Commit Graph
65 Commits
Author SHA1 Message Date
dotCooCoo bad4b986f5 3D: resolving art for a 3D effect has a work limit and keeps geometry effects
- Resolving the symbol instances, blends and clipping groups a 3D effect
  builds from counts every object it visits or makes and stops past
  262,144 with an error. Nested symbol instances that end in hidden art
  are refused instead of being expanded at every level. Each object is
  visited once; a group is no longer walked again for each level above it.
- A symbol instance, blend or clipping group inside a 3D group keeps its
  appearance, so its geometry effects reshape the art it shows. A nested
  group's geometry effects now reshape its members inside a 3D group too,
  and inside a clipping group they apply before the clip cuts the art.
- Hidden members and guides of a group inside a clipping group build no
  solid.
- Tests cover an empty clipping group, a blend set to no steps, an
  instance of an empty symbol, a symbol holding a clipping group, the
  paint-copy budget across resolved art, and art past the limits drawing
  as it does without the effect.
2026-11-10 00:29:58 -08:00
dotCooCoo f0dad6010f 3D: effects build from clipping groups, blends and symbol instances
Extrude & Bevel, Extrude & Bevel (Classic), Inflate, Rotate and Revolve
now apply to a clipping group (or a layer with a clipping mask), a blend
or a symbol instance, alone or inside a group or layer. The solid is
built from the art the object shows: the art inside the clipping path
(fills cut to the clip, strokes as their outlines cut to the clip), the
blend's keys and steps, and the symbol's art where the instance places
it. Validation, the canvas, bounds, Expand Appearance, Rasterize and
assets.add3D read the same art from the document.

An image is refused, alone or in a group, with a message to trace it
first with Object > Image Trace > Make. A missing symbol, a symbol that
holds an instance of itself, art nested more than 64 levels deep and
more than 4,096 objects are refused. The refusal messages change, and
their rows change in every catalog.

Docs: docs/three-d.md, docs/revolve.md, docs/mcp.md,
docs/target-app-parity.md.
2026-11-09 23:22:20 -08:00
BFlat 4dbaa10e0a Merge pull request #6365 from dotCooCoo/fix/issue-3617
Revolve: type, groups and layers revolve, and the profile and face limits are higher
2026-11-10 10:23:52 +07:00
dotCooCoo 32ddc21045 Merge main into fix/issue-3617 2026-11-09 17:39:37 -08:00
dotCooCoo aca44ae14e Render: the glow pan test checks fractional pans, and background docs say straight alpha
a_coarser_glow_kept_whole_draws_after_a_pan_as_made_again compared only
whole-pixel pans with a fresh render. At a fractional pan it now compares
the pixels right of the rectangle, where only the glow draws, with a fresh
render at the whole pixel nearest the pan (either neighbor on a half pixel).

RenderOptions::background and render_node_thumbnail's background are
straight-alpha colors, as over_background reads them; their docs said
premultiplied.
2026-11-09 17:15:41 -08:00
dotCooCoo b07c808093 Revolve: type, groups and layers revolve, and the profile and face limits are higher
Type sweeps as its glyph outlines and stays editable. On a group or layer every visible member sweeps about one axis on the edge of the members' bounds together, each in its own paint.

A surface now takes up to 16,384 profile points and 163,840 faces. Curves take fewer samples, down to 4, when a surface passes those limits, and the command reports the failure below that, after the geometry effects before the Revolve and with the cumulative size of its paint copies counted. Mesh export turns the walls of holes toward them. Expand Appearance works on type with Extrude as well as Revolve.

Fixes #3617
2026-11-09 16:09:03 -08:00
Drew Dibble b242f5acf5 Fit to Artwork Bounds: a change in place is measured again; the fix's evidence names EPS export
A new test changes the document in place (Arc::make_mut, with no other
holder and no change of revision) and checks the answer is measured
again: keyed on the document's address alone, it would keep the old
answer. The kept answer's doc says what it holds after the measure,
and that the fonts set the bounds of all type. Should measuring ever
ask again while it runs, it is measured without being kept, rather
than borrowed twice.

