In the Links panel, Shift-click and Cmd/Ctrl-click both added or
removed the image of the one row clicked. Shift-click now selects the
images of every row from the last row clicked without Shift to the
clicked one, in the order the panel shows them (its Show filter and
Sort order), and Cmd/Ctrl-Shift-click adds them to the selection.
Cmd/Ctrl-click still adds or removes one image, a plain click selects
one, and a double-click still goes to the link. When the last row
clicked is not shown, or the last click was in another document,
Shift-click acts as a click without Shift.
A click on a row runs select.set, select.add or select.toggle, and the
range is worked out as in the Layers panel's Shift-click.
Docs: docs/target-app-parity.md.
attributes.openUrl refuses other URL schemes with a message. It and
links.editOriginal hand a URL or file to another app, so they answer a
control or MCP request (and synthetic input) with an error; a placed
document still opens in a tab.
A folder or app bundle, a link to another kind of file, or a file with
any other extension is refused with a message instead of being handed to
the system's default app. On Windows, a path containing a quotation mark
is refused before it reaches Explorer.
The Control bar's file name is a menu: Replace…, Go To Link, Edit Original,
Update Link and Placement Options…. Replace… (also in the Properties panel,
in place of Relink…) puts the picked file in the image's place fitted inside
the old bounds and centred, keeping the new file's aspect ratio instead of
stretching it into the old one. links.relink takes `preserve` (transforms,
bounds, fileDimensions, fit or fill) to override the Placement Options for
that read.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A save that couldn't write its file (a read-only folder, a file another
program holds open, a full disk) was only reported in the status bar, a line
the next message replaces; a background save's failure arrived there some
time after the user had moved on. Save, Save As, Save a Copy, Save as
Template, Export As and the commands that write one file now also say it in a
dialog naming the file and the reason, which stays until it is closed. The
document stays modified and keeps the file it had. A message that arrives
while another dialog is open waits for it to close instead of replacing it.
An agent's request gets the error as its reply, without a dialog; a failed
recovery write stays in the status bar.
The web app's download callback returned nothing, so a save whose Blob, URL or
anchor couldn't be made was reported as written: the document counted as
saved, its recovery copy was dropped, and Save Changes closed it. The callback
now returns the error, which fails the save, export or file command like a
refused write on the desktop. A timer that can't be set after the download
started is not a failure.
An image whose decode needs more than the 2 GiB allowance (512 MB on the web) is not drawn.
A raster export says so since #1517; on screen it was still blank with no word. Open and
Place now carry a warning for it, and the Links panel's row a note (links.list: note).
The navigator re-rendered the whole document on the UI thread on every revision, including
each drag step, and layer thumbnails re-rendered whole layers the same way. Both now keep the
last image while an interaction runs, render on a background worker once the document settles
(synchronously on wasm and in tests), and turn on image mips. Thumbnails are keyed by node id
with a Weak, not by a reusable address.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Find in Folder… in Linked File Not Found and in the Links panel menu
looks in a folder the user picks, and in its subfolders, for the files
with the names of missing linked files, in any letter case. In the
Links panel menu it looks for the selected linked files when there are
any. It uses the folder search of the Missing Fonts dialog. Find
Linked Files lists each file it looks for with the files found for it.
A file with the size and contents saved with the link comes first. A
file of the saved size comes next when the link saved no hash or the
file is larger than 1 GB, and any other file of the name comes last.
Within each group, a file named in the same letter case comes first.
Then each file's folder names are compared with the saved path's, from
the innermost outward, up to the first one that differs, and a file
with more matching names comes before one with fewer. A file is chosen
when it is the only file found, or the only one with the saved
contents, and the user can choose another file or Don't Relink.
Relink relinks each file chosen, and each relink is one undo step.
With Copy into the document's folder, which shows for a saved
document, each image's file is copied next to the document first. The
file's name, then Name 2.png, Name 3.png and so on, are tried in turn
until one is free, which gets the copy, or is a file with the same
contents, which is used. A placed document is relinked where its file
is. The status line names the first file that fails to relink, and the
other files still relink. When Find Linked Files opens from Linked
File Not Found, the missing files left without a choice, and any that
fail to relink, go back to that dialog. On the web, Find in Folder… is
disabled in the Links panel menu, and links.findFiles can't start a
search.
- links.findFiles searches on separate threads and returns at once;
links.findFiles {} reports the search, and {stop: true} stops it. It
looks for at most 1,000 linked files at once: the active document's
missing ones, or those of the objects it is given. It hashes a file
only when a link of its name saved the file's size and a hash, and
only when the file is 1 GB or smaller. It ends once every linked
file has its same file, and it searches only the folders
text.findFontFiles may search, with the same maxSeconds, depth and
count limits.
- links.relink {copy} copies the file it is given into the saved
document's folder and links images to the copy; a call that includes
a placed document fails. Each name it writes is checked against the
automation write root. text.addFontFiles and links.relink {copy}
make their copies with fileio::copy_new, which never replaces a
file. The text.addFontFiles params text and docs/mcp.md say which
names are tried for a copy.
- vectorcraft-doc adds links::hash_reader, which hashes what a reader
reads as hash_bytes hashes bytes.
- ui.findLinksInFolder is the Links panel's Find in Folder… for agents;
docs/control-protocol.md lists the dialog's fields.
Docs: docs/mcp.md, docs/control-protocol.md, docs/target-app-parity.md.
When a document opens with fonts that aren't available, fonts used
only in its symbols included, VectorCraft lists them in a Missing
Fonts dialog after the missing linked file questions, one document at
a time, with Find Fonts and Close. Find Fonts opens Type › Find Font
on the first missing font of the layers' type, to replace it. After
Find Fonts or Close the dialog doesn't open again for that open; when
another dialog replaces it, it opens again once that dialog closes.
