The input hook, the logic and the interface of a frame now mark their
time as timed whatever the activity around them, so a frame the system
runs while an in-line file dialog waits for the user is timed too, and
the dialog's wait is not timed again once the frame ends.
The end of a frame counted the renderer as busy only when the main
window had the focus, so a stall drawing input in a focused floating
panel or document window wrote no hang report. A floating window that
has the focus and is not minimized now counts too. A frame that sends
that window commands to minimize or hide it, or to move or resize it,
ends idle, including commands its own pass sent, which are noted
before egui passes them on.
The app that answers a late read may have lost the clipboard while the
paste waited. Once the answer comes, the paste makes the same read again
and uses the new answer, for arboard's reads and the core protocol's
text read alike.
The text and file-list reads that follow a late answer now wait until
10 s after the unanswered read was sent, not 2 s from when they start,
so a slow text answer is still pasted. Text that is blank or names a
picture is replaced by the bitmap only when the paste asks for one.
An in-line save dialog that first makes its folder marked the folder
work as the dialog too, so a stall in making the folder wrote no hang
report. The folder is now made before the dialog is marked, on the
background dialog thread as well, and a test checks the order.
The core-protocol text clipboard (used where the compositor has no
data-control protocol and there is no X11) failed a paste at once after
its 2 s read timeout, so the paste took the internal clipboard even when
the other app's text came within the paste's 10 s limit. It now keeps a
text read that got no answer in its wait, as the arboard path does, and
the paste waits for that answer on its background thread until 10 s
after the read was sent. The answer is pasted unless it is empty or the
text copied here.
When the check whether the clipboard still holds what VectorCraft copied,
or one of a paste's own reads, gets no answer within its 2 s, the read is
kept. The paste then waits for that answer on its background thread, up
to 10 s after the read was sent, instead of failing its other reads at
once and pasting the internal clipboard. When the answer is what
VectorCraft copied, or none comes, the paste takes the internal
clipboard; otherwise the clipboard is read as a paste reads it, with that
answer standing in for its read. An answer that came before the paste is
dropped and the clipboard is read again.
When the interface thread stays in one part of a frame for 3 s, a
watching thread writes a hang report to the log and to
logs/hang-report-<process id>.txt. The report gives the part of the
frame (input hook, logic, interface, or the renderer after a frame in
which any window had input), a system clipboard call in progress, the
last 8 different command ids, the last 16 frame times, the platform,
window system, desktop and session type, Flatpak, graphics adapter, the
present mode and frame latency the app asks for, the running time and
the number of open documents. It holds no document contents, file paths
or command parameters. The interface thread marks its stages with a few
atomic stores a frame, and the watching thread reads those marks without
waiting on it.
The process keeps the report file locked until the interface answers
again, then removes it. A file nobody holds at a later launch was left
by a session that was closed while it did not answer: the launch writes
the report to the log, moves the file to logs/hang-report.1.txt and,
unless another start-up message is showing, says so in the status bar.
Help › Copy Troubleshooting Info puts the platform facts, the recent
commands and frame times and both sessions' reports on the clipboard for
a bug report. An in-line file dialog, an open menu of the macOS menu bar,
and the time after a frame that minimizes or hides the window or starts
moving or resizing it are not timed.
The menu label and the two status messages have rows in every catalog.
A paste on Linux and the BSDs read the bitmap on the clipboard worker but
waited up to 10 s for it on the UI thread, so a bitmap from an app that
never sent its data froze the window long enough for the compositor to
offer to close it.
The paste now sends the bitmap read to the worker and returns at once;
its background thread waits up to 10 s for the answer and converts it to
PNG. While that read is open, other reads fail at once instead of
queuing behind it. Each read gets its own answer channel, so a late
answer is dropped. The check of whether the clipboard still holds the
app's own bitmap waits 2 s at most, as text does.
With the macOS menu bar, File › Scripts was read only at startup and
when the window became active, so a script added while the window
stayed active did not appear. The native menu now reports a menu
opening (Event::Opened, when AppKit begins tracking), and
native_menu::run reads the folder again, as opening the in-window File
menu does. Menu updates wait until tracking ends, so the new listing
shows the next time the menu opens.
Docs: docs/mcp.md (File › Scripts), docs/target-app-parity.md.
arboard's Wayland data-control read waits for the app that owns the
clipboard to send its data with no time limit, and its X11 read waits up
to 4 s for each format it tries. These reads ran on the UI thread: a
Copy or Cut checking what the clipboard held, a paste, and the paste
check once its background thread is gone. A clipboard owner that never
sent its data froze the window.
On Linux and the BSDs, arboard's reads now run on a worker thread with a
clipboard handle of its own. Text and file lists wait 2 s at most and a
bitmap 10 s; the core-protocol fallback's text reads already wait 2 s.
