A graph draws the art of a column or marker design inside a series again
from the stored design. Rows, effects and graphic styles that a command
gave that art were lost the next time the graph's data, type or size
changed. The paint commands already left the art out.
- The appearance.* row and whole-appearance commands, effect.apply,
appearance.addEffect and the effect.* commands that edit, move or
remove an effect, threeD.mapGraphic, graphicStyle.apply,
graphicStyle.addFromLibrary with apply, transparency.set with a fill
or stroke item, and appearance.copyFrom (as the target) leave out any
object inside a series group other than a path directly in it, given
by id, selected or reached through target: "contents". They edit the
other objects given, and a command whose objects are all design art
is an error.
- appearance.transfer with design art as its target, or as its source
without copy, is an error.
- A Pathfinder effect no longer groups selected design art.
- The paint commands given a design's copy with a fill or stroke item
leave it out as well.
docs/mcp.md states the rule, and the Graphs line in
docs/target-app-parity.md names it.
A fill or stroke row that the Appearance commands gave a graph label, its
object opacity, and the characters the Eyedropper gave it lasted only
until the graph was drawn again: the graph stored nothing for a label's
rows, and the Eyedropper's character attributes were not stored.
- The graph keeps, for value axis numbers, category labels and legend
labels, the paint, weight, opacity and blend mode of a label's topmost
visible fill and stroke row, their order and place relative to the
Characters row, and the label's object opacity and blend mode
(labelStyles valuesRows, categoriesRows, legendRows). Every label of
the kind gets those rows when the graph is drawn again, with a placed
gradient fitted to each label.
- Every appearance.* command stores them, and so do graphicStyle.apply
and redefine and the paint, stroke, gradient and transparency edits
aimed at a row, even when the label already showed them.
transparency.set without a row and object.setProps store only the
object opacity and blend mode. With several labels of a kind, the last
one edited wins.
- appearance.copyFrom onto all of a label's text stores the character
attributes it applied and, from type, the paragraph attributes; a
transparency pick stores the object opacity and blend mode, and
append stores the rows.
- paint.setFill and paint.setStroke store a character fill or stroke
only when the characters take the paint (the whole label, or all of
its text highlighted with the Type tool); aimed at a row, they store
the row.
- Document Color Mode and swatch edits reach the kept rows.
Docs: docs/mcp.md, the commands' params text, docs/target-app-parity.md.
A graph draws its series groups again with no rows of their own, so a
fill, stroke, opacity or graphic style that a command put on a series
group was lost the next time the graph's data, type or size changed,
and the graph stored nothing. paint.setFill and paint.setStroke already
pass a series group's id on to the paths directly inside it.
- appearance.addFill, addStroke, setItem, removeItem, duplicateItem and
moveItem, graphicStyle.apply and transparency.set with a fill or
stroke item now edit the paths directly in a series group given by id
or picked with Group Selection, and the graph stores what they change.
A series group with no such path, or with a fill or stroke row of its
own, is still edited itself, and appearance.moveItem from "contents"
still moves the group's own Contents row.
- appearance.clear, appearance.reduceToBasic, appearance.showAllHidden
and graphicStyle.breakLink edit the group as well as its paths.
- graphicStyle.apply without add and appearance.transfer onto a series
group clear the group's own opacity, blend mode, isolation, knockout,
effects and style link, and graphicStyle.apply with add unlinks the
group. A transfer source that is one of the group's paths keeps its
look, and a source that is the group's only path is an error.
- graphicStyle.redefine passes the style to the paths of a linked series
group, other than the source and the linked paths whose look was
edited, and clears and unlinks the group.
- graphicStyle.new, graphicStyle.redefine and appearance.transfer read a
series group that holds no row, effect, opacity, blend mode,
isolation, knockout or style link of its own through the topmost path
directly in it, and a move clears each of those paths. A series group
that holds one of them is read itself, as before.
- The Graphic Styles panel reads the style link of such a selected
series group from that path.
Docs: docs/mcp.md, docs/target-app-parity.md. Not yet: the Appearance
panel and appearance.setActiveItem still read the selected group's own
rows, and the effect commands and the paint, stroke and gradient
commands with an item still edit the group itself.
Follows #5501.
graphicStyle.apply and graphicStyle.redefine copied the style's whole
appearance into a new allocation for every target. Targets that take
the style's appearance as stored now share one copy-on-write handle; a
target whose placed gradients are fitted to its own bounds still gets
its own. Editing one object later gives it its own copy. Saved files
and undo values are unchanged.
The undo history's memory estimate counted a shared appearance once
per object; it now counts each appearance allocation once per side.