The stack overflow fixed in d5d04f868 also hit EPS export, and the
parity rows now say so. Two test docs are corrected: the fill-only
clipping is an older bug on main, and the outline-view difference runs
both ways on a few dozen hairline pixels.
2026-11-09 16:50:36 -07:00
Drew Dibble a9a061c8a9 Merge main into type-3d-redraw
# Conflicts:
#	docs/target-app-parity.md
2026-11-09 16:36:25 -07:00
Drew Dibble 59cc303912 Canvas redraw: the stack overflow fix's evidence, and two tests' known differences
- The parity rows say what the fix covers: a 3D effect on a fill or
  stroke that builds nothing overflowed the stack with no effect of the
  object's own too, on the canvas, in Object › Rasterize and in raster
  exports.
- The builds-nothing test says the fill-only difference (a raster
  effect clipped to the path, cutting Roughen's spikes, when drawn
  without the 3D effect) is an older bug, not the design.
- The traced-shape test says why its area is bounded rather than drawn
  again: a partial render in outline view differs from the whole by one
  in alpha on 37 pixels, older than the test and unrelated to the edit.
- A doc comment rewrapped.
2026-11-09 15:13:42 -07:00
dotCooCoo 5eb6b62632 Flatten: blend modes do not read the white under the art
Flatten Transparency composited each region over white, so a blend mode
on the bare page read that white. Raster renders now draw their
background under the finished art, and the flattened color no longer
matched them: a Color Burn object on the bare page flattened to white
and rendered in its own color. The region now composites the art alone
and puts the white under it.

- Tests that relied on the white under the art now draw art under the
  style (`every_builtin_style_paints_visibly_on_a_rectangle`) or compare
  only whole-pixel pans with a fresh render
  (`a_coarser_glow_kept_whole_draws_after_a_pan_as_made_again`).
- New tests cover every blend mode on white and blue backgrounds, a
  thumbnail and the ink planes with a Screen glow, and
  `over_background` at background and pixel alpha 0, 128 and 255.
2026-11-09 14:13:08 -08:00
Drew Dibble bd9f6a04ef Canvas redraw: review follow-ups to the strengthened tests
- A 3D effect that builds nothing: af754bcb2 said the object draws exactly
  as without it under a Drop Shadow or Gaussian Blur. That holds only for
  a stroked object. With only a fill, the raster effect draws from the
  art made for the object, where without the 3D effect it is clipped to
  the path, so Roughen's spikes differ: the earlier wording was right.
  The test keeps the stroked cases exact and restores fill-only cases
  with a Drop Shadow and a Gaussian Blur, which differ in under 4% of
  the pixels and nowhere inside the path. Its reach check compares with
  the object drawn without its raster effect, since Roughen alone
  reaches past the path.
- The Vector Halftone test's bounds are a consistency check, and only
  holding no art tests the branch: its doc no longer says no solid is
  built (the free measure's halftone arm builds one). The overprint
  test's area check is labeled likewise.
- Recoloring a traced shape bounds the area the renderer that drew the
  trace object measures too, inflated by half the stroke and a pixel.
- The let-go test pins the nothing-to-draw branch: no frame, whole or
  part, began since the measure.
- The parity doc's feature row names the stack overflow fix and its
  test; a group test's doc says what its fixture holds.
2026-11-09 14:18:05 -07:00
Drew Dibble af754bcb23 Canvas redraw: the renderer's measure tests check what their names say
Review follow-ups:
- The tests that a group with effects of its own is measured once a pass
  plant its kept bounds after the first artboard and read them back over
  the next two, so a measure made again fails. Its solid is built by the
  free measure, which the renderer's three_d_built doesn't count.
- The budget test checks that every object, past the budget too, is
  measured as the free measure does and draws as a new renderer draws it.
- A 3D effect that builds nothing draws the object exactly as without it,
  with a Drop Shadow or Gaussian Blur too, which reach past the path. The
  doc comment said those differ past the path; they don't.
- The brush widened in view first checks that the wider brush draws
  otherwise.
- Recoloring a traced shape changes no more than the shape, its stroke
  and a pixel's anti-aliasing.
2026-11-09 13:13:17 -07:00
Drew Dibble 049f8c3963 Canvas redraw: tests for edits measured under overprint, with Vector Halftone, and to the instance symbol editing came from
Review follow-up: these three branches of what a renderer measures had no
test. Under Overprint Preview a renderer measures an edit as changed()
does and holds none of the 3D art it made for it; a 3D effect with
Vector Halftone is measured by the free measure, with no solid built and
no art held; and on screen in symbol editing mode, an edit to the
instance it was entered from changes nothing. Each test fails with its
branch taken out.
2026-11-09 13:10:41 -07:00
Drew Dibble d8472b2acc Canvas redraw: a trace object's source in each version; review follow-ups
Review of #6290.

