Paragraph Style Options and New Paragraph Style gain a Tabs section. It
lists the style's stops and edits the selected stop's Alignment, position
(X:, or Y: for vertical type), Leader and Align On character. Add puts a
left stop 36 pt past the furthest one, Delete Tab removes the selected
stop, and Clear All Tabs leaves the style with no stops. OK sorts the
stops by position and keeps the stop edited last when two share one
position. Reset Panel removes the style's tabs.
paraStyle.new, paraStyle.setAttrs and paraStyle.edit check changed tabs
stop by stop: at most 256 stops, and each changed stop's position from 0
to 100000 pt and leader of at most 8 characters. Stops the style already
has are kept as they are. Changed tabs are sorted by position, keeping
the first of stops at one position. text.tabs.set rejects a leader longer
than 8 characters, an Align On value of more than one character and more
than 256 stops. Loading paragraph styles skips a style whose indents,
spacing, hyphenation, justification or tabs are out of range.
Docs: docs/mcp.md, docs/target-app-parity.md.
effect.deferredStatus lists a stage in the art of a symbol, pattern, brush
or opacity mask by the id of the object in that art. effect.refreshDeferred
took such an id only while the object still had a deferred stage; an
existing object there without one was refused as no such object, while a
layer object without a stage was accepted. An id is now valid when it names
an object in the layers or in that art, an object without a stage adds
nothing to the counts, and an id of no object is an error.
The params text and docs/mcp.md said `id` names one object, but the params
text did not list the key, so `{id: N}` was refused as an unknown
parameter. It is now `{ids?|id?}`, and the command checks only the form of
the ids before it looks them up itself.
The requested ids are held in a set while the art is walked, and only those
with a stage are handed to the refresh.
The zero point dragged out of the box where the rulers meet snaps as a
Pen or shape tool's point does: with Smart Guides onto the anchors,
centres, edges and paths of the art and the artboards or into line with
them, with Snap to Point onto the anchors and along the ruler guides,
else onto whole pixels or the grid. The guides showing what it snapped
to show during the drag and go when it is released or cancelled
(Escape, focus loss, another document). The origin is still set once,
on release (document.setRulerOrigin, one undo step).
The engine snaps it (Session::ruler_origin_drag, with the tools crate's
rulerguide::OriginDrag over PointSnap::drawn), as it does a guide
dragged out of a ruler.
Under --automation-read-root, prefs.get, prefs.list, prefs.set and
prefs.reset returned the folder preferences (fontsFolder, pluginsFolder,
scratchPrimary, scratchSecondary, recoveryFolder, templatesFolder) and
the export presets' folder even when they were outside the read roots.
Such a folder preference is now null, as ui.inspect leaves it out, and
such a preset's folder is left out. An empty folder and the scratch disk
choices stay; without roots the replies are unchanged.
A filled open path wrote its outline as an open polyline, so with fill
hatches left out (and in R12, and in CNC / CAM) the area lost its closing
edge. Fill outlines now close each open subpath that can enclose an area;
strokes of the same path stay open.
docs/gaps.md, docs/file-format-parity.md and docs/ui-parity.md still
listed the CNC preset as open after #5500 added it. They now name DXF
Options' Preset menu and dxfPreset: "cnc" on document.exportDxf; VCarve
QA stays open. The ui-parity row also no longer lists native CIRCLE/ARC
export as pending.
An approval question that a control request, MCP, injected input, or a
file dialog one of them opened leads to now keeps OK disabled and
refuses every confirm, a person's click included. The dialog says to
choose Object › Plug-ins › Install Plug-in…, and ui.installPlugin answers
approval: "personMustStartInstall". The person's own Install Plug-in…,
File › Open or drop inspects the module again and asks a new question
with its half-second delay.
The origin is fixed when the request is made and goes with a native
file dialog's deferred answer and the web picker's answers, which now
arrive apart from drops and from window.vectorcraft.openFile (always
automation). A question about taking another module's place now opens
in the approval dialog, and automation's replace: true no longer skips
it. A module that needs no approval still installs at once.