Search Fonts Folder (the Fonts folder File › Package writes next to
the document) and Find in Folder… search a folder and its subfolders
for the fonts' files, and Add Fonts copies the files the user chooses
into a Fonts folder next to the preferences. The desktop app and
vectorcraft-cli read that folder with the system's font folders. Type
› Find Font has a Find in Folder… button too when fonts the document
uses are missing. The web app shows no dialog; a status message says
how many fonts aren't available.
- text.missingFonts lists each missing family and style once,
whatever version the document's type names, and leaves out CSS
generic families such as sans-serif. text.findFontFiles searches a
folder on up to 8 threads and returns at once; text.findFontFiles {}
reports the search, and {stop: true} stops it. A search reads only
what the font scan reads of font files (their table directories and
name, fvar and OS/2 tables) and, on macOS, of suitcase fonts, and
lists a file for a font only when the file makes the font resolve
exactly. It does not enter app packages, the Program Files and
ProgramData folders, the system's folders at the root of a volume,
the Shared and Public folders in Users, a home folder's Library,
AppData, Applications, snap and dot folders, a Library folder's app
data folders or the folders the environment names for apps, and it
skips other hidden folders and does not follow links below the
picked folder. It ends after 60 s by default, after 10,000,000
entries listed, with more than 1,000,000 folders waiting, after
10,000 font files read or 1,000 kept, or once every font has a file;
Stop and Close end it too.
- text.addFontFiles copies only files the last search found. Of
those, it copies only regular .ttf, .otf, .ttc, .otc, .woff and
.woff2 files and suitcase fonts with their resource fork, at most
256 MB a file and 1 GB in all. It never replaces a file: a file with
the same contents is kept, and when another file has that name, the
copy gets a number (Name 2.otf). The fonts are then scanned again,
and type set in them redraws.
- ui.missingFontsDialog and ui.findFontsInFolder open the dialog for
agents; docs/control-protocol.md lists its fields.
- File › Package gives a font file whose name has no font extension
the extension that matches its data (.ttf, .otf or .ttc).
- vectorcraft-text adds set_app_font_dir, which system_font_dirs
reads, WantedFonts, which reads a font file's names as the font scan
does, is_font_file and is_suitcase. #762 split its face reader, which
now takes read budgets: file_face_names_within tries the suitcase
reader first, and reader_face_names_within applies the budgets to
each font. vectorcraft-format adds write_new_with.
Docs: docs/mcp.md, docs/control-protocol.md, ROADMAP.
VectorCraft asks for a path where it needs one and goes on with it at
once, so its file dialogs ran on the UI thread. Windows and macOS dialogs
run the window's events meanwhile; on Linux nothing answered the Wayland
compositor's pings while a dialog was open, and Hyprland offered to kill
the window as not responding.
- ui-egui `picks`: every file dialog (open, save, folder, place) goes
through one place. With the host's `start_pick` (desktop Linux) the
dialog shows on a thread of its own; what asked (the command, the
dialog's OK, a panel's or dialog's button) gives up for now and runs
again with the picked path when the dialog answers. Another dialog
waits for the open one.
- The desktop app passes its window as the dialogs' parent on Linux (the
portal can then associate its window, "Unhandled parent window type"
before) and Windows; macOS shows them as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).
Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.
Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.
`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.
Also: two clippy findings under rustc 1.97 fixed in passing.
Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Every Preferences > File Handling > Data Recovery interval, modified documents
changed since their last copy are written to the recovery store in the
background (the same snapshot and encoder as Background Save; the status bar
shows it). Complex documents (over 20,000 objects) are skipped while Turn off
Data Recovery for complex documents is on.
- A copy goes when its document is saved, reverted, closed or undone back to its
saved state, and when the app quits with nothing unsaved.
- Each running app keeps its copies in an area of its own: a sub-folder whose
.lock file it keeps locked for its lifetime (File::try_lock), or on the web a
heartbeat refreshed every minute. Only areas nobody holds (lock free, or no
heartbeat for three intervals, at least three minutes) are offered, and an
area is held while it is restored or discarded, so a second running instance
never offers or deletes a live instance's copies. Empty leftover areas are
tidied away.
- The next launch after a crash asks with the Recover Documents dialog (Restore /
Discard / Cancel): restored documents open as "<name> [Recovered]", unsaved, and
Save asks where to save them, suggesting their original file; the copy moves
into the new app's area.
- Store: the recoveryFolder preference, else Data Recovery beside the desktop
app's preferences; browser storage on the web (Services::recovery_store);
tests use an in-memory store (with in-memory locks, or heartbeats).
- Engine: file.recovery.save, file.recovery.list, file.recovery.restore {file?},
file.recovery.discard {file?}; DocState.recovered and DocState.recovery.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Links panel lists every image (thumbnail, name, page, missing/modified/embedded
badge) with Show filters, sorting and thumbnail sizes; its buttons and flyout relink
(to a file or a folder), go to, update, edit the original, embed and unembed, show in
folder and open Placement Options. Link Info shows format, colour space, location, ppi
and effective ppi, dimensions, scale, rotation, size and dates. Edit > Edit Original
and the Properties panel's image section reach the same commands.
Engine: links.list, links.goTo, links.embed, links.unembed, links.info and
links.placementOptions; links.relink and links.update now place the new file as the
image's Placement Options say (transforms, bounds, file dimensions, fit, fill, the
alignment point, clip to the old bounds). Model: ImageObject.placement.
UI: links.editOriginal, links.reveal, ui.placementOptionsDialog; Services.open_file
and pick_folder on the desktop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>