- An Image Trace object's hidden source image counts as shown in each
  version by that version's own first member: an edit that puts it
  first again (undoing Send to Back on a traced shape), or a new source
  image in its place, redraws where it shows. Tested with an image
  source on screen with the objects' views.
- A shape of an Image Trace object in Outline view is left out by the
  rule every object is (node_checks::left_out), so the drawing and the
  measure of an edit can't disagree.
- The renderer keeps the brush library's key from its first measure of
  3D art until the library changes; the test says so, and that a change
  lets it go.
- The test of a 3D effect that builds nothing covers it on a fill and
  on a stroke, without effects of the object's own (exactly as without
  it) and under a raster effect.

On the commit before, "Canvas: a 3D effect on a fill that builds nothing
draws without it": it needs no effect of the object's own. A 3D effect
on a fill or stroke that builds nothing overflowed the stack on its own
too. With a raster effect, the object now draws from its art, where
without the 3D effect it draws as a path, whose raster effects are
clipped to the path's own geometry, cutting off the item's Roughen
spikes: the new drawing is the one that keeps them.
2026-11-09 02:18:53 -07:00
Drew Dibble d5d04f8684 Canvas: a 3D effect on a fill that builds nothing draws without it
An object with an effect of its own (Drop Shadow, Roughen) and a 3D
effect on its fill or stroke that builds nothing (Revolve after
Roughen, a solid too complex) overflowed the stack when drawn, on the
canvas and in Object › Rasterize: the art made for the object kept the
item's 3D effect, so drawing it drew it as an object with effects again,
and that art again, without end.

That art now leaves out the 3D effects on its fills and strokes when
none built anything, as a group's or layer's own are left to the art of
each fill or stroke. The fill draws as without the effect; with a raster
effect the object draws from that art, so its edges differ a little
from the same object without the 3D effect, drawn as a path.
2026-11-09 00:44:21 -07:00
Drew Dibble 3617c678b7 Canvas redraw: what the renderer leaves out measured as nothing, alike
Review of #6290.

- An edit is measured as the renderer draws: an object it leaves out
  (hidden, a template layer or guide the view hides, drawn hidden, the
  instance a symbol is edited from) is measured as nothing, by one
  predicate the renderer and the measure share (node_checks::left_out,
  before culling).
- An Image Trace object's members are compared one by one again, its
  hidden source image, which some views draw, counted as shown: moving
  the source redraws where it was and is, and recoloring a traced shape
  redraws only the shape.
- The renderer checks the brush library between frames only while it
  keeps bounds measured with brushed strokes in 3D art.
- Tests: the sweep of 3D art's bounds counted while the art is held,
  and Fit to Artwork Bounds' menu answer kept for a revision.
2026-11-09 00:29:06 -07:00
Drew Dibble b9dbd867f6 Canvas: a 3D effect changed on type or a group redraws where its solid was
When an edit changes an object, the canvas draws again only the area
the object painted before and after it, measured by its cull bounds.
Type and groups with Extrude & Bevel, Inflate or Rotate were measured by
their letters or members, not by the solid the effect draws, which
reaches well past them. Making the solid shallower or turning it left
pieces of the old solid on the canvas outside that area until the view
was drawn again.

An object with a 3D effect is now measured by the effect's art, as the
renderer draws it: with its geometry effects, each object in it with
the raster effects of its own fills and strokes and the art its brushed
strokes draw, grown by the reach of the object's own raster effects.
One function measures that art for every bounds the renderer and
exports take, where three copies of it disagreed.