Convert To Point Type left Dynamic Text on when it turned Block area
type into point type. Point type has no Dynamic Text, but the flag was
saved, and converting the type back to area type turned Block on again
and fitted the lines to the new frame. The conversion now turns it off;
the point type keeps the sizes and leading Block wrote into the
characters, and the conversion is still one undo step.
- A name may hold \u{...} escapes with any number of hexadecimal digits
up to U+10FFFF. An empty, unclosed, out-of-range or surrogate escape is
not part of a name. Each \u{...} escape read in a name is reported as
syntax newer than ES3, with the escape as written.
- # followed by an escaped name start is one private name, also in the
code of an XML literal, and its escapes are read in the report
(this.#app is #app).
- A # and a name at the start of a line is a private name, not a
directive, when the name starts with an escape, or when the line is
inside braces and the name is not a directive's. A private name whose
decoded name would make the line a directive is reported as written.
- The identifier test against vectorcraft-js also compares braced
escapes.
Docs: docs/mcp.md, docs/target-app-parity.md.
Window › Swatch Libraries › Patterns and the Swatches panel's library
menu gain a second built-in pattern library, Grit Textures, with eight
black textures on square grid tiles of 18 to 36 pt: Fine Grain, Coarse
Grit, Sand, Speckle, Stipple, Scratches, Sparse Flecks and Dense Flecks.
Each is drawn in code from a fixed seed, so it is the same every time.
Marks that reach past a tile edge are drawn on the next tile by the
tiling, so the tiles join without a seam.
Docs: docs/mcp.md, docs/target-app-parity.md, ROADMAP.
Window › Swatch Libraries › Gradients gains Organic Fades, a gradient
library of fifteen fades (ten linear, five radial). Each runs through
three to five unevenly spaced stops with off-center midpoints, mixes
with the Perceptual method, and thins out to transparent at the end of
a linear fade or at the edge of a radial one. The colors are computed
from VectorCraft's own OKLCH anchors.
The library also lists in the Swatches panel's library menu, in
swatch.library.list (category "gradients") and in the Gradient panel's
Presets. swatch.library.add keeps each fade's stops, opacities,
midpoints and method in RGB and CMYK documents.
The other built-in libraries are unchanged: their gradients still mix
with Classic and keep centered midpoints, and a test checks it.
- Gradient previews in the Swatch Libraries panel, the Gradient
panel's Presets menu, swatch tiles and the toolbar drew every stop
opaque. Each chip vertex now takes the sampled opacity as its alpha
(freeform points too), and a chip with any translucent vertex draws
a white and gray checkerboard under the gradient. Opaque gradients
draw as before.
- When the preferences are applied, a saved gradient preset whose name
matches a built-in preset, or an earlier saved preset, in any case,
is renamed to the first free "<name> N" (N from 2), so a saved
preset named like a new built-in fade stays listed and can be
applied and deleted.
The Blend panel gets a Create Spine menu (Auto, Always, Never) under Make,
and object.blend.createSpine {mode?} sets or reads it. It is kept with the
preferences, is not an undo step and leaves blends already made as they are.
object.blend.make takes createSpine to choose for one new blend.
Auto and Always give every new blend a straight spine, as before. Never
makes a blend without one: its steps sit where a straight spine puts them,
object.blend.info reports hasSpine: false, easing is refused and dimmed,
Reverse Spine and the spine point commands refuse it, Release gives back
no spine path, and Replace Spine gives it a spine. A blend taking more keys
keeps whether it has a spine. Native files save noSpine; older files open
with their spines.
Builds on #5177 by adambelis.
DXF Options gets Include Placed Images and Include Fill Hatches, and
document.exportDxf and document.export {format: dxf} take
includeImages and includeHatches. Both are VectorCraft's own options
and default to true, so Custom exports write what they wrote before.
- includeImages: false writes no IMAGE entity, IMAGEDEF, reactor or
linked file for a placed image, and does not decode its pixels.
- includeHatches: false writes each filled area's outlines without the
solid HATCH after them.
- Each adds one note to warnings when it left something out. R12,
which has neither, keeps its own notes.
- The CNC / CAM preset sets both to false, so its drawing holds the
cutting paths alone; the options given still override it, and
changing either checkbox shows Custom.
Docs: docs/mcp.md, docs/control-protocol.md, docs/target-app-parity.md.