- When the faces that overlap form a cycle of depth orders, the order
broke the cycle only after drawing every face with nothing to wait
for, so a cap could be drawn before the walls and they painted over
it. A face drawn last now keeps its place: no face moves across it.
- A face with a corner at or past the eye, which the perspective
projection holds just in front of the eye, no longer gets a plane,
so its depth is not measured on a plane its drawing does not match.
- docs/three-d.md states the masked member rule in Groups as the
Fills and strokes section does, and docs/target-app-parity.md cites
the Inflate test by its name.
- Each contour of a graphic is cut only at the faces its own bounds reach,
and the points cut at the faces count toward a limit of 64,000,000.
- The paint copies of a graphic's parts count toward a budget of their own,
one copy for a part's fill and one for its seam stroke when it takes one.
- A part filled with a pattern, or whose gradient has a transparent stop or
point, takes no seam stroke.
- Under several lights an opaque solid part also covers its seams, with its
lit art clipped to a band of the seam stroke's width.
- A line of a graphic that reaches farther than any surface is refused, as a
curve already was.
- A full turn places each segment by its own middle, so the cut at the back
falls on the segment edge nearest half a turn from the middle.
- A group's members are measured for graphics only when it has some.
- docs/three-d.md: Revolve shows no Face control, and the new limits.
Extrude & Bevel, Extrude & Bevel (Classic) and Inflate sorted the fill
walls and the faces of a stroke that leaves gaps (dashed, profiled,
brushed) by one depth each, so a far stroke face could draw over a near
fill wall and the reverse. Two such strokes on one shape drew over each
other the same way, and Inflate drew a plain stroke as if it covered
the fill's edge, which an inflated fill can rise in front of.
- Each flat facet now carries its plane, so its depth can be measured
at any point under it, with orthographic and perspective views.
- Where faces of one shape's fill and strokes overlap in the wrong
order, the overlapping faces are ordered by their depths where they
overlap. A fill wall and its covering stroke keep their order.
- A face of a stroke that leaves gaps that passes through a fill wall,
a covering stroke's face or an earlier such stroke's face is cut
along the line where their depths meet, keeping its curved outline,
within the face limit and the paint allowance.
- Under Inflate, no stroke counts as covering the fill's edge.
- The faces go in one order when the fill and strokes are at full
opacity with Normal blending. A member of a 3D group with an opacity
mask or a blending mode of its own orders its faces inside it when
its own paints qualify. A gradient with transparent stops keeps the
one order with graphics on its cap, and so does Inflate in gradients
under a colored light. A solid color under a colored light, drawn as
one composite per surface, still draws each surface whole.
The Materials tab and threeD.mapGraphic now map graphics onto
Revolve's swept side, unrolled flat: x runs around the axis (the
angle times the profile's distance from the axis at that point) and
y along the profile. A graphic keeps its size at every distance from
the axis, so it reaches farther around where the profile comes nearer
the axis. Each face of the side draws the part that falls on it: a
graphic narrows toward the silhouette, follows the profile along its
length, is shaded with the surface (several lights included) and is
hidden where the side faces away. A part that runs past the end of
the profile reaches the curved rim and stops there. The middle of the
side faces the viewer with the axis on either edge. On a compound
profile or a group the graphics go on the longest contour.
- three-d: with Revolve::map_surface set, side faces carry a
SurfaceCell (corners on the page and on the unrolled side, whether
the outside faces the viewer) and a closed profile off the axis
takes an anchor where its side is cut; without it the faces are as
before. revolve_surface_size gives the side's size for a new
graphic's fit.
- effects: Revolve takes `graphics` (front only); surface_parts cuts
and maps them per face; curves are cut into straight pieces one at
a time, and commands refuse graphics past the point limits;
switching between Extrude, Plane and Revolve keeps the front's
graphics.
- The Materials tab hides Face for Revolve; params text, docs/mcp.md,
docs/three-d.md and the progress docs describe the change.
- i18n: the complete-message catalogs translate the three new
refusals in place of the planar-faces refusal they replace, and ja,
es, zh-hans and zh-hant translate the Materials tab's label.
When a painted live effect on a fill or stroke returned several fills or
strokes, the next effect in that stack ran only on the first of them and
the others took its geometry. A later live-effect plug-in, and a later
geometry effect on strokes, now runs once on each of them in paint order,
given the piece's fills and strokes and its own `_context.item`. Each
run's pieces replace only that fill or stroke; a run that fails, is
refused, is deferred or would pass the effects' budget leaves only its own
fill or stroke as it was. Fills and strokes that keep the same path stay
on one path, and a deferred run is listed at the source fill's or
stroke's place.