- The renderer measures the art it draws. What it makes to measure an
  object it holds until the frame ends, with what the art read from
  outside the object (fonts, symbols, color settings), and keeps it
  with the art it draws if it draws the object while that is
  unchanged. Art measured but not drawn (culled, off the view) isn't
  kept. It holds at most as much as it keeps for the art it draws
  (64 MB); past that, an object is made again to draw it. An object
  whose 3D effect builds nothing (Revolve on a group, a solid too
  complex) is measured as it is drawn otherwise, as without a renderer.
  FrameStats::three_d_built counts the 3D art the renderer makes.
- The canvas measures what an edit changed through the renderer that
  drew the frame shown (Renderer::changed). When it draws the part on
  its own thread, it draws it with the art it made to measure it; when
  the render worker draws the frame, or nothing in view changed, that
  art is let go. Under Overprint Preview or Separations Preview, which
  draw copies of the objects, the edit is measured afresh. An object
  the frame doesn't draw (hidden, in a hidden group or layer, or
  hidden by the view) is measured as nothing, before and after, so an
  edit to it builds no solid: changed() without a renderer counts it as
  nothing too, where it measured it. The canvas measures the edit
  before it knows where the frame is drawn: when the worker draws it,
  the solids it built to measure it are built again there.
- Fit to Artwork Bounds, the Artboards panel's check for it and
  per-artboard SVG export measure every artboard through one renderer
  (Renderer::art_bounds_on, Renderer::effect_bounds), which keeps each
  object's bounds for the pass, a group holding 3D art or a hidden
  member included, so each solid is built once: 30 extruded type
  objects over 30 artboards take about 2 ms, where measuring their
  letters took under 1 ms and building each solid for each artboard
  would take 70 ms. Objects with brushed strokes, which culling leaves
  room for and exports don't, are measured on each artboard. The
  Artboard tool's canvas menu keeps whether Fit to Artwork Bounds has
  art to fit for the document's revision, where it measured it on
  every frame it was open.
- Other exports, Object › Rasterize and changed() without a renderer
  build the art on each call, as 3D paths and groups already did.
  Exports and Rasterize now take the solid of 3D type, where they
  cropped it to the letters, and the art its brushed strokes draw, not
  the room culling leaves for it. Rasterize on drawn 3D art measures it
  once while the art is kept.
- A shadow after a 3D effect, on the object or on a fill after the
  fill's own 3D effect, reaches past the solid once; it was counted
  twice.
- With Crop Marks or Vector Halftone, which draw other art, the object
  is measured by that art, as before.
- Culling leaves room for a 3D object's brushed strokes as for any
  object's, and the renderer measures a 3D object again when the brush
  library changes: a brush widened past that room would leave the
  object culled.

A document's first frame builds the solid of every 3D object, those off
the view too, to know whether it reaches into the view: 200 extruded
words with 150 off the view take about 12 ms, where measuring their
letters took 6 ms.

Type whose object effects leave it as it is (Revolve builds no art from
type) is measured by its own box grown to hold its glyphs, as plain
type is; it was measured by its box alone, which needn't hold them.
2026-11-08 23:17:50 -07:00
dotCooCoo d6a91b6142 Merge main into feat/plugin-effect-paint 2026-11-08 17:26:35 -08:00
dotCooCoo 870f633e62 Plug-ins: bounds measure a painted piece with its own strokes
A path whose live effect paints its pieces was measured with the
flattened output and the source appearance's strokes, so a piece with a
wider stroke of its own could be culled while the stroke was on screen,
and Rasterize and raster effects worked over bounds that were too small.
visual_bounds and shape_bounds now measure the art reshape returns, each
piece with its own appearance, and a raster effect on a fill or stroke
spreads that art.
2026-11-08 15:10:31 -08:00
dotCooCoo e4e6e0d382 Plug-ins: a painted piece linked to a global swatch follows its color
A piece linked to a global swatch is drawn in the swatch's current color at its own tint, and kept art and rasters follow a color or spot edit and its Undo. A value of `paintOutput` other than true is refused by a translated error. Tests in the effects crate pass the new document argument.
2026-11-08 13:45:17 -08:00
dotCooCoo b88f4ce311 Merge main into feat/character-anti-aliasing-method-r 2026-11-08 12:08:40 -08:00
dotCooCoo 64817c2e8c Merge main into feat/plugin-effect-paint 2026-11-08 10:46:47 -08:00
dotCooCoo 732434b4e5 Effects: placed gradients move with Transform and Free Distort effects
A gradient placed with the Gradient tool stayed where it was when the
object's Transform or Free Distort effect moved, turned or scaled the
outline, so the shape slid across its own gradient.

