, [(a.0, None, 1), (a.0, None, 2), (b.0, Some(0), 1), (b.0, Some(0), 2)]); +} + +/// A refresh that does not draw a stage (its object, or a group holding it, is hidden) leaves it +/// deferred, and a stage whose effect has been removed or hidden, or whose object has been removed, +/// is no longer listed and does not enable Effect › Refresh Deferred Effects. +#[test] +fn refresh_keeps_stages_it_did_not_draw_and_drops_removed_ones() { + let mut s = session(); + let a = rect(&mut s, 10.0, "#ff0000"); + let b = rect(&mut s, 30.0, "#ff0000"); + let c = rect(&mut s, 50.0, "#ff0000"); + let out = json!({"objects": [{"path": square_at(110.0)}]}).to_string(); + install_wat(&mut s, &tpl::returning(&tpl::manifest("test.engine.deferred.kept", "effect", "{}"), &out)); + run(&mut s, "effect.apply", json!({"ids": [a.0, b.0, c.0], "effect": "plugin.test.engine.deferred.kept"})); + run(&mut s, "select.set", json!({"ids": [c.0]})); + let g = NodeId(run(&mut s, "object.group", json!({}))["id"].as_u64().unwrap()); + let step = std::sync::Arc::new(std::sync::atomic::AtomicU64::new(3_000)); + let fx = vectorcraft_plugins::deferred::Deferrals::with_clock(stepping_clock(&step)); + s.doc_mut().unwrap().plugin_effects = fx.clone(); + fx.view(|| drawn(&s)); + fx.first_view_done(); + let listed = |s: &mut Session| { + run(s, "effect.deferredStatus", json!({}))["effects"].as_array().unwrap().iter().map(|e| e["objectId"].as_u64().unwrap()).collect::>() + }; + assert_eq!(listed(&mut s), [a.0, b.0, c.0]); + + s.execute("object.hide", &json!({"ids": [a.0, g.0]})).unwrap(); + step.store(0, std::sync::atomic::Ordering::Relaxed); + let refreshed = run(&mut s, "effect.refreshDeferred", json!({"ids": [a.0, c.0]})); + assert_eq!(refreshed, json!({"refreshed": 0, "stillDeferred": 2, "failed": 0}), "a hidden object is not drawn"); + assert_eq!(listed(&mut s), [a.0, b.0, c.0]); + + run(&mut s, "effect.remove", json!({"ids": [a.0], "index": 0})); + assert_eq!(listed(&mut s), [b.0, c.0], "its effect was removed"); + run(&mut s, "effect.setParams", json!({"ids": [b.0], "index": 0, "visible": false})); + assert_eq!(listed(&mut s), [c.0], "its effect was hidden"); + s.execute("edit.clear", &json!({"ids": [b.0, g.0]})).unwrap(); + assert_eq!(listed(&mut s), Vec::::new(), "its object was deleted"); + assert!(s.execute("effect.refreshDeferred", &json!({})).is_err(), "nothing is deferred"); +} + +/// A deferred stage in a symbol's art is listed by the object in that art, and a refresh runs it +/// where the symbol is placed. +#[test] +fn deferred_stages_in_symbol_art_are_listed_and_refreshed() { + let mut s = session(); + let a = rect(&mut s, 10.0, "#ff0000"); + let out = json!({"objects": [{"path": square_at(110.0)}]}).to_string(); + install_wat(&mut s, &tpl::returning(&tpl::manifest("test.engine.deferred.symbol", "effect", "{}"), &out)); + run(&mut s, "effect.apply", json!({"ids": [a.0], "effect": "plugin.test.engine.deferred.symbol"})); + run(&mut s, "select.set", json!({"ids": [a.0]})); + let instance = run(&mut s, "symbol.new", json!({"name": "Deferred"}))["id"].as_u64().unwrap(); + let step = std::sync::Arc::new(std::sync::atomic::AtomicU64::new(3_000)); + let fx = vectorcraft_plugins::deferred::Deferrals::with_clock(stepping_clock(&step)); + s.doc_mut().unwrap().plugin_effects = fx.clone(); + fx.view(|| drawn(&s)); + fx.first_view_done(); + assert_eq!(fx.take_report(), Some(1)); + let effects = run(&mut s, "effect.deferredStatus", json!({}))["effects"].clone(); + let object = effects[0]["objectId"].as_u64().unwrap(); + assert_eq!(effects.as_array().map(Vec::len), Some(1), "{effects}"); + assert!(object != instance && s.doc().unwrap().doc.node(NodeId(object)).is_none(), "an object of the symbol's art: {effects}"); + + step.store(0, std::sync::atomic::Ordering::Relaxed); + assert_eq!(run(&mut s, "effect.refreshDeferred", json!({})), json!({"refreshed": 1, "stillDeferred": 0, "failed": 0})); + assert_eq!(run(&mut s, "effect.deferredStatus", json!({}))["effects"], json!([])); +} + /// `CRAFT_PLUGIN_PAINTS_WASM=` saves a test live effect to try in the app /// (`stroke-width-test-effect.wasm`): it draws a triangle over the area 100,80–300,230 while its /// object's stroke is 5 pt wide, and hands the geometry back otherwise. diff --git a/crates/engine/src/tests/stylelib.rs b/crates/engine/src/tests/stylelib.rs index 43838ff8e..5124fb450 100644 --- a/crates/engine/src/tests/stylelib.rs +++ b/crates/engine/src/tests/stylelib.rs @@ -41,8 +41,9 @@ fn builtin_libraries_are_listed_with_original_styles_using_catalogued_effects() let mut s = session(); let list = run(&mut s, "graphicStyle.libraries", json!({})); let libs = list["libraries"].as_array().unwrap(); - assert!(libs.len() >= 7 && libs.iter().all(|l| l["category"] == "builtIn"), "{libs:?}"); + assert!(libs.len() >= 8 && libs.iter().all(|l| l["category"] == "builtIn"), "{libs:?}"); assert!(libs.iter().any(|l| l["id"] == "game-hud" && l["name"] == "Game HUD"), "{libs:?}"); + assert!(libs.iter().any(|l| l["id"] == "status-effects" && l["name"] == "Status Effects"), "{libs:?}"); for l in libs { let id = l["id"].as_str().unwrap(); let g = run(&mut s, "graphicStyle.library", json!({"library": id})); @@ -60,6 +61,9 @@ fn builtin_libraries_are_listed_with_original_styles_using_catalogued_effects() let game = run(&mut s, "graphicStyle.library", json!({"library": "game-hud"})); let game_names: Vec<&str> = game["styles"].as_array().unwrap().iter().map(|x| x["name"].as_str().unwrap()).collect(); assert_eq!(game_names, ["Health Fill", "Mana Glow", "Damage Flash", "Quest Outline", "Coin Shine", "Boss Alert"]); + let status = run(&mut s, "graphicStyle.library", json!({"library": "status-effects"})); + let status_names: Vec<&str> = status["styles"].as_array().unwrap().iter().map(|x| x["name"].as_str().unwrap()).collect(); + assert_eq!(status_names, ["Poison Tint", "Freeze Edge", "Burn Aura", "Stun Pulse", "Stealth Fade", "Shield Buff"]); let id = rect(&mut s, 10.0, 20.0, 40.0, 30.0); let r = run(&mut s, "graphicStyle.addFromLibrary", json!({"library": "game-hud", "name": "Mana Glow", "apply": true, "ids": [id.0]})); assert_eq!((names(&r["added"]), r["applied"].as_str()), (vec!["Mana Glow"], Some("Mana Glow"))); @@ -67,6 +71,12 @@ fn builtin_libraries_are_listed_with_original_styles_using_catalogued_effects() assert_eq!(node.appearance.fill_paint(), Paint::solid(vectorcraft_color::Color::from_hex("#3498db").unwrap())); assert_eq!(node.appearance.stroke_paint(), Paint::None); assert_eq!(node.appearance.effects.iter().map(|e| e.id.as_str()).collect::>(), ["stylize.outerGlow"]); + let id2 = rect(&mut s, 60.0, 20.0, 40.0, 30.0); + let r2 = run(&mut s, "graphicStyle.addFromLibrary", json!({"library": "status-effects", "name": "Poison Tint", "apply": true, "ids": [id2.0]})); + assert_eq!((names(&r2["added"]), r2["applied"].as_str()), (vec!["Poison Tint"], Some("Poison Tint"))); + let node2 = doc(&s).node(id2).unwrap(); + assert_eq!(node2.appearance.fill_paint(), Paint::solid(vectorcraft_color::Color::from_hex("#2ecc71").unwrap())); + assert_eq!(node2.appearance.effects.iter().map(|e| e.id.as_str()).collect::>(), ["stylize.outerGlow"]); // By name in any case. assert_eq!(run(&mut s, "graphicStyle.library", json!({"library": "shadows and glows"}))["id"], "shadows-glows"); assert!(s.execute("graphicStyle.library", &json!({"library": "nope"})).is_err()); diff --git a/crates/engine/src/tests/svgfilter.rs b/crates/engine/src/tests/svgfilter.rs index fcb4581c2..4edcc6fd1 100644 --- a/crates/engine/src/tests/svgfilter.rs +++ b/crates/engine/src/tests/svgfilter.rs @@ -207,6 +207,58 @@ fn deleting_a_filter_in_use_leaves_the_effect_drawing_nothing() { assert_eq!(drawn(&s, a), json!(SHIFT_MORE)); } +/// The `(name, xml)` of every `svg.filter` effect on the document's objects. +fn filter_effects(s: &Session) -> Vec<(String, String)> { + let mut out = vec![]; + s.doc().unwrap().doc.walk(|n| { + for e in n.appearance.effects.iter().filter(|e| e.id == vectorcraft_render::effects::SVG_FILTER) { + out.push((e.params["name"].as_str().unwrap().to_string(), e.params["xml"].as_str().unwrap().to_string())); + } + }); + out +} + +/// Pasted art whose filter has a name the document gives another filter keeps its own filter +/// under a free name, so editing or deleting the document's filter leaves it alone. Pasted back +/// into the document it came from, it takes the document's filter as it is now. +#[test] +fn pasted_art_keeps_a_filter_another_of_its_name_would_replace() { + let mut s = session(); + run(&mut s, "svgFilter.define", json!({"xml": SHIFT})); + let svg = format!( + r#"{SHIFT_MORE}"# + ); + run(&mut s, "clipboard.importSvg", json!({"svg": svg})); + run(&mut s, "edit.pasteInPlace", json!({})); + let pasted = filter_effects(&s); + assert_eq!(pasted.len(), 1); + assert_eq!(pasted[0].0, "Shift 2", "renamed: {pasted:?}"); + assert!(pasted[0].1.contains("id=\"Shift 2\"") && pasted[0].1.contains("dx=\"9\""), "its own filter: {pasted:?}"); + assert_eq!(names(&mut s), ["Shift"]); + run(&mut s, "svgFilter.delete", json!({"name": "Shift"})); + assert_eq!(filter_effects(&s), pasted, "the document's filter leaves it alone"); + // The same filter as the document's keeps its name. + let mut t = session(); + run(&mut t, "svgFilter.define", json!({"xml": SHIFT})); + let svg = format!( + r#"{SHIFT}"# + ); + run(&mut t, "clipboard.importSvg", json!({"svg": svg})); + run(&mut t, "edit.pasteInPlace", json!({})); + assert_eq!(filter_effects(&t), [("Shift".to_string(), SHIFT.to_string())]); + // Copied, then the filter edited: pasted back, the copy draws the edited filter. + let mut u = session(); + let a = rect(&mut u, 10.0); + run(&mut u, "svgFilter.define", json!({"xml": SHIFT})); + run(&mut u, "svgFilter.apply", json!({"name": "Shift", "ids": [a.0]})); + run(&mut u, "select.set", json!({"ids": [a.0]})); + run(&mut u, "edit.copy", json!({})); + run(&mut u, "svgFilter.define", json!({"xml": SHIFT_MORE, "replace": "Shift"})); + run(&mut u, "edit.pasteInPlace", json!({})); + let both = filter_effects(&u); + assert_eq!(both, [("Shift".to_string(), SHIFT_MORE.to_string()), ("Shift".to_string(), SHIFT_MORE.to_string())]); +} + /// Art in a symbol's definition that uses a filter follows its edits too. #[test] fn a_symbols_art_follows_a_filter_edit() { diff --git a/crates/engine/src/tests/textedit.rs b/crates/engine/src/tests/textedit.rs index 359373911..444794619 100644 --- a/crates/engine/src/tests/textedit.rs +++ b/crates/engine/src/tests/textedit.rs @@ -3511,6 +3511,31 @@ fn a_glyph_choice_taken_away_reports_the_glyph_drawn() { assert_eq!(chosen(&mut s, caps, 1), json!(drawn)); } +/// A run that holds a choice for its first character and goes on past it, as a file may have, +/// draws Source Serif 4's fi ligature for the f and the i after that character. `gid: null` for the +/// i leaves the text as it is and reports the ligature, as `text.glyphAlternates` does. +#[test] +fn a_glyph_choice_taken_away_inside_a_ligature_reports_the_ligature() { + let db = vectorcraft_text::FontDb::global(); + let face = db.face("Source Serif 4", "Regular").expect("the bundled face"); + let mut s = session(); + let r = s.execute("text.create", &json!({"x": 100, "y": 100, "text": "xfin", "size": 40, "font": "Source Serif 4"})).unwrap(); + let id = NodeId(r["id"].as_u64().unwrap()); + let mut runs = obj(&s, id).runs; + runs[0].style.glyph_alternate = Some(face.choice('x', face.glyph_for('x'))); + let doc = std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc); + let Some(NodeKind::Text(text)) = doc.node_mut(id).map(|n| &mut n.kind) else { panic!("text") }; + text.runs = runs.clone(); + let ligature = vectorcraft_text::layout(db, &obj(&s, id)).glyphs.iter().find(|g| g.byte == 1 && g.len == 2).expect("f + i is one glyph").gid; + let chosen = s.execute("text.glyphAlternates", &json!({"id": id.0, "start": 2})).unwrap()["chosen"].clone(); + assert_eq!(chosen, json!(ligature)); + let undo = s.doc().unwrap().history.undo.len(); + let r = s.execute("text.setGlyphAlternate", &json!({"id": id.0, "start": 2, "gid": null})).unwrap(); + assert_eq!(r["gid"], chosen, "the ligature drawn for the i"); + assert_eq!(s.doc().unwrap().history.undo.len(), undo, "no edit"); + assert_eq!(obj(&s, id).runs, runs, "the runs are kept"); +} + /// A fallback face draws Ka with the vowel sign I in one cluster, the vowel sign first. The glyph /// reported for Ka is the fallback face's glyph for Ka, laid out or overflowing, not the vowel /// sign's. diff --git a/crates/engine/src/tooling.rs b/crates/engine/src/tooling.rs index d38ac9701..b222f3210 100644 --- a/crates/engine/src/tooling.rs +++ b/crates/engine/src/tooling.rs @@ -708,6 +708,14 @@ impl Session { Ok(()) } + /// The artboard a guide made from a ruler belongs to: with the Artboard tool, its active + /// artboard (an artboard guide); with any other tool, none (a canvas guide). + pub fn ruler_guide_artboard(&self) -> Option { + let boards = self.active().map_or(0, |d| d.doc.artboards.len()); + let active = (self.tool.id() == "artboard").then(|| self.tool.options()["active"].as_u64()).flatten(); + active.and_then(|i| usize::try_from(i).ok()).filter(|i| *i < boards) + } + /// A guide dragged out of a ruler, whatever the tool: a vertical one out of the left ruler, a /// horizontal one out of the top ruler. `ev` is the pointer in document space (a drag, then the /// release), over the canvas or not (`on_canvas`). The guide shows where the pointer is over @@ -722,11 +730,9 @@ impl Session { let g = match self.ruler_guide.take() { Some(g) => Some(g), None => { - let boards = self.active().map_or(0, |d| d.doc.artboards.len()); let artboard_tool = self.tool.id() == "artboard"; let swap = self.prefs.cmd_ruler_drag_artboard_guides && ev.mods.cmd; - let active = artboard_tool.then(|| self.tool.options()["active"].as_u64()).flatten(); - let artboard = active.and_then(|i| usize::try_from(i).ok()).filter(|i| *i < boards); + let artboard = self.ruler_guide_artboard(); let view_board = view.artboard; self.with_tool_cx(view, |_, cx| { Some(match (swap, artboard_tool) { diff --git a/crates/plugins/src/deferred.rs b/crates/plugins/src/deferred.rs new file mode 100644 index 000000000..f817f32d9 --- /dev/null +++ b/crates/plugins/src/deferred.rs @@ -0,0 +1,724 @@ +//! Live-effect plug-ins while a document opens: the plug-in effects drawn for its first view share +//! a time budget of [`OPENING_BUDGET_MS`], and a stage that is not run for want of time, or that +//! gives no result, is deferred: it draws its input art and is listed with the reason +//! ([`Deferrals::list`]) until it runs again. +//! +//! One [`Deferrals`] belongs to each open document. Drawing that document on screen runs inside +//! [`Deferrals::view`], which applies its budget and its deferred stages to the plug-in effects +//! evaluated on that thread ([`crate::effect`]): +//! +//! - until [`Deferrals::first_view_done`], every run takes the lesser of its per-call limit and +//! what is left of the budget, no run starts once the budget is spent, and a result that comes +//! back after the budget ran out is not used; +//! - afterwards a deferred stage is not run again while its input and parameters stay the same; a +//! stage whose input or parameters changed runs under the per-call limit; +//! - [`Deferrals::refresh`] runs deferred stages again with a fresh budget. +//! +//! Work outside a view (exports, commands, drawing without a screen) runs every stage under the +//! per-call limit. When such a run gives a result for a stage some document has deferred, +//! [`revision`] changes, so that drawings made with the deferred stage are drawn again. + +use std::cell::RefCell; +use std::collections::HashMap; +use std::sync::atomic::{AtomicU64, Ordering}; +use std::sync::{Arc, Mutex}; + +/// The time the plug-in effects drawn for a document's first view share, in milliseconds. +pub const OPENING_BUDGET_MS: u64 = 2_000; + +/// Why a stage is deferred. +#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)] +pub enum Reason { + /// It was not run, or its result came too late, because the budget was spent. + Budget, + /// It ran to its per-call time limit. + Timeout, + /// Its plug-in isn't installed as a live effect. + Missing, + /// It trapped, panicked, returned art that was refused, or its parameters were refused. + Failed, + /// Safe Mode is on: no plug-in runs. + SafeMode, +} + +impl Reason { + /// The reason as `effect.deferredStatus` names it. + pub fn name(self) -> &'static str { + match self { + Reason::Budget => "budget", + Reason::Timeout => "timeout", + Reason::Missing => "missing", + Reason::Failed => "failed", + Reason::SafeMode => "safeMode", + } + } +} + +/// Where a plug-in effect sits: the object, the index of the effect in its list, and the fill or +/// stroke whose list that is (`None`: the object's own effects). +#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] +pub struct Stage { + pub object: u64, + pub effect: usize, + pub item: Option, +} + +/// A deferred stage. +#[derive(Clone, Debug, PartialEq, Eq)] +pub struct Deferred { + pub stage: Stage, + /// The plug-in's id. + pub plugin: String, + pub reason: Reason, + /// The input and parameters the stage was deferred with (the effect cache's key), 0 when the + /// plug-in was not looked at (Safe Mode, a missing plug-in). + pub(crate) key: u64, +} + +/// What [`Deferrals::refresh`] did with the stages it ran again. +#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)] +pub struct Refreshed { + /// Stages that gave a result. + pub refreshed: usize, + /// Stages left deferred for want of time, or with input the refresh did not run. + pub still_deferred: usize, + /// Stages that ran out of their per-call time, failed or had no plug-in again. + pub failed: usize, +} + +/// Milliseconds on a monotonic clock, `None` where there is none (the web build). +pub type Clock = Arc Option + Send + Sync>; + +/// Milliseconds since the first reading in this process (native builds); `None` on the web build, +/// whose `std` has no monotonic clock. +fn monotonic() -> Option { + #[cfg(not(target_arch = "wasm32"))] + { + static START: std::sync::OnceLock = std::sync::OnceLock::new(); + let start = START.get_or_init(std::time::Instant::now); + Some(u64::try_from(start.elapsed().as_millis()).unwrap_or(u64::MAX)) + } + #[cfg(target_arch = "wasm32")] + None +} + +#[derive(Clone, Copy, Debug, PartialEq)] +enum Phase { + /// Runs share a budget that started at `started` (`None`: no run yet). `first`: the first + /// view, which reports what it deferred when it ends. + Budgeted { started: Option, first: bool }, + /// Deferred stages are left as they are while their input stays the same. + Open, +} + +struct State { + phase: Phase, + deferred: Vec, + /// How many stages the first view left deferred, until [`Deferrals::take_report`] takes it. + report: Option, + /// The refresh running, if one is ([`Deferrals::refresh`]). + refresh: Option, + clock: Clock, +} + +/// A [`Deferrals::refresh`] while it runs. It applies only to the thread that runs it: drawings +/// of the document on other threads go on as if no refresh ran. +struct Refresh { + thread: std::thread::ThreadId, + /// When its budget started (`None`: no run yet). + started: Option, + /// The objects whose stages run again; the others' stay deferred. + ids: Vec, + /// The cache keys whose cached failures have been run again. + retried: Vec, + /// The stages of `ids` that were drawn. + visited: Vec, + /// The stage inputs of `ids` that ran, or were taken from the cache, or were deferred again. + touched: Vec<(Stage, u64)>, +} + +impl State { + /// The refresh running on this thread. + fn refresh_here(&mut self) -> Option<&mut Refresh> { + let here = std::thread::current().id(); + self.refresh.as_mut().filter(|r| r.thread == here) + } + + /// The phase that applies on this thread: a refresh running here has a budget of its own. + fn phase_here(&mut self) -> Phase { + match self.refresh_here() { + Some(r) => Phase::Budgeted { started: r.started, first: false }, + None => self.phase, + } + } + + /// Is a refresh running here, and does it run the stages of `object`? + fn refreshes(&mut self, object: u64) -> Option { + self.refresh_here().map(|r| r.ids.contains(&object)) + } +} + +impl Drop for State { + fn drop(&mut self) { + for d in &self.deferred { + unmark(d.key); + } + } +} + +/// The deferred stages and the opening budget of one open document. Clones share them. +#[derive(Clone)] +pub struct Deferrals(Arc>); + +impl Default for Deferrals { + fn default() -> Self { + Self::with_clock(Arc::new(monotonic)) + } +} + +impl std::fmt::Debug for Deferrals { + fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { + f.debug_struct("Deferrals").field("deferred", &self.list()).finish() + } +} + +/// What a budgeted run may take. +pub(crate) enum Allowance { + /// No budget applies: the per-call limit. + Unlimited, + /// At most this many milliseconds, which end the budget at `until`. + Until { ms: u64, until: u64 }, + /// The budget is spent: the stage is deferred without running. + Spent, +} + +impl Deferrals { + /// A document's deferrals before its first view, timed by the monotonic clock. + pub fn new() -> Self { + Self::default() + } + + /// [`Deferrals::new`] timed by `clock` (tests give a clock of their own). + pub fn with_clock(clock: Clock) -> Self { + Self(Arc::new(Mutex::new(State { + phase: Phase::Budgeted { started: None, first: true }, + deferred: Vec::new(), + report: None, + refresh: None, + clock, + }))) + } + + fn state(&self) -> std::sync::MutexGuard<'_, State> { + self.0.lock().unwrap_or_else(std::sync::PoisonError::into_inner) + } + + /// The deferred stages, by object and effect, each once (a stage drawn with several inputs, + /// such as the paths of a group, is listed with the first one's reason). + pub fn list(&self) -> Vec { + let mut out = self.state().deferred.clone(); + out.sort_by_key(|d| (d.stage.object, d.stage.item, d.stage.effect)); + out.dedup_by_key(|d| d.stage); + out + } + + /// Is the first view still being drawn ([`Deferrals::first_view_done`] not called yet)? + pub fn opening(&self) -> bool { + matches!(self.state().phase, Phase::Budgeted { first: true, .. }) + } + + /// Runs `f` with these deferrals applied to the plug-in effects evaluated on this thread. + pub fn view(&self, f: impl FnOnce() -> T) -> T { + let previous = VIEW.with(|v| v.borrow_mut().replace(self.clone())); + let _ = PASSES.try_with(|p| p.borrow_mut().push(Pass::default())); + let _restore = Restore { previous, current: self.clone() }; + f() + } + + /// One drawing inside [`Deferrals::view`] has ended: a stage that ran after the first view, + /// whether it gave a result or was deferred again, keeps only the records of the inputs that + /// drawing left deferred. The records of its other inputs were made with input it no longer + /// has. + fn settle(&self, pass: Pass) { + if pass.ran.is_empty() { + return; + } + self.state().deferred.retain(|d| { + let keep = !pass.ran.contains(&d.stage) || pass.seen.contains(&(d.stage, d.key)); + if !keep { + unmark(d.key); + } + keep + }); + } + + /// The first view has been drawn: later drawings leave deferred stages deferred, and + /// [`Deferrals::take_report`] gives how many there are. Does nothing after the first call. + pub fn first_view_done(&self) { + let mut s = self.state(); + if let Phase::Budgeted { first: true, .. } = s.phase { + s.phase = Phase::Open; + s.report = Some(s.stages().len()); + } + } + + /// How many stages the first view left deferred, once, after it was drawn. + pub fn take_report(&self) -> Option { + self.state().report.take() + } + + /// Runs the deferred stages of the objects in `objects` (all of them when `None`) again with a + /// fresh budget: `run` is given those objects, draws them inside [`Deferrals::view`] on this + /// thread, and returns the objects it drew whole, every part of them reached. A stage the + /// drawing does not reach (that of a hidden object, say) stays deferred as it was, and so does + /// a stage input it does not reach, unless the object was drawn whole: the input is then one + /// the stage no longer has. The refresh and its budget apply only to this thread. + pub fn refresh(&self, objects: Option<&[u64]>, run: impl FnOnce(&[u64]) -> Vec) -> Refreshed { + let (targets, ids) = { + let mut s = self.state(); + let mut targets: Vec = s.deferred.iter().map(|d| d.stage).filter(|t| objects.is_none_or(|o| o.contains(&t.object))).collect(); + targets.sort_by_key(|t| (t.object, t.item, t.effect)); + targets.dedup(); + let mut ids: Vec = targets.iter().map(|t| t.object).collect(); + ids.dedup(); + let thread = std::thread::current().id(); + let (retried, visited, touched) = (Vec::new(), Vec::new(), Vec::new()); + s.refresh = Some(Refresh { thread, started: None, ids: ids.clone(), retried, visited, touched }); + (targets, ids) + }; + // The refresh ends when `run` returns, also when it unwinds. + struct Reopen<'a>(&'a Deferrals); + impl Drop for Reopen<'_> { + fn drop(&mut self) { + self.0.state().refresh = None; + } + } + let reopen = Reopen(self); + let whole = run(&ids); + let mut s = self.state(); + let touched = match s.refresh.take() { + Some(r) => { + s.deferred.retain(|d| { + let gone = r.visited.contains(&d.stage) && whole.contains(&d.stage.object) && !r.touched.contains(&(d.stage, d.key)); + if gone { + unmark(d.key); + } + !gone + }); + r.touched + } + None => Vec::new(), + }; + drop(s); + drop(reopen); + // A stage fails again when an input it ran with this time is deferred for a reason other + // than time; one with records left that this refresh did not run is still deferred. + let s = self.state(); + let mut out = Refreshed::default(); + for t in &targets { + let mut left = s.deferred.iter().filter(|d| d.stage == *t).peekable(); + if left.peek().is_none() { + out.refreshed += 1; + } else if left.any(|d| d.reason != Reason::Budget && touched.contains(&(d.stage, d.key))) { + out.failed += 1; + } else { + out.still_deferred += 1; + } + } + drop(s); + if out.refreshed > 0 { + REVISION.fetch_add(1, Ordering::Relaxed); + } + out + } + + /// Records `stage` with cache key `key` (of plug-in `plugin`) as deferred for `reason`, in + /// place of what was recorded for that stage and key. After the first view, when the drawing + /// ends, the stage's records of inputs that drawing did not leave deferred are dropped + /// ([`Deferrals::settle`]). + pub(crate) fn defer(&self, stage: Stage, plugin: &str, reason: Reason, key: u64) { + seen(stage, key); + let mut s = self.state(); + s.remove(stage, key); + mark(key); + s.deferred.push(Deferred { stage, plugin: plugin.to_string(), reason, key }); + s.ran_here(stage, key); + } + + /// `stage` gave a result for cache key `key`, from a run or from the cache: it is no longer + /// deferred with that input. After the first view, when the drawing ends, the stage's records + /// of inputs that drawing did not leave deferred are dropped as well ([`Deferrals::settle`]). + pub(crate) fn ran(&self, stage: Stage, key: u64) { + let mut s = self.state(); + s.remove(stage, key); + s.ran_here(stage, key); + } + + /// Should `stage`, with cache key `key`, be left deferred without running? After the first + /// view, a stage deferred with the same input and parameters is, and so is one of an object a + /// refresh does not run. + pub(crate) fn holds(&self, stage: Stage, key: u64) -> bool { + let mut s = self.state(); + let settled = s.phase_here() == Phase::Open || s.refreshes(stage.object) == Some(false); + let held = settled && s.deferred.iter().any(|d| d.stage == stage && d.key == key); + drop(s); + if held { + seen(stage, key); + } + held + } + + /// `stage` is being drawn: a refresh running here that runs its object's stages notes that it + /// reached the stage. + pub(crate) fn visit(&self, stage: Stage) { + let mut s = self.state(); + if let Some(r) = s.refresh_here().filter(|r| r.ids.contains(&stage.object) && !r.visited.contains(&stage)) { + r.visited.push(stage); + } + } + + /// Drops the records of the stages for which `keep` (given the stage and the plug-in id) is + /// false, such as those of effects or objects removed from the document. + pub fn retain(&self, keep: impl Fn(Stage, &str) -> bool) { + self.state().deferred.retain(|d| { + let k = keep(d.stage, &d.plugin); + if !k { + unmark(d.key); + } + k + }); + } + + /// Should the failure cached for `stage` with cache key `key` be run again? Yes once per key + /// while a refresh running here runs the stages of `stage`'s object. + pub(crate) fn retries(&self, stage: Stage, key: u64) -> bool { + let mut s = self.state(); + let Some(r) = s.refresh_here().filter(|r| r.ids.contains(&stage.object) && !r.retried.contains(&key)) else { return false }; + r.retried.push(key); + true + } + + /// What a run starting now may take of the budget: the budget starts with the first run. + /// Without a clock, the first view runs nothing and a refresh runs every stage under its + /// per-call limit. + pub(crate) fn allowance(&self) -> Allowance { + let mut s = self.state(); + let Phase::Budgeted { started, first } = s.phase_here() else { return Allowance::Unlimited }; + let Some(now) = (s.clock)() else { return if first { Allowance::Spent } else { Allowance::Unlimited } }; + let start = started.unwrap_or(now); + match s.refresh_here() { + Some(r) => r.started = Some(start), + None => s.phase = Phase::Budgeted { started: Some(start), first }, + } + let until = start.saturating_add(OPENING_BUDGET_MS); + match until.checked_sub(now).filter(|ms| *ms > 0) { + Some(ms) => Allowance::Until { ms, until }, + None => Allowance::Spent, + } + } + + /// Has the clock passed `until` (a result that came back now is too late)? Without a clock, + /// yes. + pub(crate) fn passed(&self, until: u64) -> bool { + let clock = self.state().clock.clone(); + clock().is_none_or(|now| now > until) + } +} + +impl State { + /// Removes what is recorded for `stage` with cache key `key`. A record without a key (the + /// plug-in was not looked at) stands for any input, so it goes whatever `key` is, and `key` 0 + /// removes every record of the stage. + fn remove(&mut self, stage: Stage, key: u64) { + self.deferred.retain(|d| { + let keep = d.stage != stage || (d.key != key && d.key != 0 && key != 0); + if !keep { + unmark(d.key); + } + keep + }); + } + + /// `stage` was run with cache key `key`, or taken from the cache, by the drawing on this + /// thread: a refresh running here notes the input ([`Deferrals::refresh`]), and after the first + /// view [`Deferrals::settle`] looks at the stage when that drawing ends. + fn ran_here(&mut self, stage: Stage, key: u64) { + if let Some(r) = self.refresh_here().filter(|r| r.ids.contains(&stage.object)) { + r.touched.push((stage, key)); + } + if self.phase_here() == Phase::Open { + let _ = PASSES.try_with(|p| { + if let Some(pass) = p.borrow_mut().last_mut().filter(|pass| !pass.ran.contains(&stage)) { + pass.ran.push(stage); + } + }); + } + } + + /// The deferred stages, each once. + fn stages(&self) -> Vec { + let mut out: Vec = self.deferred.iter().map(|d| d.stage).collect(); + out.sort_by_key(|t| (t.object, t.item, t.effect)); + out.dedup(); + out + } +} + +thread_local! { + static VIEW: RefCell> = const { RefCell::new(None) }; + /// One entry for each [`Deferrals::view`] running on this thread, innermost last. + static PASSES: RefCell> = const { RefCell::new(Vec::new()) }; +} + +/// What one drawing inside a view did: the stages that ran after the first view (with a result or +/// deferred again), and the stage inputs it left deferred. +#[derive(Default)] +struct Pass { + ran: Vec, + seen: Vec<(Stage, u64)>, +} + +/// The drawing on this thread left `stage` deferred with cache key `key`. +fn seen(stage: Stage, key: u64) { + let _ = PASSES.try_with(|p| { + if let Some(pass) = p.borrow_mut().last_mut() { + pass.seen.push((stage, key)); + } + }); +} + +/// Ends the drawing and puts the previous view back, also when the work inside unwinds. +struct Restore { + previous: Option, + current: Deferrals, +} + +impl Drop for Restore { + fn drop(&mut self) { + if let Some(pass) = PASSES.try_with(|p| p.borrow_mut().pop()).ok().flatten() { + self.current.settle(pass); + } + let previous = self.previous.take(); + let _ = VIEW.try_with(|v| *v.borrow_mut() = previous); + } +} + +/// The deferrals of the view being drawn on this thread ([`Deferrals::view`]). +pub fn current() -> Option { + VIEW.try_with(|v| v.borrow().clone()).ok().flatten() +} + +/// Changes when deferred stages give results: [`Deferrals::refresh`] ran some, or a run outside a +/// view gave a result for a stage some document has deferred. +pub fn revision() -> u64 { + REVISION.load(Ordering::Relaxed) +} + +static REVISION: AtomicU64 = AtomicU64::new(0); + +/// The cache keys some document's deferred stages were deferred with, and how many stages hold each. +static MARKED: Mutex>> = Mutex::new(None); + +fn mark(key: u64) { + if key != 0 { + *MARKED.lock().unwrap_or_else(|e| e.into_inner()).get_or_insert_with(HashMap::new).entry(key).or_default() += 1; + } +} + +fn unmark(key: u64) { + let mut marked = MARKED.lock().unwrap_or_else(|e| e.into_inner()); + let Some(m) = marked.as_mut() else { return }; + if let Some(n) = m.get_mut(&key) { + *n -= 1; + if *n == 0 { + m.remove(&key); + } + } +} + +/// A run gave a result for cache key `key`: when some document deferred a stage with that key, +/// [`revision`] changes. +pub(crate) fn resolved(key: u64) { + let marked = MARKED.lock().unwrap_or_else(|e| e.into_inner()).as_ref().is_some_and(|m| m.contains_key(&key)); + if marked { + REVISION.fetch_add(1, Ordering::Relaxed); + } +} + +#[cfg(test)] +mod tests { + use super::*; + + /// A clock that reads `step` milliseconds later each time it is read. + fn stepping(step: u64) -> Clock { + let t = Arc::new(AtomicU64::new(0)); + Arc::new(move || Some(t.fetch_add(step, Ordering::Relaxed))) + } + + #[test] + fn the_budget_starts_with_the_first_run_and_ends_after_it() { + let d = Deferrals::with_clock(stepping(700)); + assert!(matches!(d.allowance(), Allowance::Until { ms: 2_000, until: 2_000 })); + assert!(matches!(d.allowance(), Allowance::Until { ms: 1_300, until: 2_000 })); + assert!(matches!(d.allowance(), Allowance::Until { ms: 600, until: 2_000 })); + assert!(matches!(d.allowance(), Allowance::Spent)); + d.first_view_done(); + assert!(matches!(d.allowance(), Allowance::Unlimited)); + } + + #[test] + fn without_a_clock_the_first_view_runs_nothing_and_a_refresh_everything() { + let d = Deferrals::with_clock(Arc::new(|| None)); + assert!(matches!(d.allowance(), Allowance::Spent)); + assert!(d.passed(u64::MAX)); + d.first_view_done(); + d.defer(Stage::default(), "a", Reason::Budget, 31); + d.refresh(None, |_| { + assert!(matches!(d.allowance(), Allowance::Unlimited)); + vec![] + }); + } + + /// A stage drawn with several inputs (the paths of a group) holds one record for each, and is + /// listed and counted once. + #[test] + fn a_stage_is_listed_and_counted_once() { + let d = Deferrals::with_clock(stepping(1)); + let s = Stage { object: 7, effect: 1, item: None }; + d.defer(s, "a", Reason::Budget, 11); + d.defer(s, "a", Reason::Budget, 12); + d.defer(s, "a", Reason::Timeout, 12); + d.defer(Stage { item: Some(0), ..s }, "a", Reason::Failed, 13); + assert_eq!(d.list().len(), 2); + assert!(!d.holds(s, 12), "the first view runs deferred stages"); + d.first_view_done(); + assert!(d.holds(s, 11) && d.holds(s, 12)); + assert!(!d.holds(s, 14), "other input"); + assert_eq!(d.take_report(), Some(2)); + assert_eq!(d.take_report(), None); + d.first_view_done(); + assert_eq!(d.take_report(), None, "the first view ends once"); + d.ran(s, 11); + assert_eq!(d.list().len(), 2, "the stage is still deferred with its other input"); + d.ran(s, 12); + assert_eq!(d.list().len(), 1); + d.defer(s, "a", Reason::Missing, 0); + d.ran(s, 15); + assert_eq!(d.list().len(), 1, "a record without a key goes with any result"); + } + + /// A refresh runs the deferred stages of the objects asked for with a fresh budget, and counts + /// what became of them; the stages its drawing did not reach stay as they were. Another + /// thread draws the document as if no refresh ran. + #[test] + fn a_refresh_counts_what_became_of_each_stage() { + let d = Deferrals::with_clock(stepping(1)); + d.first_view_done(); + let st = |object, effect| Stage { object, effect, item: None }; + let stages = [ + (st(1, 0), Reason::Budget), + (st(1, 1), Reason::Budget), + (st(1, 2), Reason::Budget), + (st(1, 3), Reason::Timeout), + (st(2, 0), Reason::Budget), + (st(3, 0), Reason::Failed), + ]; + for (stage, reason) in stages { + d.defer(stage, "a", reason, 40 + stage.object * 4 + stage.effect as u64); + } + let seen = std::cell::RefCell::new(vec![]); + let counts = d.refresh(Some(&[1, 3, 9]), |ids| { + seen.borrow_mut().extend_from_slice(ids); + assert!(matches!(d.allowance(), Allowance::Until { .. }), "a fresh budget"); + assert!(d.holds(st(2, 0), 48), "an object not asked for stays deferred"); + d.visit(st(2, 0)); + d.visit(st(1, 0)); + d.visit(st(1, 1)); + d.defer(st(1, 1), "a", Reason::Budget, 45); + std::thread::scope(|scope| { + let other = scope.spawn(|| (matches!(d.allowance(), Allowance::Unlimited), d.holds(st(1, 2), 46), d.retries(st(3, 0), 52))); + assert_eq!(other.join().unwrap(), (true, true, false), "another thread"); + }); + d.visit(st(1, 1)); + assert_eq!(d.list().iter().filter(|x| x.stage == st(1, 1)).count(), 1, "a stage is reached once"); + d.visit(st(3, 0)); + d.defer(st(3, 0), "a", Reason::Failed, 52); + ids.to_vec() + }); + assert_eq!(*seen.borrow(), [1, 3]); + // st(1, 3) timed out before and was not reached: still deferred, not failed again. + assert_eq!(counts, Refreshed { refreshed: 1, still_deferred: 3, failed: 1 }); + assert!(matches!(d.allowance(), Allowance::Unlimited), "the budget ends with the refresh"); + let left = d.list().iter().map(|x| x.stage).collect::>(); + assert_eq!(left, [st(1, 1), st(1, 2), st(1, 3), st(2, 0), st(3, 0)]); + + // An object the drawing did not reach whole keeps the inputs it did not reach: a reached + // stage of it gives a result only for the inputs that ran. + d.defer(st(1, 1), "a", Reason::Budget, 70); + let counts = d.refresh(Some(&[1]), |_| { + d.visit(st(1, 1)); + d.ran(st(1, 1), 45); + vec![] + }); + assert_eq!(counts, Refreshed { refreshed: 0, still_deferred: 3, failed: 0 }); + let keys = |stage| d.state().deferred.iter().filter(|x| x.stage == stage).map(|x| x.key).collect::>(); + assert_eq!(keys(st(1, 1)), [70]); + let counts = d.refresh(Some(&[1]), |_| { + d.visit(st(1, 1)); + vec![1] + }); + assert_eq!(counts, Refreshed { refreshed: 1, still_deferred: 2, failed: 0 }, "drawn whole: an input it no longer has"); + assert_eq!(keys(st(1, 1)), Vec::::new()); + d.retain(|stage, _| stage.object != 1); + assert_eq!(d.list().iter().map(|x| x.stage).collect::>(), [st(2, 0), st(3, 0)]); + } + + /// After the first view, a stage drawn with several inputs (the paths of a group) whose one + /// changed input runs keeps the records of the inputs the same drawing left deferred, and drops + /// the record of the input it no longer has. + #[test] + fn a_stage_that_runs_keeps_the_inputs_its_drawing_left_deferred() { + let d = Deferrals::with_clock(stepping(1)); + let s = Stage { object: 4, effect: 0, item: None }; + let other = Stage { object: 5, ..s }; + for key in [61, 62] { + d.defer(s, "a", Reason::Budget, key); + } + d.defer(other, "a", Reason::Budget, 63); + d.first_view_done(); + d.view(|| { + assert!(d.holds(s, 61), "an unchanged path"); + assert!(!d.holds(s, 64), "the changed path"); + d.ran(s, 64); + }); + let keys = d.state().deferred.iter().map(|x| (x.stage.object, x.key)).collect::>(); + assert_eq!(keys, [(4, 61), (5, 63)]); + + // A changed input that fails again replaces the record of the input it no longer has. + d.view(|| { + assert!(!d.holds(other, 65)); + d.defer(other, "a", Reason::Failed, 65); + }); + let left = d.state().deferred.iter().map(|x| (x.stage.object, x.key, x.reason)).collect::>(); + assert_eq!(left, [(4, 61, Reason::Budget), (5, 65, Reason::Failed)]); + } + + #[test] + fn a_result_for_a_deferred_key_changes_the_revision() { + const KEY: u64 = 0xdef0_0001; + let marked = || MARKED.lock().unwrap_or_else(|e| e.into_inner()).as_ref().is_some_and(|m| m.contains_key(&KEY)); + let d = Deferrals::with_clock(stepping(1)); + assert!(!marked()); + d.defer(Stage::default(), "a", Reason::Budget, KEY); + let other = d.clone(); + other.defer(Stage { object: 2, ..Stage::default() }, "a", Reason::Budget, KEY); + assert!(marked()); + let before = revision(); + resolved(KEY); + assert!(revision() > before); + other.ran(Stage::default(), KEY); + assert!(marked(), "another stage holds the key"); + drop((d, other)); + assert!(!marked(), "the document closed"); + } +} diff --git a/crates/plugins/src/effect.rs b/crates/plugins/src/effect.rs index 01cedbcc0..f06d17e24 100644 --- a/crates/plugins/src/effect.rs +++ b/crates/plugins/src/effect.rs @@ -12,7 +12,8 @@ //! plug-in installation, parameters, input geometry and paints: the plug-in runs again only when //! one of them changes. Failures are cached too (the geometry is then drawn unchanged) and //! reported by [`last_error`]. The swatches and patterns a painted result names are checked -//! against the document each time it is used. +//! against the document each time it is used. While a document is drawn on screen, its first view +//! shares a time budget and stages without a result are deferred ([`crate::deferred`]). use std::collections::HashMap; use std::hash::{Hash, Hasher}; @@ -22,6 +23,7 @@ use serde_json::{Value, json}; use vectorcraft_doc::{Appearance, AppearanceItem, Document}; use vectorcraft_geom::{FillRule, PathData, Rect}; +use crate::deferred::{Allowance, Reason, Stage}; use crate::objects::{decode, output_geometry, paint_lists}; use crate::painted::{self, Piece, Scope}; use crate::{Error, Kind, Limits, Result, registry}; @@ -69,6 +71,9 @@ pub struct Paints<'a> { /// The index in `appearance.items` of the fill or stroke whose own effects hold this one; /// `None`: one of the object's effects. pub item: Option, + /// The object and the effect's place in its list, which a deferred stage is listed by + /// ([`crate::deferred`]); `None`: not known, listed as object 0. + pub at: Option, } /// [`Paints`] as the plug-in is given them: the input object's `fills` and `strokes`, and @@ -151,7 +156,8 @@ impl Out { #[derive(Default)] struct Cache { - entries: HashMap)>, + /// Each result, or why the run gave none ([`Reason::Timeout`] or [`Reason::Failed`]). + entries: HashMap)>, /// The anchors of the entries' inputs and results ([`CACHE_ANCHORS`]). anchors: usize, } @@ -294,9 +300,10 @@ pub fn paints_output(id: &str) -> bool { /// For an effect that returns painted pieces, the geometry is every piece's path in order, and /// `None` when the swatches and patterns they name are refused as [`apply_painted`] refuses them. pub fn apply(id: &str, params: &Value, path: &PathData, bounds: Rect, rule: FillRule, paints: Paints, doc: Option<&Document>) -> Option { + let at = paints.at; let (plugin, out) = evaluate(id, params, path, bounds, rule, paints)?; if let Out::Pieces(pieces) = &out { - references_found(id, &plugin, pieces, doc)?; + references_found(id, &plugin, pieces, doc, at)?; } Some(out.geometry()) } @@ -318,9 +325,10 @@ pub fn apply_painted( paints: Paints, doc: Option<&Document>, ) -> Option>> { + let at = paints.at; let (plugin, out) = evaluate(id, params, path, bounds, rule, paints)?; let Out::Pieces(pieces) = out else { return None }; - references_found(id, &plugin, &pieces, doc)?; + references_found(id, &plugin, &pieces, doc, at)?; Some(match doc { Some(d) => painted::with_swatch_colors(pieces, d), None => pieces, @@ -329,11 +337,17 @@ pub fn apply_painted( /// `Some` when every swatch and pattern `pieces` name is in `doc` ([`painted::check_references`]), /// recording the outcome for [`last_error`] when there is a document. The document's swatches and -/// patterns can change while a result stays cached, so each use checks them. -fn references_found(id: &str, plugin: &crate::Plugin, pieces: &[Piece], doc: Option<&Document>) -> Option<()> { +/// patterns can change while a result stays cached, so each use checks them. Inside a document's +/// view, a refusal defers stage `at` as failed. +fn references_found(id: &str, plugin: &crate::Plugin, pieces: &[Piece], doc: Option<&Document>, at: Option) -> Option<()> { let checked = painted::check_references(pieces, doc); if doc.is_some() { note(id, plugin, Origin::References, checked.as_ref().map(|_| ())); + if checked.is_err() + && let Some(v) = crate::deferred::current() + { + v.defer(at.unwrap_or_default(), id, Reason::Failed, 0); + } } checked.ok() } @@ -341,12 +355,36 @@ fn references_found(id: &str, plugin: &crate::Plugin, pieces: &[Piece], doc: Opt /// Runs plug-in `id` as [`apply`] says, or takes its result from the cache: the plug-in and what /// it gave. The launch marker names the plug-in during its first run in this process, and until /// every run that started while it ran has ended too ([`crate::safe_mode::loading`]). +/// +/// Inside a document's view ([`crate::deferred`]), a stage without a result is recorded as +/// deferred with the reason, and one with a result is no longer deferred. During the view's +/// budget a run takes at most what is left of it, none starts once it is spent, and a result +/// that comes back after it ran out is not used; neither is cached or reported by +/// [`last_error`]. After the first view, a stage deferred with the same input is not run again. fn evaluate(id: &str, params: &Value, path: &PathData, bounds: Rect, rule: FillRule, paints: Paints) -> Option<(Arc, Out)> { + let view = crate::deferred::current(); + let stage = paints.at.unwrap_or_default(); + if let Some(v) = &view { + v.visit(stage); + } + let defer = |reason, key| { + if let Some(v) = &view { + v.defer(stage, id, reason, key); + } + }; if crate::safe_mode::active() { + defer(Reason::SafeMode, 0); return None; } - let plugin = registry::get(id).filter(|p| p.manifest().kind == Kind::Effect)?; - let resolved = Value::Object(plugin.manifest().resolve_params(params).ok()?); + let Some(plugin) = registry::get(id).filter(|p| p.manifest().kind == Kind::Effect) else { + defer(Reason::Missing, 0); + return None; + }; + let Ok(resolved) = plugin.manifest().resolve_params(params) else { + defer(Reason::Failed, 0); + return None; + }; + let resolved = Value::Object(resolved); let given = paints.given(); let key = Key { serial: plugin.serial(), @@ -357,14 +395,44 @@ fn evaluate(id: &str, params: &Value, path: &PathData, bounds: Rect, rule: FillR path: path.clone(), }; let h = key.hash64(); - if let Some((k, out)) = CACHE.lock().unwrap_or_else(std::sync::PoisonError::into_inner).as_ref().and_then(|c| c.entries.get(&h)) - && *k == key - { - return out.clone().map(|o| (plugin, o)); + let cached = CACHE + .lock() + .unwrap_or_else(std::sync::PoisonError::into_inner) + .as_ref() + .and_then(|c| c.entries.get(&h)) + .filter(|(k, _)| *k == key) + .map(|(_, out)| out.clone()); + match cached { + // A result from the cache counts as a run that gave it. + Some(Ok(o)) => { + if let Some(v) = &view { + v.ran(stage, h); + } + return Some((plugin, o)); + } + // A refresh runs a stage that failed again. + Some(Err(reason)) if !view.as_ref().is_some_and(|v| v.retries(stage, h)) => { + defer(reason, h); + return None; + } + _ => {} } + let allowance = match &view { + Some(v) if v.holds(stage, h) => return None, + Some(v) => v.allowance(), + None => Allowance::Unlimited, + }; + let (wall_time_ms, until) = match allowance { + Allowance::Unlimited => (WALL_TIME_MS, None), + Allowance::Until { ms, until } => (ms.min(WALL_TIME_MS), Some(until)), + Allowance::Spent => { + defer(Reason::Budget, h); + return None; + } + }; let scope = paints.scope(); let guarded = begin_run(&plugin); - let r = run(&plugin, resolved, path, bounds, rule, given, scope); + let r = run(&plugin, resolved, path, (bounds, rule), given, scope, wall_time_ms); let cancelled = matches!(r, Err(Error::Cancelled)); if guarded { end_run(plugin.serial(), cancelled); @@ -373,11 +441,28 @@ fn evaluate(id: &str, params: &Value, path: &PathData, bounds: Rect, rule: FillR if cancelled { return None; } + let timed_out = matches!(&r, Err(Error::Limit(l)) if l == crate::host::TIME_BUDGET); + // A run the budget cut short, or whose result came after the budget ran out, says nothing + // about the plug-in either: the stage waits for a later run. + let late = until.is_some_and(|u| view.as_ref().is_some_and(|v| v.passed(u))); + if (timed_out && wall_time_ms < WALL_TIME_MS) || late { + defer(Reason::Budget, h); + return None; + } note(id, &plugin, Origin::Run, r.as_ref().map(|_| ())); - let out = r.ok(); - let size = weight(&key, out.as_ref()); + let out = r.map_err(|_| if timed_out { Reason::Timeout } else { Reason::Failed }); + match &out { + Ok(_) => { + if let Some(v) = &view { + v.ran(stage, h); + } + crate::deferred::resolved(h); + } + Err(reason) => defer(*reason, h), + } + let size = weight(&key, out.as_ref().ok()); if size > CACHE_ANCHORS / 4 { - return out.map(|o| (plugin, o)); + return out.ok().map(|o| (plugin, o)); } let mut cache = CACHE.lock().unwrap_or_else(|e| e.into_inner()); let cache = cache.get_or_insert_with(Cache::default); @@ -385,15 +470,24 @@ fn evaluate(id: &str, params: &Value, path: &PathData, bounds: Rect, rule: FillR *cache = Cache::default(); } if let Some((old, old_out)) = cache.entries.insert(h, (key, out.clone())) { - cache.anchors = cache.anchors.saturating_sub(weight(&old, old_out.as_ref())); + cache.anchors = cache.anchors.saturating_sub(weight(&old, old_out.as_ref().ok())); } cache.anchors += size; - out.map(|o| (plugin, o)) + out.ok().map(|o| (plugin, o)) } -/// One run of `plugin` on `path`, with the object's paints as `given`: geometry, or for an effect -/// that declares `paintOutput` its pieces, checked for an effect in `scope`. -fn run(plugin: &crate::Plugin, mut params: Value, path: &PathData, bounds: Rect, rule: FillRule, given: Given, scope: Scope) -> Result { +/// One run of `plugin` on `path` (reference box and fill rule `(bounds, rule)`), with the object's +/// paints as `given`, stopped after `wall_time_ms`: geometry, or for an effect that declares +/// `paintOutput` its pieces, checked for an effect in `scope`. +fn run( + plugin: &crate::Plugin, + mut params: Value, + path: &PathData, + (bounds, rule): (Rect, FillRule), + given: Given, + scope: Scope, + wall_time_ms: u64, +) -> Result { let b = json!([bounds.x0, bounds.y0, bounds.x1, bounds.y1]); params["_context"] = json!({"mode": "effect", "bounds": b, "item": given.item}); let rule_name = match rule { @@ -404,7 +498,9 @@ fn run(plugin: &crate::Plugin, mut params: Value, path: &PathData, bounds: Rect, json!({"objects": [{"type": "path", "path": path, "fillRule": rule_name, "bounds": b, "fills": given.fills, "strokes": given.strokes}]}); let (input, params) = (serde_json::to_vec(&input), serde_json::to_vec(¶ms)); let (Ok(input), Ok(params)) = (input, params) else { return Err(Error::Params("can't encode the input".into())) }; - let limits = Limits { wall_time_ms: WALL_TIME_MS, ..plugin.limits().clone() }; + let limits = Limits { wall_time_ms, ..plugin.limits().clone() }; + #[cfg(test)] + tests::RUNS_STARTED.with(|n| n.set(n.get() + 1)); let output = plugin.run_limited(&input, ¶ms, &limits)?; if plugin.manifest().paint_output { return Ok(Out::Pieces(Arc::new(painted::decode(&output, scope, rule)?))); @@ -420,6 +516,11 @@ mod tests { use super::*; + thread_local! { + /// How many plug-in runs this thread started ([`run`]). + pub(super) static RUNS_STARTED: std::cell::Cell = const { std::cell::Cell::new(0) }; + } + /// Fills and strokes come in paint order, and the item an effect sits on is counted among the /// fills or among the strokes. #[test] @@ -427,7 +528,7 @@ mod tests { let fill = |c| AppearanceItem::Fill(FillLayer::new(Paint::solid(c))); let stroke = |w| AppearanceItem::Stroke(StrokeLayer::new(Paint::solid(Color::BLACK), w)); let ap = Appearance { items: vec![fill(Color::WHITE), stroke(2.0), fill(Color::BLACK), stroke(5.0)], ..Appearance::default() }; - let given = |item| Paints { appearance: Some(&ap), item }.given(); + let given = |item| Paints { appearance: Some(&ap), item, at: None }.given(); let g = given(None); assert_eq!((g.fills.len(), g.strokes.len(), &g.item), (2, 2, &json!("object"))); assert_eq!(g.strokes.iter().map(|s| s["width"].clone()).collect::>(), [json!(2.0), json!(5.0)]); @@ -494,9 +595,141 @@ mod tests { assert!(last_error(ID).unwrap().contains("trapped")); assert!(draw(&short).is_none(), "from the cache, refused again"); assert!(last_error(ID).unwrap().contains("swatch")); + // Inside a document's view, the refused stage is deferred as failed, also from the cache. + let view = crate::deferred::Deferrals::with_clock(Arc::new(|| Some(0))); + let at = Stage { object: 3, effect: 1, item: None }; + let in_view = || { + view.view(|| { + apply_painted( + ID, + &json!({}), + &short, + Rect::new(0.0, 0.0, 1.0, 1.0), + FillRule::NonZero, + Paints { at: Some(at), ..Paints::default() }, + Some(&doc), + ) + }) + }; + assert!(in_view().is_none()); + let listed = || view.list().iter().map(|d| (d.stage, d.reason)).collect::>(); + assert_eq!(listed(), [(at, Reason::Failed)]); + view.first_view_done(); + assert!(in_view().is_none()); + assert_eq!(listed(), [(at, Reason::Failed)], "a later drawing leaves it listed"); registry::remove(ID); } + /// A clock that reads `step` milliseconds later each time it is read. + fn stepping(step: u64) -> crate::deferred::Clock { + let t = Arc::new(std::sync::atomic::AtomicU64::new(0)); + Arc::new(move || Some(t.fetch_add(step, std::sync::atomic::Ordering::Relaxed))) + } + + /// A line of `n` points: a distinct input for each `n`. + fn line(n: usize) -> PathData { + PathData::single(SubPath::polyline(&(0..n).map(|i| Point::new(i as f64, 0.0)).collect::>(), false)) + } + + /// Plug-in `id` drawn on `path` as effect `effect` of object 1: whether it gave a result. + fn drawn(id: &str, path: &PathData, effect: usize) -> bool { + let at = Some(Stage { object: 1, effect, item: None }); + apply(id, &json!({}), path, Rect::new(0.0, 0.0, 1.0, 1.0), FillRule::NonZero, Paints { at, ..Paints::default() }, None).is_some() + } + + /// The effects of a first view share its budget: once it is spent no run starts, and a result + /// that comes back after it ran out is not used. Later drawings leave the deferred stages + /// deferred; a drawing outside the view (an export) runs them, and the view then uses the + /// result. + #[test] + fn the_first_view_shares_the_budget_and_defers_the_rest() { + let _lock = crate::safe_mode::TEST_LOCK.lock().unwrap_or_else(|e| e.into_inner()); + crate::safe_mode::set_active(None); + const ID: &str = "test.effect.budget"; + let src = crate::wat::returning(&crate::wat::manifest(ID, "effect", "{}"), r#"{"objects":[]}"#); + registry::install(crate::Plugin::load(&wat::parse_str(&src).unwrap(), Limits::default()).unwrap()); + // Each run takes 900 ms by this clock (it is read before and after each run). + let view = crate::deferred::Deferrals::with_clock(stepping(450)); + let ran = view.view(|| (0..4).map(|i| drawn(ID, &line(i + 2), i)).collect::>()); + assert_eq!