From d46079b8724b13098ac2ea47b90df10fcb8152ef Mon Sep 17 00:00:00 2001 From: dotCooCoo Date: Tue, 3 Nov 2026 22:56:11 -0800 Subject: [PATCH] Docs: name glows with shadows in the pan raster entry, and mark VectorCraft's own values The panning entry says a Drop Shadow or Outer Glow raster holds the shadow or glow of group members outside the view. The Blob Brush Fidelity entry keeps its citation on the option and states that the slider and field range and the 1.5 pt default are VectorCraft's own values. The Escape in Selection tool drags entry is stated as VectorCraft's own behavior. --- docs/target-app-parity.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/target-app-parity.md b/docs/target-app-parity.md index b79671899..9367a069e 100644 --- a/docs/target-app-parity.md +++ b/docs/target-app-parity.md @@ -494,7 +494,7 @@ since 2026-10-01. - **Constrain Angle (#394):** General › Constrain Angle turns the arrow keys' axes (guides stay on the page's), holds Shift drags of the Selection, Direct Selection, Free Transform, Slice Selection, Reshape and Measure tools and the Pen's handles to the turned axes, and new rectangles, rounded rectangles, ellipses, grids, point and area type, Shift-drawn polygons and stars and the shape size dialogs are drawn along it with their bounding box turned; 0° and whole turns are exactly as before, quarter turns exact (). Tests: `tests_constrain_tools`, `tests_constrain_new` (engine), `geom` `constrain_axes` / `rotate_deg`, the shape, grid and type tool tests. - **Clipping paths on their outline (G1):** the selection tools (Selection, Direct Selection, Group Selection), Object Highlighting and a right-click take a clipping path on its outline before the art it clips; Select Behind lists the same; the eyedropper, the tools that act on what is drawn and the selection tools' double-clicks, loaded text and guide release take the art. Doc and tool regression tests; score unchanged. -- **Escape in Selection tool drags:** Escape during a Selection tool move or Alt-drag copy, a bounding-box scale or rotation, a marquee, or a corner widget, pie widget or bracket drag cancels it: the art returns to its state at the press, no copy is left, no undo step is added, the release does nothing, and the tool stays chosen. Regression tests: `escape_cancels_*` in `select/tests.rs` and `pie.rs`, and `escape_cancels_a_selection_tool_move_copy_scale_or_rotation` in `tests/selectescape.rs`. +- **Escape in Selection tool drags:** Escape during a Selection tool move or Alt-drag copy, a bounding-box scale or rotation, a marquee, or a corner widget, pie widget or bracket drag cancels it: the art returns to its state at the press, no copy is left, no undo step is added, the release does nothing, and the tool stays chosen. This is VectorCraft's own behavior. Regression tests: `escape_cancels_*` in `select/tests.rs` and `pie.rs`, and `escape_cancels_a_selection_tool_move_copy_scale_or_rotation` in `tests/selectescape.rs`. - **Global Edit: Shift-click leaves a match out:** while Global Edit is on, a Shift-click with the Selection tool on a highlighted match, or on an object inside a matched group, leaves that match out (`select.globalEditExclude`): it is no longer highlighted and later edits leave it as it is; the object the edit started from stays, and Global Edit ends when fewer than two matches are left ([Update assets quickly with Global Edit](https://helpx.adobe.com/ph_fil/illustrator/how-to/global-editing-sensei.html)). Regression tests: `a_shift_click_*`, `an_object_left_out_*`, `a_group_left_out_*` and `leaving_out_all_but_one_*` in `crates/engine/src/tests/globaledit.rs`. - **Pattern-only backquote drags:** With Selection move, bounding-box scale or rotate, or the Rotate, Reflect, Scale or Shear tool, backquote held at mouse release applies the drag matrix to selected pattern paint while object geometry stays in place. The key may be pressed after mouse press; if released before the mouse button, the drag commits as an ordinary transform. Objects without pattern paint stay still; stroke-only patterns and patterned objects in mixed selections take the same matrix. Regression tests: `backquote_move_uses_release_state_and_one_commit` and `backquote_box_scale_and_rotate_use_pattern_matrix_at_release` in `select/tests.rs`, `backquote_drag_previews_and_commits_pattern_only_for_each_transform_tool` in `xform/transform.rs`, `selection_backquote_drag_changes_pattern_fill_and_stroke_without_moving_mixed_art` and `selection_backquote_drag_changes_stroke_only_pattern` in `tests/pattern.rs`, `egui_backtick_drag_uses_key_state_at_release` in `canvas/tests.rs`, and `synthetic_pointer_backquote_keeps_solid_object_in_place` in `control/tests.rs`. Scores and hours unchanged. - **Existing-guide Escape cancellation (G1):** Escape clears a pending guide press or drag through Selection and Direct/Group Selection, cancelling a begun preview. Eight app-input regressions cover both axes, move/copy, temporary selection-tool borrowing from idle Pen, preselected-guide document/interaction-start selection and Undo/Redo/saved-state preservation, later on-canvas motion/release, Shift-press cancellation, and ordinary-release/Enter/idle controls. Historical focused checks on `8ab574b7` recorded five expected RED failures with three passing controls, then all eight GREEN tests and the Direct Selection Escape control passed. All