With a 3D effect on one fill or stroke, the object's other fills and
strokes were drawn as nonzero paths, so an even-odd compound path or
path filled its holes in them. Extrude & Bevel, Inflate, Rotate,
Revolve and their Classic kinds now draw those items with the source's
fill rule, through the group code's shape_node helper.
The status bar shows a failed script run as one line: the script's
name, the line and column (and the included file), the error and the
kind of failure, with any files the run left written. No catalog had a
row for that line, so the whole line stayed in English. The errors of
File, Folder, vc.run, $.evalFile, a script's $ object, its alert,
confirm and prompt dialogs, vc.document, vc.log, the limits a run can
pass and Drop Script Engine had no row in any complete catalog either,
and several were not listed by the untranslated-strings report.
- Every complete-message catalog has rows for these errors and for the
failed-run line at each place and for each kind (syntax, thrown,
limit, stopped, internal). The script's name, paths, numbers, code
names ($.flags, File, answers, true, null, UTF-8), command ids and
the text a script throws itself are kept.
- A failure with no line and column, such as an error in code eval
compiled, is shown with one colon after the script's name
("t.js: TypeError: no (thrown)" instead of "t.js:: TypeError: no
(thrown)").
- A placeholder that occurs twice in a message template matches only
the same text both times. Before, "{name}: the next answer in
`answers` is for {_1}, not {name}" matched a whole failed-run line
and dropped its line, column and kind.
- The message scan reads the script host's fail(, value( and .over(
helpers and the script interpreter's errors (the js crate), skips
*_tests.rs files and cfg(all(test, ...)) modules, and reads a
constant's text from the file or crate that declares it, so the
Scripts menu's headers are no longer listed as messages.
Tests: i18n::tests::script_errors_are_translated,
script_host_errors_are_translated,
a_repeated_placeholder_matches_the_same_text,
message_scan_reads_constants_of_the_file_and_its_crate,
message_scan_reads_script_interpreter_errors,
message_scan_skips_test_modules_with_any_test_cfg,
tests::script_run::an_error_without_a_place_names_the_script_and_kind.
A filter's or importer's output clamps each gradient stop's offset,
opacity, midpoint, tint and color, but kept its four process plates as
given, so a plate below 0, above 1 or infinite was stored in the
document. Each plate is now clamped to 0-1: a value that is not a
number becomes 0, and an infinite one becomes 0 or 1 by its sign.
Painted live effects still refuse such a stop.
Docs: docs/plugins.md, docs/target-app-parity.md.
The double-click right of an RGB field was the only way to switch R, G and B
between percent and 0 to 255 from the UI. ui.colorRgbPercent (Toggle RGB
Percent) is listed in the command palette and in Keyboard Shortcuts without a
default key, and switches the same setting. A parameter answers an error and
changes nothing. The label has a row in every complete catalog.
Paste placed character and paragraph styles before the patterns, symbols
and brushes they use, and compared each one with the document's before a
pattern it painted with had its final name. A style that painted with a
pattern added as "Dots 2" kept painting with the document's own "Dots",
or was matched to a document style of its name that paints with that
"Dots". A symbol whose art paints with such a pattern, and a brush whose
art sets type in a style renamed on the way in, were matched the same way.
Paste, and the symbol, brush, pattern and Libraries imports that add art
through it, now place each style, symbol, pattern and brush after the
ones it uses, as Load Character Styles and Load Paragraph Styles already
did, and relink the styles they add at the end. Pasted back into its own
document, each definition stays the document's of its name.
File › Open already opened `.vcstyles` graphic style libraries in their
library panel and imported `.vcperspective` perspective grid presets, but
its dialog had no filter for either. It now lists "Graphic Style
Libraries" after "Swatch libraries" and "Perspective grid presets" after
"Print presets". "All readable files" still lists documents only.
Other Library… and Locate Library… in the swatch and graphic style
library panels list their library filter once; the swatch dialog listed
"Swatch libraries" twice.
With the Artboard tool chosen and Align to Selection, two selected artboards are the first and the last of the distribution, so the Align panel's and the Control bar's Distribute buttons are off until three are selected. With Align to Artboard the spacing places the second artboard from the active one, and two are enough.
The Distribute Spacing field takes negative values with the Artboard tool chosen, as artboard.distributeSpacing overlaps the artboards with a negative spacing. With other tools its lowest value stays 0.