Ruler guides were a list kept beside the layers. Each guide is now an
object of its layer or sublayer, always directly in it and above the
layer's art. These behave as on main:
- Guides draw on screen only. Exports (SVG, PDF, PNG, PSD), Fit All,
Select All, the art bounds, clicks and marquees, and a layer's
Pathfinder and Transform effects leave them out. The Layers panel
lists them as guide rows of their layer, the highest guide.list
index first.
- Deleting a layer deletes its guides, and merging layers keeps their
guides in the merged layer.
- The guide commands number guides as guide.list does, in the order
they were made.
New: each guide takes an id from the document's object ids. An object
command given a guide's id fails with an error, and node.move cannot
put a guide into a group or out of its layers. A guide made while an
opacity mask, a symbol or a pattern is edited moves to the top
visible, unlocked layer when editing ends.
File format: native files still save the guides in the document's
guides list, in every file version, so older builds read them. Each
entry may now also carry the guide's id, name, locked and hidden
flags; older builds ignore those fields. Opening a file puts each
saved guide on its layer (on the top visible, unlocked layer when the
file names none or a layer it does not have), and each saved guide
counts against the object limit for opening a file. A ruler guide node
that a file holds below a layer's art moves up to the layer's guides,
and one anywhere else (in a group or another object, beside the
layers, or in a symbol) is removed. Ruler guides read from an .ai file
become guide objects on the layer they were on, numbered in the order
the file lists them.
Commands that read `id` and otherwise act on the selection, the highlighted
layer row or a new object read it with a lenient helper, so `{"id": "abc"}`,
`true` or `{}` acted on the selection instead. They now read it with
`object_param`, which refuses any value that is not a non-negative integer
with "`id` must be a whole number" under the command's name and changes
nothing; an omitted or null `id` keeps the default.
Commands: object.isolate, layer.locate, layer.releaseToLayers,
graphicStyle.new and redefine, charStyle and paraStyle new, apply and
redefine, image.info, links.info, links.goTo, links.unembed, shaper.release,
shaper.expand (whose errors now carry their own name),
transparency.editOpacityMask, transparency.viewOpacityMask, symbol.edit, the
object.blend.spine commands, path.curvature and the type commands that read
type ranges.
The help text of appearance.addFill, addStroke, clear, reduceToBasic,
removeItem, duplicateItem, moveItem, copyFrom, showAllHidden and transfer,
paint.default, and graphicStyle.apply and redefine said the graph stores
only the paint and weight of the topmost visible fill and stroke. These
commands also store that row's opacity and blend mode, as
appearance.setItem's help and docs/mcp.md already say.
An object opacity or blend mode set on a path directly in a graph series, and
the blend mode of its topmost visible fill or stroke, were lost when the graph
was drawn again. The graph now stores them per series next to the row opacity
it already stores, and puts them on every path directly in the series when it
draws the series again.
- transparency.set and object.setProps store the object's opacity and blend
mode. A value the mark already has still replaces the value another mark of
the series stored.
- appearance.clear, appearance.transfer, appearance.copyFrom with Transparency
picked up, graphicStyle.apply without add and graphicStyle.redefine store
the object's opacity and blend mode they leave on the mark.
- The other Appearance and style commands store them when they change them
on a mark.
- Every command that stores the opacity of the topmost visible fill or stroke
also stores its blend mode. A Filled Lines band's outline takes the stored
stroke opacity and blend mode and keeps its black 0.25 pt stroke.
- An opacity and blend mode are stored as a pair from the edited mark:
setting only the opacity of one mark also stores that mark's blend mode.
- A graph design's copy in a series keeps its own values.
Docs: docs/mcp.md, docs/target-app-parity.md.
Applying a graphic style, Redefine Graphic Style, Default Fill and Stroke
and Swap Fill and Stroke on a path in a graph series changed the path
but not the paint the graph stores for the series. When the graph was
drawn again, the series went back to its earlier paint.
These commands now store the mark's topmost visible fill and stroke on
the graph, in the same undo step as the command:
- graphicStyle.apply stores the paint, weight and opacity of both kinds
of row. With `add` it stores only the kinds of row that are visible
in the style.
- graphicStyle.redefine stores the paint, weight and opacity of the
marks still linked to the style.
- paint.default stores the white fill and the 1 pt black stroke, both
opaque.
- paint.swap stores the swapped paints and the stroke weight and keeps
the stored opacity. It swaps the topmost rows even when they are
hidden, and a hidden row it swaps is not stored.