nine also passed in current full CI. A full CI retry on the five-unit combined source at `a0671777` passed all seven stages with 6,613 test outcomes on 2026-10-14. An earlier full-CI run on the identical source panicked in the randomized `ai_mutated_save_never_panics` test; the cause remains unresolved. This five-fix batch does not claim to repair that failure. The original 1280×960 headless app capture from `b076025a` was reviewed for one vertical Selection guide after Escape; source review found its scene unchanged on `a0671777`. Scores and hours unchanged. @@ -813,7 +813,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur The Blob Brush Tool Options have Keep selected and Merge only with selection, both off by default: while Keep selected is off, the blob a stroke draws or merges into is not selected afterwards, and while Merge only with selection is on, a stroke merges only with selected blobs of its color that it touches (`path.blob` `keepSelected` and `mergeOnlySelection`). The Blob Brush Tool Options also have Angle and Roundness, as the reference app's [Blob Brush options](https://web.archive.org/web/20261012042029/https://helpx.adobe.com/illustrator/desktop/paint-and-fill/learn-painting-basics/blob-brush-options-and-best-practices.html) list them: Angle from −180° to 180° (0° by default) and Roundness from 0% to 100% (100%, a round tip, by default). The elliptical tip keeps its angle on the page along a stroke, a 0% tip is drawn 0.1% as wide as it is long, and the dialog shows the tip and three dabs of it. The values are kept with the tool's options (`path.blob` `angle` and `roundness`). Not done: the Random and pen-driven variations of Angle and Roundness. The Blob Brush Tool Options' tip preview is the Angle slider for screen readers, with the Angle in degrees as its value: a click or a drag in it points the Angle at the pointer and gives it the keyboard focus, Tab reaches it after the Roundness field, and the arrow keys step the Angle by 1° (10° with Shift, Home and End to −180° and 180°). - The Blob Brush Tool Options also have Fidelity, as the reference app's [Blob Brush options](https://web.archive.org/web/20261012042029/https://helpx.adobe.com/illustrator/desktop/paint-and-fill/learn-painting-basics/blob-brush-options-and-best-practices.html) list it: the Pencil's logarithmic slider from Accurate (0.01 pt) to Smooth (20 pt) and its field (up to 100 pt), 1.5 pt by default and kept with the tool's options. The brush follows the stroke fitted at the Fidelity, as a Pencil stroke is fitted: a low value follows the drag closely, jitter included, and a higher one gives smoother curves (`path.blob` `fidelity`). + The Blob Brush Tool Options also have Fidelity, which the reference app's [Blob Brush options](https://web.archive.org/web/20261012042029/https://helpx.adobe.com/illustrator/desktop/paint-and-fill/learn-painting-basics/blob-brush-options-and-best-practices.html) list as setting how far the pointer moves before the path gets a new anchor point. The range and default are VectorCraft's own values: the Pencil's logarithmic slider from Accurate (0.01 pt) to Smooth (20 pt) and its field (up to 100 pt), 1.5 pt by default and kept with the tool's options. The brush follows the stroke fitted at the Fidelity, as a Pencil stroke is fitted: a low value follows the drag closely, jitter included, and a higher one gives smoother curves (`path.blob` `fidelity`). A Blob Brush stroke merges with the topmost path of its fill color and no stroke that it touches, and with the other such paths it touches in the same group or layer that are next to that path in stacking order with no other kind of object between them; matching paths in other groups or layers are left alone, as the Blob Brush tool guidelines in [Paint with fills and strokes](https://web.archive.org/web/20241219085603/https://helpx.adobe.com/illustrator/using/painting-fills-strokes.html) describe (`path.blob`). - **Ruler guides as layer objects:** a guide goes on the current layer, shows, hides, locks and is deleted with it, is listed in the Layers panel (its row selects it) and moves to another layer (`guide.setLayer`, or its row dragged onto that layer's rows); guides on a hidden or locked layer can't be selected, moved or deleted, Duplicate copies a layer's guides and Merge Selected and Flatten Artwork keep them on the merged layer; guides from files saved before guides had layers go on the top visible, unlocked layer when the document opens. Not done: guides stacked among the art of their layer (they are listed above it), a guide row's own eye and lock. Lock Guides also locks the objects made into guides: they can't be selected, moved or deleted (#1543); they are drawn in the guide colour and style of Preferences, and a dragged selection snaps to ruler guides with Smart Guides on (#1583, fixes #1534). The Transform panel shows a selected ruler guide's X or Y, and typing a value moves it (#1659, part of #1597). This is not established by the documentation we could find: the public help pages on guides, rulers and the Transform, Control and Properties panels (read again on 2026-10-14) describe selecting and dragging unlocked guides and the panels' X and Y for a selection, not a guide's position in a panel, and the one public statement of it is a user's [community answer](https://community.adobe.com/questions-652/adding-a-new-custom-guide-785586), which is not documentation. It is kept as a convenience pending the owner's decision, with no parity claim and nothing counted towards a score. - **Releasing ruler guides:** View › Guides › Release Guides turns the selected ruler guides into paths with no fill or stroke. An artboard guide becomes a line across its artboard, and a canvas guide becomes a line across the artboards (`view.guides.release {index?, ids?