The Transform effect now maps placed gradients by its own transform,
and each of its copies takes them as many times as it takes the
transform. Under Free Distort, each path's placed gradients move and
scale from the path's bounds before the effect to its bounds after it.
This change does not alter gradients fitted to the object.

The canvas, Expand Appearance and export, Pathfinder and compound
shapes, groups, a fill's or stroke's own effects, and Object › Expand
of a gradient fill apply the same rule. In a group, the own fills and
strokes of the group, of the groups inside it and of a symbol's art
follow it too, and images and symbol instances that a group's
Transform effect moves take the placed gradients of their own fills
and strokes along. A group whose path keeps its shape because the
effect would pass the geometry budget keeps its own gradients in
place.

This changes how existing documents draw: a gradient placed on a path,
or on an image's or symbol instance's own fill, inside a group with a
Transform effect now moves with it. Before, only the gradients of type
moved (#2214).

How gradients follow each effect is VectorCraft's own rule. The
Distort & Transform help page describes what the effects do to the
object:
https://helpx.adobe.com/illustrator/desktop/manage-objects/reshape-transform-objects/distort-and-transform-effects-in-illustrator.html
2026-11-09 00:34:12 +07:00
dotCooCoo 7aa7890a10 Plug-ins: a painted result names swatches and patterns of the document it draws in
The reference check now applies wherever a painted effect's geometry is
used: a result whose swatch or pattern is refused keeps its input instead
of giving its geometry. Pathfinder art of type, reshaped groups, compound
shapes, image fills, the renderer's bounds and Object > Expand look the
references up in the document, and the renderer drops its kept bounds and
geometry when the names of the swatches or patterns change.
2026-11-08 09:04:23 -08:00
dotCooCoo ca3527e780 Plug-ins: kept rasters over painted pieces follow the swatches and patterns they name
A blur or shadow over a painted piece is drawn again when a swatch or
pattern the piece names is deleted, or when the tiles of a named pattern
change. The raster's inputs now include the swatch and pattern names and
the pattern definitions for content with a plug-in effect.
2026-11-08 07:37:07 -08:00
dotCooCoo d8afed1562 Plug-ins: painted pieces keep their swatches in Pathfinder and baked art
Pathfinder effects, compound shapes, Expand Appearance and pattern
expansion now pass the document to the effects they evaluate, so a
painted piece that names a swatch or pattern takes part as drawn instead
of being refused. A path with a painted effect takes part in Pathfinder
and compound shapes as its pieces, each with its own paint, inside the
path's opacity and blend mode.

The renderer's kept effect art and live evaluations now count the
document's swatch and pattern names for objects with a plug-in effect,
so deleting or restoring a swatch a piece names redraws the object.
2026-11-08 05:52:39 -08:00
dotCooCoo 1d32aff63f Tests: the CSS, glow and .ai Zstandard guards count work instead of timing it
Three tests failed on a loaded machine because they asserted elapsed
time. Each now counts the work that the slow behavior it guards
against would repeat, with a counter compiled only into tests:

- The CSS cascade test counts selector tests, at most two per element
  (testing every rule against every element tests N x N). It styles
  5,000 elements, so the slow behavior fails on the count rather than
  on the hang guard, which now waits 300 s.
- The stacked-glow test counts the silhouettes drawn, 30 for 30 glows
  with and without the shadow cache.
- The Zstandard frames test counts the bytes looked at to find the
  zero padding.

The hang guards for invalid dash patterns, text layout and script
checks of a pipe wait 300 s instead of 20 s.
2026-11-08 12:21:06 +07:00
dotCooCoo 63de44dcca Selection: a group dragged with Real-time Drawing off shows each member's outline
With Real-time Drawing and Editing off, each pointer move of a drag ran one
boolean union of a group's members to draw its outline. A group of 256
overlapping ellipses took seconds per move, and at 1,024 overlapping ellipses
the union went over its budget and no outline showed.

A move or handle drag now draws the outline of each visible member of a group
or intertwine, and of each object a blend, envelope, repeat, Pathfinder effect
or object effect evaluates to, without uniting them. A gradient mesh draws its
mesh lines and a symbol instance its bounds, as their selection highlights do.
The limit of 100,000 counts outline points and evaluated objects, so a
selection past it shows its moved bounds.

