Global Edit does not take images or text, so a group holding type or an
image is not a missing case. docs/gaps.md drops it from G5's Missing
line and states the exclusion next to the similar-groups entry, with
the help page. docs/ui-parity.md states the same exclusion and no longer
lists highlighting the matches before the start as remaining, since it
ships with a regression test. docs/target-app-parity.md gains an
Evidence line.
The gap lists and area tables said Layers rows, panels and type have
no context menu. Layer, sublayer, group and object rows offer Collect
for Export for the row or every highlighted row, and right-clicking
type opens the canvas menu. The docs now list what ships and name the
remaining gaps: other row menu commands, guide and blend spine rows,
and panels without a menu. The Layers panel menu list adds Collect for
Export, and SVG Interactivity leaves the missing list.
A blend made with Create Spine set to Never now shows the Appearance
widget with the Selection and Blend tools, so its color Shift can be
dragged on the canvas as on a blend with a spine. The Easing widget
stays hidden, since easing needs a spine.
The widget sits 16 px above the halfway point, by length, of the
straight lines between the key centers that the steps are laid out
along, and a drag follows those lines' direction there. The lines are
not drawn. `blend_layout_line` exposes that line; `blend_spine` still
returns `None` for such a blend.
A toolbar made with New Toolbar now docks in a lane along the window's
left or right edge (on the left, right of the Tools panel docked there).
Dropping its title bar on an edge docks it, with the target lit while
the title bar is dragged over it; dragging it out of its lane floats it
under the pointer, and Escape or losing the window's focus during the
drag puts it back. The title bar's context menu has Dock to Left, Dock
to Right and Float Toolbar.
- Toolbars docked at one edge stack from the top, each with an equal
share of the lane's height, and the lane is as wide as its widest
toolbar. A lane too short for its stack wraps it into more columns,
up to half the width beside it; past that the toolbars show only
their title bars, a lone toolbar included, and a column too short
for those scrolls with the mouse wheel.
- With Keep Tools Beside the Canvas on and Tools docked on the left,
the left lane is laid out inside the canvas panel right of Tools, and
the canvas keeps room for one column of it and its 200 points.
- A release in the frame the pointer leaves the lane floats the toolbar
with its corner where the drag put it.
- window.toolbar.dock {name, side?, order?} and window.toolbar.float
{name, x?, y?} do the same from the control protocol; bad params are
errors and change nothing. window.toolbar.list reports floating, side
and order.
- CustomToolbar keeps dock (place in the edge's stack) and dock_right;
both default, so toolbars saved before load floating. Workspaces and
preferences keep the placement; New Toolbar still starts floating, a
copy floats, and deleting a docked toolbar closes up its stack.
- Dock to Left, Dock to Right, Dock Toolbar and Float Toolbar have rows
in every catalog.
Part of #1759
Where arboard has neither data-control nor X11 (the Flatpak on a GNOME
Wayland session), Copy and Paste used smithay-clipboard on the window's
connection, which carries text only. They now use a core wl_data_device
client on that connection.
- One Copy offers the PNG as image/png, the SVG as image/svg+xml (with
Include SVG Code on) and the text as text/plain;charset=utf-8,
UTF8_STRING and text/plain. A format with no data is not offered.
- Paste reads SVG, then text, then PNG. Blank text, or text that only
names a picture, gives way to the PNG, and a failed or empty SVG read
falls back to the types after it. The Paste menu item is enabled by the
types offered, without reading any data.
- The clipboard holds VectorCraft's Copy while its data source is not
canceled and the offer has the Copy's types.
- A read takes 64 MiB at most. Text waits 2 s, SVG and PNG 10 s off the
UI thread. Another app's paste is sent on its own thread, 8 at once.
smithay-clipboard is no longer a dependency of the app.
The Paragraph panel's Mojikumi Set lists None, YakumonoHankaku,
GyomatsuYakumonoHankaku, GyomatsuYakumonoZenkaku and YakumonoZenkaku,
then Line-end Punctuation Half Width, and text.setFormat {mojikumi}
takes yakumonoHankaku, gyomatsuYakumonoHankaku, gyomatsuYakumonoZenkaku
and yakumonoZenkaku besides none and lineEndHalf.
The spacing of each set is VectorCraft's own rule, built on the help
page's one-line description of each set:
- YakumonoHankaku sets every bracket, comma and full stop half width,
takes a quarter em off each side of a middle dot, and puts a quarter
em between Japanese and Latin letters or digits.
- GyomatsuYakumonoHankaku keeps punctuation full width inside a line,
sets an opening bracket starting a line flush and a closing mark
ending it half width, and takes the quarter em after a middle dot
ending a line off.
- GyomatsuYakumonoZenkaku keeps punctuation full width and adds the
quarter em between Japanese and Latin text.
- YakumonoZenkaku sets characters as None does.
Both composers and vertical type measure each line as it is set. A
right-to-left paragraph, whose line ends are measured untrimmed, also
draws them untrimmed, and a right-to-left line that ends between a
Japanese and a Latin character is measured without the quarter em the
set adds there. With a Desired glyph scaling other than 100%, the
space a set takes off before an opening bracket or middle dot, and the
Japanese-Latin space recorded at a line's end, scale with the glyph.
