Each rib of a dashed stroke with a width profile looked up to 256 points
either way along the path, asking the profile at every step, and reached
as wide as the stroke gets anywhere past that. A sliding maximum over the
points' precomputed cover now gives every rib's reach in time in
proportion to the points, with no bound and no fallback to the widest
width (review on #6093).
With a width profile, every slice of a stroke gradient (along or across)
reached as far as the stroke is wide anywhere. Where the stroke crosses
or runs close by itself, the later, narrower part painted a square of
its colour over the wider part beside it, clipped only to the whole
outline. Each rib now reaches as far as the stroke is wide there and on
its way to the next points (each side of a profile stays between its
widths at a span's points); for a dashed stroke, as wide as it gets
within a cap's reach, since caps and dots reach along the path.
With ribs only at the path's corners (an Along gradient), the ribs that reach
across an arrowhead stopped at the last corner inside its reach, so the slice
narrowed from the head's tip towards the next corner and left the corners of
a Triangle head's base outside every slice. Where each arrowhead's reach ends
now gets a rib of its own.
The width between two width points was a straight line, so a variable-width
stroke turned a corner at every width point.
- Each side of a width profile now follows a monotone cubic (Fritsch-Carlson)
through its points: no kink at a point, flat at a point wider or narrower
than both neighbours, never past either point of a span. Points on one line
stay on it and two-point tapers are unchanged; stacked points still step.
- widest() counts each span's wider left and wider right, since the two sides
needn't peak together.
- The outliner samples straight runs between width points closely enough to
follow the curve to the drawing tolerance (at most 64 samples per span and
4,096 per piece); straight spans get none.
- Tests that expected straight-line widths now expect the curve. The stroke
gradient coverage test uses Teardrop instead of Wave until #5964 is fixed.
A dashed stroke of a path with more than 1,024 path elements was outlined
whole in every frame after an edit. It is now outlined in and around the
view like a solid stroke. dash_kept runs the pattern along every segment
and keeps only the dashes and dots on the segments near the view, so they
sit where dashing the whole path puts them and the pixels are the same.
A pattern too fine to draw is still drawn solid, and that solid stroke is
cropped too.
At 1600 x 1200 the frame after one anchor moves takes 14 ms instead of
102 ms on a filled closed path of 50,000 anchors with 6 pt dashes and
4 pt gaps. anchor_bench now includes that document.
Add Anchor Points builds the new anchor list in one pass, Swatch Library add looks names up in sets, full_documents dedups placed keys with a set, width profile lookups and mark insertion use binary search, and the symbolism tools cap and thin the previews of a long drag as Liquify does.
CodeRabbit findings #4, #34, #46, #51, #77, #101, #170, #171, #188:
- `vectorcraft_geom::flatten`: kurbo's flatten with each curve's tolerance raised so it makes
at most ~4096 segments (non-finite curves become a line); the canvas outline and
variable-width strokes use it.
- Plug-ins: a heavy filter's budget is the host's `Limits::heavy_fuel`/`heavy_wall_time_ms`,
never more; a start function runs on one fuel slice; the effect cache holds at most ~1M
anchors of inputs and results, and doesn't keep a result past a quarter of that.
- Loaded textures are cached by their PNG (base64 spacing doesn't matter), and live textures
hold at most 512 MB together.
- Revolve draws the source path when the faces' paint copies would pass 256 MB.
- Color books: names with prefix and suffix take at most 64 MB.
- ICC: localized-name (`mluc`) records over 1 MB together are refused before moxcms copies them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Illustrator 30.0's gradient Method, from the public documentation
(https://helpx.adobe.com/illustrator/desktop/paint-and-fill/create-and-edit-gradients/control-perceptual-interpolation-in-gradients.html):
Classic or Perceptual; perceptual interpolation matches colour transitions to
how the eye perceives differences between colours, and perceptual gradients
are rasterised when saved as PDF or SVG.
- Gradient gains `method` (Classic | Perceptual; serde default Classic,
written only when Perceptual, so older files open as Classic and Classic
files are written as before). The colour crate's OKLab helpers open up for it.
- Perceptual mixes neighbouring stop colours in OKLab (sample, and
sample_keep_model for the stroke meshes, Expand and blends); opacity stays
linear. Renderers that mix linearly get stops on the perceptual curve,
placed by halving each half segment where a straight line strays more than
0.4 of a colour level (a nearly straight segment needs none). Classic
gradients expand exactly as before.