(ran, [true, true, false, false], "the third result comes back at 2,250 ms, the fourth doesn't start"); + let listed = view.list().iter().map(|d| (d.stage.effect, d.reason, d.plugin.clone())).collect::>(); + assert_eq!(listed, [(2, Reason::Budget, ID.to_string()), (3, Reason::Budget, ID.to_string())]); + view.first_view_done(); + assert_eq!(view.take_report(), Some(2)); + assert!(!view.view(|| drawn(ID, &line(4), 2)), "a later drawing leaves it deferred"); + assert!(view.view(|| drawn(ID, &line(9), 3)), "an edit to its input runs it"); + assert_eq!(view.list().len(), 1); + assert!(drawn(ID, &line(4), 2), "outside the view it runs"); + assert_eq!(view.list().len(), 1, "until the view draws it again"); + assert!(view.view(|| drawn(ID, &line(9), 2)), "an edit to an input whose result is cached"); + assert!(view.list().is_empty(), "the record of the input it no longer has goes"); + assert!(view.view(|| drawn(ID, &line(4), 2)), "from the cache"); + assert!(view.list().is_empty()); + registry::remove(ID); + } + + /// A stage that fails, or whose plug-in is missing, is deferred with that reason, from a run or + /// from the cache; a failure is cached and reported as before. + #[test] + fn failed_and_missing_stages_are_deferred_with_their_reason() { + let _lock = crate::safe_mode::TEST_LOCK.lock().unwrap_or_else(|e| e.into_inner()); + crate::safe_mode::set_active(None); + const ID: &str = "test.effect.deferfailed"; + // Runs to its instruction budget. + let src = crate::wat::spinning(&crate::wat::manifest(ID, "effect", "{}"), 1_000_000_000, r#"{"objects":[]}"#); + registry::install(crate::Plugin::load(&wat::parse_str(&src).unwrap(), Limits::default()).unwrap()); + let view = crate::deferred::Deferrals::with_clock(stepping(1)); + assert!(!view.view(|| drawn(ID, &line(2), 0))); + assert!(last_error(ID).is_some()); + assert!(!view.view(|| drawn("test.effect.notinstalled", &line(2), 1))); + let reasons = |v: &crate::deferred::Deferrals| v.list().iter().map(|d| d.reason).collect::>(); + assert_eq!(reasons(&view), [Reason::Failed, Reason::Missing]); + let other = crate::deferred::Deferrals::with_clock(stepping(1)); + assert!(!other.view(|| drawn(ID, &line(2), 0))); + assert_eq!(reasons(&other), [Reason::Failed], "from the cache, in another document"); + // A refresh runs a stage whose failure is cached again, once, and later drawings take the + // failure from the cache. + other.first_view_done(); + let runs = || RUNS_STARTED.with(std::cell::Cell::get); + let before = runs(); + let counts = other.refresh(None, |_| { + other.view(|| (drawn(ID, &line(2), 0), drawn(ID, &line(2), 0))); + vec![] + }); + assert_eq!((counts.failed, runs() - before), (1, 1)); + assert!(!other.view(|| drawn(ID, &line(2), 0))); + assert_eq!((reasons(&other), runs() - before), (vec![Reason::Failed], 1)); + registry::remove(ID); + } + + /// A run the budget cuts short is deferred for want of time: it is not cached, and the plug-in + /// reports no error. + #[test] + fn a_run_the_budget_cuts_short_is_deferred_for_time() { + let _lock = crate::safe_mode::TEST_LOCK.lock().unwrap_or_else(|e| e.into_inner()); + crate::safe_mode::set_active(None); + const ID: &str = "test.effect.cutshort"; + const FAST: &str = "test.effect.cutshort.fast"; + let src = crate::wat::spinning(&crate::wat::manifest(ID, "effect", "{}"), 10_000_000, r#"{"objects":[]}"#); + let limits = Limits { fuel_base: 1_000_000_000, ..Limits::default() }; + registry::install(crate::Plugin::load(&wat::parse_str(&src).unwrap(), limits).unwrap()); + let fast = crate::wat::returning(&crate::wat::manifest(FAST, "effect", "{}"), r#"{"objects":[]}"#); + registry::install(crate::Plugin::load(&wat::parse_str(&fast).unwrap(), Limits::default()).unwrap()); + // The first run starts the budget at 0 ms and ends at 1,999: the next has 1 ms left, and + // ten million steps take longer. + let reads = Arc::new(std::sync::atomic::AtomicU64::new(0)); + let clock: crate::deferred::Clock = + Arc::new(move || Some(if reads.fetch_add(1, std::sync::atomic::Ordering::Relaxed) == 0 { 0 } else { 1_999 })); + let view = crate::deferred::Deferrals::with_clock(clock); + assert!(view.view(|| drawn(FAST, &line(2), 0))); + assert!(!view.view(|| drawn(ID, &line(2), 1))); + assert_eq!(view.list().iter().map(|d| (d.stage.effect, d.reason)).collect::>(), [(1, Reason::Budget)]); + assert_eq!(last_error(ID), None); + assert!(drawn(ID, &line(2), 1), "not cached: outside the view it runs to the end"); + registry::remove(ID); + registry::remove(FAST); + } + /// A first run that is cancelled leaves the next run to be the first: the launch marker names /// the plug-in during that one. #[test] diff --git a/crates/plugins/src/host.rs b/crates/plugins/src/host.rs index 182456aa7..474234880 100644 --- a/crates/plugins/src/host.rs +++ b/crates/plugins/src/host.rs @@ -318,6 +318,9 @@ pub struct Report { pub truncated: bool, } +/// The limit a run past its wall-clock deadline exceeded ([`Error::Limit`]). +pub(crate) const TIME_BUDGET: &str = "time budget"; + /// When a run must stop (native: a wall-clock deadline). #[derive(Clone, Copy)] pub(crate) struct Deadline { @@ -344,7 +347,7 @@ impl Deadline { } pub(crate) fn check(&self) -> Result<()> { - if self.passed() { Err(Error::Limit("time budget".into())) } else { Ok(()) } + if self.passed() { Err(Error::Limit(TIME_BUDGET.into())) } else { Ok(()) } } } diff --git a/crates/plugins/src/lib.rs b/crates/plugins/src/lib.rs index b4faf543d..63f879c2f 100644 --- a/crates/plugins/src/lib.rs +++ b/crates/plugins/src/lib.rs @@ -34,6 +34,7 @@ //! runs through `vc_run` with the command's id in `_context`. #![forbid(unsafe_code)] +pub mod deferred; pub mod dialog; pub mod effect; pub mod export; diff --git a/crates/ui-egui/src/caches.rs b/crates/ui-egui/src/caches.rs index 4092de4e4..38b790ecc 100644 --- a/crates/ui-egui/src/caches.rs +++ b/crates/ui-egui/src/caches.rs @@ -123,9 +123,9 @@ pub struct CacheKey { /// [`vectorcraft_render::placed_document::generation`]: placed documents' bitmaps made since. pub placed: u64, /// The plug-in revision ([`vectorcraft_render::effects::plugin_revision`]) of the last plug-in - /// install or removal after which the document drew a plug-in effect - /// ([`vectorcraft_render::draws_plugin_effects`]): a frame drawn before it draws those effects - /// as the plug-ins installed then did. 0 until then. + /// install or removal, or of the last time deferred plug-in effect stages gave results, after + /// which the document drew a plug-in effect ([`vectorcraft_render::draws_plugin_effects`]): a + /// frame drawn before it draws those effects as the plug-ins installed then did. 0 until then. pub plugins: u64, /// View › Pixel Preview: the document pixels rendered (x0, y0, x1, y1), one per point, shown /// with hard edges. None: the art is rendered for the screen. diff --git a/crates/ui-egui/src/canvas.rs b/crates/ui-egui/src/canvas.rs index 63be246da..56f121ad6 100644 --- a/crates/ui-egui/src/canvas.rs +++ b/crates/ui-egui/src/canvas.rs @@ -293,6 +293,7 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) { let painter = ui.painter_at(rect); let Some(st) = app.session.active() else { return }; let doc = st.doc.clone(); + let effects = st.plugin_effects.clone(); let mask_view = st.shown_mask(); paint_paper(app, st, ui, &painter, &xf, rect, (&t, app.outline_view())); @@ -349,8 +350,9 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) { if wait.is_none() && (!same_frame || app.canvas.texture.is_none() || settle) { let (w, h, view) = frame_view(pixel, (w, h), &v, ppp); let opts = frame_options(app, &key, mask_view, smooth_images); - draw_frame(app, ui, Frame { key: &key, doc: &doc, size: (w, h), view, opts, pixel }); + draw_frame(app, ui, Frame { key: &key, doc: &doc, effects: &effects, size: (w, h), view, opts, pixel }); } + report_deferred(app, &effects); // The status bar reports each image that a renderer (this thread's or the worker's) could not // decode, once per image in the process. let undecoded = vectorcraft_render::newly_undecodable(doc.images.values()); @@ -606,7 +608,7 @@ fn cache_key( /// [`CacheKey::plugins`] of document `st`, one of the documents open in `session`. `keys` holds each /// document's value and the plug-in revision it was checked at, so a document is looked through only -/// once after each plug-in install or removal. +/// once after each change of the plug-in revision. fn plugin_key( keys: &mut std::collections::HashMap, session: &vectorcraft_engine::Session, @@ -624,6 +626,19 @@ fn plugin_key( } } +/// Once the first view of a document has been drawn, the status bar says how many plug-in effect +/// stages it left deferred, if any. +fn report_deferred(app: &mut VectorcraftApp, effects: &vectorcraft_plugins::deferred::Deferrals) { + if let Some(n) = effects.take_report().filter(|n| *n > 0) { + app.status(crate::i18n::msg_n( + n as u64, + "Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.", + "Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them.", + &[], + )); + } +} + /// Start the render worker, and upload the frame it finished. fn poll_worker(app: &mut VectorcraftApp, ui: &Ui, key_doc: usize) { if !app.canvas.worker_started { @@ -647,6 +662,9 @@ fn show_worker_frame(app: &mut VectorcraftApp, ctx: &egui::Context, done: crate: return; } upload(app, ctx, done.img, done.key.pixel.is_some()); + if let Some(d) = app.session.documents().iter().find(|d| d.uid as usize == done.key.doc) { + d.plugin_effects.first_view_done(); + } app.canvas.key = Some(done.key); app.canvas.shown = Some((done.doc, done.opts)); app.perf.render_ms = done.ms; @@ -729,6 +747,8 @@ fn frame_options( struct Frame<'a> { key: &'a CacheKey, doc: &'a std::sync::Arc, + /// The document's deferred plug-in effect stages: the frame renders inside their view. + effects: &'a vectorcraft_plugins::deferred::Deferrals, size: (u32, u32), view: Affine, opts: vectorcraft_render::RenderOptions, @@ -740,7 +760,7 @@ struct Frame<'a> { pub(crate) const FIRST_FRAME_GRACE: std::time::Duration = std::time::Duration::from_millis(16); fn draw_frame(app: &mut VectorcraftApp, ui: &Ui, frame: Frame) { - let Frame { key, doc, size: (w, h), view, opts, pixel } = frame; + let Frame { key, doc, effects, size: (w, h), view, opts, pixel } = frame; // Frames that would be slow on this thread (the last one took over 8 ms) go // to the worker. An interaction's frames stay on the worker once it drew the frame shown: // its renderer keeps the rasters of the art's effects that make those frames fast, and this @@ -768,7 +788,8 @@ fn draw_frame(app: &mut VectorcraftApp, ui: &Ui, frame: Frame) { app.canvas.renderer.let_go_of_measured(); } if let (Some([x0, y0, x1, y1]), Some(tex)) = (region, &mut app.canvas.texture) { - let part = app.canvas.renderer.render(doc, x1 - x0, y1 - y0, Affine::translate((-f64::from(x0), -f64::from(y0))) * view, &opts); + let renderer = &mut app.canvas.renderer; + let part = effects.view(|| renderer.render(doc, x1 - x0, y1 - y0, Affine::translate((-f64::from(x0), -f64::from(y0))) * view, &opts)); let color = color_image(&part); let options = if pixel.is_some() { egui::TextureOptions::NEAREST } else { egui::TextureOptions::LINEAR }; tex.set_partial([x0 as usize, y0 as usize], color, options); @@ -790,6 +811,7 @@ fn draw_frame(app: &mut VectorcraftApp, ui: &Ui, frame: Frame) { view, opts, scope: vectorcraft_engine::file_access::ScopeHandle::capture(), + effects: effects.clone(), may_copy, may_keep: true, }); @@ -801,7 +823,9 @@ fn draw_frame(app: &mut VectorcraftApp, ui: &Ui, frame: Frame) { } _ => { let t0 = now_ms(); - let img = app.canvas.renderer.render(doc, w, h, view, &opts); + let renderer = &mut app.canvas.renderer; + let img = effects.view(|| renderer.render(doc, w, h, view, &opts)); + effects.first_view_done(); upload(app, ui.ctx(), img, pixel.is_some()); app.canvas.key = Some(key.clone()); app.canvas.shown = Some((doc.clone(), opts.clone())); diff --git a/crates/ui-egui/src/canvas/fill.rs b/crates/ui-egui/src/canvas/fill.rs index 60d8b0075..8eda1db21 100644 --- a/crates/ui-egui/src/canvas/fill.rs +++ b/crates/ui-egui/src/canvas/fill.rs @@ -95,6 +95,7 @@ pub(super) fn fill_uncovered( let (_, _, view) = fill_view(&done.key); app.canvas.fill = Some(Fill { key: done.key, view, size: (fw, fh), tex }); } + let effects = app.session.documents().iter().find(|d| d.uid as usize == key.doc).map(|d| d.plugin_effects.clone()).unwrap_or_default(); let Some(worker) = app.canvas.fill_worker.as_mut().filter(|_| !gaps.is_empty()) else { return }; if !app.canvas.fill.as_ref().is_some_and(|f| covers(&f.key)) && !worker.pending.as_ref().is_some_and(covers) { let (w, h, view) = fill_view(key); @@ -106,6 +107,7 @@ pub(super) fn fill_uncovered( view, opts, scope: vectorcraft_engine::file_access::ScopeHandle::capture(), + effects, may_copy: false, may_keep: false, }); diff --git a/crates/ui-egui/src/canvas/grid.rs b/crates/ui-egui/src/canvas/grid.rs index 09749fc12..7f000ee78 100644 --- a/crates/ui-egui/src/canvas/grid.rs +++ b/crates/ui-egui/src/canvas/grid.rs @@ -178,7 +178,11 @@ pub(super) fn ruler_rects(full: egui::Rect) -> [egui::Rect; 3] { /// A drag from a ruler onto the canvas makes a guide where the button is released (the engine's /// `Session::ruler_guide`): a horizontal one from the top ruler, a vertical one from the left /// ruler, snapped as a moved guide is (with Shift to the ruler's ticks). Released anywhere else, -/// it makes none. The corner drags the rulers' origin or resets it on a double-click. +/// it makes none. A double-click on a ruler (both clicks on that ruler) makes a guide at the +/// pointer, across the ruler's axis (a vertical one on the top ruler, a horizontal one on the +/// left; swapped in a view turned 90°, where the rulers read the other document axis, and the +/// nearer axis in between), unsnapped, as one `guide.add` and so one undo step. The corner drags the rulers' origin or resets it on a +/// double-click. pub(super) fn ruler_input(app: &mut VectorcraftApp, ui: &Ui, full: egui::Rect, canvas: egui::Rect, xf: &Xf) -> Option { let [top, left, corner] = ruler_rects(full); // Right-click on a ruler or the origin box: the document units, to swap between them as @@ -189,6 +193,40 @@ pub(super) fn ruler_input(app: &mut VectorcraftApp, ui: &Ui, full: egui::Rect, c // (right). Not focusable (`click_and_drag` is): no key acts on a ruler, so Tab skips it. let resp = ui.interact(r, egui::Id::unique(id), Sense::CLICK | Sense::DRAG); resp.context_menu(|ui| crate::menus::ruler_menu_body(app, ui, &mut unit_clicked)); + // egui counts a double-click by position and time alone, so a click on the canvas right + // at the ruler and one on the ruler would pass for one: the pair counts only when the + // ruler's own click before it came within the double-click delay. + let last_click = egui::Id::unique(if vertical { "ruler-left-last-click" } else { "ruler-top-last-click" }); + let now = ui.input(|i| i.time); + let first_here = + ui.data(|d| d.get_temp::(last_click)).is_some_and(|t| now - t <= ui.ctx().options(|o| o.input_options.max_double_click_delay)); + if resp.clicked_by(egui::PointerButton::Primary) { + ui.data_mut(|d| d.insert_temp(last_click, now)); + } + if resp.double_clicked_by(egui::PointerButton::Primary) + && first_here + && let Some(p) = resp.interact_pointer_pos().or_else(|| ui.input(|i| i.pointer.latest_pos())) + { + // The same document point the drag path reads. A ruler reads the canvas's coordinates + // turned with the view, so the guide is the one whose line crosses the ruler's axis: + // the vertical one when that axis (the screen's x for the top ruler, y for the left, + // in document directions) is nearer the document's x, else the horizontal one. At 0° + // that is a vertical guide from the top ruler; at 90° a horizontal one; between, the + // nearer axis, whose line still runs through the point and never along the ruler. + let at = xf.to_doc(p); + let (sn, cs) = xf.rot.sin_cos(); + let axis = if vertical { (sn, cs) } else { (cs, -sn) }; + let across = axis.0.abs() >= axis.1.abs(); + let mut params = json!({"vertical": across, "pos": if across { at.x } else { at.y }}); + if let Some(ab) = app.session.ruler_guide_artboard() { + params["artboard"] = json!(ab); + } + // The new guide shows even if guides were hidden. + app.ui.view.guides = true; + if let Err(e) = app.run("guide.add", params) { + app.status(e.to_string()); + } + } let kind = if resp.drag_stopped() { PointerKind::Up } else if resp.dragged() { diff --git a/crates/ui-egui/src/canvas/tests.rs b/crates/ui-egui/src/canvas/tests.rs index 172475daa..81008bb0b 100644 --- a/crates/ui-egui/src/canvas/tests.rs +++ b/crates/ui-egui/src/canvas/tests.rs @@ -2395,6 +2395,52 @@ fn undecodable_images_are_marked_and_reported_once() { assert_eq!(app.ui.status, "", "said once"); } +/// The plug-in effects a document's first view leaves out past its budget are reported in the +/// status bar once, in the singular or the plural, and Effect › Refresh Deferred Effects is +/// enabled until it has run them. +#[test] +fn the_first_view_reports_the_plug_in_effects_it_deferred() { + use std::sync::atomic::{AtomicU64, Ordering}; + use vectorcraft_plugins::wat as tpl; + let mut app = VectorcraftApp::new(Session::new(), Default::default()); + app.canvas.worker_started = true; // render on this thread + let module = tpl::module(&tpl::manifest("test.ui.deferred", "effect", "{}"), tpl::ECHO, "", 1); + app.session.execute("plugin.install", &json!({"dataBase64": vectorcraft_format::base64_encode(&wat::parse_str(module).unwrap())})).unwrap(); + // Each reading of the clock is 3 s later: the first run's result comes back after the budget, + // and no later run starts. + let step = std::sync::Arc::new(AtomicU64::new(3_000)); + let ctx = egui::Context::default(); + for (count, said) in [ + (2, "Opened with 2 plug-in effects deferred. Effect › Refresh Deferred Effects runs them."), + (1, "Opened with 1 plug-in effect deferred. Effect › Refresh Deferred Effects runs it."), + ] { + app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap(); + // Art the plug-in has not been given before: a result it gave is kept and drawn at once. + for i in 0..count { + let x = 31.0 + 97.0 * f64::from(i) + 13.0 * f64::from(count); + let id = app.session.execute("shape.rectangle", &json!({"x": x, "y": 47, "width": 23, "height": 29})).unwrap()["id"].clone(); + app.session.execute("effect.apply", &json!({"ids": [id], "effect": "plugin.test.ui.deferred"})).unwrap(); + } + app.session.execute("select.none", &json!({})).unwrap(); + let (now, by) = (std::sync::Arc::new(AtomicU64::new(0)), step.clone()); + let clock: vectorcraft_plugins::deferred::Clock = + std::sync::Arc::new(move || Some(now.fetch_add(by.load(Ordering::Relaxed), Ordering::Relaxed))); + app.session.doc_mut().unwrap().plugin_effects = vectorcraft_plugins::deferred::Deferrals::with_clock(clock); + step.store(3_000, Ordering::Relaxed); + app.status(""); + frame(&mut app, &ctx, vec![]); + assert_eq!(app.ui.status, said); + assert!(crate::menus::enabled(&app, "effect.refreshDeferred")); + app.status(""); + app.session.doc_mut().unwrap().revision += 1; + frame(&mut app, &ctx, vec![]); + assert_eq!(app.ui.status, "", "said once"); + step.store(0, Ordering::Relaxed); + app.session.execute("effect.refreshDeferred", &json!({})).unwrap(); + assert!(!crate::menus::enabled(&app, "effect.refreshDeferred"), "nothing is left deferred"); + } +} + /// A drag of an object with raster effects (#1257): the drag's frames render while /// interacting and draw the object's drop shadow and filtered content from the rasters of the /// frame before; the frame after the drag renders without `interacting`, on the render worker, @@ -10701,6 +10747,7 @@ fn pan_job(doc: &std::sync::Arc, key: &CacheKey, (dx, view: Affine::translate((dx, dy)), opts: vectorcraft_render::RenderOptions::default(), scope: vectorcraft_engine::file_access::ScopeHandle::capture(), + effects: Default::default(), may_copy: true, may_keep: true, } @@ -11318,6 +11365,151 @@ fn direct_selection_shows_the_bounding_box_while_cmd_is_held() { assert!(app.ui.view.bounding_box, "View › Show Bounding Box is unchanged"); } +/// #5239: a double-click on a ruler adds a guide at the pointer: a vertical one on the top ruler +/// at its x, a horizontal one on the left ruler at its y, as one undo step, shown even when +/// guides were hidden. The first click of the pair adds nothing. +#[test] +fn double_clicking_a_ruler_adds_a_guide_at_that_position() { + // The ruler to click, the guide's orientation and its position, the pointer at that position. + for (top, vertical, pos) in [(true, true, 120.0), (false, false, 80.0)] { + let mut app = VectorcraftApp::new(Session::new(), Default::default()); + app.run("file.new", json!({"width": 400, "height": 300})).unwrap(); + app.ui.view.rulers = true; + app.ui.view.guides = false; + let ctx = egui::Context::default(); + frame(&mut app, &ctx, vec![]); + let view = app.view_mut().unwrap(); + view.zoom = 2.0; + view.rotation = 0.0; + view.center = Point::new(200.0, 150.0); + frame(&mut app, &ctx, vec![]); + let rect = app.canvas_rect.unwrap(); + let xf = Xf::new(rect, app.view().unwrap()); + let at = if top { + pos2(xf.to_screen(Point::new(pos, 0.0)).x, rect.top() - RULER / 2.0) + } else { + pos2(rect.left() - RULER / 2.0, xf.to_screen(Point::new(0.0, pos)).y) + }; + let guides = |app: &mut VectorcraftApp| { + let list = app.session.execute("guide.list", &json!({})).unwrap(); + list.as_array().unwrap().iter().map(|g| (g["vertical"].as_bool().unwrap(), g["pos"].as_f64().unwrap())).collect::>() + }; + let steps = |app: &VectorcraftApp| app.session.active().unwrap().history.undo.len(); + let before = steps(&app); + let click = |app: &mut VectorcraftApp| { + let button = + |pressed| egui::Event::PointerButton { pos: at, button: egui::PointerButton::Primary, pressed, modifiers: Default::default() }; + frame(app, &ctx, vec![egui::Event::PointerMoved(at)]); + frame(app, &ctx, vec![button(true)]); + frame(app, &ctx, vec![button(false)]); + }; + click(&mut app); + assert_eq!(guides(&mut app), vec![], "a single click adds none"); + click(&mut app); + let got = guides(&mut app); + assert_eq!(got.len(), 1, "top ruler: {top}, {got:?}"); + assert!(got[0].0 == vertical && (got[0].1 - pos).abs() < 0.01, "top ruler: {top}, want vertical {vertical} at {pos}: {got:?}"); + assert!(app.ui.view.guides, "the new guide is shown"); + assert_eq!(steps(&app), before + 1, "one undo step"); + app.run("edit.undo", json!({})).unwrap(); + assert_eq!(guides(&mut app), vec![]); + } +} + +/// A fresh app with a 400 x 300 document, rulers on, the view at zoom 2 turned `rotation` degrees, +/// and its first frame drawn. +fn ruler_guide_app(rotation: f64) -> (VectorcraftApp, egui::Context) { + let mut app = VectorcraftApp::new(Session::new(), Default::default()); + app.run("file.new", json!({"width": 400, "height": 300})).unwrap(); + app.ui.view.rulers = true; + app.ui.view.guides = false; + let ctx = egui::Context::default(); + frame(&mut app, &ctx, vec![]); + let view = app.view_mut().unwrap(); + view.zoom = 2.0; + view.rotation = rotation; + view.center = Point::new(200.0, 150.0); + frame(&mut app, &ctx, vec![]); + (app, ctx) +} + +/// One primary click at `at`, as three frames (move, press, release). +fn click_at(app: &mut VectorcraftApp, ctx: &egui::Context, at: Pos2) { + let button = |pressed| egui::Event::PointerButton { pos: at, button: egui::PointerButton::Primary, pressed, modifiers: Default::default() }; + frame(app, ctx, vec![egui::Event::PointerMoved(at)]); + frame(app, ctx, vec![button(true)]); + frame(app, ctx, vec![button(false)]); +} + +/// The ruler guides as (vertical, position). +fn guide_list(app: &mut VectorcraftApp) -> Vec<(bool, f64)> { + let list = app.session.execute("guide.list", &json!({})).unwrap(); + list.as_array().unwrap().iter().map(|g| (g["vertical"].as_bool().unwrap(), g["pos"].as_f64().unwrap())).collect() +} + +/// #5239 review: egui counts a double-click by position and time, not by widget, so a click on +/// the canvas right at a ruler followed at once by a click on the ruler is not a double-click on +/// the ruler. No guide; two clicks on the ruler still make one. +#[test] +fn a_canvas_click_then_a_ruler_click_adds_no_guide() { + for (top, canvas_first) in [(true, true), (false, true), (true, false), (false, false)] { + let (mut app, ctx) = ruler_guide_app(0.0); + let rect = app.canvas_rect.unwrap(); + // Two points less than 6 pt apart, either side of the ruler's inner edge. + let (on_canvas, on_ruler) = if top { + (pos2(rect.center().x, rect.top() + 1.0), pos2(rect.center().x, rect.top() - 1.0)) + } else { + (pos2(rect.left() + 1.0, rect.center().y), pos2(rect.left() - 1.0, rect.center().y)) + }; + click_at(&mut app, &ctx, if canvas_first { on_canvas } else { on_ruler }); + click_at(&mut app, &ctx, on_ruler); + let want = usize::from(!canvas_first); + assert_eq!(guide_list(&mut app).len(), want, "top ruler: {top}, first click on the canvas: {canvas_first}"); + } +} + +/// #5239 review: the rulers read the canvas's coordinates turned with the view, so a guide made +/// by a double-click runs across the ruler's axis in any view: it passes through the clicked +/// point and crosses the ruler's edge at it, never along it. At 90° the top ruler reads the +/// document's y, so its guide is horizontal; the left ruler reads x, so its guide is vertical. +/// A view turned part of the way takes the document axis nearer to the ruler's. +#[test] +fn a_ruler_double_click_follows_a_rotated_view() { + // Rotation (degrees), top ruler's guide is vertical, left ruler's guide is vertical. + for (rotation, top_vertical, left_vertical) in [ + (0.0, true, false), + (90.0, false, true), + (-90.0, false, true), + (180.0, true, false), + (270.0, false, true), + (30.0, true, false), + (60.0, false, true), + ] { + for top in [true, false] { + let (mut app, ctx) = ruler_guide_app(rotation); + let rect = app.canvas_rect.unwrap(); + let xf = Xf::new(rect, app.view().unwrap()); + let at = + if top { pos2(rect.center().x + 37.0, rect.top() - RULER / 2.0) } else { pos2(rect.left() - RULER / 2.0, rect.center().y + 23.0) }; + click_at(&mut app, &ctx, at); + click_at(&mut app, &ctx, at); + let got = guide_list(&mut app); + let label = format!("rotation {rotation}, top ruler: {top}: {got:?}"); + assert_eq!(got.len(), 1, "{label}"); + let (vertical, pos) = got[0]; + assert_eq!(vertical, if top { top_vertical } else { left_vertical }, "{label}"); + // Through the clicked point. + let doc = xf.to_doc(at); + assert!((pos - if vertical { doc.x } else { doc.y }).abs() < 0.01, "{label}: through {doc:?}"); + // Its direction on screen is not along the ruler: the line crosses the ruler's edge. + let along = if vertical { Point::new(doc.x, doc.y + 1.0) } else { Point::new(doc.x + 1.0, doc.y) }; + let dir = (xf.to_screen(along) - xf.to_screen(doc)).normalized(); + let across = if top { dir.y.abs() } else { dir.x.abs() }; + assert!(across > 0.5, "{label}: the guide runs along the ruler ({dir:?