A compound shape or Pathfinder effect still evaluates its boolean on each move,
and so does a clip group whose clipping path is a group.
2026-11-08 12:20:55 +07:00
dotCooCoo cda188864b Canvas: a pan by whole pixels copies the pixels that stay on screen
Squashed from #6070 onto main.
2026-11-08 12:01:47 +07:00
Don Omondi 3f7f743ddb 3D effects: Extrude & Bevel, Inflate and Rotate apply to groups
A 3D effect on a group or layer builds a solid from every path,
compound path and type in it, all turned about one shared axis, as the
public docs describe for groups. Fixes #4506.
2026-11-07 00:17:14 +07:00
Don Omondi 41ceaadc7e SVG import: Gaussian blurs keep color-interpolation-filters; Gaussian Blur can blur in linear light (#5877) 2026-11-06 16:05:55 +07:00
Don Omondi 283c0d12bb Effects: an image's Inner Glow follows its visible pixels, not its frame (#5308)
Inner Glow clipped to the art's outline and bled in from outside it; for a
placed image that outline is the frame, so a PNG with transparent areas
glowed along the frame's edge, over pixels that don't show. For an image the
glow is now cast by its pixels' alpha (everything around them, blurred, or
the pixels themselves with Center) and kept to where the image shows, as
much as it shows.
2026-11-06 07:25:10 +07:00
FractalEncrypt e0ad7ccf16 Preserve raster coverage of thin curved strokes
Squashed from #3273 onto main.
2026-11-05 20:00:21 +07:00
FredApps ed78763866 Merge pull request #4784 from datatimp/fix/3260-halftone-radius-pixels
Color Halftone: Max Radius in pixels of the raster effects resolution
2026-11-05 04:09:48 +01:00
dotCooCoo d9d33c9e4b Render: the frame after anchors of a long path move updates only the segments that touch them
The renderer keeps the path of a path or compound path of 1,024 anchors
or more by object id, with the bounds of its segments and of its miter
spikes in runs of 128 segments. When anchors move and the subpaths and
anchor counts stay the same, the next frame rewrites only the path
elements of the segments that start or end at a moved anchor, and
measures again only the runs that hold them and the runs of the
segments with length before them. Other edits make the path again as
before. The pixels and the cull bounds are the same.

- StrokeLayer::bounds_on is unchanged. The miter tip of one joint
  (miter_tip) and the stroke box with given tips (bounds_with_tips) are
  new functions beside it, and Appearance::stroked_bounds_by takes the
  box of each shaped stroke, so the cull bounds of a kept path use the
  kept tips.
- geom::bez::has_length is the predicate reach.rs used for segments
  that draw, made public.

Docs: docs/target-app-parity.md.
2026-11-05 06:28:22 +07:00
dotCooCoo 7d0666346a Merge main into feat/character-anti-aliasing-method-r 2026-11-04 11:56:01 -08:00
datatimp 1a1285fecd Merge remote-tracking branch 'upstream/main' into fix/3260-halftone-radius-pixels
# Conflicts:
#	crates/doc/src/limits.rs
#	crates/engine/src/cmd/fileio/tests_pdfedit.rs
#	crates/format/src/lib.rs
#	docs/target-app-parity.md
2026-11-04 12:30:23 -05:00
dotCooCoo 6fa0d6e4e0 Navigator: cached raster effects follow Draw Dashed Lines as Solid Lines
The raster-effect cache key now includes the setting, so a renderer that
draws the same art with it on and then off no longer reuses a drop
shadow or other raster effect made with the other setting.
2026-11-04 18:29:29 +07:00
dotCooCoo 30f903bf60 Navigator: Panel Options sets the view box color and draws dashed lines as solid
The Navigator panel menu's Panel Options… is enabled and opens a dialog with
the view box color (a preset or a custom color; Light Red, today's color, is
the default) and Draw Dashed Lines as Solid Lines, off by default, which draws
dashed strokes without their dashes in the panel's thumbnail only. The
options are kept with the UI state, and ui.navigatorPanelOptions sets them.