While a read is unanswered, later reads fail at once. Writes stay on the
UI thread's handle.
The core-protocol fallback's worker is now generic and built on every
platform. On X11, closing the clipboard within 25 s of a read that got
no answer waits for that read to end, so the app's own handle is the
last one and hands the copy to the clipboard manager. On data-control
and the core protocol, closing does not wait for an unanswered read.
File › Scripts now lists the .js and .jsx files of the Scripts folder next
to the preferences, each named after its file without the extension, with
each subfolder as a submenu, above Check Script… and Other Script…. The
help page describes this listing:
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/install-and-run-scripts.html
Choosing a listed script runs it through script.run without the warning
Other Script… shows. script.listInstalled returns the same listing, and
ui.runInstalledScript {path} runs one entry.
VectorCraft's own rules: the folder is read off the UI thread when the
app starts, when its window becomes active and when the File menu of the
window's menu bar opens; only names are read; links, junctions, hidden
and system entries are left out and checked again before a run; one read
stops at 2,048 entries, 512 scripts, 128 subfolders, 4 levels or 250 ms
and the menu then notes that some scripts were not listed. Under an
automation read root, script.listInstalled and ui.menu.list leave out a
folder outside the root.
#1183 (LloydNicholson) also proposed a Scripts menu listing a folder.
edit.colorSettings set only the process-wide colour settings, so the RGB and
CMYK working spaces, intent and black point compensation went back to the
defaults at every start, although the profiles color.loadProfile loads are
kept (#2168, #2174). The engine now writes them to a settings file when they
change (Session::attach_color_settings), and the desktop app and
vectorcraft-cli keep that file as `Color Settings.json` next to the
preferences, attached right after the profile store so a saved working space
may be a loaded profile. Saved settings that can't be used (a profile that is
gone, a damaged or oversized file) leave the defaults with a log record, and
the next change writes over them. Nothing is read or written with
VECTORCRAFT_NO_PREFS.
On macOS the canvas paints tool cursor glyphs into the frame, so they
trail the pointer by a frame or more (#2292). This interim adapter
delivers the same glyphs as native NSCursors, which AppKit moves
independently of canvas redraws.
ui-egui prepares cached 1x/2x RGBA requests from the existing cursor
rasterizer and hotspots (transparent padding only) and keeps returning
a visible system fallback icon. The desktop host builds NSImage/NSCursor
objects with point-sized images and hotspots, owns cursor-rectangle
suspension and restoration, and hands the cursor back on menu tracking,
focus loss, empty passes, cursor overrides and shutdown.
Windows/X11, Wayland and web delivery are unchanged. No artwork, no
production unsafe, no new dependency package: only four AppKit features
are enabled on the already-shipped objc2-app-kit. Remove once the pinned
winit sizes macOS cursor images and hotspots in points.
Addresses #2292.
text.spelling.addWord, removeWord and changeWord are Check Spelling's Add
and Edit Custom Dictionary's Add, Delete and Change; text.spelling.dictionary
lists the words. They live in craft-proof, which every language's check
reads. The desktop app and vectorcraft-cli keep them in
`Custom Dictionary.txt` next to the preferences (none without preferences);
elsewhere they last until the app closes.
text.spelling.ignoreAll is Ignore All: the active document's checks skip the
word while it is open; not saved, not undoable, and not a change to the
document's revision.
Behaviour: https://helpx.adobe.com/illustrator/desktop/design-with-text/edit-format-text/check-and-correct-spelling.html
On Linux and the BSDs, VECTORCRAFT_TITLEBAR=app now uses the app bar as the title bar with System Title Bar on. Before, System Title Bar kept the desktop's frame while the Preferences note said the variable chooses the title bar.
While the variable is set, Preferences dims System Title Bar, and the note that System Title Bar takes precedence over VectorCraft Title Bar on Every Desktop does not show. macOS and Windows do not read the variable.
craft-update moves from c5a1cbfb to the head of storytold/craft-libs#696.
The check result window now shows for every status but idle, so the first
start after an update reports that it installed or why it failed. Restart
to Update on a ready update asks the app to close.
The install helper now starts when the app exits. on_exit calls
Updater::start_pending_update through VectorcraftApp, because the macOS
exit in end_before_teardown ends the process without dropping the app.
Found while testing apps/vectorcraft/src/gpu.rs:313 (pci_ids)
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The type parity row no longer says the NumLock-on path was tried on
Windows: neither path has been run on a Windows machine yet. The comment
on the NumLock-off egui keys says Clear comes as the top-row 5, and the
test comment names the keys 0151 and 0234 actually use.
Follow-up to #5939. With NumLock off the keypad sends Insert, End, arrows,
Clear, Home and Page Up/Down; Windows still composes the code from them,
but the app also moved the caret, so the character landed elsewhere. With
Alt held, those keys without the extended-key flag now count as digits and
are taken out of the frame; the separate navigation keys keep their meaning.