})"); + } + } +} + /// An edit to a 3D effect renders the part it changed on this thread, measured by the renderer /// that drew the frame shown ([`vectorcraft_render::Renderer::changed`]): it draws the part with /// the 3D art it made to measure it. diff --git a/crates/ui-egui/src/i18n/bg.tsv b/crates/ui-egui/src/i18n/bg.tsv index 4ee809dea..e69dc7b97 100644 --- a/crates/ui-egui/src/i18n/bg.tsv +++ b/crates/ui-egui/src/i18n/bg.tsv @@ -3071,6 +3071,13 @@ digits Malayalam Малаялам Quest Outline Квест Coin Shine Монета Boss Alert Бос + Status Effects Статус ефекти + Poison Tint Отрова + Freeze Edge Замразяване + Burn Aura Изгаряне + Stun Pulse Зашеметяване + Stealth Fade Скритост + Shield Buff Щит Shape Фигура Shape Builder Създател на фигури Shape Builder Regions Области на създателя на фигури @@ -6522,3 +6529,7 @@ breakText Glyphs Глифи @plural {n} host call|{n} host calls {n} извикване към хоста|{n} извиквания към хоста @plural {n} earlier line dropped|{n} earlier lines dropped {n} по-ранен ред премахнат|{n} по-ранни реда премахнати @plural {n} line cut|{n} lines cut {n} ред съкратен|{n} реда съкратени + +# Deferred plug-in effects + Refresh Deferred Effects Обновяване на отложените ефекти + Deferred Effects Отложени ефекти diff --git a/crates/ui-egui/src/i18n/bs.tsv b/crates/ui-egui/src/i18n/bs.tsv index 1b8caa775..fc4610e0d 100644 --- a/crates/ui-egui/src/i18n/bs.tsv +++ b/crates/ui-egui/src/i18n/bs.tsv @@ -776,6 +776,13 @@ Quest Outline Zadatak Coin Shine Novčić Boss Alert Bos + Status Effects Statusni efekti + Poison Tint Otrov + Freeze Edge Zamrzavanje + Burn Aura Izgaranje + Stun Pulse Omamljenost + Stealth Fade Nevidljivost + Shield Buff Štit Outlines and Rules Obrisi i linije Hand-Drawn Ručno crtano Gradient Finishes Gradijentne završnice @@ -6573,3 +6580,7 @@ shape Open Otvoren @plural {n} host call|{n} host calls {n} poziv hosta|{n} poziva hosta|{n} poziva hosta @plural {n} earlier line dropped|{n} earlier lines dropped {n} raniji red uklonjen|{n} ranija reda uklonjena|{n} ranijih redova uklonjeno @plural {n} line cut|{n} lines cut {n} red skraćen|{n} reda skraćena|{n} redova skraćeno + +# Deferred plug-in effects + Refresh Deferred Effects Osvježi odgođene efekte + Deferred Effects Odgođeni efekti diff --git a/crates/ui-egui/src/i18n/ca.tsv b/crates/ui-egui/src/i18n/ca.tsv index 98605f28a..44562ac0f 100644 --- a/crates/ui-egui/src/i18n/ca.tsv +++ b/crates/ui-egui/src/i18n/ca.tsv @@ -3955,6 +3955,13 @@ digits Malayalam Malaiàlam Quest Outline Missió Coin Shine Moneda Boss Alert Cap + Status Effects Efectes d’estat + Poison Tint Verí + Freeze Edge Congelació + Burn Aura Cremada + Stun Pulse Atordiment + Stealth Fade Sigil + Shield Buff Escut Shape Forma Shape Builder Constructor de formes Shape Builder Delete Suprimeix del constructor de formes @@ -6778,3 +6785,9 @@ breakText Glyphs Glifs @plural {n} earlier line dropped|{n} earlier lines dropped {n} línia anterior descartada|{n} línies anteriors descartades @plural {n} line cut|{n} lines cut {n} línia tallada|{n} línies tallades @msg `first` and `last` must be numbers of lines the console holds, first before last `first` i `last` han de ser números de línies que la consola conserva, `first` abans de `last` + +# Deferred plug-in effects + Refresh Deferred Effects Actualitza els efectes ajornats + Deferred Effects Efectes ajornats +@msg no plug-in effect is deferred no hi ha cap efecte de complement ajornat +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. S’ha obert amb {n} efecte de complement ajornat. Efecte › Actualitza els efectes ajornats l’executa.|S’ha obert amb {n} efectes de complement ajornats. Efecte › Actualitza els efectes ajornats els executa. diff --git a/crates/ui-egui/src/i18n/cs.tsv b/crates/ui-egui/src/i18n/cs.tsv index 9065b4a72..e42f9bd21 100644 --- a/crates/ui-egui/src/i18n/cs.tsv +++ b/crates/ui-egui/src/i18n/cs.tsv @@ -783,6 +783,13 @@ Quest Outline Úkol Coin Shine Mince Boss Alert Boss + Status Effects Stavové efekty + Poison Tint Jed + Freeze Edge Zmrazení + Burn Aura Spálení + Stun Pulse Omráčení + Stealth Fade Plížení + Shield Buff Štít Outlines and Rules Obrysy a linky Hand-Drawn Ručně kreslené Gradient Finishes Přechodové povrchy @@ -6797,3 +6804,9 @@ breakText Glyphs Glyfy @plural {n} earlier line dropped|{n} earlier lines dropped {n} starší řádek zahozen|{n} starší řádky zahozeny|{n} starších řádků zahozeno @plural {n} line cut|{n} lines cut {n} řádek zkrácen|{n} řádky zkráceny|{n} řádků zkráceno @msg `first` and `last` must be numbers of lines the console holds, first before last `first` a `last` musí být čísla řádků, které konzole uchovává, `first` před `last` + +# Deferred plug-in effects + Refresh Deferred Effects Obnovit odložené efekty + Deferred Effects Odložené efekty +@msg no plug-in effect is deferred žádný efekt zásuvného modulu není odložen +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Otevřeno s {n} odloženým efektem zásuvného modulu. Efekt › Obnovit odložené efekty jej spustí.|Otevřeno s {n} odloženými efekty zásuvných modulů. Efekt › Obnovit odložené efekty je spustí.|Otevřeno s {n} odloženými efekty zásuvných modulů. Efekt › Obnovit odložené efekty je spustí. diff --git a/crates/ui-egui/src/i18n/da.tsv b/crates/ui-egui/src/i18n/da.tsv index c80e3b6f7..cf7aa67b3 100644 --- a/crates/ui-egui/src/i18n/da.tsv +++ b/crates/ui-egui/src/i18n/da.tsv @@ -722,6 +722,13 @@ Quest Outline Quest Coin Shine Mønt Boss Alert Boss + Status Effects Statuseffekter + Poison Tint Gift + Freeze Edge Frost + Burn Aura Brænd + Stun Pulse Bedøvelse + Stealth Fade Snige + Shield Buff Skjold Outlines and Rules Konturer og linjer Hand-Drawn Håndtegnet Gradient Finishes Gradientfinish @@ -6536,3 +6543,7 @@ breakText Glyphs Glyffer @plural {n} host call|{n} host calls {n} værtskald|{n} værtskald @plural {n} earlier line dropped|{n} earlier lines dropped {n} tidligere linje fjernet|{n} tidligere linjer fjernet @plural {n} line cut|{n} lines cut {n} linje afkortet|{n} linjer afkortet + +# Deferred plug-in effects + Refresh Deferred Effects Opdatér udskudte effekter + Deferred Effects Udskudte effekter diff --git a/crates/ui-egui/src/i18n/de.tsv b/crates/ui-egui/src/i18n/de.tsv index c38e07f98..b339033e6 100644 --- a/crates/ui-egui/src/i18n/de.tsv +++ b/crates/ui-egui/src/i18n/de.tsv @@ -3117,6 +3117,13 @@ digits Malayalam Malayalam Quest Outline Quest Coin Shine Münze Boss Alert Boss + Status Effects Statuseffekte + Poison Tint Gift + Freeze Edge Frost + Burn Aura Brand + Stun Pulse Betäubung + Stealth Fade Schleichen + Shield Buff Schild Shape Form Shape Builder Formerstellung Shape Builder Regions Formerstellungsbereiche @@ -6384,3 +6391,9 @@ breakText Glyphs Glyphen @plural {n} earlier line dropped|{n} earlier lines dropped {n} ältere Zeile verworfen|{n} ältere Zeilen verworfen @plural {n} line cut|{n} lines cut {n} Zeile gekürzt|{n} Zeilen gekürzt @msg `first` and `last` must be numbers of lines the console holds, first before last `first` und `last` müssen Nummern von Zeilen sein, die die Konsole enthält, `first` vor `last` + +# Deferred plug-in effects + Refresh Deferred Effects Zurückgestellte Effekte aktualisieren + Deferred Effects Zurückgestellte Effekte +@msg no plug-in effect is deferred kein Plug-in-Effekt ist zurückgestellt +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Mit {n} zurückgestelltem Plug-in-Effekt geöffnet. Effekt › Zurückgestellte Effekte aktualisieren führt ihn aus.|Mit {n} zurückgestellten Plug-in-Effekten geöffnet. Effekt › Zurückgestellte Effekte aktualisieren führt sie aus. diff --git a/crates/ui-egui/src/i18n/el.tsv b/crates/ui-egui/src/i18n/el.tsv index 44a490a06..114ed5a52 100644 --- a/crates/ui-egui/src/i18n/el.tsv +++ b/crates/ui-egui/src/i18n/el.tsv @@ -3625,6 +3625,13 @@ digits Malayalam Μαλαγιάλαμ Quest Outline Αποστολή Coin Shine Νόμισμα Boss Alert Αρχηγός + Status Effects Εφέ κατάστασης + Poison Tint Δηλητήριο + Freeze Edge Πάγωμα + Burn Aura Κάψιμο + Stun Pulse Ζάλη + Stealth Fade Αορασία + Shield Buff Ασπίδα Shape Builder Regions Περιοχές δημιουργίας σχημάτων Shape Effects Εφέ σχημάτων Shape Mode Λειτουργία σχήματος @@ -6749,3 +6756,9 @@ breakText Glyphs Γλύφοι @plural {n} earlier line dropped|{n} earlier lines dropped {n} παλαιότερη γραμμή απορρίφθηκε|{n} παλαιότερες γραμμές απορρίφθηκαν @plural {n} line cut|{n} lines cut {n} γραμμή περικόπηκε|{n} γραμμές περικόπηκαν @msg `first` and `last` must be numbers of lines the console holds, first before last Τα `first` και `last` πρέπει να είναι αριθμοί γραμμών που κρατά η κονσόλα, το `first` πριν από το `last` + +# Deferred plug-in effects + Refresh Deferred Effects Ανανέωση εφέ σε αναμονή + Deferred Effects Εφέ σε αναμονή +@msg no plug-in effect is deferred κανένα εφέ προσθέτου δεν είναι σε αναμονή +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Άνοιξε με {n} εφέ προσθέτου σε αναμονή. Το Εφέ › Ανανέωση εφέ σε αναμονή το εκτελεί.|Άνοιξε με {n} εφέ προσθέτων σε αναμονή. Το Εφέ › Ανανέωση εφέ σε αναμονή τα εκτελεί. diff --git a/crates/ui-egui/src/i18n/es.tsv b/crates/ui-egui/src/i18n/es.tsv index 933fef4db..c0e50d82e 100644 --- a/crates/ui-egui/src/i18n/es.tsv +++ b/crates/ui-egui/src/i18n/es.tsv @@ -3156,6 +3156,13 @@ digits Malayalam Malayálam Quest Outline Misión Coin Shine Moneda Boss Alert Jefe + Status Effects Efectos de estado + Poison Tint Veneno + Freeze Edge Congelación + Burn Aura Quemadura + Stun Pulse Aturdimiento + Stealth Fade Sigilo + Shield Buff Escudo Shape Forma Shape Builder Generador de formas Shape Builder Regions Regiones del generador de formas @@ -6740,3 +6747,9 @@ breakText Glyphs Glifos @plural {n} earlier line dropped|{n} earlier lines dropped {n} línea anterior descartada|{n} líneas anteriores descartadas @plural {n} line cut|{n} lines cut {n} línea recortada|{n} líneas recortadas @msg `first` and `last` must be numbers of lines the console holds, first before last `first` y `last` deben ser números de líneas que la consola conserva, `first` antes que `last` + +# Deferred plug-in effects + Refresh Deferred Effects Actualizar efectos aplazados + Deferred Effects Efectos aplazados +@msg no plug-in effect is deferred no hay ningún efecto de plugin aplazado +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Se abrió con {n} efecto de plugin aplazado. Efecto › Actualizar efectos aplazados lo ejecuta.|Se abrió con {n} efectos de plugin aplazados. Efecto › Actualizar efectos aplazados los ejecuta. diff --git a/crates/ui-egui/src/i18n/fi.tsv b/crates/ui-egui/src/i18n/fi.tsv index 1a65b691d..cdbd87576 100644 --- a/crates/ui-egui/src/i18n/fi.tsv +++ b/crates/ui-egui/src/i18n/fi.tsv @@ -774,6 +774,13 @@ Quest Outline Tehtävä Coin Shine Kolikko Boss Alert Bossi + Status Effects Tilatehosteet + Poison Tint Myrkky + Freeze Edge Jäädytys + Burn Aura Poltto + Stun Pulse Tainnutus + Stealth Fade Hiipiminen + Shield Buff Kilpi Outlines and Rules Ääriviivat ja viivat Hand-Drawn Käsin piirretyt Gradient Finishes Liukuväriviimeistelyt @@ -6832,3 +6839,9 @@ breakText Glyphs Merkit @plural {n} earlier line dropped|{n} earlier lines dropped {n} aiempi rivi poistettu|{n} aiempaa riviä poistettu @plural {n} line cut|{n} lines cut {n} rivi katkaistu|{n} riviä katkaistu @msg `first` and `last` must be numbers of lines the console holds, first before last `first` ja `last` on oltava konsolin säilyttämien rivien numeroita, `first` ennen arvoa `last` + +# Deferred plug-in effects + Refresh Deferred Effects Päivitä lykätyt tehosteet + Deferred Effects Lykätyt tehosteet +@msg no plug-in effect is deferred yhtään laajennustehostetta ei ole lykätty +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Avattiin, ja {n} laajennustehoste lykättiin. Tehoste › Päivitä lykätyt tehosteet suorittaa sen.|Avattiin, ja {n} laajennustehostetta lykättiin. Tehoste › Päivitä lykätyt tehosteet suorittaa ne. diff --git a/crates/ui-egui/src/i18n/fr.tsv b/crates/ui-egui/src/i18n/fr.tsv index 4d9fd5058..cb81c4902 100644 --- a/crates/ui-egui/src/i18n/fr.tsv +++ b/crates/ui-egui/src/i18n/fr.tsv @@ -3148,6 +3148,13 @@ digits Malayalam Malayalam Quest Outline Quête Coin Shine Pièce Boss Alert Boss + Status Effects Effets de statut + Poison Tint Poison + Freeze Edge Gel + Burn Aura Brûlure + Stun Pulse Étourdissement + Stealth Fade Furtivité + Shield Buff Bouclier Shape Forme Shape Builder Concepteur de forme Shape Builder Regions Zones du Concepteur de forme @@ -6792,3 +6799,9 @@ breakText Glyphs Glyphes @plural {n} earlier line dropped|{n} earlier lines dropped {n} ligne antérieure supprimée|{n} lignes antérieures supprimées @plural {n} line cut|{n} lines cut {n} ligne coupée|{n} lignes coupées @msg `first` and `last` must be numbers of lines the console holds, first before last `first` et `last` doivent être des numéros de lignes que la console contient, `first` avant `last` + +# Deferred plug-in effects + Refresh Deferred Effects Actualiser les effets différés + Deferred Effects Effets différés +@msg no plug-in effect is deferred aucun effet de plug-in n’est différé +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Ouvert avec {n} effet de plug-in différé. Effet › Actualiser les effets différés l’exécute.|Ouvert avec {n} effets de plug-in différés. Effet › Actualiser les effets différés les exécute. diff --git a/crates/ui-egui/src/i18n/hi.tsv b/crates/ui-egui/src/i18n/hi.tsv index c8068f65f..296f18e80 100644 --- a/crates/ui-egui/src/i18n/hi.tsv +++ b/crates/ui-egui/src/i18n/hi.tsv @@ -4267,6 +4267,13 @@ antiAlias Sharp शार्प Quest Outline क्वेस्ट Coin Shine सिक्का Boss Alert बॉस + Status Effects स्थिति प्रभाव + Poison Tint ज़हर + Freeze Edge ठंड + Burn Aura जलन + Stun Pulse स्तब्ध + Stealth Fade छिपना + Shield Buff ढाल Shaft: दस्ता: Shape शेप Shape Builder शेप बिल्डर @@ -8238,3 +8245,9 @@ theme Appearance अपीयरेंस @plural {n} earlier line dropped|{n} earlier lines dropped {n} पुरानी पंक्ति हटाई गई|{n} पुरानी पंक्तियाँ हटाई गईं @plural {n} line cut|{n} lines cut {n} पंक्ति काटी गई|{n} पंक्तियाँ काटी गईं @msg `first` and `last` must be numbers of lines the console holds, first before last `first` और `last` कंसोल में रखी पंक्तियों की संख्याएँ होनी चाहिए, `first` पहले और `last` बाद में + +# Deferred plug-in effects + Refresh Deferred Effects स्थगित इफ़ेक्ट्स रिफ्रेश करें + Deferred Effects स्थगित इफ़ेक्ट्स +@msg no plug-in effect is deferred कोई प्लग-इन इफ़ेक्ट स्थगित नहीं है +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. {n} प्लग-इन इफ़ेक्ट स्थगित रखकर खोला गया। इफ़ेक्ट › स्थगित इफ़ेक्ट्स रिफ्रेश करें इसे चलाता है।|{n} प्लग-इन इफ़ेक्ट्स स्थगित रखकर खोला गया। इफ़ेक्ट › स्थगित इफ़ेक्ट्स रिफ्रेश करें इन्हें चलाता है। diff --git a/crates/ui-egui/src/i18n/hu.tsv b/crates/ui-egui/src/i18n/hu.tsv index 2eef5486b..34b6be0ab 100644 --- a/crates/ui-egui/src/i18n/hu.tsv +++ b/crates/ui-egui/src/i18n/hu.tsv @@ -3771,6 +3771,13 @@ mark-style Japanese Japán Quest Outline Küldetés Coin Shine Érme Boss Alert Főellenség + Status Effects Állapot hatások + Poison Tint Méreg + Freeze Edge Fagy + Burn Aura Égés + Stun Pulse Kábítás + Stealth Fade Lopakodás + Shield Buff Pajzs Shape Alakzat Shape Builder Alakzatépítő Shape Builder Regions Alakzatépítő területei @@ -6781,3 +6788,9 @@ breakText Glyphs Glifák @plural {n} earlier line dropped|{n} earlier lines dropped {n} korábbi sor elvetve @plural {n} line cut|{n} lines cut {n} sor levágva @msg `first` and `last` must be numbers of lines the console holds, first before last A `first` és a `last` a konzolban tárolt sorok számai legyenek, a `first` a `last` előtt + +# Deferred plug-in effects + Refresh Deferred Effects Elhalasztott effektusok frissítése + Deferred Effects Elhalasztott effektusok +@msg no plug-in effect is deferred nincs elhalasztott bővítményeffektus +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Megnyitva, elhalasztott bővítményeffektusok: {n}. Az Effektus › Elhalasztott effektusok frissítése futtatja őket. diff --git a/crates/ui-egui/src/i18n/id.tsv b/crates/ui-egui/src/i18n/id.tsv index 4b0651fba..16854b5bb 100644 --- a/crates/ui-egui/src/i18n/id.tsv +++ b/crates/ui-egui/src/i18n/id.tsv @@ -722,6 +722,13 @@ Quest Outline Quest Coin Shine Koin Boss Alert Boss + Status Effects Efek Status + Poison Tint Racun + Freeze Edge Beku + Burn Aura Bakar + Stun Pulse Pingsan + Stealth Fade Menghilang + Shield Buff Perisai Outlines and Rules Garis luar dan garis Hand-Drawn Gambar tangan Gradient Finishes Finishing gradien @@ -6536,3 +6543,7 @@ breakText Glyphs Glif @plural {n} host call|{n} host calls {n} panggilan host @plural {n} earlier line dropped|{n} earlier lines dropped {n} baris lama dibuang @plural {n} line cut|{n} lines cut {n} baris dipotong + +# Deferred plug-in effects + Refresh Deferred Effects Segarkan efek yang ditunda + Deferred Effects Efek yang ditunda diff --git a/crates/ui-egui/src/i18n/it.tsv b/crates/ui-egui/src/i18n/it.tsv index a42fc8b25..6a8f3d725 100644 --- a/crates/ui-egui/src/i18n/it.tsv +++ b/crates/ui-egui/src/i18n/it.tsv @@ -3193,6 +3193,13 @@ digits Malayalam Malayalam Quest Outline Missione Coin Shine Moneta Boss Alert Boss + Status Effects Effetti di stato + Poison Tint Veleno + Freeze Edge Gelo + Burn Aura Bruciatura + Stun Pulse Stordimento + Stealth Fade Furtività + Shield Buff Scudo Shape Forma Shape Builder Generatore forme Shape Builder Regions Aree del Generatore forme @@ -6418,3 +6425,9 @@ breakText Glyphs Glifi @plural {n} earlier line dropped|{n} earlier lines dropped {n} riga precedente scartata|{n} righe precedenti scartate @plural {n} line cut|{n} lines cut {n} riga tagliata|{n} righe tagliate @msg `first` and `last` must be numbers of lines the console holds, first before last `first` e `last` devono essere numeri di righe presenti nella console, `first` prima di `last` + +# Deferred plug-in effects + Refresh Deferred Effects Aggiorna effetti rimandati + Deferred Effects Effetti rimandati +@msg no plug-in effect is deferred nessun effetto plug-in è rimandato +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Aperto con {n} effetto plug-in rimandato. Effetto › Aggiorna effetti rimandati lo esegue.|Aperto con {n} effetti plug-in rimandati. Effetto › Aggiorna effetti rimandati li esegue. diff --git a/crates/ui-egui/src/i18n/ja.tsv b/crates/ui-egui/src/i18n/ja.tsv index a4fa5233f..aabe534b6 100644 --- a/crates/ui-egui/src/i18n/ja.tsv +++ b/crates/ui-egui/src/i18n/ja.tsv @@ -807,6 +807,13 @@ digits Malayalam マラヤーラム数字 Quest Outline クエスト Coin Shine コイン Boss Alert ボス + Status Effects ステータス効果 + Poison Tint 毒 + Freeze Edge 凍結 + Burn Aura 火傷 + Stun Pulse 気絶 + Stealth Fade ステルス + Shield Buff シールド Outlines and Rules アウトラインと罫線 Hand-Drawn 手描き風 Gradient Finishes グラデーション仕上げ @@ -6483,3 +6490,9 @@ breakText Glyphs 字形 @plural {n} earlier line dropped|{n} earlier lines dropped 古い行 {n} 行を破棄 @plural {n} line cut|{n} lines cut {n} 行を切り詰め @msg `first` and `last` must be numbers of lines the console holds, first before last `first` と `last` には、コンソールが保持している行の番号を、`first` が `last` より前になるよう指定してください + +# Deferred plug-in effects + Refresh Deferred Effects 保留中の効果を更新 + Deferred Effects 保留中の効果 +@msg no plug-in effect is deferred 保留中のプラグイン効果はありません +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. プラグイン効果を {n} 件保留して開きました。「効果 › 保留中の効果を更新」で実行します。 diff --git a/crates/ui-egui/src/i18n/ka.tsv b/crates/ui-egui/src/i18n/ka.tsv index b6e4bed49..bb6a5da7d 100644 --- a/crates/ui-egui/src/i18n/ka.tsv +++ b/crates/ui-egui/src/i18n/ka.tsv @@ -670,6 +670,13 @@ Quest Outline ქვესტი Coin Shine მონეტა Boss Alert ბოსი + Status Effects სტატუსის ეფექტები + Poison Tint შხამი + Freeze Edge გაყინვა + Burn Aura დაწვა + Stun Pulse დაბნეულობა + Stealth Fade შენიღბვა + Shield Buff ფარი Outlines and Rules კონტურები და ხაზები Hand-Drawn ხელით დახატული Gradient Finishes გრადიენტული ზედაპირები @@ -6858,3 +6865,9 @@ font-script Japanese იაპონური @plural {n} earlier line dropped|{n} earlier lines dropped {n} ძველი სტრიქონი წაიშალა @plural {n} line cut|{n} lines cut {n} სტრიქონი შემოკლდა @msg `first` and `last` must be numbers of lines the console holds, first before last `first` და `last` უნდა იყოს კონსოლში შენახული სტრიქონების ნომრები და `first` უნდა იყოს `last`-ზე წინ + +# Deferred plug-in effects + Refresh Deferred Effects გადადებული ეფექტების განახლება + Deferred Effects გადადებული ეფექტები +@msg no plug-in effect is deferred პლაგინის ეფექტი არ არის გადადებული +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. გაიხსნა, გადადებული პლაგინის ეფექტები: {n}. ეფექტი › გადადებული ეფექტების განახლება მათ გაუშვებს. diff --git a/crates/ui-egui/src/i18n/ko.tsv b/crates/ui-egui/src/i18n/ko.tsv index f072a5970..b7f582463 100644 --- a/crates/ui-egui/src/i18n/ko.tsv +++ b/crates/ui-egui/src/i18n/ko.tsv @@ -800,6 +800,13 @@ digits Malayalam 말라얄람어 Quest Outline 퀘스트 Coin Shine 코인 Boss Alert 보스 + Status Effects 상태 효과 + Poison Tint 독 + Freeze Edge 빙결 + Burn Aura 화상 + Stun Pulse 기절 + Stealth Fade 은신 + Shield Buff 방패 Outlines and Rules 윤곽선과 괘선 Hand-Drawn 손그림 Gradient Finishes 그레이디언트 마감 @@ -6379,3 +6386,9 @@ breakText Glyphs 글리프 @plural {n} earlier line dropped|{n} earlier lines dropped 이전 줄 {n}개 삭제됨 @plural {n} line cut|{n} lines cut 줄 {n}개 잘림 @msg `first` and `last` must be numbers of lines the console holds, first before last `first`와 `last`는 콘솔에 있는 줄 번호여야 하며 `first`가 `last`보다 앞서야 합니다 + +# Deferred plug-in effects + Refresh Deferred Effects 보류된 효과 새로 고침 + Deferred Effects 보류된 효과 +@msg no plug-in effect is deferred 보류된 플러그인 효과가 없습니다 +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. 플러그인 효과 {n}개를 보류하고 열었습니다. 효과 › 보류된 효과 새로 고침으로 실행합니다. diff --git a/crates/ui-egui/src/i18n/nl.tsv b/crates/ui-egui/src/i18n/nl.tsv index 9ca92a5e4..32db6785b 100644 --- a/crates/ui-egui/src/i18n/nl.tsv +++ b/crates/ui-egui/src/i18n/nl.tsv @@ -736,6 +736,13 @@ Quest Outline Quest Coin Shine Munt Boss Alert Baas + Status Effects Statuseffecten + Poison Tint Gif + Freeze Edge Bevriezing + Burn Aura Brand + Stun Pulse Verdoving + Stealth Fade Sluipen + Shield Buff Schild Outlines and Rules Omtrekken en lijnen Hand-Drawn Handgetekend Gradient Finishes Verloopafwerkingen @@ -6587,3 +6594,7 @@ breakText Glyphs Glyphs @plural {n} host call|{n} host calls {n} host-aanroep|{n} host-aanroepen @plural {n} earlier line dropped|{n} earlier lines dropped {n} eerdere regel verwijderd|{n} eerdere regels verwijderd @plural {n} line cut|{n} lines cut {n} regel ingekort|{n} regels ingekort + +# Deferred plug-in effects + Refresh Deferred Effects Uitgestelde effecten vernieuwen + Deferred Effects Uitgestelde effecten diff --git a/crates/ui-egui/src/i18n/pl.tsv b/crates/ui-egui/src/i18n/pl.tsv index 894eafdfd..398adf5f5 100644 --- a/crates/ui-egui/src/i18n/pl.tsv +++ b/crates/ui-egui/src/i18n/pl.tsv @@ -730,6 +730,13 @@ Quest Outline Zadanie Coin Shine Moneta Boss Alert Boss + Status Effects Efekty statusu + Poison Tint Trucizna + Freeze Edge Mróz + Burn Aura Oparzenie + Stun Pulse Ogłuszenie + Stealth Fade Ukrycie + Shield Buff Tarcza Outlines and Rules Kontury i linie Hand-Drawn Rysowane odręcznie Gradient Finishes Wykończenia gradientowe @@ -6653,3 +6660,9 @@ breakText Glyphs Glify @plural {n} earlier line dropped|{n} earlier lines dropped {n} odrzucony wcześniejszy wiersz|{n} odrzucone wcześniejsze wiersze|{n} odrzuconych wcześniejszych wierszy @plural {n} line cut|{n} lines cut {n} skrócony wiersz|{n} skrócone wiersze|{n} skróconych wierszy @msg `first` and `last` must be numbers of lines the console holds, first before last `first` i `last` muszą być numerami wierszy przechowywanych w konsoli, `first` przed `last` + +# Deferred plug-in effects + Refresh Deferred Effects Odśwież odroczone efekty + Deferred Effects Odroczone efekty +@msg no plug-in effect is deferred żaden efekt wtyczki nie jest odroczony +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Otwarto z {n} odroczonym efektem wtyczki. Efekt › Odśwież odroczone efekty go uruchamia.|Otwarto z {n} odroczonymi efektami wtyczek. Efekt › Odśwież odroczone efekty je uruchamia.|Otwarto z {n} odroczonymi efektami wtyczek. Efekt › Odśwież odroczone efekty je uruchamia. diff --git a/crates/ui-egui/src/i18n/pt-br.tsv b/crates/ui-egui/src/i18n/pt-br.tsv index b6a14c570..9ede5521a 100644 --- a/crates/ui-egui/src/i18n/pt-br.tsv +++ b/crates/ui-egui/src/i18n/pt-br.tsv @@ -2648,6 +2648,13 @@ digits Malayalam Malaiala Quest Outline Missão Coin Shine Moeda Boss Alert Chefe + Status Effects Efeitos de status + Poison Tint Veneno + Freeze Edge Congelamento + Burn Aura Queimadura + Stun Pulse Atordoamento + Stealth Fade Furtividade + Shield Buff Escudo Shape Forma Shape Builder Construtor de Formas Shape Builder Regions Regiões do Construtor de Formas @@ -6870,3 +6877,9 @@ swatch Yellow Green Verde-amarelado @plural {n} earlier line dropped|{n} earlier lines dropped {n} linha anterior descartada|{n} linhas anteriores descartadas @plural {n} line cut|{n} lines cut {n} linha cortada|{n} linhas cortadas @msg `first` and `last` must be numbers of lines the console holds, first before last `first` e `last` devem ser números de linhas que o console mantém, `first` antes de `last` + +# Deferred plug-in effects + Refresh Deferred Effects Atualizar Efeitos Adiados + Deferred Effects Efeitos Adiados +@msg no plug-in effect is deferred nenhum efeito de plug-in está adiado +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Aberto com {n} efeito de plug-in adiado. Efeito › Atualizar Efeitos Adiados o executa.|Aberto com {n} efeitos de plug-in adiados. Efeito › Atualizar Efeitos Adiados os executa. diff --git a/crates/ui-egui/src/i18n/ru.tsv b/crates/ui-egui/src/i18n/ru.tsv index f1665b966..50eb9e969 100644 --- a/crates/ui-egui/src/i18n/ru.tsv +++ b/crates/ui-egui/src/i18n/ru.tsv @@ -3188,6 +3188,13 @@ digits Malayalam Малаялам Quest Outline Квест Coin Shine Монета Boss Alert Босс + Status Effects Эффекты статуса + Poison Tint Яд + Freeze Edge Заморозка + Burn Aura Ожог + Stun Pulse Оглушение + Stealth Fade Скрытность + Shield Buff Щит Shape Фигура Shape Builder Создание фигур Shape Builder Regions Области создания фигур @@ -6886,3 +6893,9 @@ shape Open Открытый @plural {n} earlier line dropped|{n} earlier lines dropped {n} прежняя строка отброшена|{n} прежние строки отброшены|{n} прежних строк отброшено @plural {n} line cut|{n} lines cut {n} строка обрезана|{n} строки обрезаны|{n} строк обрезано @msg `first` and `last` must be numbers of lines the console holds, first before last `first` и `last` должны быть номерами строк, которые хранит консоль, причём `first` не позже `last` + +# Deferred plug-in effects + Refresh Deferred Effects Обновить отложенные эффекты + Deferred Effects Отложенные эффекты +@msg no plug-in effect is deferred нет отложенных эффектов модулей +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Открыто с {n} отложенным эффектом модуля. Эффект › Обновить отложенные эффекты выполнит его.|Открыто с {n} отложенными эффектами модулей. Эффект › Обновить отложенные эффекты выполнит их.|Открыто с {n} отложенными эффектами модулей. Эффект › Обновить отложенные эффекты выполнит их. diff --git a/crates/ui-egui/src/i18n/sv.tsv b/crates/ui-egui/src/i18n/sv.tsv index 8985fbf52..60324bb91 100644 --- a/crates/ui-egui/src/i18n/sv.tsv +++ b/crates/ui-egui/src/i18n/sv.tsv @@ -3080,6 +3080,13 @@ digits Malayalam Malayalam Quest Outline Uppdrag Coin Shine Mynt Boss Alert Boss + Status Effects Statuseffekter + Poison Tint Gift + Freeze Edge Frost + Burn Aura Bränna + Stun Pulse Bedövning + Stealth Fade Smyga + Shield Buff Sköld Shape Form Shape Builder Formbyggare Shape Builder Regions Formbyggarområden @@ -8282,3 +8289,9 @@ digits Hindi Hindi @plural {n} earlier line dropped|{n} earlier lines dropped {n} tidigare rad borttagen|{n} tidigare rader borttagna @plural {n} line cut|{n} lines cut {n} rad avkortad|{n} rader avkortade @msg `first` and `last` must be numbers of lines the console holds, first before last `first` och `last` måste vara nummer på rader som konsolen har kvar, `first` före `last` + +# Deferred plug-in effects + Refresh Deferred Effects Uppdatera uppskjutna effekter + Deferred Effects Uppskjutna effekter +@msg no plug-in effect is deferred ingen plugineffekt är uppskjuten +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Öppnades med {n} uppskjuten plugineffekt. Effekt › Uppdatera uppskjutna effekter kör den.