Commit Graph
10 Commits
Author SHA1 Message Date
dotCooCoo 3a7c46975c Merge main into feat/script-target-engine 2026-11-11 12:16:55 -08:00
dotCooCoo f1c17603bb Scripts: #targetengine runs a script in a named engine that keeps its globals
A script whose first lines name an engine with `#targetengine name` (or
`//@targetengine name`) runs in that engine, and a later script that names
it sees the globals and functions earlier runs left, until the engine is
dropped or the session ends. A script without the line, and
`#targetengine main`, still get a new engine for each run.

- A session keeps at most 8 named engines, each with a 64 MiB heap. A run
  that goes past the heap ends with the heap limit, and the engine stays
  usable. Names are 1 to 64 bytes. The line comes once, in the script
  itself, before its code and its #include lines.
- An uncaught error, a limit or script.stop puts the documents back and
  keeps the globals the run set. An internal error drops the engine. A run
  stopped at a dialog or left paused ends where it was before the engine
  is kept. An error in a function an earlier run defined is reported
  without a line and column.
- `vc`, `$`, `alert`, `confirm` and `prompt` are made once for each engine
  and act for the run that calls them, including copies an earlier run kept
  in a global. `vc.args` gives a read-only copy of the calling run's
  `args`, and what a run sets on `$` lasts for that run only.
- `script.engines` lists the named engines with their heap, and
  `script.engine.drop {name}` drops one. Scripts cannot run either.
- The engines stay on the thread that made them. A session used on
  another thread starts there with no named engines, and the old ones are
  dropped on their own thread.
- The web build has no named engines: a run that names one other than
  `main` ends with an error before any of it runs.
- `Realm::end` ends a run where it is, `Realm::error_source` counts from
  the realm's last script, and `HostItem::FrozenGetter` gives a frozen
  value each time it is read.
- The script checker lists `#targetengine` as a supported directive.

Docs: docs/mcp.md, docs/target-app-parity.md, docs/gaps.md.
2026-11-11 11:17:42 -08:00
dotCooCoo 8d094fc811 Scripts: an uncaught error that passes through a finally block is reported where it was thrown
An error a finally block passed on unchanged was reported at the end of
that block, in script.run's report and in the Script Console, because the
block's end raised the error again at a new site. The interpreter now keeps
the site of the exception each finally block runs for, keyed by the stack
slot that holds it, and the block's end throws the exception on from that
site. This holds through nested finally blocks, called functions, resumed
runs and marked host errors. An error the finally block throws is reported
at that throw, and one its return, break or continue discards is not
reported.
2026-11-11 10:44:16 -08:00
dotCooCoo c8475771b9 Merge main into fix/script-rethrown-error-place 2026-11-11 03:59:08 -08:00
dotCooCoo df5d061b30 Scripts: an error $.evalFile could not run, caught and thrown again, is reported where it was thrown again
A failure $.evalFile raised for a file it could not run was placed by
matching the uncaught error's message against the last such failure. A
script that caught the failure and threw it again later, or threw a new
error whose message held its text, was reported at the failed file's line
instead of the second throw.

The failure now carries a mark (HostError::Marked) with the exception.
A catch clause drops the mark, a throw raises the value without one, and
a finally block that ends normally throws it on with its mark, nested
finally blocks included. Realm::error_mark gives the mark of the error a
run ended with, and the engine looks up the file, line and column by it.
2026-11-11 03:14:42 -08:00
dotCooCoo 1da6e899d3 Merge main into feat/script-strict-on 2026-11-11 02:33:33 -08:00
dotCooCoo 08eca05731 Scripts: #strict on runs the script with strict write checks instead of refusing it
`#strict on` and `//@strict on` no longer end the run as unsupported. They
turn on the checks the dollar-object help page gives for `$.strict`
(https://extendscript.docsforadobe.dev/extendscript-tools-features/dollar-object/):
an assignment to a read-only property throws a TypeError, and so does a new
property on an object that takes none.

VectorCraft's own rules: a getter-only property counts as read-only; the
objects that take no new properties are the non-extensible ones
(preventExtensions, seal, freeze, and the frozen vc and $ objects); the last
`#strict` line of the script and its includes sets the whole run, and runs
without one are unchanged; eval and Function take the checks of the code
that compiles them; a file $.evalFile runs keeps its own line's checks for
its code and functions, or takes the caller's without one. The rest of ES5
strict mode stays with 'use strict'.

The js crate carries the setting per compiled source
(Realm::set_strict_writes, and a strict_writes callback on
HostItem::Evaluator), and applies it only to property assignments.
2026-11-11 02:04:49 -08:00
dotCooCoo c0adc6e9d7 Merge main into feat/script-alert-confirm-prompt 2026-11-11 01:09:54 -08:00
dotCooCoo 1f1b7a8b7c Scripts: test that an include ending in a carriage return keeps the next line's number 2026-11-10 22:36:45 -08:00
dotCooCoo 693031c509 Scripts: #include and the other preprocessor lines run, and $.evalFile runs a file
Before a script runs, `script.run` reads its preprocessor lines (`#` or
`//@` at the start of a line, outside strings and comments):

- `#include` and `//@include` put another file's text in place of the
  line, looked for beside the including file, then in each
  `#includepath` folder, then in each `JSINCLUDE` folder. A later
  `#includepath` replaces the list.
- `#script` names the run unless `name` is given; `#target` takes any
  value; `#strict off` is taken. `#strict on`, `#targetengine` and
  `#engine` are refused as unsupported, and any other `#name` as
  unknown.

`$.evalFile(path, timeout?)` runs a file in the same global environment
and returns its last value, `$.fileName` is the file being run and
`$.includePath` the include folders.

A script run from a file reads these files only in its folder and the
folders below it. Paths with a `..` name, links or junctions that lead
out, device names, streams and network paths are refused; a script
given as text reads none. A run reads at most 64 files 16 levels deep,
32 MiB of source in all and 1,024 paths looked up. An error in an
included or evaluated file is reported at that file's line and column,
and the report's new `file` field names it.

Docs: docs/mcp.md (script.run, Script Console), docs/target-app-parity.md.
2026-11-10 21:59:22 -08:00