File › Open and File › Place read HEIC and HEIF still images (.heic,
.heif) through heic-rs 0.1.4, the pure-Rust decoder photocraft-heif
uses, and store the pixels as PNG. Single pictures and grids of tiles,
8 to 10 bits, with or without an alpha image, are read with the
container's rotation, mirror and crop applied. A grid without a color
box of its own takes its tiles'. When neither the image nor its tiles
have an nclx box, the HEVC stream's video signal type gives the
samples' matrix and range. An RGB ICC profile, or Display P3 with the
sRGB curve named by an nclx box or, without a color box, by the
stream, is converted to sRGB. The EXIF resolution tags size the image;
without them it is 72 ppi. When the container's rotations turn the
image an odd number of quarter turns, the resolution's axes swap with
the pixels'.
Image sequences, images that aren't HEVC-coded, grids of cropped tiles
and images past the pixel allowance are refused with a message before
the pixels are decoded. The allowance counts each coded picture at the
size its sequence parameter sets give it.
The decoder is in the engine's `heif` feature, which is on by default
and listed by the desktop, CLI and web apps. A build without it still
recognizes the files and refuses them with a message.
On Linux, when the desktop draws the window's frame (KDE, Sway,
Hyprland, COSMIC and X11 sessions), the app bar painted the brand mark
under the desktop's title bar unless System Title Bar was on. The mark
followed the live preference instead of the frame the window has.
The desktop app now records the frame it opened the window with
(VectorcraftApp::desktop_frame), and system_title_bar reads it. A
change to System Title Bar during a session no longer shows or hides
the mark; it changes with the frame at the next start. Embedders
without a window of their own keep the mark.
A preferences file from before the Help Bar setting gets `help_bar` from
`status_bar` when it is read. A save that changed only the status bar
left `help_bar` out of the file, so the next start hid the Help Bar with
the status bar. A save now writes `help_bar` whenever the file lacks it,
and keeps a value another window saved.
Docs: the UI evidence list, the UI checklist and the M14 row record
Window > Help Bar.
+[NSSavePanel savePanel] returned nil inside VectorCraft on macOS 15.7 and
objc2 panicked; build the panel with init (and Option fallbacks) so Save As
shows again, and do not hand a refused panel to rfd.
Co-authored-by: Cursor <cursoragent@cursor.com>
Load Actions… read the whole file before checking the 8 MiB limit, so
picking a very large file could take a lot of memory before it was
refused. A new read_head service reads at most a given number of bytes;
the desktop app provides it, and loading an action set reads one byte
past 8 MiB with it. A larger file is refused without reading the rest.
Hosts without the service keep reading the whole file. Automation
roots apply to read_head as they do to read.
A connection ended (a junk line, an idle or stalled peer, the app going away) by dropping its socket. On Windows, a reset can follow and discard replies the peer has not read yet, which made tcp_connection_is_closed_after_junk fail at random in CI with ConnectionReset. serve_socket now shuts the write side down and reads what the peer still sends until it closes, for at most a second and 1 MiB, before dropping the socket. The test goes through serve_socket, the path the app uses.
When a Copy in the Type tool cannot be written to the system clipboard
(another app holds it open, or a format fails after the clipboard was
emptied), Paste into type or a text field now inserts that copy, with
its style in type, instead of the text the clipboard kept. This covers
Edit > Paste, the paste key, and a paste that arrives while the copy is
still being written. When another app copies something, before or after
the failed write, Paste takes that.
The new SystemClipboard::change_count reports the clipboard's change
count (Windows' sequence number). Where a platform has none, a change
of the clipboard's text marks a new copy.
GTK and the desktop portal match a filter's *.ext patterns case-sensitively,
so on Linux and the BSDs files such as image.DIB, photo.PNG or art.Svg did not
show under any Open or Place filter, "All readable files" and "All placeable
files" included. On those systems each open and place filter now also lists
every extension with each letter as a [xX] pair, the form the portal's
FileChooser documentation recommends. Save dialogs and the other platforms
keep the plain extensions.
type_font_menu_lists_every_available_family compared two reads of Type › Font while a test running alongside could add a font in between, so the menu was rebuilt with one more family. It now judges a run in which the font generation held still.
idle_expiry_closes_without_writing_a_line took a connection reset as a failure; on Windows the server's close of an idle connection can reach the client as one.
The test bound a port, freed it and then connected to it as a gone app.
Tests run in parallel, so another test's listener could take that port
meanwhile and accept this connection in place of its own client's,
whose connection was then reset when the listener closed: the cause of
the intermittent tcp_connection_is_closed_after_junk failures on
Windows. The gone app is now a listener that closes without a greeting.