|Öppnades med {n} uppskjutna plugineffekter. Effekt › Uppdatera uppskjutna effekter kör dem. diff --git a/crates/ui-egui/src/i18n/tr.tsv b/crates/ui-egui/src/i18n/tr.tsv index ad719da2e..496dba8cf 100644 --- a/crates/ui-egui/src/i18n/tr.tsv +++ b/crates/ui-egui/src/i18n/tr.tsv @@ -2984,6 +2984,13 @@ digits Malayalam Malayalam Quest Outline Görev Coin Shine Jeton Boss Alert Boss + Status Effects Durum Etkileri + Poison Tint Zehir + Freeze Edge Donma + Burn Aura Yanma + Stun Pulse Sersemletme + Stealth Fade Gizlilik + Shield Buff Kalkan Shape Şekil Shape Builder Şekil Oluşturucu Shape Builder Regions Şekil Oluşturucu Bölgeleri @@ -6753,3 +6760,9 @@ breakText Glyphs Glifler @plural {n} earlier line dropped|{n} earlier lines dropped {n} eski satır atıldı @plural {n} line cut|{n} lines cut {n} satır kesildi @msg `first` and `last` must be numbers of lines the console holds, first before last `first` ve `last`, konsolun tuttuğu satırların numaraları olmalı ve `first`, `last` değerinden önce gelmeli + +# Deferred plug-in effects + Refresh Deferred Effects Ertelenen Efektleri Yenile + Deferred Effects Ertelenen Efektler +@msg no plug-in effect is deferred ertelenen eklenti efekti yok +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. {n} eklenti efekti ertelenerek açıldı. Efekt › Ertelenen Efektleri Yenile bunları çalıştırır. diff --git a/crates/ui-egui/src/i18n/uk.tsv b/crates/ui-egui/src/i18n/uk.tsv index b6ab258fc..c1b1c3bda 100644 --- a/crates/ui-egui/src/i18n/uk.tsv +++ b/crates/ui-egui/src/i18n/uk.tsv @@ -3185,6 +3185,13 @@ digits Malayalam Малаялам Quest Outline Квест Coin Shine Монета Boss Alert Бос + Status Effects Ефекти статусу + Poison Tint Отрута + Freeze Edge Заморозка + Burn Aura Опік + Stun Pulse Оглушення + Stealth Fade Невидимість + Shield Buff Щит Shape Фігура Shape Builder Створення фігур Shape Builder Regions Області створення фігур @@ -6398,3 +6405,9 @@ breakText Glyphs Гліфи @plural {n} earlier line dropped|{n} earlier lines dropped {n} попередній рядок відкинуто|{n} попередні рядки відкинуто|{n} попередніх рядків відкинуто @plural {n} line cut|{n} lines cut {n} рядок обрізано|{n} рядки обрізано|{n} рядків обрізано @msg `first` and `last` must be numbers of lines the console holds, first before last `first` і `last` мають бути номерами рядків, які зберігає консоль, причому `first` не пізніше `last` + +# Deferred plug-in effects + Refresh Deferred Effects Оновити відкладені ефекти + Deferred Effects Відкладені ефекти +@msg no plug-in effect is deferred немає відкладених ефектів модулів +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Відкрито з {n} відкладеним ефектом модуля. Ефект › Оновити відкладені ефекти виконає його.|Відкрито з {n} відкладеними ефектами модулів. Ефект › Оновити відкладені ефекти виконає їх.|Відкрито з {n} відкладеними ефектами модулів. Ефект › Оновити відкладені ефекти виконає їх. diff --git a/crates/ui-egui/src/i18n/vi.tsv b/crates/ui-egui/src/i18n/vi.tsv index 60837aabb..d458c348e 100644 --- a/crates/ui-egui/src/i18n/vi.tsv +++ b/crates/ui-egui/src/i18n/vi.tsv @@ -3517,6 +3517,13 @@ mark-style Japanese Kiểu Nhật Quest Outline Nhiệm vụ Coin Shine Xu Boss Alert Trùm + Status Effects Hiệu ứng trạng thái + Poison Tint Độc + Freeze Edge Đóng băng + Burn Aura Bỏng + Stun Pulse Choáng + Stealth Fade Ẩn thân + Shield Buff Khiên Shape Hình dạng Shape Builder Tạo hình dạng Shape Builder Regions Vùng Tạo hình dạng @@ -6399,3 +6406,9 @@ breakText Glyphs Glyph @plural {n} earlier line dropped|{n} earlier lines dropped đã bỏ {n} dòng cũ @plural {n} line cut|{n} lines cut đã cắt {n} dòng @msg `first` and `last` must be numbers of lines the console holds, first before last `first` và `last` phải là số thứ tự của các dòng mà bảng điều khiển đang giữ, `first` đứng trước `last` + +# Deferred plug-in effects + Refresh Deferred Effects Làm mới hiệu ứng bị hoãn + Deferred Effects Hiệu ứng bị hoãn +@msg no plug-in effect is deferred không có hiệu ứng plug-in nào bị hoãn +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. Đã mở với {n} hiệu ứng plug-in bị hoãn. Hiệu ứng › Làm mới hiệu ứng bị hoãn sẽ chạy chúng. diff --git a/crates/ui-egui/src/i18n/zh-hans.tsv b/crates/ui-egui/src/i18n/zh-hans.tsv index d95a48c51..028bd6057 100644 --- a/crates/ui-egui/src/i18n/zh-hans.tsv +++ b/crates/ui-egui/src/i18n/zh-hans.tsv @@ -3023,6 +3023,13 @@ digits Malayalam 马拉雅拉姆数字 Quest Outline 任务 Coin Shine 金币 Boss Alert 首领 + Status Effects 状态效果 + Poison Tint 中毒 + Freeze Edge 冰冻 + Burn Aura 灼烧 + Stun Pulse 眩晕 + Stealth Fade 隐身 + Shield Buff 护盾 Shape 形状 Shape Builder 形状生成器 Shape Builder Regions 形状生成器区域 @@ -6635,3 +6642,9 @@ breakText Glyphs 字形 @plural {n} earlier line dropped|{n} earlier lines dropped 已丢弃 {n} 行较早内容 @plural {n} line cut|{n} lines cut 已截断 {n} 行 @msg `first` and `last` must be numbers of lines the console holds, first before last `first` 和 `last` 必须是控制台保留的行号,且 `first` 不能在 `last` 之后 + +# Deferred plug-in effects + Refresh Deferred Effects 刷新延迟的效果 + Deferred Effects 延迟的效果 +@msg no plug-in effect is deferred 没有延迟的增效工具效果 +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. 打开时延迟了 {n} 个增效工具效果。效果 › 刷新延迟的效果可运行它们。 diff --git a/crates/ui-egui/src/i18n/zh-hant.tsv b/crates/ui-egui/src/i18n/zh-hant.tsv index b1c5ff9c2..7cb218f99 100644 --- a/crates/ui-egui/src/i18n/zh-hant.tsv +++ b/crates/ui-egui/src/i18n/zh-hant.tsv @@ -4135,6 +4135,13 @@ digits Malayalam 馬來亞拉姆數字 Quest Outline 任務 Coin Shine 金幣 Boss Alert 首領 + Status Effects 狀態效果 + Poison Tint 中毒 + Freeze Edge 冰凍 + Burn Aura 灼燒 + Stun Pulse 暈眩 + Stealth Fade 隱身 + Shield Buff 護盾 Shape 形狀 Shape Builder 形狀建立 Shape Builder Regions 形狀建立區域 @@ -6433,3 +6440,9 @@ breakText Glyphs 字符 @plural {n} earlier line dropped|{n} earlier lines dropped 已捨棄 {n} 行較早內容 @plural {n} line cut|{n} lines cut 已截斷 {n} 行 @msg `first` and `last` must be numbers of lines the console holds, first before last `first` 和 `last` 必須是主控台保留的行號,且 `first` 不能在 `last` 之後 + +# Deferred plug-in effects + Refresh Deferred Effects 重新整理延後的效果 + Deferred Effects 延後的效果 +@msg no plug-in effect is deferred 沒有延後的增效模組效果 +@msgplural Opened with {n} plug-in effect deferred. Effect › Refresh Deferred Effects runs it.|Opened with {n} plug-in effects deferred. Effect › Refresh Deferred Effects runs them. 開啟時延後了 {n} 個增效模組效果。效果 › 重新整理延後的效果可執行它們。 diff --git a/crates/ui-egui/src/menus/submenus.rs b/crates/ui-egui/src/menus/submenus.rs index 9e8a7ac65..469c40e7c 100644 --- a/crates/ui-egui/src/menus/submenus.rs +++ b/crates/ui-egui/src/menus/submenus.rs @@ -136,6 +136,7 @@ pub(super) fn effect_menu() -> Vec { c("Last Effect…", "effect.last"), Sep, c("Document Raster Effects Settings…", "document.rasterEffectsSettings"), + c("Refresh Deferred Effects", "effect.refreshDeferred"), Sep, Item::Header("Vector Effects"), ]; diff --git a/crates/ui-egui/src/render_worker.rs b/crates/ui-egui/src/render_worker.rs index bf764e0e4..40478e36e 100644 --- a/crates/ui-egui/src/render_worker.rs +++ b/crates/ui-egui/src/render_worker.rs @@ -24,6 +24,9 @@ pub struct Job { /// The automation roots in force where the job was made: the render reads linked files under /// them, as it would on that thread. pub scope: ScopeHandle, + /// The document's deferred live-effect plug-in stages and first-view budget: the render runs + /// inside their view ([`vectorcraft_plugins::deferred::Deferrals::view`]). + pub effects: vectorcraft_plugins::deferred::Deferrals, /// The render may copy pixels from the worker's last frame ([`crate::canvas::render_job`]). /// Off: it renders the whole frame. pub may_copy: bool, @@ -71,7 +74,7 @@ impl Worker { job = newer; } let t0 = crate::now_ms(); - let frame = job.scope.clone().run(|| crate::canvas::render_job(&mut r, &mut kept, &job)); + let frame = job.scope.clone().run(|| job.effects.view(|| crate::canvas::render_job(&mut r, &mut kept, &job))); let ms = crate::now_ms() - t0; let done = Done { key: job.key, doc: job.doc, opts: job.opts, img: frame.img, ms, moved: frame.moved, reused: frame.reused }; if done_tx.send(done).is_err() { diff --git a/docs/gaps.md b/docs/gaps.md index f0619ff21..dd0c3491e 100644 --- a/docs/gaps.md +++ b/docs/gaps.md @@ -1,6 +1,6 @@ # Gaps -> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-10 · **Change:** minor (G5: built-in Inventory Icons symbol library; estimate 8–18 → 7–17 h; previously minor: G9: `.ai` save names a variable font instance's design-space setting, #6388; previously minor: G5: built-in Game Trails brush library; estimate 9–19 → 8–18 h; previously minor: Edit › Edit Custom Dictionary…: its dialog adds, deletes and changes the custom dictionary's words, #4936; previously minor: docs tidy-up, no content change: stray notes at the top moved into the revision table; scores and estimates unchanged; previously minor: G5: built-in Game HUD graphic style library; estimate 10–20 → 9–19 h; previously minor: G5: built-in Map Markers symbol library; estimate 11–21 → 10–20 h; previously minor: right-click on type: Spelling › Auto Spell Check, with its check mark, #4936; previously minor: right-click on a word Auto Spell Check underlined: its suggestions, Ignore All and Add to Dictionary, #4936; previously minor: G2: Effect Gallery thumbnails and in-dialog preview; estimate 1–2 h → 0; Auto Spell Check: `edit.autoSpellCheck` underlines the unknown words, #4936; previously minor: PDF editable import preserves authored ActualText once, including empty/nested spans and authored ordering (#6165); cross-line/style layout remains approximate; scores and estimates unchanged; PDF marked-text export (#6309): compatible glyphs stay on one layout line with per-glyph offsets; scores and estimates unchanged; G5: built-in UI Frames symbol library with default 9-slice; estimate 11–21 h; previously minor: G5: dynamic symbol part on-canvas takes opacity, blend, gradient and pattern; docs Overlap/auto-corners sync; estimate 12–22 h; previously minor: interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; previously minor: Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; previously minor: G5 docs: Art brush Overlap, Pattern brush auto corners and Global Edit Shift-click leave-out moved from Missing to Done (code already shipped); previously minor: custom dictionary and Ignore All: `text.spelling.addWord`, `removeWord`, `changeWord`, `dictionary` and `ignoreAll`, #4936; previously minor: EPS import: embedded fonts (composite, Type 42, CID-keyed, Type 1, CFF FontSet) draw their glyphs; spell check engine: `text.spelling.check` and `text.spelling.suggest` on craft-proof, #4936; previously minor: floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; G9: EPS gradients drawn as abutting strips import as one gradient, without seams; Tools stays beside the canvas with left-side panels; new gradients follow document color mode; Selection QoL: marquee modes and visible feedback, #5313; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; Indian-language hyphenation review and license allowlist, #4947; opening a slow file shows a progress window, part of #5930; Hindi catalog and contributor loanword preferences; agent wording pass complete; wider native proofreading welcome; an image zoomed in on is separated, colorized or proofed only where it shows (#4155); scores and estimates unchanged; a document's first frame renders on the render worker, so opening a heavy file no longer freezes the window; scores and estimates unchanged; large images in CMYK documents are shrunk before they are separated into ink planes (#4155); scores and estimates unchanged; `.ai` paths with a Calligraphic brush open brushed, with the 6D Art Pen's channels, and Windows reads the pen's tilt and barrel rotation, #372; scores and estimates unchanged; Compound Shapes add-on, beyond Illustrator; scores and estimates unchanged; Contour add-on, beyond Illustrator; scores and estimates unchanged; a slow first frame is waited for instead of restarting without the graphics adapter, and the menu bar no longer waits for the installed fonts' scan; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x) +> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-10 · **Change:** minor (ruler double-click adds a guide at the pointer, #5239; G5: built-in Status Effects graphic style library; estimate 7–17 → 6–16 h; MCP docs catch-up for UI Frames and Map Markers; previously minor: G5: built-in Inventory Icons symbol library; estimate 8–18 → 7–17 h; previously minor: G9: `.ai` save names a variable font instance's design-space setting, #6388; previously minor: G5: built-in Game Trails brush library; estimate 9–19 → 8–18 h; previously minor: Edit › Edit Custom Dictionary…: its dialog adds, deletes and changes the custom dictionary's words, #4936; previously minor: docs tidy-up, no content change: stray notes at the top moved into the revision table; scores and estimates unchanged; previously minor: G5: built-in Game HUD graphic style library; estimate 10–20 → 9–19 h; previously minor: G5: built-in Map Markers symbol library; estimate 11–21 → 10–20 h; previously minor: right-click on type: Spelling › Auto Spell Check, with its check mark, #4936; previously minor: right-click on a word Auto Spell Check underlined: its suggestions, Ignore All and Add to Dictionary, #4936; previously minor: G2: Effect Gallery thumbnails and in-dialog preview; estimate 1–2 h → 0; Auto Spell Check: `edit.autoSpellCheck` underlines the unknown words, #4936; previously minor: PDF editable import preserves authored ActualText once, including empty/nested spans and authored ordering (#6165); cross-line/style layout remains approximate; scores and estimates unchanged; PDF marked-text export (#6309): compatible glyphs stay on one layout line with per-glyph offsets; scores and estimates unchanged; G5: built-in UI Frames symbol library with default 9-slice; estimate 11–21 h; previously minor: G5: dynamic symbol part on-canvas takes opacity, blend, gradient and pattern; docs Overlap/auto-corners sync; estimate 12–22 h; previously minor: interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; previously minor: Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; previously minor: G5 docs: Art brush Overlap, Pattern brush auto corners and Global Edit Shift-click leave-out moved from Missing to Done (code already shipped); previously minor: custom dictionary and Ignore All: `text.spelling.addWord`, `removeWord`, `changeWord`, `dictionary` and `ignoreAll`, #4936; previously minor: EPS import: embedded fonts (composite, Type 42, CID-keyed, Type 1, CFF FontSet) draw their glyphs; spell check engine: `text.spelling.check` and `text.spelling.suggest` on craft-proof, #4936; previously minor: floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; G9: EPS gradients drawn as abutting strips import as one gradient, without seams; Tools stays beside the canvas with left-side panels; new gradients follow document color mode; Selection QoL: marquee modes and visible feedback, #5313; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; Indian-language hyphenation review and license allowlist, #4947; opening a slow file shows a progress window, part of #5930; Hindi catalog and contributor loanword preferences; agent wording pass complete; wider native proofreading welcome; an image zoomed in on is separated, colorized or proofed only where it shows (#4155); scores and estimates unchanged; a document's first frame renders on the render worker, so opening a heavy file no longer freezes the window; scores and estimates unchanged; large images in CMYK documents are shrunk before they are separated into ink planes (#4155); scores and estimates unchanged; `.ai` paths with a Calligraphic brush open brushed, with the 6D Art Pen's channels, and Windows reads the pen's tilt and barrel rotation, #372; scores and estimates unchanged; Compound Shapes add-on, beyond Illustrator; scores and estimates unchanged; Contour add-on, beyond Illustrator; scores and estimates unchanged; a slow first frame is waited for instead of restarting without the graphics adapter, and the menu bar no longer waits for the installed fonts' scan; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x) ## Feature submission evidence @@ -34,6 +34,7 @@ Artboard Options forwards the active Artboard tool's Scale Artwork with Artboard | Date | Change | Summary | |---|---|---| +| 2026-11-03 | minor | A double-click on a ruler adds a guide at the pointer (#5239): a vertical one on the top ruler, a horizontal one on the left ruler; scores and estimates unchanged. | | 2026-11-08 | minor | #3380, deletion only: preserve gradient placement and exact surviving geometry; consume owned subpaths with a shared original-node snapshot; consolidate status/evidence and document command/helper contracts. Compound behavior and the existing M2 status entry are retained. Endpoint highlighting remains open; scores and estimates unchanged. | | 2026-11-07 | minor | #3380 (deletion only): independent surviving path objects; transformed appearance, stacking, selection, cubic handles and Undo/Redo covered by `delete_path_pieces`; compound semantics retained. Endpoint highlighting remains open; scores and estimates unchanged. | | 2026-11-06 | minor | G9: EPS import reads gradients a page paints as abutting strips as one linear gradient each (no seams); an Illustrator EPS whose page drew them that way keeps its layers. Estimate unchanged. | @@ -89,7 +90,7 @@ stage ([ROADMAP.md](../ROADMAP.md)). | 8 | [G2 Photoshop-style raster effects and the Effect Gallery](#g2-photoshop-style-raster-effects-and-the-effect-gallery) | 0 | no | [effects-parity.md](effects-parity.md) | | 9 | [G13 Illustrator 2026 (30.x) additions](#g13-illustrator-2026-30x-additions) | 13–23 | no | [target-app-parity.md](target-app-parity.md) | | 10 | [G14 Pen hardware beyond Windows pressure](#g14-pen-hardware-beyond-windows-pressure) | 4–10 | Wayland pressure | [hardware-parity.md](hardware-parity.md) | -| 11 | [G5 Brushes, symbols and libraries](#g5-brushes-symbols-and-libraries) | 9–19 | no | [target-app-parity.md](target-app-parity.md) | +| 11 | [G5 Brushes, symbols and libraries](#g5-brushes-symbols-and-libraries) | 7–17 | no | [target-app-parity.md](target-app-parity.md) | | 12 | [G3 3D and Materials](#g3-3d-and-materials) | 25–45 | no | [effects-parity.md](effects-parity.md) | | 13 | [G7 Views and windows](#g7-views-and-windows) | 15–25 | no | [ui-parity.md](ui-parity.md) | | 14 | [G6 Automation and scripting](#g6-automation-and-scripting) | 4–8 | no | [target-app-parity.md](target-app-parity.md) | @@ -211,19 +212,14 @@ macOS cursor delivery (#2292) is narrowed to a native host adapter using the exi art with strokes, gradients or patterns) and type with an Art brush keep the drawn look. - **Missing:** faithful layer and group structure from the editing data in real files (#951: 109 layers instead - of 14), open speed on large files (#758), live effects, Scatter, Art, Pattern and Bristle brushes on paths, a - path's own Calligraphic brush settings, and symbols as live objects (#637; plain art styles read Drop Shadow, Outer Glow and Feather as live effects; pattern fills and global colours are read since #1025, placed (linked) files since #1264). A PDF-compatible `.ai` carries an editing copy of the art in the form + of 14), open speed on large files (#758), live effects, Scatter, Pattern and Bristle brushes on paths, the Art + brushes listed above as keeping the drawn look, a path's own Calligraphic or Art brush settings, and symbols as live objects (#637; plain art styles read Drop Shadow, Outer Glow and Feather as live effects; pattern fills and global colours are read since #1025, placed (linked) files since #1264). A PDF-compatible `.ai` carries an editing copy of the art in the form VectorCraft's reader reads (layers, groups, paths, colors, gradients, patterns, images, transparency, opacity masks, clipping, type as text and symbols), with live effects kept only on paths, compound paths and groups that qualify (at most a fill and a stroke, a non-zero fill rule when filled, no large canvas) and whose appearance and effects the art-style writer supports, other objects' effects other than geometry effects left out, and live objects written as their art ([file-format-parity.md](file-format-parity.md)). Save As `.ai` › Version: Legacy (version 7) writes the PostScript form from the published version 7 specification, keeping layers (names, order, visibility, lock), groups, compound paths, clipping groups, gradients and - of 14), open speed on large files (#758), live effects, Scatter, Pattern and Bristle brushes on paths, the Art - brushes listed above as keeping the drawn look, a path's own Calligraphic or Art brush settings, and symbols as live objects (#637; plain art styles read Drop Shadow, Outer Glow and Feather as live effects; pattern fills and global colours are read since #1025, placed (linked) files since #1264). Writing Illustrator's own editing data is out of scope - (undocumented): a PDF-compatible `.ai` opens in Illustrator 2018 without its layers and groups (#868). Save As - `.ai` › Version: Legacy (version 7) writes the PostScript form from the published version 7 specification - instead, keeping layers (names, order, visibility, lock), groups, compound paths, clipping groups, gradients and images, and type as editable text objects (or outlines), one artboard per file (an artboard picker chooses which); transparency, live effects and object names don't survive it (transparent images are flattened or omitted, hidden objects go to a hidden layer, are omitted or made visible), and type is set again in the @@ -648,14 +644,15 @@ macOS cursor delivery (#2292) is narrowed to a native host adapter using the exi Direct Selection of a path, compound path or type inside a dynamic instance also takes opacity and blend (`transparency.set`) and a gradient or pattern fill or stroke (`paint.setFill` / `paint.setStroke`, Eyedropper), for that instance only; - graphic style libraries (Window › Graphic Style Libraries; seven original libraries generated in code, including - Game HUD with Health Fill, Mana Glow, Damage Flash, Quest Outline, Coin Shine and Boss Alert; User Defined; Other + graphic style libraries (Window › Graphic Style Libraries; eight original libraries generated in code, including + Game HUD with Health Fill, Mana Glow, Damage Flash, Quest Outline, Coin Shine and Boss Alert, and Status Effects + with Poison Tint, Freeze Edge, Burn Aura, Stun Pulse, Stealth Fade and Shield Buff; User Defined; Other Library…; `graphicStyle.libraries`, `graphicStyle.addFromLibrary`). -- **Missing:** more built-in brush libraries beyond the five shipped (and further graphic-style libraries beyond the seven shipped, and further symbol libraries beyond Basic +- **Missing:** more built-in brush libraries beyond the five shipped (and further graphic-style libraries beyond the eight shipped, and further symbol libraries beyond Basic Shapes, UI Frames, Map Markers and Inventory Icons; original, generated in code, never Adobe's); dynamic symbols' `.ai` read and write; Global Edit of groups holding type or images, rotated copies as matches and highlighting matches before the start; 9-slice guides outside the symbol's art (a dragged guide stops at the art's edge). -- **Estimate:** 7–17 h. +- **Estimate:** 6–16 h. ## G3 3D and Materials @@ -671,6 +668,7 @@ macOS cursor delivery (#2292) is narrowed to a native host adapter using the exi - **Done:** Selection artwork drag across visible document tabs (400 ms hover); lossless target copy, source/clipboard preservation and cancellation regressions. Cross-window dragging remains separate. +- **Done (#5239):** a double-click on a ruler adds a guide at the pointer (vertical on the top ruler, horizontal on the left one, swapped in a view turned 90°; both clicks on that ruler) through `guide.add`, unsnapped and in one undo step; no scored gap or estimate reassessed. - **Done:** custom document ruler origin (#1212): corner drag with preview, double-click reset to the active artboard, relative X/Y inputs and native save/reopen. - **Done:** View › Rulers › Change to Global / Artboard Rulers (`view.globalRulers`, Cmd+Alt+R): artboard rulers, a new document's, count from the active artboard, each artboard with its own zero point; rulers, X/Y fields and guide readouts follow the mode, which is saved with the document. Estimate unchanged. - **Done (#2849):** View › Rulers › Show Video Rulers (`view.videoRulers`): the rulers show and count the active artboard in video pixels from its top-left corner, a pixel as many points wide as the artboard's Video Ruler Pixel Aspect Ratio and one point tall ([public source](https://helpx.adobe.com/illustrator/desktop/create-manage-artboards/organize-manage-artboards/set-video-display-options-for-artboards.html)); Hide Video Rulers returns them to the General unit and the ruler origin. Shift-snapping a new guide to ruler ticks still uses the General unit's ticks. Estimate unchanged. @@ -854,6 +852,7 @@ trap, and the defaults (0.25 pt, 100%, 40%) are VectorCraft's own, the pages giv | Date | Change | Summary | |---|---|---| +| 2026-11-11 | minor | G5: built-in Status Effects graphic style library (Poison Tint, Freeze Edge, Burn Aura, Stun Pulse, Stealth Fade, Shield Buff); Missing trimmed; estimate 7–17 → 6–16 h; MCP docs list UI Frames and Map Markers under Symbol libraries. | | 2026-11-11 | minor | G5: built-in Inventory Icons symbol library (Sword, Shield, Potion, Key, Gem; no default 9-slice); Missing trimmed; estimate 8–18 → 7–17 h. | | 2026-11-10 | minor | G4 type: Edit › Edit Custom Dictionary… adds, deletes and changes the custom dictionary's words, #4936; the Check Spelling dialog remains; scores and estimates unchanged. | | 2026-11-10 | minor | Tidy-up, no content change: in Feature submission evidence, a stray table row and two "PR #NNNN revision" notes move into Feature revisions, the three "Feature evidence last updated" lines become one, the duplicate Flyout update note goes (its row stays), and eight reconciliation rows become two. Scores and estimates unchanged. | diff --git a/docs/mcp.md b/docs/mcp.md index d24bf76d0..71094c1b4 100644 --- a/docs/mcp.md +++ b/docs/mcp.md @@ -588,13 +588,19 @@ the stored fill, or the stored stroke when no fill is stored and that stroke has outline, so these commands do not store a stroke paint or weight for a series that draws a band. Except for `paint.swap`, they still store a stroke opacity and blend mode set on a band, and the band's outline takes them. Graph designs keep their own paint. A row that had no -paint before the command and has none after it does not change what the graph stores. `paint.setFill`, +paint before the command and has none after it does not change the paint the graph stores. `paint.setFill`, `paint.setStroke`, `paint.none` and the commands that apply one paint kind to the other store the topmost row of the kind even when it is hidden, and store a stroke set on a band. `stroke.set`, `paint.editGradient` and the recolor commands do not store a series' paint. An `appearance.