The results that are kept share the effects' budget, and each run's
result is kept or left out whole. They are first placed with all the
room the art leaves, and placed again with room kept for the piece's path
when a fill or stroke left on that path finds no room. A result on the
path before it costs nothing and is taken whatever room is left; a
built-in effect that finds no room is built again with all the room the
art leaves, and that result is taken only when it is on the path before
it. A plug-in result is held only while it is placed: one that does not
fit, or that moves onto the path before it, is let go at once, so the
results held at one time stay within the budget however many fills and
strokes the piece has. A result kept in the first placing is reused in
the second without running the plug-in again. A painted piece's share of
the budget is counted once at each later effect.
A group's or layer's geometry effects now run after its members' own:
the geometry effects of each visible path and compound path in it and
of their fills and strokes, and a nested group's geometry and
Pathfinder effects, are applied first, at any depth, and the group's
effects reshape the result. A symbol instance's geometry effects run
after those of its symbol's members in the same way. Before, the group
reshaped the members' outlines and their own effects ran afterwards:
a 100 pt square with its own 10 pt Offset Path in a group with a 50%
Transform drew 70 pt wide, and it now draws 60 pt wide. Existing
documents with such groups draw differently.
The canvas, export (including groups that keep their type), Expand
Appearance and the art that Pathfinder operations and compound shapes
take from such a group use the same order. The reply of
effect.expandAppearance names such a group and no longer names the
members whose effects the group's art already holds.
The renderer now drops the art it keeps for a group when a plug-in is
installed or removed and a member of the group has a plug-in effect.
Docs: docs/target-app-parity.md. Not yet: the own geometry effects of
images, symbol instances, paths with a linked opacity mask or a 3D
effect, and nested groups with a 3D effect in a group still run after
the group's.
Mesh export checked the object's solids together by building all of them
before the first mesh. It now builds and counts each solid as the loop
reaches it, so a mesh past the triangle budget stops the export before
the solids after it are built.
The i18n test that main added for 3D refusals calls validate_three_d_at with this branch's (Option<usize>, usize) position: effect 0 of appearance item 0 is (Some(0), 0).
Validation built the Extrude & Bevel, Inflate and Rotate solids from the
stored shape, while drawing, Export 3D Object and Expand as Wireframes
build them after the geometry effects before the 3D effect. A Transform
effect with copies before Extrude & Bevel could pass the check and then
draw the source art. Validation now reshapes the object, the fill or
stroke, or a group's members with those effects first.
validate_three_d_at and validate_three_d_at_in take the effect's index
for an effect on the object too, so an edit checks the effects before
that effect, and effect.apply checks a new effect after the others.
Extrude & Bevel (both kinds) and Inflate built every fill and stroke
solid of an object, each up to 163,840 faces, before any check, so one
effect on a path with many strokes or a group with many members could
build several times that. The solids are now built in order and their
faces counted together: once they pass 163,840 (VectorCraft's own
limit), no later solid is built, the object draws its source art, and
effect.apply, effect.setParams, Export 3D Object and Expand as
Wireframes report "The 3D surface is too complex; simplify the shape".
A stroke left out for its own limits is not counted.
Export 3D Object now builds Extrude & Bevel (Classic) meshes with the
Classic bevel options, so the exported solid matches the drawn one.
A solid now shares its mapped graphics only with the run of solids just
before it that have the same opacity and blending mode. Before, it
joined any earlier solid with the same settings, so with members A, B
and C where A and C match, A's graphic was drawn after C and over B.
The Materials tab shows no artboard handles for graphics on a hidden
fill or stroke, which draws no solid and no graphics.
docs/three-d.md now says that pattern tiles in a graphic keep their own
colors instead of taking the face's light.
A Warp on a layer whose hidden circle keeps its shape past the budget
moves the layer's placed gradient from the layer's bounds to the warped
square's bounds, as the art and inside the art. Edited freeform points
on a path, on a group inside the art and on the art itself move from the
bounds before the warp to the bounds after it.
A geometry effect on a symbol instance's topmost fill now reshapes the
filled shapes of the symbol's art, and one on its topmost stroke reshapes
the stroked shapes, keeping their colors, strokes and other detail. Only
a visible topmost fill or stroke with an opacity above 0 counts. Clipping
paths, guides and opacity-mask art keep their shapes; a group's own fills
and strokes in the art take the effects; a nested instance passes them on
to its own art, except one whose symbol holds the outer symbol.
The canvas, Use Preview Bounds and the drawn bounds, SVG and PDF export
and Object > Expand Appearance use the same art. Expand Appearance is
enabled for such an instance and turns it into an editable group in one
undo step. Bounds measure the art with a dynamic symbol's overrides, as
the canvas draws it.
Existing documents with a geometry effect on a symbol instance's fill or
stroke draw differently: before, the effect drew nothing.