Art inside two overlapping artboards now goes with the one first in artboard order when the artboard Align and Distribute commands move them, and stays when that artboard stays, as in the other artboard edits.
A command that needs a number, such as `x` of `shape.rectangle`, `intensity`
of `edit.colors.saturate` or `index` of `object.envelope.setMeshPoint`,
answered "missing number `x`" both when the key was left out and when it was
given as a value that is not a number, such as "40". A value that is given but
is not a number is now refused with "`x` must be a number, not "40"", the
message the optional number checks already use, showing the value as given.
A key left out or given as null is still a missing number. Neither error
changes the document or records an undo step.
Docs: docs/mcp.md, docs/target-app-parity.md.
A PDF of the art's bounds never carries Preserve Editing data, and the
export adds its warning only when Preserve Editing was on. docs/mcp.md
and the document.exportPdf params text now say so.
Find Font and Replace Missing Fonts looked only at the type on the layers
and in symbols, and the font list behind the export warning, Package and
the Missing Fonts dialog skipped opacity masks and pattern swatches.
- text.fonts lists the type in opacity masks (on objects and layers,
disabled masks and masks inside other art included) and in pattern
swatches, a swatch that nothing paints with included. A pattern's type
counts once however many objects it paints. With selectionOnly, the
masks of the selected objects and the symbols and patterns they show.
- select.font also selects the objects whose mask holds the font and the
objects painted with a pattern whose art uses it (visible fills and
strokes wider than 0). A layer's mask and an unused swatch select
nothing.
- text.replaceFont changes that type in one undo step. Type in the mask
of a hidden or locked object, and the type of a pattern that only
hidden or locked selected objects paint with, keeps its font and is
counted in skipped.
- addon.cleanup.replaceFonts replaces missing fonts in masks and
patterns, hidden or locked type included.
- text.missingFonts, File > Package and the export warning read masks
and patterns too.
- document.info's fonts for the whole document (the Fonts and Font
Details categories and the text report) include the same type. With
selectionOnly the list stays the selected type's fonts.
While a mask or pattern is edited, its type is taken from the editing
layer only.
The Color Theme Picker button beside the Assign and Edit tabs turns on
picking from the canvas. A click takes the color palette of the object a
Selection tool click takes there, a drag takes the palette of the art
inside its marquee, and Shift adds more picks. The rows that are not
excluded take the palette as their new colors and the art previews them;
OK keeps the recolor as one undo step.
- recolor.pickTheme {picks, colors?} returns the palette of the art
picked: visible fills and strokes, gradient stops, text, mesh points,
pattern tiles, symbol art, colorize colors and image pixels. Clip
groups, clipping opacity masks and isolation mode limit it to what
shows, and it changes nothing.
- Each object read weighs the same; similar colors merge (k-means in Lab)
into at most `colors`, most used first. Image reads are bounded (65,536
pixels a pick, 1,048,576 pixels and 64 images in all), and past 4,096
distinct colors, close colors merge before clustering.
- The dialog's themePicker and themePicks fields drive it from
ui.dialog.set. A new Colors count keeps the picks.
- Under a perspective, the shared 400,000-element limit of a 3D effect's graphics now counts
what each path draws once mapped: a straight side stays one element, and only curves count
as their 8 pieces. Two copies of a 30,000-sided polygon now both draw. The symbol check
counts the same way, and without a perspective it counts each curve once.
- The Materials tab's handles on the artboard are hidden while a geometry effect (such as
Transform) comes after the 3D effect of a selected object, since that effect draws the
graphics away from the handles.
- A press on the canvas while its context menu is open only closes the menu, and no longer
grabs a graphic's handle.
- A symbol instance inside a graphic's art shows its changes to a dynamic symbol, and a symbol
with 9-slice guides is placed through them, as the canvas draws the instance. Paths that
cross a guide are cut at it.
Pin craft-ui to c4b8405d, which adds a top edge and the canvas-side top
corner to icon-strip flyouts and saves the moved top per group. Accept
its new MoveFlyoutTop docking action, and restore the saved top when a
group returns to its place. A docking regression checks the cursors, an
upward top-edge and free-corner drag with the bottom and icon-column edge
fixed, and the top after reopening and in a saved layout.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Codex <codex@openai.com>