*` command or `graphicStyle.apply` given a series group's id, and `graphicStyle.redefine` on a series group linked to the style, edit the group's own rows, and the graph does not store them. +`text.setFormat` without `start` and `end`, on a graph or on its labels, stores the character and paragraph attributes +it sets for each kind of label it reaches (value axis numbers, category labels, legend labels), and every label of that +kind takes them when the graph is drawn again. The graph saves the paragraph attributes as `valuesPara`, +`categoriesPara` and `legendPara` in its label styles, and still sets each label's alignment for its place. The legend +leaves room for a legend label's stored indents, spacing and leading. + `effect.apply {"effect": "path.outlineObject"}` (Effect › Path › Outline Object) takes no parameters. Type that carries it is drawn, exported and expanded as its glyph outlines and stays editable type, and the effects after it reshape those outlines. On paths, compound paths and images it does not change what is drawn. @@ -3022,7 +3028,7 @@ as a value left out. ## Graphic style libraries Graphic style libraries are read-only sets of graphic styles generated in code (Shadows and Glows, Outlines and -Rules, Hand-Drawn, Gradient Finishes, Shape Effects, Blends and Transparency, Game HUD). `graphicStyle.libraries` lists them +Rules, Hand-Drawn, Gradient Finishes, Shape Effects, Blends and Transparency, Game HUD, Status Effects). `graphicStyle.libraries` lists them (`id`, `name`, `category`: `builtIn`, `user` or `loaded`, `count`) and `graphicStyle.library {library}` returns one's styles in the `graphicStyle.list` shape (`library` is an id or a name). `graphicStyle.addFromLibrary {library, name? | names?}` copies styles into the document's Graphic Styles as one undo step (no names: the whole library); styles the @@ -3262,7 +3268,9 @@ the group holds only the art inside the clipping layer, drawn over the fill and layer as its own layers draw it (over nothing with `preserveAlpha`), and the art outside is flattened on its own. `preset` is `high`, `medium` (the default) or `low`; option keys (`balance` 0–100, `lineArtPpi`, `gradientPpi`, `textToOutlines`, `strokesToOutlines`, `clipComplexRegions`, `antiAlias`, `preserveAlpha`, `preserveOverprints`) -override it, at the top level or in `options`. `balance: 0` rasterizes everything; lower balances rasterize groups +override it, at the top level or in `options`. An image that would be larger than 64 million pixels or longer than +32,768 pixels a side at `lineArtPpi` or `gradientPpi` is made at the highest resolution that fits, so a long area is +rasterized whole. `balance: 0` rasterizes everything; lower balances rasterize groups that split into many regions. The result reports `{ids, vector, rasterized, options}`. When an image in the art can't be decoded, the image that replaces the art does not show it, and the result also carries `warning`: "an image couldn't be decoded and is missing from the picture", the note raster exports give. @@ -3738,7 +3746,9 @@ step. `svgFilter.apply {name, ids?|id?, item?}` applies one as the live effect ` in one undo step. The effect (`{name, xml, scale, origin}`) names the document's filter: editing the filter changes what every object that uses it draws, in the edit's one undo step, and an application after an edit takes the edited filter. Deleting a filter that objects use leaves their effects in place, still named, drawing nothing (their `xml` -empty) until a filter of that name is defined or imported again. Opened from such an effect, Apply SVG Filter shows the +empty) until a filter of that name is defined or imported again. A pasted effect that names one of the document's +filters but draws another definition keeps its own filter under a free name (`Soft 2`); pasted back into the document +it was copied from, it takes the document's filter. Opened from such an effect, Apply SVG Filter shows the name above the list, not selectable. `effect.apply {effect: "svg.filter", params: {xml}}` takes a filter directly and names it by its `id`; an `xml` that isn't one such filter is an error. `ui.svgFilterDialog {}` opens Apply SVG Filter (New, Edit, Delete, Import…), and from the Appearance panel it edits which filter an applied effect runs; @@ -6917,6 +6927,9 @@ With Preferences › General › Anti-aliased Artwork off, the canvas draws all so does an export whose own Anti-aliasing option is None. SVG, PDF and EPS export draw the type unchanged. The native document such a file carries (an EPS VectorCraft wrote, or an SVG or PDF saved with Preserve Editing) keeps each frame's method, and opening the file restores it. +A graph label given a method keeps it for every label of its kind (value axis numbers, category labels or legend +labels) when the graph is drawn again; the graph saves it as `valuesAntiAlias`, `categoriesAntiAlias` or +`legendAntiAlias` in its label styles. Reset Panel sets Sharp. Saved as `antiAlias` only when not `sharp`. One undo step. ```json @@ -7293,7 +7306,26 @@ id `plugin.`: `effect.apply`, `effect.setParams` and `effect.expandAppearanc `effect.list` lists it. One whose manifest declares `paintOutput` (at plug-in API level 2; `plugin.list` gives `api` and `paintOutput: true`) draws the pieces it returns with paints of their own, and `effect.expandAppearance` writes them as ordinary paths with those paints; a result it refuses is drawn as if the effect weren't there, and `plugin.info`'s -`lastError` names the plug-in and the refused field. An exporter adds a write-only file format `plugin.` (listed by `document.formats`): +`lastError` names the plug-in and the refused field. While the app draws a document on screen, the live-effect plug-ins +of its first view share a 2,000 ms budget (VectorCraft's own value), and each run also keeps to its own 5,000 ms limit: +once the budget is spent no run starts, and a result that comes back after it is not used. A stage left out for want +of time, or one that times out, fails or has no plug-in, draws its input art unchanged and is deferred; the status bar +then says how many (`Opened with 3 plug-in effects deferred. Effect › Refresh Deferred Effects runs them.`). Later +drawings leave a deferred stage as it is until its input or parameters change, which runs it under the per-call limit. +`effect.deferredStatus {}` returns `{budgetMs: 2000, effects: [{objectId, effectIndex, item?, pluginId, reason}]}` for +the active document (`reason`: `budget`, `timeout`, `missing`, `failed` or `safeMode`; `item` is the fill or stroke +whose effect it is; `objectId` can be an object in the art of a symbol, pattern, brush or opacity mask; an empty list +when none is deferred). A stage whose object is deleted, or whose plug-in effect is +removed, moved from its place in the list or hidden (or whose fill or stroke is hidden), is no longer listed. `effect.refreshDeferred {ids?}` (Effect › Refresh +Deferred Effects, enabled while a stage is deferred) runs the deferred stages of those objects (default: all of them) +again with a fresh 2,000 ms budget and returns `{refreshed, stillDeferred, failed}`: `stillDeferred` counts stages left +out for want of time again, the stages of an object that is hidden or in a hidden group or layer, which is not drawn, +and the stages with a part of their input too small for the drawing the refresh makes, and `failed` those that +timed out, failed or have no plug-in. `id` names one object in place of +`ids`, and an entry that is not an object id of the document is an error. Each document has its own budget and its own deferred stages. Exports, Expand +Appearance and commands run every stage under the per-call limit, so an export never leaves out a stage that was only +deferred for time, and the canvas then draws the result. The web build has no clock for the budget: there the first +view runs no plug-in effect, and Refresh Deferred Effects runs them. An exporter adds a write-only file format `plugin.` (listed by `document.formats`): `document.export {format: "plugin.", params?, path?}` writes it, as does a `path` ending in one of its extensions that no built-in format has. An importer adds a read-only file format `plugin.` (listed by `document.formats` with `read: true`, and `openExtensions` holds the extensions File › Open opens with it, without those a built-in format reads or that File › Open installs, imports or loads as something else, such as `.wasm` or `.ase`): `document.open {path | name, dataBase64, importer?: diff --git a/docs/plugins.md b/docs/plugins.md index 026dcc0d9..55de6cdaf 100644 --- a/docs/plugins.md +++ b/docs/plugins.md @@ -137,6 +137,19 @@ An export runs where the export runs: with Background Export on, on the export's plug-in between two of those 20 M-instruction slices; nothing is written then. An import stops the same way when the open it runs in is cancelled, and nothing opens then. +### Live effects while a document opens + +While the app draws a document on screen, the live-effect runs of its first view share a 2,000 ms budget +(`vectorcraft_plugins::deferred::OPENING_BUDGET_MS`, VectorCraft's own value), measured from the first run. Each run +takes the lesser of its 5 s limit and what is left of the budget; once the budget is spent no run starts, and a result +that comes back after it is not used. A stage left out this way, or one that times out, traps, returns output the host +refuses or has no plug-in, draws its input art unchanged and is deferred. The status bar then says how many stages +are deferred, and later drawings leave them as they are until their input or parameters change. Effect › Refresh +Deferred Effects (`effect.refreshDeferred`) runs them again with a fresh budget, and `effect.deferredStatus` lists +them with the reason (`budget`, `timeout`, `missing`, `failed`, `safeMode`). Each document has its own budget. +Exports, Expand Appearance and commands run every stage under the 5 s limit. The web build has no clock for the +budget, so there the first view runs no live effect and Refresh Deferred Effects runs them. + ### Heavy filters Some filters do heavy but legitimate work, such as routing a plotter's pen, packing shapes onto a sheet or running a diff --git a/docs/roadmap.md b/docs/roadmap.md index 02e0a61fc..82362eb94 100644 --- a/docs/roadmap.md +++ b/docs/roadmap.md @@ -1,6 +1,6 @@ # Roadmap: milestones and what's next -> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-10 · **Change:** minor (M10/G5: Inventory Icons built-in symbol library; previously minor: Edit › Edit Custom Dictionary…: its dialog adds, deletes and changes the custom dictionary's words, #4936; previously minor: M10/G5: Game HUD graphic style library; previously minor: resizable icon-strip flyouts and bottom-aligned panel footers, #5713; previously minor: M10/G5: Map Markers built-in symbol library; previously minor: right-click on type: Spelling › Auto Spell Check, with its check mark, #4936; previously minor: right-click on a word Auto Spell Check underlined: its suggestions, Ignore All and Add to Dictionary, #4936; previously minor: G2: Effect Gallery thumbnails and in-dialog preview are in; Auto Spell Check: `edit.autoSpellCheck` underlines the unknown words, #4936; previously minor: PDF editable import preserves authored ActualText once, including empty/nested spans and authored ordering (#6165); cross-line/style layout remains approximate; scores and estimates unchanged; PDF marked-text export (#6309): compatible glyphs stay on one layout line with per-glyph offsets; scores and estimates unchanged; interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; custom dictionary and Ignore All: `text.spelling.addWord`, `removeWord`, `changeWord`, `dictionary` and `ignoreAll`, #4936; previously minor: EPS import: embedded fonts (composite, Type 42, CID-keyed, Type 1, CFF FontSet) draw their glyphs; spell check engine: `text.spelling.check` and `text.spelling.suggest` on craft-proof, #4936; previously minor: floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; M4/M7: `.ai`/EPS type keeps its tab stops, and right-aligned lines with tabs lay out as the file's page, #6147; M4/M7: `.ai`/EPS type from the text document lays its lines out closer to the file's page, within limits, #6137; numeric fields step on wheel hover without taking keyboard focus, #5949; Character Styles panel: a double-click on a style's row opens its Character Style Options; the dialog keeps a fixed width and scrolls its sections, so its buttons stay on screen; Selection QoL: marquee modes and visible feedback, #5313; SVG CSS classes survive export and repeated import in all four styling modes (#2480); current-main integration retains event attributes and scripts; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; Indian-language hyphenation review and license allowlist, #4947; Hindi catalog and contributor loanword preferences; full wording review in progress; Effect dialogs: a colour swatch beside a hex colour opens the Color Picker, #5365; shape tools move the selection from its centre point and turn it from the zone outside a box corner, #5477; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x) +> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-10 · **Change:** minor (M10/G5: Status Effects graphic style library; MCP docs catch-up for symbol libraries; previously minor: M10/G5: Inventory Icons built-in symbol library; previously minor: Edit › Edit Custom Dictionary…: its dialog adds, deletes and changes the custom dictionary's words, #4936; previously minor: M10/G5: Game HUD graphic style library; previously minor: resizable icon-strip flyouts and bottom-aligned panel footers, #5713; previously minor: M10/G5: Map Markers built-in symbol library; previously minor: right-click on type: Spelling › Auto Spell Check, with its check mark, #4936; previously minor: right-click on a word Auto Spell Check underlined: its suggestions, Ignore All and Add to Dictionary, #4936; previously minor: G2: Effect Gallery thumbnails and in-dialog preview are in; Auto Spell Check: `edit.autoSpellCheck` underlines the unknown words, #4936; previously minor: PDF editable import preserves authored ActualText once, including empty/nested spans and authored ordering (#6165); cross-line/style layout remains approximate; scores and estimates unchanged; PDF marked-text export (#6309): compatible glyphs stay on one layout line with per-glyph offsets; scores and estimates unchanged; interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; custom dictionary and Ignore All: `text.spelling.addWord`, `removeWord`, `changeWord`, `dictionary` and `ignoreAll`, #4936; previously minor: EPS import: embedded fonts (composite, Type 42, CID-keyed, Type 1, CFF FontSet) draw their glyphs; spell check engine: `text.spelling.check` and `text.spelling.suggest` on craft-proof, #4936; previously minor: floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; M4/M7: `.ai`/EPS type keeps its tab stops, and right-aligned lines with tabs lay out as the file's page, #6147; M4/M7: `.ai`/EPS type from the text document lays its lines out closer to the file's page, within limits, #6137; numeric fields step on wheel hover without taking keyboard focus, #5949; Character Styles panel: a double-click on a style's row opens its Character Style Options; the dialog keeps a fixed width and scrolls its sections, so its buttons stay on screen; Selection QoL: marquee modes and visible feedback, #5313; SVG CSS classes survive export and repeated import in all four styling modes (#2480); current-main integration retains event attributes and scripts; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; Indian-language hyphenation review and license allowlist, #4947; Hindi catalog and contributor loanword preferences; full wording review in progress; Effect dialogs: a colour swatch beside a hex colour opens the Color Picker, #5365; shape tools move the selection from its centre point and turn it from the zone outside a box corner, #5477; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x) > > Vector Halftone preview update (2026-11-10): temporary dot selection marks are hidden, and the bounding box stays available (#6369). > @@ -189,6 +189,7 @@ separate. Scores and hours unchanged. [Behavior and command details](development | Date | Change | Summary | |---|---|---| +| 2026-11-10 | minor | M10/G5: Status Effects built-in graphic style library; MCP docs catch-up for UI Frames and Map Markers; estimates unchanged | | 2026-11-10 | minor | M10/G5: Inventory Icons built-in symbol library (Sword, Shield, Potion, Key, Gem); estimates unchanged | | 2026-11-10 | minor | M7: the Edit Custom Dictionary dialog (#4936); the Check Spelling dialog remains; scores and estimates unchanged. | | 2026-11-10 | minor | M10/G5: Game HUD built-in graphic style library; estimates unchanged | diff --git a/docs/target-app-parity.md b/docs/target-app-parity.md index c2bc9ac45..2676c0b52 100644 --- a/docs/target-app-parity.md +++ b/docs/target-app-parity.md @@ -1,6 +1,6 @@ # Parity with Adobe Illustrator -> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-11 · **Change:** minor (G5: Inventory Icons built-in symbol library; bundled content ~38% → ~40%; previously minor: `.ai` and EPS import: stroked type in an envelope maps from its glyphs grown by half its stroke (#3179; scores and estimates unchanged); previously minor: `.ai` and EPS import: warps of type open as mesh envelopes on their saved grid where VectorCraft's warp doesn't draw as their drawn art (#3179; scores and estimates unchanged); G5: Game Trails brush library; bundled content ~36% → ~38%; previously minor: Edit › Edit Custom Dictionary…: its dialog adds, deletes and changes the custom dictionary's words, #4936; previously minor: `.ai` and EPS import: envelopes of type open live where they draw as their drawn art and the layers with them draw as the page (#3179; scores and estimates unchanged); G5: Game HUD graphic style library; bundled content ~34% → ~36%; previously minor: Line Arrow arrowhead (#5421; scores and estimates unchanged); G5: Map Markers built-in symbol library; bundled content ~32% → ~34%; previously minor: right-click on type: Spelling › Auto Spell Check, with its check mark, #4936; previously minor: right-click on a word Auto Spell Check underlined: its suggestions, Ignore All and Add to Dictionary, #4936; previously minor: Canvas: a 3D effect changed on type or a group redraws where its solid was; Fit to Artwork Bounds and per-artboard SVG export build each solid once for all artboards; previously minor: Effect Gallery: a thumbnail for each filter and a preview area inside the dialog, on an original drawing; Raster effects 52% → 55%, hours 1–2 → none; headline numbers unchanged; Auto Spell Check: `edit.autoSpellCheck` underlines the unknown words, #4936; previously minor: PDF editable import preserves authored ActualText once, including empty/nested spans and authored ordering (#6165); cross-line/style layout remains approximate; scores and estimates unchanged; PDF marked-text export (#6309): compatible glyphs stay on one layout line with per-glyph offsets; scores and estimates unchanged; G5: UI Frames built-in symbol library with default 9-slice; bundled content ~32%; previously minor: G5: dynamic symbol part on-canvas opacity/blend/gradient/pattern; strokes remaining no longer lists Overlap/auto corners; symbols ~88%; previously minor: interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; previously minor: harakat paint fallback clarified; previously minor: current Guides feature-area rows consolidated using existing ruler evidence; scores and estimates unchanged; previously minor: Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; previously minor: G5 docs: Art brush Overlap and Pattern brush auto corners removed from strokes remaining; symbols remaining lists dynamic on-canvas beyond solid and guides outside the art; previously minor: custom dictionary and Ignore All: `text.spelling.addWord`, `removeWord`, `changeWord`, `dictionary` and `ignoreAll`, #4936; previously minor: EPS import: embedded fonts (composite, Type 42, CID-keyed, Type 1, CFF FontSet) draw their glyphs; spell check engine: `text.spelling.check` and `text.spelling.suggest` on craft-proof, #4936; previously minor: floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; `.ai`/EPS type keeps its tab stops, and right-aligned lines with tabs lay out as the file's page, #6147; `.ai`/EPS type from the text document lays its lines out closer to the file's page, within limits, #6137; `.ai` and EPS import: older Art brush objects read; numeric fields step on wheel hover without taking keyboard focus, and a panel wheel turn cannot seed a canvas zoom glide, #5949; Character Styles panel: a double-click on a style's row opens its Character Style Options; the dialog keeps a fixed width and scrolls its sections, so its buttons stay on screen; Tools stays beside the canvas with left-side panels; new gradients follow document color mode; Selection QoL: marquee modes and visible feedback, #5313; SVG CSS classes survive export and repeated import in all four styling modes (#2480); current-main integration retains event attributes and scripts; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; the canvas keeps selection outlines and anchors between frames; Indian-language hyphenation review and license allowlist, #4947; Stroke gradients: an arrowhead aligned to the tip is painted to the corners of its base, #5964; Drop Shadow and glow dialogs: spinner arrows, #5367, #5368; Stroke Weight Up and Down shortcuts, #5797; Hindi catalog and contributor loanword preferences; full wording review in progress; Properties in Edit Artboards: a Transform section with the reference point above the Artboards section, #5219; the Control bar's Stroke: and Opacity: links scrub their fields, #4088; an image zoomed in on is separated, colorized or proofed only where it shows (#4155); a document's first frame renders on the render worker, so opening a heavy file no longer freezes the window, #4155; Control bar Paragraph section with type selected, #5372; translating unchanged type reuses its glyph and character-stroke outlines; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x; public release notes through 30.7, August 2026; Units › East Asian Type acts, with Q and Ha units; scores unchanged) +> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-11 · **Change:** minor (ruler double-click adds a guide at the pointer, #5239; G5: Status Effects graphic style library; bundled content ~40% → ~42%; MCP symbol libraries list UI Frames and Map Markers; previously minor: G5: Inventory Icons built-in symbol library; bundled content ~38% → ~40%; previously minor: `.ai` and EPS import: stroked type in an envelope maps from its glyphs grown by half its stroke (#3179; scores and estimates unchanged); previously minor: `.ai` and EPS import: warps of type open as mesh envelopes on their saved grid where VectorCraft's warp doesn't draw as their drawn art (#3179; scores and estimates unchanged); G5: Game Trails brush library; bundled content ~36% → ~38%; previously minor: Edit › Edit Custom Dictionary…: its dialog adds, deletes and changes the custom dictionary's words, #4936; previously minor: `.ai` and EPS import: envelopes of type open live where they draw as their drawn art and the layers with them draw as the page (#3179; scores and estimates unchanged); G5: Game HUD graphic style library; bundled content ~34% → ~36%; previously minor: Line Arrow arrowhead (#5421; scores and estimates unchanged); G5: Map Markers built-in symbol library; bundled content ~32% → ~34%; previously minor: right-click on type: Spelling › Auto Spell Check, with its check mark, #4936; previously minor: right-click on a word Auto Spell Check underlined: its suggestions, Ignore All and Add to Dictionary, #4936; previously minor: Canvas: a 3D effect changed on type or a group redraws where its solid was; Fit to Artwork Bounds and per-artboard SVG export build each solid once for all artboards; previously minor: Effect Gallery: a thumbnail for each filter and a preview area inside the dialog, on an original drawing; Raster effects 52% → 55%, hours 1–2 → none; headline numbers unchanged; Auto Spell Check: `edit.autoSpellCheck` underlines the unknown words, #4936; previously minor: PDF editable import preserves authored ActualText once, including empty/nested spans and authored ordering (#6165); cross-line/style layout remains approximate; scores and estimates unchanged; PDF marked-text export (#6309): compatible glyphs stay on one layout line with per-glyph offsets; scores and estimates unchanged; G5: UI Frames built-in symbol library with default 9-slice; bundled content ~32%; previously minor: G5: dynamic symbol part on-canvas opacity/blend/gradient/pattern; strokes remaining no longer lists Overlap/auto corners; symbols ~88%; previously minor: interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; previously minor: harakat paint fallback clarified; previously minor: current Guides feature-area rows consolidated using existing ruler evidence; scores and estimates unchanged; previously minor: Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; previously minor: G5 docs: Art brush Overlap and Pattern brush auto corners removed from strokes remaining; symbols remaining lists dynamic on-canvas beyond solid and guides outside the art; previously minor: custom dictionary and Ignore All: `text.spelling.addWord`, `removeWord`, `changeWord`, `dictionary` and `ignoreAll`, #4936; previously minor: EPS import: embedded fonts (composite, Type 42, CID-keyed, Type 1, CFF FontSet) draw their glyphs; spell check engine: `text.spelling.check` and `text.spelling.suggest` on craft-proof, #4936; previously minor: floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; `.ai`/EPS type keeps its tab stops, and right-aligned lines with tabs lay out as the file's page, #6147; `.ai`/EPS type from the text document lays its lines out closer to the file's page, within limits, #6137; `.ai` and EPS import: older Art brush objects read; numeric fields step on wheel hover without taking keyboard focus, and a panel wheel turn cannot seed a canvas zoom glide, #5949; Character Styles panel: a double-click on a style's row opens its Character Style Options; the dialog keeps a fixed width and scrolls its sections, so its buttons stay on screen; Tools stays beside the canvas with left-side panels; new gradients follow document color mode; Selection QoL: marquee modes and visible feedback, #5313; SVG CSS classes survive export and repeated import in all four styling modes (#2480); current-main integration retains event attributes and scripts; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; the canvas keeps selection outlines and anchors between frames; Indian-language hyphenation review and license allowlist, #4947; Stroke gradients: an arrowhead aligned to the tip is painted to the corners of its base, #5964; Drop Shadow and glow dialogs: spinner arrows, #5367, #5368; Stroke Weight Up and Down shortcuts, #5797; Hindi catalog and contributor loanword preferences; full wording review in progress; Properties in Edit Artboards: a Transform section with the reference point above the Artboards section, #5219; the Control bar's Stroke: and Opacity: links scrub their fields, #4088; an image zoomed in on is separated, colorized or proofed only where it shows (#4155); a document's first frame renders on the render worker, so opening a heavy file no longer freezes the window, #4155; Control bar Paragraph section with type selected, #5372; translating unchanged type reuses its glyph and character-stroke outlines; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x; public release notes through 30.7, August 2026; Units › East Asian Type acts, with Q and Ha units; scores unchanged) > > Vector Halftone preview update (2026-11-10): temporary dot selection marks are hidden, and the bounding box stays available (#6369). > @@ -47,6 +47,7 @@ Artboard Options forwards the active Artboard tool's Scale Artwork with Artboard | Date | Change | Summary | |---|---|---| +| 2026-11-03 | minor | A double-click on a ruler adds a guide at the pointer (#5239): a vertical one on the top ruler, a horizontal one on the left ruler; scores and estimates