- draws_as_pixels includes Perceptual gradients, so SVG and PDF write a
Perceptual fill or stroke as an image at the document's raster effects
resolution, clipped to what it paints. A gradient along or across a stroke
stays slices (PDF no longer draws it as a within-stroke image).
- With Dither: a dithered Perceptual fill is the perceptual mix with dither's
noise (the canvas's dithered grids are keyed by method too); SVG and PDF
write it as an image with the noise, and a dithered Perceptual stroke as an
image without it, as the canvas draws it (GradientPaint::pixels, SVG's
raster_paint and PDF's area are told whether they paint a fill).
The check added for #1396 dropped the inner contour only when the path itself fell in the hole, which takes a stroke more than twice as wide as the shape. Between one and two times the size (a 30 pt ellipse with a 50 pt stroke), and on rectangles with round or bevel joins, the hole stayed.
An offset contour is now left out when no point of it lies half the weight from its subpath: it is then nowhere the edge of the stroke. Subpaths are judged one by one, and only when the stroke is at least as wide as the subpath's bounds, so ordinary strokes take the same single call as before.
A closed path stroked wider than it is came back as a ring, because the inner offset crossed the middle. When that outline no longer covers the path, the outer contour is kept so the stroke paints solid.
As the branch does for older tests: `panic!("…")` instead of
`unreachable!()` in test code (clippy.toml only allows unwrap, expect and
panic there), and the integration tests main added (CLI file I/O, render
gradient text and stroke geometry, SVG export suites) opt out of the
unwrap/expect/panic lints. No test logic changed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Gradient panel's Stroke buttons now work: with the Stroke proxy on a
linear or radial gradient they lay it within the stroke (placed on the
page, as before), along the path (start to end of each subpath) or across
it (left edge to right edge; inside/outside strokes span their visible
side). `paint.editGradient {stroke: true, strokeMode}` sets it (new art
too with nothing selected); `document.inspect` reports
strokeOptions.gradientMode. Model: StrokeLayer.gradient_mode (default
Within, not written).
Shared geometry in effects::stroke::gradient: ribs on the bisectors of
the flattened path (fans round sharp corners, widened under arrowheads,
following width profiles) cut slices each painted with a linear piece of
the gradient (Gradient::span). The canvas and raster export clip them to
the stroke's outline and arrowheads, grown a pixel and composited with
copy so there are no seams and translucent stops paint once. SVG and PDF
write the same slices clipped to the outline, with a warning (new
vectorcraft_svg::export_with_report). Outline Stroke and Expand make
gradient meshes clipped to the outline. Mesh quads now grow along their
edges so thin quads show no seams. Dashes, profiles and arrowheads keep
working in both modes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Double-clicking a width point opens Width Point Edit (Side 1, Side 2, Total Width, a link
keeping the sides equal, Adjust Adjoining Width Points, Delete; dialog `widthPoint`, also
`ui.widthPointEdit`). Shift-click selects several width points, which drag and widen together
as one undo step; Alt-dragging a point's centre copies it (`stroke.widthPoint.copy`); dropping a
point onto another makes a discontinuous point (two points at the same t), and the stroke's
width steps there. `stroke.widthPoint.set` takes `adjustAdjoining`, keeps a discontinuous point
when only its widths change, and `stroke.widthPoint.remove` takes `indices`. Flipping a profile
along the path swaps the sides of its steps; `document.inspect` reports `widthPoints`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Paths and compound paths now measure their visual bounds along their shape:
the body (inside/outside alignment, the width profile's widest point), the
tips of the miter spikes the limit keeps, projecting caps' corners and the
arrowheads' reach. A rectangle's right-angle miters stay within half the
weight (Fit to Selected Art, Rasterize and all-art SVG export get tighter,
exact boxes); Appearance::outset is the conservative reach for anything else.
Clicks hit what the strokes paint: outside strokes outside the path (0.8 x the
weight out), inside ones inside, the profile's width where clicked, caps,
spikes and heads. Click culling keeps a cheap box (hit test 0.34 ms per click
on the 50k-path budget). The subpath/tangent helpers move from the stroke
geometry into vectorcraft_geom::bez so both share them; a cross-check test
holds every painted point of the real stroke geometry inside the bounds and
hittable.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Arrowhead gains 30 original shapes generated in code, appended after the first
ten so saved names stay stable: Barbed, Half Arrow (left/right), Concave,
Double Arrow, Chevron, Feather, Swallowtail, Reverse Triangle, Triangle to Bar,
Kite, Leaf, Drop, Half Circle, Oval, Target, Tag (+ open), Diamond (open),
Hexagon (+ open), Star, Cross, Plus, Double Bar, Dot on Bar, Slash, Double
Slash, Bracket and Fork. Each is drawn in local units of the head's weight
inside the usual 4 x 4 box, with its own stop for the stroke under it.