The rule for each kind of mark is the one docs/mcp.md gives for the
Appearance commands. docs/mcp.md also says what the graph does not
store from a graphic style and that a series group given to a graphic
style command is not stored. The params text, docs/mcp.md and the
Graphs line in docs/target-app-parity.md list the commands.
The History panel and Edit › Undo and Redo did not translate the steps
that apply or redefine a character or paragraph style, or redefine a
graphic style. The engine built their names with format! ("Apply Body",
"Redefine Body", "Redefine Graphic Style “S”"), and the panel looks a
name up as a whole, so no catalog row matched a name with a style's
name in it. A name cannot be matched against template rows instead: a
character style named Brush gives "Apply Brush", which is also the name
of the brush step.
The engine now names these steps with Session::edit_named, and each
such step keeps its template and the style's name
(HistoryEntry::named) through undo and redo. The History panel and
Edit › Undo and Redo show the template's row with the name in it
(panels::history::entry_name). The name stays as the document holds
it, and the Normal styles' names are shown in the interface language.
Every complete catalog has rows for Apply {name} and Redefine {name},
and Redefine Graphic Style “{name}” had one.
every_undo_label_is_translated also requires a row for each template,
and the only step name it allows to be built with format! is the
Liquify tools' "{} Tool".
Docs: docs/target-app-parity.md.
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
# Conflicts:
# crates/engine/src/cmd/graph.rs
# crates/svg/src/export.rs
Every edit of an object copied its whole appearance (its fills, strokes and effects, about
540 bytes for a basic object) into the new node, though a move leaves it as it is. Over 45
whole-selection moves of 10,000 paths, undo history grew by 589 MB; now 349 MB (41 % less), and
a nudge or a drag of the selection takes 12 ms instead of 15.
- Node::appearance is a vectorcraft_doc::Shared<Appearance>: copy-on-write. A clone shares it,
and the first change through DerefMut copies it (Arc::make_mut). Reads, writes, equality (also
against a plain Appearance) and the saved form are those of the Appearance itself, so call
sites read and change it as before. Sites that build or assign a whole appearance add .into(),
and the few that need a plain copy take (*n.appearance).clone().
- Node::transform changes the appearance only when it has gradients to transform, and pattern
paints are transformed only when there are some: a move no longer copies an appearance it
doesn't change.
The workspace suite (5,301 tests) and clippy pass with the change; the doc and engine suites
pass again after the transform guard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Double-clicking a brush in the Brushes panel (or the panel menu's Brush
Options…) opens its options. Calligraphic Brush Options: Angle,
Roundness and Size, each Fixed, Random or Pressure with its Variation,
over live previews of the nib and of a stroke. Bristle Brush Options:
Shape and the bristle sliders. OK runs brush.options; strokes painted
with the brush update.
The Paintbrush records the pen pressure along a stroke (path.freehand
takes [x, y, pressure] points), and a Calligraphic brush with Pressure
variation changes its nib along the stroke, from the value less the
variation at the lightest pressure to the value plus it at the heaviest.
Brushes saved before keep their Random variation. Pen pressure doesn't
reach the app on macOS yet (winit 0.30 reports none there).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With nothing selected, Stroke panel edits (stroke.set / stroke.setAdvanced: cap, join, dashes,
arrowheads, profile...) and a graphic style clicked in the Graphic Styles panel
(graphicStyle.apply, add too) set up the next object drawn: its stroke options, fills, strokes,
effects, opacity and blend mode, linked to the style. The Appearance panel's New Art Has Basic
Appearance (appearance.setNewArtBasic, preference newArtBasic, on by default) now works: off,
new art takes the whole appearance of the last selection. paint.default resets the template,
appearance.newArt reports it, and with nothing selected the Stroke panel shows its stroke and
the Appearance panel its rows. PaintDefaults gains the template appearance, opacity, blend
mode and style.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Window > Graphic Style Libraries and the Graphic Styles panel's library button open
read-only libraries of original styles generated in code (Shadows and Glows, Outlines
and Rules, Hand-Drawn, Gradient Finishes, Shape Effects, Blends and Transparency) in
the shared library panel. Clicking a style adds it and applies it to the selection as
one undo step (Alt: on top). Save Graphic Style Library writes .vcstyles JSON (styles
unlinked from swatches, with the patterns they paint with) to the user library folder
(User Defined) or a file; Other Library loads one, or another document's styles.