unchanged. | | 2026-11-09 | minor | Stroke panel: Line Arrow, a 41st generated arrowhead: two arms of the head's weight (stroke weight × arrowhead scale, at least 0.25 pt: the line's weight at 100 % for lines of 0.25 pt or more) at right angles, a sharp tip and square-cut ends, twice as wide as the other heads; bounds and clicks follow each head's own reach (`stroke.set` `LineArrow`, #5421); scores and estimates unchanged | | 2026-11-09 | minor | Canvas: a 3D effect (Extrude & Bevel, Inflate, Rotate, Revolve) changed on type or a group draws again where its art was and is, measured by that art; the canvas measures through its renderer and draws the part with the art it made to measure it. Exports and Object › Rasterize take the solid of 3D type. Fit to Artwork Bounds and per-artboard SVG export measure every artboard through one renderer, building each solid once. A 3D effect on a fill or stroke that builds nothing (Revolve after Roughen) no longer overflows the stack on the canvas, in Object › Rasterize and in raster and EPS exports: the fill or stroke draws as without it. Tests `tests::changed::a_3d_effect_changed_on_type_or_a_group_changes_where_its_solid_was`, `fx::tests::a_renderer_measures_the_art_on_each_artboard_building_each_solid_once`, `canvas::tests::an_edit_to_a_3d_effect_redraws_with_the_art_measured`, `fx::tests::a_3d_effect_that_builds_nothing_draws_the_item_as_without_it`. Scores and estimates unchanged. | | 2026-11-07 | minor | File formats and Type core (#6147): `.ai`/EPS type keeps its paragraphs' tab stops (positions and alignments; leaders aren't read; at most 1,024 a paragraph and 2^20 a story), and right-aligned area type sets the text after a line's last tab against the right edge, the text before it at its stops; centred and justified lines are aligned as a whole as before; evidence added. Scores and estimates unchanged. | @@ -538,7 +539,7 @@ since 2026-10-01. | **Interaction fidelity:** modifiers, cursors, small behaviours | ~30–40% | The dedicated pass hasn't started, and there has been no side-by-side session with Illustrator yet. A power user notices this first | | **Look & feel** | ~75–80% | Measured against Illustrator 2026 screenshots (2026-10-02); the panels added since haven't been re-measured | | **File interop** | ~85% | SVG/SVGZ, PDF and PDF-compatible `.ai` (and legacy version 7 `.ai` out, keeping layers, groups and type as text), EPS, DXF, EMF/WMF, raster formats, PSD export and PSD/PSB placement (merged image), Place and Links, Package, Print, clipboard flavours. Affinity documents (Affinity 1–3) open natively as editable art, checked against 51 pinned public files (33 current `.af`), with selected saved-thumbnail comparisons and every-board native/SVG/PDF/PSD checks for current files; Affinity export is missing and effects, adjustments and brushes don't import. Affinity isn't an Illustrator feature, so this doesn't raise the parity score. The editing copy inside an Illustrator EPS or `.ai` is read for its structure: layers, groups, names, hidden objects and type, colours, gradients, transparency, images and every artboard (see Out of scope for what it doesn't read yet); DWG has no open spec | -| **Bundled content:** brush, symbol, style and swatch libraries | ~40% | Ours are original and generated in code, and far fewer than Illustrator ships; symbol libraries have four (Basic Shapes, UI Frames with default 9-slice, Map Markers, Inventory Icons), graphic style libraries seven (including Game HUD) and brush libraries five (Art Ribbons, Calligraphic Nibs, Pattern Borders, Scatter Shapes, Game Trails) beside User Defined and Other Library… | +| **Bundled content:** brush, symbol, style and swatch libraries | ~42% | Ours are original and generated in code, and far fewer than Illustrator ships; symbol libraries have four (Basic Shapes, UI Frames with default 9-slice, Map Markers, Inventory Icons), graphic style libraries eight (including Game HUD and Status Effects) and brush libraries five (Art Ribbons, Calligraphic Nibs, Pattern Borders, Scatter Shapes, Game Trails) beside User Defined and Other Library… | | **Performance** | unverified | Multithreaded, off-thread rendering and caches are in place. The last budget run (2026-10-01, loaded machine) measured 290 ms for a 50k-path fit against a 16 ms budget. Re-run `vectorcraft-cli perf` on an idle machine | | **Robustness** | good, new | ~2,840 tests, property tests, no panics in shipped code (lints, the `guard` safety net, import fuzzing), Data Recovery. Missing: a corpus of real-world files, Windows/Linux/browser QA | | **Platforms and 1.0 polish** | ~60% | The macOS app and the web build work, and Finder opens every readable format with the macOS app (#295, #354); on macOS the menus are in the system menu bar, laid out as a Mac app's, with the in-window menus as a fallback (`--in-window-menus`; verified on Windows and by cross-compilation, not yet by hand on a Mac); hybrid-graphics laptops render on the power-saving GPU by default on Windows and macOS (#306), and Windows starts on Direct3D 12, falling back to OpenGL, and loads no Vulkan driver unless `WGPU_BACKEND` asks for it (#545: Vulkan flickered black on an Intel GPU, DX12 and OpenGL didn't; #806: a faulty Vulkan driver crashed the app before its window appeared; verified by unit tests and the reporter's runs with `WGPU_BACKEND`), and Linux on the GPU the desktop runs on, since a Wayland compositor may refuse frames from the other one; a window that fails on its GPU while starting up starts again on the next one instead of crashing (#502; the dual-GPU Wayland case is verified by unit tests and cross-compilation, not on such hardware); web drops land in the document they were dropped on (#359); desktop drops carry no pointer position (winit 0.30), so a dropped document opens as a tab of its own and a picture or text is placed in the middle of the view, while the web places anything dropped on the canvas and opens what is dropped off it, as Illustrator does (#472); a web page that loses its WebGPU device or WebGL context restarts its graphics with the same documents (#369); on Linux/Wayland the clipboard reads the compositor's own (data-control) and copied image files paste, but files can't be dropped on the window under native Wayland until eframe moves to winit 0.31 (#398; the Wayland side is verified by compilation only), so Preferences › Performance › Linux Display Server › X11 (XWayland) opens the window through XWayland, where drops work (#1151; verified by unit tests and cross-compilation, not on a Wayland desktop); on Linux the Paste menu checks the system clipboard on a background thread, so a clipboard owner that never answers no longer freezes the window, while Windows and macOS keep their quick in-line check (#510; the X11 hang verified by the contributor, here by headless tests); on KDE Plasma 6.3+ under Wayland, pens and pen displays reach the app only under XWayland (`WAYLAND_DISPLAY=`) or with KWin's `KWIN_WAYLAND_EMULATE_TABLET=1`, since winit 0.30 has no Wayland tablet input (#491, not verified on hardware); Windows/Linux packaging and accessibility are pending | @@ -650,6 +651,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur - **Smooth widths between width points (#5714):** a variable-width stroke changes width along a smooth curve from one width point to the next, where it used to run in a straight line and turn a corner at each point. The public description is that the path "gradually gets wider or narrower from one point to the next" in "a flowing, continuous curve", and that stacked points make a sharp break ([Peachpit, Expressive Strokes](https://www.peachpit.com/articles/article.aspx?p=2979069)); the exact curve is not documented, so each side follows a monotone cubic (Fritsch–Carlson): no kink at a point, flat where a point is wider or narrower than both neighbours, never past the points either side, points on one line kept on it. The outline samples straight runs between width points closely enough to follow the curve to the drawing tolerance (at most 64 samples per span and 4,096 per piece). Presets with a middle point (Lens, Pinch, Teardrop, Wave) look softer; two-point tapers are unchanged. Tests: `appearance::profile::tests::{widths_run_smoothly_through_width_points, widths_never_pass_the_points_either_side, a_step_ends_the_curve_on_each_side, widest_covers_every_width_along_the_profile}`, `stroke::width::tests::{a_straight_run_follows_the_curve_between_width_points, samples_between_width_points_are_capped}`. - **Stroke gradients where a variable-width stroke meets itself (#5960):** with a gradient along or across a stroke that has a width profile, where the stroke crosses itself the later part paints over the earlier one only where the two overlap, and a narrow part running close beside a wide one leaves its edge alone. Each slice of the gradient reaches as far as the stroke is wide where it sits (for a dashed stroke, as wide as it gets within the reach of a cap or dot, found in one pass along the path, so a densely flattened path costs no more per point), where it used to reach as far as the stroke is wide anywhere and paint a square of its colour over the wider part. Strokes without a profile are unchanged. Tests: `stroke::tests_gradient::a_narrow_pass_over_a_wide_one_paints_only_where_they_overlap`, `a_narrow_pass_beside_a_wide_one_leaves_its_edge_alone`, `a_densely_flattened_dashed_pass_beside_a_wide_one_leaves_its_edge_alone` and `widest_ahead_is_the_widest_within_the_window`, with the existing coverage tests (joins, caps, arrowheads, profiles, dashes, aligned strokes). - **Width strokes zoomed out (#995):** a stroke with a width profile keeps its shape while the view zooms out. The canvas keeps a hairline visible (at least half a device pixel); for a profiled stroke it is the profile's widest point that gets that minimum, not the weight, so a 1 pt stroke with a 6x width point is no longer drawn twice as thick at 25% zoom than at 100%. Plain strokes are unchanged. Test: `render::tests::widthzoom`. +- **Ruler double-click (#5239):** a double-click (both clicks on that ruler) on the top ruler adds a vertical guide at the pointer's x and one on the left ruler a horizontal guide at its y (swapped in a view turned 90°, where the rulers read the other document axis; the nearer axis in between), through `guide.add` in one undo step; the guide is not snapped, is shown even when guides were hidden, and is an artboard guide with the Artboard tool, as a drag from a ruler makes one. The [public page on rulers](https://helpx.adobe.com/illustrator/desktop/measure-and-align/grids-and-guides/use-rulers.html) doesn't describe the gesture, so it follows the request in #5239. egui frame tests cover both rulers, a lone click, Undo, a canvas click before a ruler click, and rotated views. - **Rulers (#1212):** drag the intersection to preview and set a document zero point, or double-click it to reset to the active artboard's top-left. Transform, Properties and Control X/Y fields measure from it and convert entered positions back to absolute command coordinates. The origin survives every native format version and compression; geometry, guides and patterns stay in place. Public reference: [Use rulers](https://helpx.adobe.com/ca/illustrator/desktop/measure-and-align/grids-and-guides/use-rulers.html). - **Global and artboard rulers:** View › Rulers › Change to Global / Artboard Rulers (Cmd+Alt+R, `view.globalRulers`). A new document has artboard rulers: the rulers and the Transform, Properties, Control and Info X/Y count from the active artboard's top-left corner, or the zero point dragged out for that artboard, which moves with it; with global rulers one document zero point serves every artboard. Guide readouts and Shift ruler-tick snapping follow the same zero point. The mode is saved with the document; files from before it open with global rulers, as they measured. Regression tests: `engine/tests/it/ruler_origin.rs`, `ui-egui/src/tests/ruler_origin.rs`, `tools/src/rulerguide.rs`. Public reference: [About rulers](https://helpx.adobe.com/illustrator/desktop/measure-and-align/grids-and-guides/about-rulers.html). - **Video display options (#2849):** Artboard Options' Show Video Safe Areas and Video Ruler Pixel Aspect Ratio, and View › Rulers › Show Video Rulers ([Set video display options for artboards](https://helpx.adobe.com/illustrator/desktop/create-manage-artboards/organize-manage-artboards/set-video-display-options-for-artboards.html)). Each artboard has its own (`artboard.setProps`/`artboard.new` `showVideoSafeAreas`, `videoRulerPixelAspectRatio` 0.1–10, default 1), set in one undo step and written to the native format only when on or not 1, so other documents save byte for byte as before. The help page names the safe areas without numbers; our choice is [EBU R 95](https://tech.ebu.ch/docs/r/r095.pdf)'s (note 5): the canvas outlines the action-safe area 3.5% and the title-safe (graphics-safe) area 5% in from each edge, 1 point wide and turned with the view; exports and print leave them out. Show Video Rulers (`view.videoRulers`) shows the rulers counting the active artboard in pixels from its top-left corner, whatever the ruler origin: a pixel is as many points wide as the ratio and one point tall, so a 720 × 480 pt artboard at 0.9 reads 800 × 480. Hide Video Rulers returns them to the General unit; Shift ruler-tick snapping of new guides keeps the General unit. Regression tests: `tests/panelcmds.rs` (`artboard_video_display_options_*`, `artboard_display_marks_stay_out_of_exports`), `tests/docsetup.rs` (`an_artboard_shows_its_video_safe_areas`), `canvas.rs` (`video_rulers_count_the_artboard_in_pixels_of_its_aspect_ratio`), `tests/ruler_origin.rs` (`show_video_rulers_counts_the_active_artboard_in_pixels`), `dialogs/tests.rs` (`artboard_options_show_video_display_options`). @@ -964,7 +966,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur View › Hide Edges hides the Live Corners widgets, the bounding box and the type widget, and the selection tools then do not answer a press on them or change the cursor over them. - **Blend spine Anchor Point tool (#2544):** on a selected blend, dragging a spine corner makes symmetric Smooth handles; the tool displays and picks existing spine handles when switched to, drags one independently or retracts it on click, and clicking a point with handles retracts both. The spine is edited live without moving its key objects. Windows native canvas checks and screenshots reviewed: symmetric and independent handles, corner/retraction, Shift constraints and perpendicular reshaping, tool switching, key preservation, Undo/Redo, save/reopen, hidden handles and overlapping Path/Blend priority (PR #2643). Behaviour reference: [public path-editing documentation](https://helpx.adobe.com/illustrator/using/adjust-path-segments.html). - **Path editing (#494):** the handles shown are the handles that drag: Direct Selection drags those of a path selected as a whole (as the Pen leaves it), the Anchor Point tool and Pen+Alt no longer grab handles that Show handles when multiple anchors are selected hides, a handle shorter than the tolerance leaves its anchor to be picked, and the anchor tools pick within Selection & Anchor Display › Tolerance. A dragged segment keeps a smooth anchor at either end smooth. With Direct Selection, the Pen, the Curvature and the anchor tools, a path selected as a whole shows all its anchors selected, and the Control bar and the Properties panel offer Convert (corner, smooth) for them too; Remove and Cut wait for anchors direct-selected (#504). A handle drag gathers its snap targets once per drag (it took 21 ms per pointer move on a 20,000-path document, now 1 ms; `vectorcraft-cli perf` measures handle and segment drags on a 5,000-anchor path). Join merges the selected anchor points that lie on one another, as after Average, into one anchor (#1582, fixes #1533); Object › Path › Average & Join… (`path.averageJoin`, Cmd+Alt+Shift+J, the "Create corner or smooth join" shortcut of [Default keyboard shortcuts](https://helpx.adobe.com/illustrator/using/default-keyboard-shortcuts.html)) moves two open path ends to their midpoint and joins them there, a corner or smooth point as its dialog's Points choice asks, in one undo step. - - **Graphs:** Column, Stacked Column, Bar, Stacked Bar, Line, Area, Scatter, Pie and Radar graph tools with Graph Data and Graph Type. A series starts in greyscale; Group Selection's fill and stroke, the paint, weight, opacity and blend mode of a mark's top visible fill or stroke row after an Appearance command, the Eyedropper, a graphic style, Default Fill and Stroke or Swap Fill and Stroke, and a mark's object opacity and blend mode, are kept separately on the graph and reapplied when its data, type or size changes, and through save, open and undo. Graph Type's Override Calculated Values (both `axisMin` and `axisMax`) uses exactly that value-axis range, split into the tick count (5 when automatic). Line graphs take Edge-to-Edge Lines (off by default: the points sit at the centres of their categories; graphs saved before the option keep their edge-to-edge lines), and radar graphs follow Mark Data Points and Connect Data Points. Blank cells (an empty CSV cell or `null`) are values left out, not zeros: columns, bars and stacked segments skip them, lines and scatter lines break around them and the value axis ignores them, while area, pie and radar draw them as 0; a number in straight quotes is a label, and the data window writes it back quoted. Graph types combine: Graph Type on series picked with Group Selection (or `series` indexes) draws them as their own type, with column, stacked column, line and area mixing on the vertical value axis and bar and stacked bar on the horizontal one; stacked columns take one slot of the cluster, lines draw in front of columns and areas behind. The value axis goes on the left, the right or both sides (column, stacked column, line, area and scatter graphs; bar graphs keep theirs along the bottom), and Separate Scales gives the series assigned to the right axis a scale of their own with its own tick values. Each value axis takes tick marks of no, short or full (across the plot) length and a count per division, and a prefix and suffix for its numbers; the category axis takes tick marks too (none by default), at or between its labels. Graph designs: Object › Graph › Design lists the designs with a preview of the selected one, and New Design (the selected art), Rename, Delete Design, Paste Design (a copy back to edit) and Select Unused, and Marker draws the data points and legend swatches of line, scatter and radar series with a design, scaled so its backmost object fills the default marker's square. Graph Data transposes rows and columns and switches a scatter graph's x and y, and a `|` in a category or series label starts a new line. Pie graphs take Legends in Wedges, Position (Even, Ratio sized by area, Stacked on one centre) and Sort (None, All, First). Graph Type takes column and cluster widths up to 1000% (overlapping past 100%) with First Row and First Column in Front (First Row orders each series' categories; across series the series order decides, so series stay one group each for Group Selection), draws filled lines, adds drop shadows behind columns, bars, lines and wedges, and puts the legend in rows across the top. Text formatted with the Character or Appearance controls, on the whole graph or on labels picked with Group Selection, is kept per kind of label (value axis numbers, category labels, legend labels) through the graph being drawn again. Object › Graph › Data opens a worksheet: cells picked with a click and edited above the sheet (Tab moves right, Enter down, the arrows between cells), Import Data from a tab-separated text file, Transpose, Switch x/y, Cell Style (decimals shown, column width), Revert and Apply. `graph.setData` returns and takes the data as CSV with each value written exactly, not rounded to two decimals, so applying the returned CSV changes nothing (#1485). + - **Graphs:** Column, Stacked Column, Bar, Stacked Bar, Line, Area, Scatter, Pie and Radar graph tools with Graph Data and Graph Type. A series starts in greyscale; Group Selection's fill and stroke, the paint, weight, opacity and blend mode of a mark's top visible fill or stroke row after an Appearance command, the Eyedropper, a graphic style, Default Fill and Stroke or Swap Fill and Stroke, and a mark's object opacity and blend mode, are kept separately on the graph and reapplied when its data, type or size changes, and through save, open and undo. Graph Type's Override Calculated Values (both `axisMin` and `axisMax`) uses exactly that value-axis range, split into the tick count (5 when automatic). Line graphs take Edge-to-Edge Lines (off by default: the points sit at the centres of their categories; graphs saved before the option keep their edge-to-edge lines), and radar graphs follow Mark Data Points and Connect Data Points. Blank cells (an empty CSV cell or `null`) are values left out, not zeros: columns, bars and stacked segments skip them, lines and scatter lines break around them and the value axis ignores them, while area, pie and radar draw them as 0; a number in straight quotes is a label, and the data window writes it back quoted. Graph types combine: Graph Type on series picked with Group Selection (or `series` indexes) draws them as their own type, with column, stacked column, line and area mixing on the vertical value axis and bar and stacked bar on the horizontal one; stacked columns take one slot of the cluster, lines draw in front of columns and areas behind. The value axis goes on the left, the right or both sides (column, stacked column, line, area and scatter graphs; bar graphs keep theirs along the bottom), and Separate Scales gives the series assigned to the right axis a scale of their own with its own tick values. Each value axis takes tick marks of no, short or full (across the plot) length and a count per division, and a prefix and suffix for its numbers; the category axis takes tick marks too (none by default), at or between its labels. Graph designs: Object › Graph › Design lists the designs with a preview of the selected one, and New Design (the selected art), Rename, Delete Design, Paste Design (a copy back to edit) and Select Unused, and Marker draws the data points and legend swatches of line, scatter and radar series with a design, scaled so its backmost object fills the default marker's square. Graph Data transposes rows and columns and switches a scatter graph's x and y, and a `|` in a category or series label starts a new line. Pie graphs take Legends in Wedges, Position (Even, Ratio sized by area, Stacked on one centre) and Sort (None, All, First). Graph Type takes column and cluster widths up to 1000% (overlapping past 100%) with First Row and First Column in Front (First Row orders each series' categories; across series the series order decides, so series stay one group each for Group Selection), draws filled lines, adds drop shadows behind columns, bars, lines and wedges, and puts the legend in rows across the top. Text formatted with the Character, Paragraph or Appearance controls, on the whole graph or on labels picked with Group Selection, is kept per kind of label (value axis numbers, category labels, legend labels) through the graph being drawn again. Object › Graph › Data opens a worksheet: cells picked with a click and edited above the sheet (Tab moves right, Enter down, the arrows between cells), Import Data from a tab-separated text file, Transpose, Switch x/y, Cell Style (decimals shown, column width), Revert and Apply. `graph.setData` returns and takes the data as CSV with each value written exactly, not rounded to two decimals, so applying the returned CSV changes nothing (#1485). - **Graph column designs:** Object › Graph › Column (`graph.column`) draws the columns, bars or stacked segments and the legend swatch of the series picked with Group Selection with a graph design: Vertically Scaled stretches it to each column's length, Uniformly Scaled scales it both ways and centers it, Repeating stacks a copy for each Each Design Represents value and chops or scales the last one (For Fractions), and Sliding keeps the part above the design's guide line in proportion and stretches the part below. The dialog lists the designs with a preview; the choice is saved with the graph and follows the design's rename and delete. Type in a column design that holds a `%` followed by two digits shows each column's value in place of the `%` and the digits: the first digit is the least number of places before the decimal point (zeros are added in front; 0 gives as many as the value needs), and the second digit sets the places after it, rounded. Unless it is inside a group that clips or has its own opacity or appearance, or inside a blend, compound shape, envelope, repeat or intertwined objects, the type keeps its size and is drawn once per column in a repeating design. The legend swatch leaves it out. - **Other:** Eyedropper, Gradient annotator, Artboard (Alt-drag duplicates an artboard, and its art with Move/Copy Artwork with Artboard on; Copy, Cut and Paste take the artboard with its art, Paste right of the last artboard, Paste in Place where it was, into this or another document, #446; Object › Artboards › Rearrange All Artboards lays them out in a grid by row or by column, in one row or one column, left to right or right to left, from the menu, the Artboards panel or Properties' Rearrange All, #681; Scale Artwork with Artboard, in the Control bar and Properties beside Move Artwork with Artboard, resizes the artboard proportionally with the art fully inside it and its guides, strokes and corners per the Scale preferences, #602), Measure, Type, Hand, Zoom, Rotate View. @@ -1122,7 +1124,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur The Character panel menu's Show Font Height Options shows a Set Font Height Reference dropdown under Font Size (`text.setFormat` or `text.setRangeStyle` `{fontHeightReference}`). With Em Box, the default, the font size is the size of the em square; with Cap Height, x-Height or ICF Box, the characters are set at the em size at which the font's OS/2 cap height, its x height or the height of its ideographic character face equals the font size. With a font that has no such value, or one outside 0.1 to 2 em, the size measures the em box. SVG, PDF and legacy `.ai` export and the CSS Properties rules write the em size the characters are drawn at, and DXF export writes 0.7 times that em size as each TEXT entity's height (group 40, the height of its capitals). Behavior reference: [Vary font height](https://web.archive.org/web/20251118174722/https://helpx.adobe.com/illustrator/desktop/design-with-text/edit-format-text/vary-font-height.html). The Every-line Composer composes a paragraph whose characters differ in line metrics (type size, font, leading or vertical scale, or an inline graphic taller than the text) in rectangular area type, rows and columns included. In area type of another shape, or with text wrap, such a paragraph is broken with the Single-line Composer. The Character panel's Small Caps, Superscript and Subscript buttons and the panel menu's items of the same names turn small caps and the superscript or subscript position on and off for the selected type, or for the text the Type tool has selected (`text.setFormat` or `text.setRangeStyle` `{smallCaps, position}`), in Document Setup's proportions. Turning Superscript on turns Subscript