Arrowhead::label() names them in the menus. The Stroke panel's arrowhead
dropdowns render every head as the canvas draws it (cached textures, a shared
widgets::doc_preview that the Brushes panel now uses too) in a scrolling list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each dash and dot of a profile stroke is as wide as the profile where it sits
along the whole path (before, dashes dropped the profile). Corners of profile
strokes take the stroke's miter (within the miter limit), round or bevel join on
the outer side and stay clean on the inner side, instead of a miter clamped at
4x; smooth points of curves bend round. Canvas, SVG/PDF outlines and Outline
Stroke share the geometry.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With alignDashes every run between corners and path ends holds a whole number of
periods, scaled to fit, with a dash (or dot) centred on each corner and on both
ends of an open path. It lives in the shared dash generator, so the canvas, SVG
and PDF export (as outlines) and Outline Stroke all draw it.
stroke.set: alignDashes and dashOffset edit the current pattern on their own, and
a new dash array keeps the offset and alignment it replaces. The Stroke panel
turns dashes on fitted to corners (or as last turned off), and its Exact/Fit
buttons send only the flag.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Both writers now ask the shared stroke geometry how to write each stroke
(effects::stroke::for_writer): a plain stroke where that is exact, else the
canvas's filled outlines (arrowheads, width profiles, dashes fitted to corners,
dots with round or projecting caps), grouped under the stroke opacity when the
line and its heads overlap. Brushed strokes are written as their brush art.
Inside/outside alignment only applies to closed paths, so open paths export as
centred strokes. The PDF outside-stroke clip frame and the SVG outside mask now
cover the whole stroke reach (miter spikes, projecting caps). SVG stroke
gradients use the same paint box as the canvas. The svg crate docs no longer
claim arrowheads, profiles, brushes and effects are dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Outline Stroke (and the stroke part of Expand) now builds each stroke from the
shared canvas geometry: dash shapes, arrowheads, width profiles and inside/outside
alignment, united into one clean path (pathops::stroke_region). Every stroke item
is outlined in paint order (runs of fills stay on copies of the path), stroke
opacity, blend mode and effects move to the new fill, and brushed strokes become
their brush art. The live Effect > Path > Outline Stroke outlines the stroke it
sits on (on a fill or the object: the top stroke) with that stroke's cap, join,
dashes, alignment, profile, arrowheads and weight: GeomContext now carries the
stroke and the fill rule, built per item by the renderer, export baking and
Expand Appearance.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The merged dasher clamped negative entries to zero, which turned [-5, 3] into dots instead of the
solid line SVG and PDF draw for an invalid pattern (render test invalid_dash_pattern_strokes_solid).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Hollow heads draw as rings (the open arrow as a chevron) and closed paths get
no heads. The stroke stops under each head, so it never shows through a hollow
head or past the tip; stroke.set {arrowAlign: "extend"|"tip"} chooses whether
the tip extends past the end point (default) or sits on it with the stroke
shortened. Line and heads share one paint box (a gradient runs on into the
head) and take the stroke and object opacity once, as one layer on the canvas
and one group in PDF. StrokeLayer.arrow_align is a new defaulted field, so
older files load unchanged. The Stroke panel's Align buttons get two generated
icons and are disabled when the stroke has no head.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The shared stroke geometry now has its own arc-length dash generator: a dash
of length 0 becomes a dot that a round cap paints as a disc and a projecting
cap as a square turned along the path (a butt cap paints nothing). Dashes
restart per subpath, join across the start of closed subpaths, and a pattern
too fine for the path draws solid. The canvas and raster export use it through
line_outline; the stroke.set params doc says how to get dots.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Arrowheads, width-profile outlines and dashed line outlines now come from
vectorcraft_effects::stroke (stroke_pieces, line_outline, width_outline), used by
the canvas and PDF export alike; the renderer caches profile outlines too. Width
profiles are a doc-level catalogue (WidthProfile::PRESETS, preset, preset_id,
id_of) shared by stroke.set and the Stroke panel; stroke.set rejects unknown
profile ids and its params doc lists the arrowhead names.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>