}`). A Cmd/Ctrl+Shift double-click with the Selection, Direct Selection or Group Selection tool releases the ruler guide or guide path under the pointer. @@ -1280,7 +1280,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur - **Dragging objects with raster effects when zoomed in (#2558):** during a drag with a tool on the canvas, the renderer draws filtered content (Gaussian Blur, Feather and the Photoshop-style filters) within 1,000,000 pixels, at a lower resolution where it would need more, unless it can draw the content from an earlier frame's raster. In the desktop app it does the same for drop shadows, outer glows and inner glows. No raster made that way is kept. The frame after the drag renders them as a still frame does, and a dialog's preview, exports and printing render as before. `zoomed_drag_perf` times a drag's frames at 100% to 6400%. - **Dragging other art over a wide blur (#2558):** an effect raster too large to keep whole (a wide blur, a shadow or glow, or any blur zoomed in) is cropped to what can show in the view, or made at a lower resolution and resampled to the view's pixels, and kept while the view stays the same, so dragging other art over the object draws its effects from the still frame instead of re-rendering them at the drag's lower resolution. A drag stays on the render worker once the worker drew the frame shown, since only that renderer holds the rasters. `tests_viewraster` covers each effect, and `a_drag_over_a_wide_blur_draws_the_blur_from_the_still_frame` the canvas on and off the worker. Not yet: a worker frame shows one display frame after the overlays, and the first frame of an interaction can land on the renderer that has not made the rasters yet (follow-up: render every canvas frame on the worker, waiting briefly for fast ones). -- **Panning over a cropped effect raster:** when a pan makes a shadow, glow or filtered content raster cropped to the view again at the same zoom and rotation, the renderer makes it over a margin around the view too (up to half the view's longer side, within 8.4 million pixels), and later pans that keep the view inside that margin draw the raster instead of making it again. Zooming and the first frame at a zoom make the raster without the margin. The canvas pans by whole device pixels: the wheel, a trackpad, a touch screen and the scroll bars add the part of a pixel left over to the next scroll of the same view, and Hand tool and scroll bar thumb drags round the distance dragged. A shadow or glow raster holds the shadows of group members outside the view, so a pan that shows a member draws its shadow. `pans_within_a_cropped_rasters_margin_draw_it_kept` covers Drop Shadow, Gaussian Blur and Feather on a large image at 100%. `a_groups_shadow_raster_holds_the_members_outside_the_view` covers a group's members, `fractional_scrolls_moved_in_whole_pixels_draw_a_cropped_raster_kept` covers scrolls by fractions of a pixel, and `scrolls_and_pans_move_the_view_by_whole_device_pixels` covers the canvas. +- **Panning over a cropped effect raster:** when a pan makes a shadow, glow or filtered content raster cropped to the view again at the same zoom and rotation, the renderer makes it over a margin around the view too (up to half the view's longer side, within 8.4 million pixels), and later pans that keep the view inside that margin draw the raster instead of making it again. Zooming and the first frame at a zoom make the raster without the margin. The canvas pans by whole device pixels: the wheel, a trackpad, a touch screen and the scroll bars add the part of a pixel left over to the next scroll of the same view, and Hand tool and scroll bar thumb drags round the distance dragged. A Drop Shadow or Outer Glow raster holds the shadow or glow of group members outside the view, so a pan that shows a member draws its shadow or glow from the raster. `pans_within_a_cropped_rasters_margin_draw_it_kept` covers Drop Shadow, Gaussian Blur and Feather on a large image at 100%. `a_groups_shadow_raster_holds_the_members_outside_the_view` covers a group's members, `fractional_scrolls_moved_in_whole_pixels_draw_a_cropped_raster_kept` covers scrolls by fractions of a pixel, and `scrolls_and_pans_move_the_view_by_whole_device_pixels` covers the canvas. - **Moving objects with raster effects (#1257):** during a drag or a dialog's preview, an object whose content only moved draws its cached drop shadows, outer glows and filtered content (Gaussian Blur, Feather and the Photoshop-style filters) from the rasters of an earlier frame at the nearest whole pixel, without running the effects again. The renderer first draws the moved content where the old content lies in its raster and compares the pixels. De-Interlace runs again. The frame after the drag runs the effects again and draws what a fresh renderer draws; on the desktop, the canvas renders that frame on the render worker. `texture_drag_perf` times a drag's frames and the frame after it.