off, and turning Subscript on turns Superscript off. A button or item shows as on when the first selected character (at a caret, the character before it) has its attribute. - The Character panel's Anti-aliasing Method dropdown, under Character Rotation, sets how the edges of the selected type objects are drawn as pixels (`text.setFormat {antiAlias}`), for the whole object, with each frame of a thread keeping its own method, on the canvas, in raster exports and when the type is rasterized. VectorCraft defines the methods: Sharp, the default, draws edges as before; None paints a pixel only where the type covers at least half of it; Crisp shows a pixel covered by a share c at `2c - 0.5`, and Strong shows it at `2c`, each kept between 0 and 1. SVG, PDF and EPS export are unchanged. Scores and hours unchanged. + The Character panel's Anti-aliasing Method dropdown, under Character Rotation, sets how the edges of the selected type objects are drawn as pixels (`text.setFormat {antiAlias}`), for the whole object, with each frame of a thread keeping its own method and graph labels keeping it when the graph is drawn again, on the canvas, in raster exports and when the type is rasterized. VectorCraft defines the methods: Sharp, the default, draws edges as before; None paints a pixel only where the type covers at least half of it; Crisp shows a pixel covered by a share c at `2c - 0.5`, and Strong shows it at `2c`, each kept between 0 and 1. SVG, PDF and EPS export are unchanged. Scores and hours unchanged. The OpenType panel's Stylistic Alternates and Titling Alternates checkboxes turn `salt` and `titl` on and off for the selected type, and its Figure menu lists Default Figure, Tabular Lining, Proportional Lining, Proportional Oldstyle and Tabular Oldstyle; Proportional Lining sets `pnum` and `lnum` and turns `tnum` and `onum` off, Tabular Lining turns `pnum` off and keeps `lnum`, Proportional Oldstyle turns `lnum` off and keeps `pnum`, and Default Figure and Tabular Oldstyle turn `pnum` and `lnum` off. Behavior reference: [Format text with OpenType features](https://helpx.adobe.com/illustrator/desktop/design-with-text/special-characters-glyphs/format-text-with-opentype-features.html) and [Use swashes, titling alternates, or stylistic alternates](https://helpx.adobe.com/illustrator/desktop/design-with-text/special-characters-glyphs/use-swashes-titling-alternates-or-stylistic-alternates.html) (public documentation). Tests: `panels::opentype::tests`. The OpenType panel's Position menu lists Default Position, Superscript, Subscript, Numerator and Denominator, as [Format text with OpenType features](https://helpx.adobe.com/illustrator/desktop/design-with-text/special-characters-glyphs/format-text-with-opentype-features.html) describes; Superscript, Subscript, Numerator and Denominator set `sups`, `subs`, `numr` and `dnom` for the selected type and turn the other three off, and Default Position turns all four off. The menu shows Mixed when the characters it acts on differ, and an entry chosen then applies to all of them. These two rules are VectorCraft's own, as is setting the feature on type whose font lacks the glyphs, which then draws unchanged. The panel's menus and checkboxes change only their own features on each selected character, so characters keep their other OpenType features (`text.setStyle` and `text.setRangeStyle` `{featureChanges}`). Tests: `panels::opentype::tests`, `features::tests::numerators_and_denominators_are_kept_and_shaped`. The Glyphs panel's Show menu and panel menu have Alternates for Current Selection, as [Replace characters with alternate glyphs](https://helpx.adobe.com/illustrator/desktop/design-with-text/special-characters-glyphs/replace-characters-with-alternate-glyphs.html) describes: the grid lists the alternate glyphs of the character selected with the Type tool, and a double-click draws that character with the glyph as one undo step (`text.glyphAlternates`, `text.setGlyphAlternate`). The alternates come from the font's `GSUB` single and alternate substitutions of `aalt`, then `salt`, `ss01` to `ss20`, `swsh`, `cv01` to `cv99` and a few other alternate features, each glyph once. The text keeps the character, native files keep the choice with the face it was made in, and type set in another font or version draws the default glyph. The list uses the font of the character's text even when the panel browses another font, and the panel shows a note when the character has no alternates, its font is missing or no character is selected; these rules are VectorCraft's own. Tests: `panels::glyphs::tests`, `tests::alternates`, `tests::textedit::a_glyph_alternate_replaces_one_character_through_undo_and_reopen`. @@ -1318,7 +1320,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur - **Transparency:** three-state Knockout Group (on, neutral, off), Opacity & Mask Define Knockout Shape, Page Isolated Blending and Page Knockout Group, on screen and in SVG/PDF. SVG export writes a knockout group of opaque art plainly, without masks, so shapes meeting edge to edge leave no seam; translucent, blended, masked or brushed art knocks out through masks. Blend modes match the standard formulas on screen, in SVG and in PDF, and non-isolated groups blend with the art below. Flatten Transparency with presets, a dialog and a Flattener Preview panel. Flattening for files without transparency (PDF/X-1a, PDF/X-3) in a CMYK document keeps the inks where it rasterizes, as under an image with see-through pixels: the images it makes hold ink amounts, not screen colours the file would separate again, so a C100 M6 Y41 K3 panel stays C100 M6 Y41 K3 there (#2160, `engine/src/cmd/fileio/tests_pdfx.rs`). On the canvas, the renderer no longer draws the picture of the art below back as an image each time it copies the backdrop of a non-isolated group that blends: it keeps that picture and draws the art that follows over it. At 2880 × 1800, 50 translucent groups with Multiply members take 65 ms a frame instead of 299 ms on 8 threads (`vectorcraft-cli bench`), and the frames have the same pixels. Type inside a group, layer, symbol instance, blend or repeat keeps its opacity, blend mode, opacity mask, Opacity & Mask Define Knockout Shape, own effects, perspective and visibility when the effects on the container outline it. Hidden type with a geometry effect of its own is left out of exports. - - **Graphic styles:** styles keep opacity and blend mode, capture groups and type, apply on top with Alt, and link to the objects using them; Redefine, Break Link, Graphic Style Options, Select All Unused, Sort by Name, and Select > Same Graphic Style / Appearance Attribute. The panel has list and thumbnail views with rendered previews, merge, reorder and drag and drop, plus a Control bar Style picker; seven generated style libraries (including Game HUD) save and load as `.vcstyles`. + - **Graphic styles:** styles keep opacity and blend mode, capture groups and type, apply on top with Alt, and link to the objects using them; Redefine, Break Link, Graphic Style Options, Select All Unused, Sort by Name, and Select > Same Graphic Style / Appearance Attribute. The panel has list and thumbnail views with rendered previews, merge, reorder and drag and drop, plus a Control bar Style picker; eight generated style libraries (including Game HUD and Status Effects) save and load as `.vcstyles`. In the Graphic Styles panel, Shift-click selects a range of styles and Ctrl/Cmd-click adds or removes one. - **Several text styles at once:** in the Character Styles and Paragraph Styles panels, Shift-click highlights a range of styles and Ctrl/Cmd-click adds or removes one, without applying them; the panel menu's Select All Unused (`charStyle.unused`, `paraStyle.unused`) highlights the styles no type uses (in the layers, opacity masks, symbols, graph designs, pattern tiles and the art of brushes), never the Normal style; Delete, the button or the menu item, deletes every highlighted style but Normal in one undo step (`charStyle.delete {names}`, `paraStyle.delete {names}`). The menu's Duplicate copies every highlighted style in one undo step and highlights the copies. A highlighted row dragged onto Create New Style or Delete carries every highlighted style: dropped on Create New Style it copies them all and highlights the copies, and dropped on Delete it deletes them all but Normal and clears the highlight; a row from outside the highlight carries only its own style. Public reference: [Character and paragraph styles](https://web.archive.org/web/20261015081534/https://helpx.adobe.com/illustrator/using/character-paragraph-styles.html). - **Load text styles from another document:** the Character Styles and Paragraph Styles panel menus have Load Character Styles… or Load Paragraph Styles… and Load All Styles…, which copy the styles of a document picked in an open dialog, with the swatches and patterns they paint with, in one undo step (`charStyle.load`, `paraStyle.load`, `textStyle.loadAll`); a style the document already has, under its name or a numbered one, is not added again, any other whose name is taken gets a number, and the file's Normal styles are not loaded. Public reference: [Character and paragraph styles](https://web.archive.org/web/20261015081534/https://helpx.adobe.com/illustrator/using/character-paragraph-styles.html). @@ -1649,6 +1651,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur - **Filter plug-ins call commands (G17, #2186):** a filter at plug-in API level 2 with the `commands` permission names the commands it may run in its manifest's `commandAllowlist` and runs them with `env.vc_call`, reading each result with `env.vc_call_result`. Each call sees what the calls before it changed; the calls and the filter's output are one undo step, and a run that fails, is canceled or makes a call that fails leaves every document, its selection and its history as they were. Commands that read or write files, use the clipboard, change preferences or the view, run scripts, actions or plug-ins, switch documents or undo are never called, and a manifest that lists one is refused when the module is installed. The install dialog lists the allowed commands. A run makes at most 1,000 calls, and each call costs 10,000 instructions of its budget. Regressions: `crates/plugins/tests/call.rs`, `crates/engine/tests/plugin_call.rs`, `crates/engine/src/cmd/plugin_call.rs`. Scores and hours unchanged. - **Plug-in progress, Cancel and log lines (G17):** at plug-in API level 2 a plug-in with the `progress` permission imports `env.vc_progress`, `env.vc_cancelled` and `env.vc_log`. A heavy filter's and an export's progress windows show its progress as a percentage bar, their Cancel reaches it through `vc_cancelled`, and its log lines go to the app's log with its id, capped per line and per run. Installing checks every import and names the one it refuses. Regressions: `crates/plugins/src/host.rs`, `crates/plugins/tests/abi.rs`, `crates/engine/src/tests/plugins.rs`, `crates/engine/tests/plugin_fuzz.rs`, `crates/ui-egui/src/tests/plugin_runs.rs`. Scores and hours unchanged. - **Live-effect plug-ins paint their output (G17, #121):** a live effect whose manifest has `"api": 2` and `"paintOutput": true` returns pieces, each drawn by itself in order with fills and strokes of its own in the filter's paint forms (a piece without them keeps the object's; an empty list paints none; an effect on a fill returns only fills, one on a stroke only strokes). The whole result is checked first: limits, numbers in range with nothing clamped, known keys only, and the swatches and patterns it names in the document; one fault draws that step of the stack unchanged, keeps the effect record and puts the plug-in's name and the field in `plugin.info`'s `lastError`. The pieces are drawn, measured and exported to PDF and SVG from the appearance stack without changing the document, and Expand Appearance writes them as ordinary paths in one undo step. Effects without the key behave as before. Regressions: `crates/plugins/src/painted/tests.rs`, `crates/plugins/src/manifest.rs`, `crates/engine/src/tests/plugins.rs`, `crates/engine/tests/plugin_fuzz.rs`. Scores and hours unchanged. +- **Live-effect plug-ins while a document opens (G17):** the live-effect plug-in runs of a document's first view on screen share a 2,000 ms budget (VectorCraft's own value). A stage left out for time, or one that times out, fails, has no plug-in or meets Safe Mode, draws its input unchanged and is deferred; the status bar says how many, `effect.deferredStatus` lists them with their object, effect and reason, and Effect › Refresh Deferred Effects (`effect.refreshDeferred`) runs them again with a fresh budget. Each document has its own budget, an edit runs the stages it changes, and exports, Expand Appearance and commands run every stage under the 5 s limit of each run. Regressions: `crates/plugins/src/deferred.rs`, `crates/plugins/src/effect.rs`, `crates/engine/src/tests/plugins.rs`, `crates/ui-egui/src/canvas/tests.rs`. Scores and hours unchanged. - **Plug-in settings and cache (G17, #2191):** at plug-in API level 2 a plug-in with the `settings` permission keeps settings of its own (`env.vc_settings_get`, `_set`, `_delete`) and one with `cache` a cache the user can clear (`env.vc_cache_read`, `_write`, `_clear`), under its id in the `Plug-ins` folder. Keys are plain names, never paths; VectorCraft's own caps refuse a write past 256 settings, 1 MiB of settings or 512 MiB of cache; a damaged settings file is moved aside and the settings start empty. `plugin.clearCache` empties a cache, `plugin.list` and `plugin.info` give `cacheBytes`, replacing a plug-in keeps its storage and `plugin.remove` deletes it. Another module under an id that is installed or has storage installs only with `replace: true`, which the app asks the user for; each storage call counts the whole settings file or cache entry it reads and writes toward the run's 1 GiB. Regressions: `crates/plugins/src/storage.rs`, `crates/plugins/tests/abi.rs`, `crates/engine/src/tests/plugins.rs`, `crates/engine/tests/plugin_clear_cache.rs`, `crates/engine/tests/plugin_fuzz.rs`. Scores and hours unchanged. - **Plug-in settings and cache totals in memory (#6228):** the settings stay in memory while `settings.json` keeps its size and modified time, a set to the same value writes nothing, every other change is written to the file before the call returns, and `cacheBytes` comes from a total kept while the `cache` folder keeps its modified time. Regressions: `crates/engine/src/tests/plugins.rs`. Scores and hours unchanged. @@ -1952,7 +1955,7 @@ Edit Custom Dictionary followed (2026-11-10), as the same page's "Edit the custo ## Control bar: Paragraph section while type is selected (2026-11-06) -With type selected, the Control bar shows a Paragraph: link and the Align left, Align center and Align right buttons after its Character controls, as the public documentation has the Control panel format paragraphs while the Type tool is in use, with a way to the Paragraph panel ([Paragraph panel overview](https://helpx.adobe.com/illustrator/using/formatting-paragraphs.html)), and its alignment buttons align text as the Paragraph panel's do ([Align text](https://helpx.adobe.com/illustrator/using/align-text.html)). A button aligns the selected type (`text.setStyle {justify}`, one undo step) and the shared alignment shows selected; the link opens the Paragraph panel in a popover under it, as Character: opens the Character panel. Keeping to the three alignments that don't justify is our choice, for the bar's room; the popover has all seven. Short of room the bar leaves controls out from its right end: the inline X/Y/W/H fields, the Distribute and Align buttons, area type's vertical alignment, then these buttons and last the link, keeping room for the Transform link; on a 1440 pt bar with one point type object, the buttons show (pinned by a headless test, #5372). +With type selected, the Control bar shows a Paragraph: link and the Align left, Align center and Align right buttons after its Character controls, as the public documentation has the Control panel format paragraphs while the Type tool is in use, with a way to the Paragraph panel ([Paragraph panel overview](https://helpx.adobe.com/illustrator/using/formatting-paragraphs.html)), and its alignment buttons align text as the Paragraph panel's do ([Align text](https://helpx.adobe.com/illustrator/using/align-text.html)). A button aligns the selected type (`text.setStyle {justify}`, one undo step) and the shared alignment shows selected; the link opens the Paragraph panel in a popover under it, as Character: opens the Character panel. Keeping to the three alignments that don't justify is our choice, for the bar's room; the popover has all seven. Short of room the bar leaves controls out from its right end: the inline X/Y/W/H fields, the Distribute and Align buttons, area type's vertical alignment, then these buttons and last the link, keeping room for the Transform link; on a 1536 pt bar with one point type object, the buttons show (pinned by a headless test, #5372). ## Area type: vertical alignment in the Properties and Control panels (2026-11-04) @@ -1966,6 +1969,7 @@ Edit › Copy and Cut put the selected ruler guides on the clipboard, with the s | Date | Change | Summary | |---|---|---| +| 2026-11-11 | minor | Bundled content: built-in Status Effects graphic style library; style libraries evidence updated; ~40% → ~42%; MCP Symbol libraries list UI Frames and Map Markers; more built-in graphic-style libraries remain. | | 2026-11-11 | minor | Bundled content: built-in Inventory Icons symbol library (Sword, Shield, Potion, Key, Gem); symbol libraries evidence updated; ~38% → ~40%; more built-in symbol libraries remain. | | 2026-11-10 | minor | Type advanced: the Edit Custom Dictionary dialog, #4936; evidence added; the Check Spelling dialog remains; scores and hours unchanged. | | 2026-11-10 | minor | File formats: in a `.ai` or EPS opened from its editing data, an envelope of type opens live where it draws as its drawn art and the layers with it draw as the page (the envelope weighed as the art it draws); elsewhere, and where a text or visibility variable binds its type, it keeps its drawn art, with a note (#3179); evidence updated; scores and hours unchanged. | diff --git a/docs/ui-parity.md b/docs/ui-parity.md index a0182867c..cee195ada 100644 --- a/docs/ui-parity.md +++ b/docs/ui-parity.md @@ -1,6 +1,6 @@ # UI and interaction parity -> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-11 · **Change:** minor (G5: Inventory Icons built-in symbol library (four built-ins); previously minor: files that record no units open in Preferences › Units › General, #5820; previously minor: interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; numeric fields step on wheel hover without taking keyboard focus, #5949; Character Styles panel: a double-click on a style's row opens its Character Style Options; the dialog keeps a fixed width and scrolls its sections, so its buttons stay on screen; Selection QoL: marquee modes and visible feedback, #5313; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; Drop Shadow and glow dialogs: spinner arrows, #5367, #5368; Stroke Weight Up and Down shortcuts, #5797; Layers: Rename (`ui.rename`) opens the name field of the selected layer, group or object, #5324; Properties in Edit Artboards: Transform section above the Artboards section, #5219; scrubby labels: the Control bar's Stroke: and Opacity: links and the Properties panel's Stroke link scrub their fields, #4088; Properties: Quick Actions has Repeat Options for one selected repeat, #5181; Direct Selection: Shift-click picks several blend spine points, which drag together, #5285; Direct Selection: Cmd/Ctrl held lends the Selection tool and shows its bounding box, #3901; Join tool trims two crossing open paths and joins them at the crossing, #5844; Control bar: Paragraph: link and Align left/center/right while type is selected, #5372; shape tools: a press on the selection's centre point moves it and one in the rotate zone outside a box corner turns it, #5477; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x; Units › East Asian Type acts, with Q and Ha units; scores unchanged) +> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-11 · **Change:** minor (ruler double-click adds a guide at the pointer, #5239; G5: Inventory Icons built-in symbol library (four built-ins); previously minor: files that record no units open in Preferences › Units › General, #5820; previously minor: interim macOS cursor delivery, #2292; native validation pending; scores and estimates unchanged; Control bar › Snapping includes the existing Snap to Glyph and Alignment Guides toggles (#6164); scores and estimates unchanged; floating tab groups collapse into the side icon rail and opened rail panels fold back into it, #5925 in part; numeric fields step on wheel hover without taking keyboard focus, #5949; Character Styles panel: a double-click on a style's row opens its Character Style Options; the dialog keeps a fixed width and scrolls its sections, so its buttons stay on screen; Selection QoL: marquee modes and visible feedback, #5313; #3380 deletion-only review follow-up: independent survivors keep gradient placement, owned subpaths avoid discarded copies, and contracts/status/evidence are clarified; endpoint highlighting remains open; scores and estimates unchanged; Drop Shadow and glow dialogs: spinner arrows, #5367, #5368; Stroke Weight Up and Down shortcuts, #5797; Layers: Rename (`ui.rename`) opens the name field of the selected layer, group or object, #5324; Properties in Edit Artboards: Transform section above the Artboards section, #5219; scrubby labels: the Control bar's Stroke: and Opacity: links and the Properties panel's Stroke link scrub their fields, #4088; Properties: Quick Actions has Repeat Options for one selected repeat, #5181; Direct Selection: Shift-click picks several blend spine points, which drag together, #5285; Direct Selection: Cmd/Ctrl held lends the Selection tool and shows its bounding box, #3901; Join tool trims two crossing open paths and joins them at the crossing, #5844; Control bar: Paragraph: link and Align left/center/right while type is selected, #5372; shape tools: a press on the selection's centre point moves it and one in the rotate zone outside a box corner turns it, #5477; scores and estimates unchanged) · **Target:** Adobe Illustrator 2026 (30.x; Units › East Asian Type acts, with Q and Ha units; scores unchanged) > > Vector Halftone preview update (2026-11-10): temporary dot selection marks are hidden, and the bounding box stays available (#6369). > @@ -51,6 +51,7 @@ Artboard Options forwards the active Artboard tool's Scale Artwork with Artboard | Date | Change | Summary | |---|---|---| +| 2026-11-03 | minor | A double-click on a ruler adds a guide at the pointer (#5239): a vertical one on the top ruler, a horizontal one on the left ruler; scores and estimates unchanged. | | 2026-11-08 | minor | Style panels: a double-click on a user character style's row opens its Character Style Options (`ui.charStyleOptions`), and on a paragraph style's row its Paragraph Style Options (rename); the Character Style Options dialog keeps a fixed width and scrolls its sections in a shorter window, so OK and Cancel stay on screen. Tests `panels::text_styles::tests::double_clicking_a_character_style_row_opens_its_options` and `dialogs::char_style_options::tests::the_sections_scroll_in_a_window_shorter_than_the_general_list`. Scores and estimates unchanged. | | 2026-11-08 | minor | #3380, deletion only: preserve gradient placement and exact surviving geometry; consume owned subpaths with a shared original-node snapshot; consolidate status/evidence and document command/helper contracts. Compound behavior and the existing M2 status entry are retained. Endpoint highlighting remains open; scores and estimates unchanged. | | 2026-11-07 | minor | #3380 (deletion only): independent surviving path objects; transformed appearance, stacking, selection, cubic handles and Undo/Redo covered by `delete_path_pieces`; compound semantics retained. Endpoint highlighting remains open; scores and estimates unchanged. | @@ -237,6 +238,7 @@ tools, never checked side by side) isn't captured row by row. | Snapping panel/popover consolidating the snap options (30.0) | partial | Control bar › Snapping provides quick access through existing view commands and prefs.set, including Snap to Glyph and Alignment Guides (#6164); no View › Snapping submenu. Floating-panel parity remains unverified. | | Customisable rotation snap angle (#973) | missing | Illustrator: Constrain Angle and construction angles only | | Ruler guides: drag out, select, move, delete, lock, Make/Release Guides | done | #414, #451; marquee selects unlocked ruler guides | +| A double-click on a ruler adds a guide at the pointer: a vertical one on the top ruler, a horizontal one on the left ruler (swapped in a view turned 90°, where the rulers read the other document axis; the nearer axis in between), exactly where the pointer is (no snapping), shown even with guides hidden, one undo step (`guide.add`); both clicks of the pair must be on that ruler, and the first adds nothing. The [public page on rulers](https://helpx.adobe.com/illustrator/desktop/measure-and-align/grids-and-guides/use-rulers.html) doesn't describe this gesture, so it follows the request in #5239 | done | #5239; an artboard guide with the Artboard tool, as a drag from a ruler makes one; `canvas/tests.rs` `double_clicking_a_ruler_adds_a_guide_at_that_position`, `a_canvas_click_then_a_ruler_click_adds_no_guide`, `a_ruler_double_click_follows_a_rotated_view` | | Escape cancels an existing ruler-guide press, move or copy | done | Selection and Direct/Group Selection; app-input regressions cover preselected guides, document/interaction-start selection, Undo/Redo and saved state, later on-canvas motion/release and temporary borrowing from idle Pen. All eight checks and the Direct Selection Escape control passed in current full CI. [Validation evidence](target-app-parity.md#evidence-what-ships-today-by-area) | | Ruler origin: corner drag with preview, double-click reset to the active artboard, relative X/Y fields, native save/reopen | done | #1212; `document.setRulerOrigin`, `document.resetRulerOrigin`; geometry and command coordinates stay absolute | | Ruler guides as Layers rows: shown, hidden, locked and deleted with their layer; rows dragged to another layer | done | `guide.setLayer`; guides from older files go on a layer | @@ -507,6 +509,7 @@ separate. Scores and hours unchanged. [Behavior and command details](development | Date | Change | Summary | |---|---|---| +| 2026-11-03 | minor | A double-click on a ruler adds a guide at the pointer (#5239): a vertical one on the top ruler, a horizontal one on the left ruler; scores and estimates unchanged. | | 2026-11-10 | minor | Symbol libraries: Inventory Icons joins Basic Shapes, UI Frames and Map Markers as a fourth built-in library (Sword, Shield, Potion, Key, Gem; no default 9-slice). | | 2026-11-11 | minor | Files that record no units (PDF, EPS or `.ai` without ruler units, raster images, metafiles, Affinity files, importer plug-ins) open and revert in Preferences › Units › General instead of points; native, SVG and DXF files and `.ai`/EPS ruler units are kept (#5820). Scores and estimates unchanged. | | 2026-11-10 | minor | Held numeric spinner arrows keep stepping past the click timeout and stop on release (#6307). Scores and estimates unchanged. |