A 3D effect left an image in a clipping group out only when the image's
box missed the clipping path's box. An image in the corner of a round
clip's box, a turned image whose box reaches a clip but whose frame does
not, an image in an even-odd hole, or one inside each of two nested clips
but outside the area they show together was refused with the Image Trace
message, although it draws nothing.
The image's frame, the pixel rectangle as its transform places it, is now
cut to every clipping path around it in turn, each with its own fill rule,
and the image is left out when nothing is left. An image the clips show
any part of, a strip narrower than a hundredth of a point included, is
still refused. One effect's art cuts image frames at most 1,024 times;
past that, or when a cut fails, the art is refused.
With a 3D effect on one fill or stroke, the object's other fills and
strokes were drawn as nonzero paths, so an even-odd compound path or
path filled its holes in them. Extrude & Bevel, Inflate, Rotate,
Revolve and their Classic kinds now draw those items with the source's
fill rule, through the group code's shape_node helper.
The three envelope ink tests set "Type" in the default family and
unwrapped ink_bounds(). Without bundled fonts, craft-fonts or system
fonts (vectorcraft-effects' tests on a bare Linux host), no face draws
and the effects test panicked at the unwrap.
Each test now adds the Heighttest Sans face built from the bundled
Source Sans 3 (test-fonts feature, now also on vectorcraft-effects'
dev-dependency), sets the text in it, and computes the expected box
from the layout's glyph outlines. It checks that envelope_ink gives
that box as well as the before and after registration boxes, so a
change to the registered measure fails the test.
The per-item Revolve loop passed a copy of each fill or stroke to the
geometry context, which finds the item by identity in the object's
appearance, so a plug-in effect before the Revolve was told it sat on
the object. Each copy now keeps its original item beside it.
- Under a perspective, the shared 400,000-element limit of a 3D effect's graphics now counts
what each path draws once mapped: a straight side stays one element, and only curves count
as their 8 pieces. Two copies of a 30,000-sided polygon now both draw. The symbol check
counts the same way, and without a perspective it counts each curve once.
- The Materials tab's handles on the artboard are hidden while a geometry effect (such as
Transform) comes after the 3D effect of a selected object, since that effect draws the
graphics away from the handles.
- A press on the canvas while its context menu is open only closes the menu, and no longer
grabs a graphic's handle.
- A symbol instance inside a graphic's art shows its changes to a dynamic symbol, and a symbol
with 9-slice guides is placed through them, as the canvas draws the instance. Paths that
cross a guide are cut at it.
Under a perspective, a piece of a graphic's curve that lies in front of the eye while one of its control points does not is halved until its control points map, instead of dropping the piece. A curve that dips behind the eye between the ends of its pieces is still clipped. The extra pieces count toward the effect's element limit, and a path that passes the limit is not sent to the clipping.
- The graphics of one 3D effect share one limit on drawn path elements
across every member and opacity group, so a group effect with many
members no longer multiplies the limit.
- Copy and paste follow the symbols that mapped graphics name, in object
and graphic style appearances: a document without the symbol gets it,
and one whose symbol of the same name is other art gets the copied
symbol under a free name, which the graphic then names.
- A face's inverse map refuses the points its page map refuses, so a
handle drag cannot save an offset whose handle is not shown.
- A press on a graphic's handle with Space held, or with the Hand, Zoom
or Rotate View tool, pans, zooms or turns the view.
- A handle drag ends, keeping its preview, when the selection or the
document changes while the pointer is down.
When only a fill or stroke has an Extrude & Bevel, Inflate, Rotate or Revolve effect, the object's
Transform effects reshape the path, and now the raster effects of every fill and stroke follow them
too, as they do on an object without a 3D effect: a shadow after the fill's 3D effect and another
fill's shadow scale and turn with the art.
A Transform effect on a group reshaped its members' paths but left the
raster effects inside it at their own values: a member's Drop Shadow
kept its 10 pt offset under a 200% Transform effect, and with Scale
Strokes & Effects on, it scaled by the mean scale without turning. The
same held for the raster effects of an object's own fills and strokes
under the object's Transform effect.
- A Transform effect that moves the art once now transforms the raster
effects of a group's members (their own and their fills' and
strokes'), of nested groups, of the art of the linked opacity masks
in it and of an object's fills and strokes, after the members' own
Transform effects: sizes scale by the mean scale and a Drop Shadow's
offset turns, reflects and scales. A raster effect that a member's
own Transform effect with copies or random holds back keeps its value
through that effect and still transforms with the group's. Scale
Strokes & Effects does not scale them a second time. A group's or
object's Transform effect that makes copies or moves at random leaves
them as before.
- The canvas, the redraw region, export, Expand Appearance, Object ›
Expand and Outline Stroke read the same values.
- The Transform effect's params text and docs/target-app-parity.md
describe the rule.