Commands: graphicStyle.libraries, graphicStyle.library, graphicStyle.addFromLibrary,
graphicStyle.saveLibrary, graphicStyle.loadLibrary; UI: window.graphicStyleLibrary
(.other), ui.saveGraphicStyleLibrary, window.userGraphicStyleLibrary1-10. The user and
loaded library bookkeeping is shared with swatch libraries.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Clicking a Layers panel target circle runs `layer.target {id}`: a layer gets its art
selected and becomes the target (`Selection.target`) of the appearance, effect,
transparency and opacity-mask commands, which then edit the layer itself; the
Appearance panel lists it. Dragging a circle onto another runs
`appearance.transfer {source, target, copy?}` (Alt copies), dropping it on the trash
clears it. Filled dots also mark groups and layers with fills of their own, masked
objects get a dashed underline, and while an opacity mask is edited the panel lists
only an `<Opacity Mask>` entry and the tab says so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Thumbnail, Small List and Large List views; thumbnails rendered on a
square or on type and cached by a hash of each style's look. Merge
Graphic Styles (named in Graphic Style Options), drag to reorder, delete
asks first (Alt-click does not), the right button held on a style shows
it large on the selected object. Styles dragged onto art apply to the
object hit; art dragged off the canvas or the Appearance thumbnail dropped
on the panel becomes a new style. Override Character Color (on by
default) clears type's character fill and stroke when a style with fills
or strokes is applied. Control bar Style picker.
Commands: graphicStyle.merge, graphicStyle.move, graphicStyle.setOptions,
ui.mergeGraphicStyles. Prefs: overrideCharColor.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With type selected, stroke.set (without an item) gives every run the
weight, cap, join, miter limit and dashes instead of adding an object
stroke; while the Type tool edits text, the Stroke panel styles the
selected characters through text.setRangeStyle `strokeOptions`, and the
panel reads the first run (or the selection's style).
CharStyle gains stroke_cap, stroke_join, stroke_miter_limit and
stroke_dash (defaulted, skipped when default). Character strokes and
object strokes on type now draw through the shared stroke geometry on
the canvas, in PDF and in SVG (live text writes cap/join/miter/dash and
tspans reset what the first run sets; object strokes are drawn on the
glyph outlines), so every stroke option, opacity and blend applies.
Outlines, the Eyedropper and graphic styles keep the options.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A group's or layer's own fills and strokes paint every member's geometry, below or above the
members as the new contents slot (Appearance.contents_index) says; its geometry effects reshape
the members as one piece and its raster effects apply to the composite (one combined shadow),
respecting knockout groups. Type's own fills and strokes paint under or over its characters.
Render, SVG/PDF (via bake) and Expand Appearance evaluate them alike.
Commands: appearance.* / effect.* take target: "object"|"contents" and layer ids;
appearance.moveItem moves the Contents slot (from: "contents") or an item across it
(contents); appearance.targetContents selects a group's members. Graphic styles applied to a
group now style the group itself. The Appearance panel shows Contents/Characters rows that
drag, and double-click to target the members or edit the characters' paint.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The eyedropper (`appearance.copyFrom`), `graphicStyle.new` and `graphicStyle.apply` move placed gradients so they
sit at the same place relative to each target's bounds (type: its layout box in text space) instead of where the
source had them; the paint defaults take the gradient unplaced, so new art fits it. Model: `GradientGeom::rebase`
/ `GradientPaint::rebase` (color), `Appearance::rebase_gradients` (strokes relative to their inflated boxes) and
`GraphicStyle::unit_box`: new styles store placed gradients in unit-box space; styles from older files keep
document coordinates and apply as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Styles now store the object's opacity, blend mode, isolate and knockout and apply them.
New Graphic Style from a group without its own paint captures its topmost object's
appearance, and from type its characters' fill and stroke. Names are made unique.
graphicStyle.apply takes ids and add (Alt-click in the panel adds the style on top of the
existing appearance). graphicStyle.list reports every style. Applying links objects to a
stable style id (Node.graphic_style), which the management commands build on.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No behaviour change: every command keeps its id, label, menu, shortcut and
params doc.
- Engine: swatch.* -> cmd/swatch.rs, graphicStyle.* -> cmd/style.rs,
appearance.* (incl. copyFrom) -> cmd/appearance.rs, stroke.set/setAdvanced
-> cmd/stroke.rs, paint.editGradient/setGradientGeom -> cmd/gradient.rs.
Shared helpers in cmd/mod.rs: leaf_targets/paint_targets (replacing three
copies) and unique_name (swatch and graphic style naming).
- UI: dialogs.rs -> dialogs/ with one file per dialog and a DialogSpec
registry (one DialogKind row per dialog); shared field widgets in
dialogs/form.rs. Headless frame tests draw and confirm every dialog.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>