RenderOptions::solid_dashes draws dashed strokes as solid lines, including
type strokes and the silhouettes of stroke effects.
2026-11-04 18:29:28 +07:00
dotCooCoo d6190e79e0 Render: a filter layer's offscreen culls art and crops long strokes to its own area
On a multithreaded context, a drop shadow or glow drawn through a filter
layer is drawn into an offscreen that covers the art plus the blur's
spread, but its frame kept the view's visible rect. Art outside the view
but within the spread was culled, so it cast no shadow, and a long stroke
was outlined only near the view, so its far parts no longer fed the blur.
The offscreen's frame now takes its visible rect from its own area, and
the frame of content kept from an earlier split takes the window it is
drawn over.
2026-11-04 16:55:30 +07:00
datatimp c02b62dacb Merge remote-tracking branch 'upstream/main' into fix/3260-halftone-radius-pixels 2026-11-03 14:27:49 -05:00
Dylan M. Taylor 05bdd182b8 fix(render): charge fx symbol instances, admit CMYK decodes, checked Targa size 2026-11-03 23:29:41 +07:00
dotCooCoo 83f2bfe9d6 Symbols: a scaled instance of a symbol with 9-slice guides keeps its corners and edges unstretched
Squashed from #5079 onto main.
2026-11-02 15:22:07 +07:00
dotCooCoo c3b88e3e92 Merge main into feat/character-anti-aliasing-method
# Conflicts:
#	crates/engine/src/cmd/panelcmds.rs
#	crates/ui-egui/src/panels/character.rs
2026-10-31 18:10:03 -07:00
bflatastic f22caa6108 Fix #4938: Dynamic symbols keep per-instance appearance linked to the symbol 2026-11-01 04:53:38 +07:00
dotCooCoo 21d00bf04c Merge main into feat/character-anti-aliasing-method 2026-10-30 19:23:59 -07:00
datatimp b8846ee00f Color Halftone: Max Radius in pixels of the raster effects resolution (#3260) 2026-10-30 21:16:40 -04:00
dotCooCoo 44bac0d7cf Render: leave out an object whose opacity mask lost an image
With undecoded-image marks off, an image in an opacity mask's art that
failed to draw left a hole in the mask. Without Clip, the area outside
the mask art counts as white, so the masked object showed in full.

The renderer now notes an image that fails to draw while mask art is
drawn and leaves the masked object out, as PDF export does since #4765.
This covers images in pattern tiles and in cached effect and shadow
rasters, which remember the failure and report it again when they are
reused. Nested masks pass the failure outward, and View Opacity Mask
shows no coverage for such a mask. An image still waiting to be decoded,
or drawn with the undecoded-image mark, keeps today's behavior.
2026-10-31 07:33:49 +07:00
dotCooCoo 406b307ec1 Merge main into feat/character-anti-aliasing-method 2026-10-30 12:05:42 -07:00
bflatastic ebc5b7038c Add-ons: Color Effects — Duotone effect and Print Ink Fixes
Effect › Color Effects › Duotone… (addon.color.duotone, also in Object ›
Plug-ins › Color Effects) prints the grey-equivalent tone of each colour
with one to four inks, each with its own tone curve. It is a colour
adjustment like the add-on's others, so it stacks with them and works as
a filter through addon.color.filter.

- One tone of a swatch the document has gives a tint of that swatch,
  linked, so a spot tone separates onto its plate; several tones give
  the CMYK mix of their tints (the inks overprint, so they multiply).
- Colour adjustments now map paints with their swatch links
  (ColorMap::apply_link); the existing adjustments behave as before.
- Skip Objects with Spot Colors leaves spot-linked colours as they are.
- The dialog has a row per tone and the picked tone's curve (the Curves
  graph, reused), its points and Reset to Linear / Inverse.

Print Ink Fixes (addon.color.printFixes, Object › Plug-ins › Color
Effects › Print Ink Fixes…) scales CMYK colours over a total ink limit
down to it, removes white overprint and sets black overprint (Overprint
Black's logic) in a CMYK document, as one undo step, and reports what
changed. RGB documents are refused.

The panel opens both under Inks.

Deferred: an opaque undercoat, tones for type only, extra gradient stops
for smoother tints, curve flip and all-100 % buttons.
2026-10-31 00:26:18 +07:00