The sets save with the document and paragraph styles; new type and
Reset Panel keep Line-end Punctuation Half Width. SVG export lays type
with middle dots out again for its positioned spans. A .ai save
reports a paragraph with one of the new sets as left out.
Docs: docs/mcp.md, docs/target-app-parity.md, docs/type-parity.md,
docs/gaps.md.
A 9-slice guide can now be placed outside the symbol's art, by dragging
it past the art's edge in symbol editing mode, by symbol.options
nineSliceGuides, or by a Symbol Options field below 0% or above 100%.
A scaled instance then scales by the cells its art falls in.
- Each guide is a fraction from its edge in -16..16, and the two guides
of an axis keep their order (left + right < 1, top + bottom < 1).
- A guide past an edge cuts the art at that edge, so that side's outer
cell holds no art. With both guides of an axis past opposite edges,
the art scales as a whole along it. With both past the same edge, the
art keeps its size in the outer cell at the other edge.
- Symbol Options shows the guides with three decimals, and OK keeps a
field that was not changed at its exact value.
- Native files keep the guides exactly. SVG and .ai write such an
instance as its placed art, without guides.
Docs: docs/mcp.md, docs/target-app-parity.md, docs/gaps.md.
- a_faces_seam_stays_within_half_its_width_of_the_face checks Rotate
(Classic)'s branches too: No Shading keeps its paint, a gradient keeps
the gradient, and Diffuse shades its plane darker at some view.
- classic_revolves_seams_are_round checks each seam's reach as well as
its join, and covers a gradient.
- The Wireframe edge takes seam_stroke (the same stroke it built by hand).
- Docs: which seams went from miter to round and which already were;
the white-light difference from the 2026-10-17 comparison is expected,
not measured; the 3D area rows record the change; the performance note
says its measurement predates the Classic Rotate and Revolve paths.
Pin craft-ui to c4b8405d, which adds a top edge and the canvas-side top
corner to icon-strip flyouts and saves the moved top per group. Accept
its new MoveFlyoutTop docking action, and restore the saved top when a
group returns to its place. A docking regression checks the cursors, an
upward top-edge and free-corner drag with the bottom and icon-column edge
fixed, and the top after reopening and in a saved layout.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Codex <codex@openai.com>
Each 3D facet is stroked with a narrow seam of its own paint (0.05 to
0.75 pt; Revolve's is always 0.75 pt) so neighboring facets meet without
an antialiasing hairline. In Extrude & Bevel, Inflate and Rotate under a
white light, and in every face of the 3D (Classic) effects (Extrude &
Bevel, Rotate and Revolve (Classic); shaded, No Shading, gradient and
pattern alike), that seam kept the default Miter Join with its limit
of 10. Revolve's seams and the colored-light seams
were already round. A facet seen almost edge-on is a sharp sliver, and
its mitered seam reached up to ten times its half-width past the facet's
tip: thorns of up to 3.75 pt past the solid, along the tops of type seen
tilted and at every edge-on bevel facet.
#2706 (multiple lights) deliberately kept white-light seam joins as they
were, so that legacy white-light output stayed byte-identical to main
(its comment "Preserve existing white-light paints, alpha composition and
seam joins exactly", and four PNGs compared byte for byte). That kept
the thorns too. This change reverses that one part on purpose: the
paints and alpha composition stay exactly as #2706 left them; only the
join changes.
- Outputs change, the document model doesn't. Exports draw the new
joins (SVG writes stroke-linejoin="round", PDF and .ai draw round
joins), and Expand Appearance writes round seams into the document.
But nothing a document stores selects the join, and the format is
unchanged, so there is no version gate: an old file drawn now simply
has no thorns.
- Round joins. Projected facets rarely have right-angle corners (a
square seen at an angle is a parallelogram with acute corners, and an
exact 90° corner sits at a √2 limit), and round is what the seams of
colored lights and Revolve already draw. The cost: where a facet has
no neighbor (Rotate's plane, every silhouette corner) its convex
corners are drawn rounded by up to 0.375 pt instead of sharp.
Alternatives weighed and not taken: a Miter Join with a limit near √2
at every seam, the composed clip included, which would bevel slivers
but chamfer most projected corners as well; and seaming only the edges
facets share, or clipping facets to their union as solid_surface
does, which would keep every outer corner sharp but means a new
geometry pass for every 3D effect. Round is the smallest change that
matches the seams already drawn.
- A seam no longer reaches past its facet by more than half its width,
so the art's visual bounds shrink by up to 3.375 pt where a thorn
stood (10 × 0.375 less the 0.375 a round seam still reaches).
White-light output is no longer byte-identical to #2706's comparison;
docs/3d-lighting-performance.md says so.
Every seam stroke is made by lighting::seam_stroke. The colored clip in
composed_art already outlined its seam with round joins and is
unchanged. Tests: every seam of Extrude & Bevel, Extrude & Bevel (Classic, each
branch), Rotate (Classic), Inflate and Rotate, under white and colored
light, has round joins and reaches no more than half its width past its
face, at views that make a sliver; Revolve (Classic)'s seams are round
on each surface; a mitered seam fails them, and so does the legacy
white-light Inflate test, which now expects Round.
Effects apply in the order they are listed, so an effect listed after a
Transform effect applies to the art the Transform effect made, at its
own values, as an object's later effects do after the object's
Transform effect. With Scale Strokes & Effects on, a fill's or stroke's
own Transform effect scaled the effects listed after it in that fill's
or stroke's list by the mean scale: a 300% Transform turned a 5 pt
Offset Path after it into a 15 pt one, and a Drop Shadow after it took
three times its offset. With Transform Patterns or Scale Strokes &
Effects on, an SVG filter after it also had the origin of its user space
moved.
- The effects after such a Transform effect now keep their values, on
the transformed art and on each copy, on every fill and stroke a
live-effect plug-in paints the piece with, and when the copies are
counted against the effect budget.
- With Transform Objects off, the effects before it keep their values
too.
- The Transform params text, docs/target-app-parity.md and docs/gaps.md
describe the rule, and drop the note that listed an object's later
effects keeping their distances as a shortfall.
In a CID-keyed font whose CIDFont the file only names, a cshow procedure
now runs with the CIDFont as the current font, rootfont gives the
composite font, and the procedure gets each code's last byte. A show in
the CIDFont shows the character of that code, and any other string is a
rangecheck error. The current font is restored after each procedure.
A kshow procedure no longer leaves a font it sets current: the current
font is restored when the procedure completes, for every font, and a
kshow the procedure runs sees the font the procedure set.
In GBT-H and CNS2-H, whose mappings are not read, a byte that starts no
row-and-cell code is a code of its own.
docs/gaps.md dates this G9 work in a bullet of its own.
The Width menu now offers Tilt, Bearing and Rotation beside Fixed and
Pressure, each with the second width. Tilt goes from Width with the pen
lying flat to the second width upright; Bearing and Rotation go from
Width at -180 degrees to the second width at 180 degrees, as Scatter
Brush Options' modes do. A stroke drawn without that input is half way
between the two widths. brush.options takes width_mode tilt, bearing
or rotation.
With one object that Start Global Edit accepts selected with the Selection
tool, the canvas now highlights the other objects a start would take with the
current Global Edit Options, before Global Edit starts. The outlines are kept
per document revision and options, and none are shown during a drag.
Docs: docs/mcp.md (Global Edit), docs/gaps.md (G5).
- `charpath` in a CIDFont only named, over a predefined CMap, adds the
outlines of the characters its codes stand for, placed as `show` sets
them, and moves the point as `show` does. It added no outlines.
- `cshow` gives its procedure each code of such type, two bytes for a
two-byte code, with the code's width. It split two-byte codes into
single bytes.
- `glyphshow` sets the named character itself. It set the character's
UTF-8 bytes as Latin-1 letters.
- `kshow` runs its procedure between each two codes of such type, with
the two codes' values. It didn't run it. The procedure sees the font
the file set as current, and a font it sets stays current.
- A name that ends in the row-and-cell CMap `H` or `V` splits off the
CMap only when the file defines the CIDFont of that name (as a
resource or with `definefont`), or the name has a hyphen and an
installed face that covers Japanese has it. `Foo-Bold-H` stays a font
of the whole name.
- In a CMap that can't be read (`GBT-H`), each code moves the point one
em, along the line or down the column; a tab or carriage return byte
is a code of its own.
- One parser reads the names of the predefined Unicode CMaps, for EPS
and legacy `.ai` type.
- Outlines added to a path by `charpath` stop at the path's point limit.
- docs/file-format-parity.md, docs/gaps.md and docs/mcp.md describe type
in named CIDFonts over the predefined CMaps.
A linear, radial, conic or diamond gradient has a spread: Pad (the
default, as before), Repeat or Reflect, with a count of 1 to 100
(VectorCraft's own limit). Repeat and Reflect run the stops that many
times along the vector (around the turn for a conic) and keep going past
both ends, Reflect running every other run backwards, as SVG's
spreadMethod does.
The Gradient panel has a Spread menu and a Repeats field, and the
Gradient tool marks where the runs meet. paint.setFill and
paint.editGradient take `spread` and `repeats`; bad values are errors.
Presets, swatches, blends, strokes along or across a path, Outline
Stroke and Object › Expand follow the spread; Expand gives each run the
same whole number of objects, and Outline Stroke's mesh keeps the color
on each side of a sharp step between two stops at one offset.
SVG writes and reads spreadMethod: SVG import now reads a repeating or
reflecting gradient as one that repeats or reflects once, instead of
expanding its stops over the shape. CSS writes repeating gradients.
PDF writes a conic's sweep shading over one run. PDF, EPS, legacy .ai
and the .ai editing data write the other kinds with their stops
repeated across the shape: at most 256 runs and 16,384 stops (256 stops
in .ai files), and for a radial or diamond no farther than 65,536 runs
from its center, with a warning past those. PDF import now finds sharp
steps in any axial or radial shading instead of blurring them.
Docs: docs/mcp.md (Spread), docs/target-app-parity.md, docs/gaps.md.