Ruler guides were a list kept beside the layers. Each guide is now an
object of its layer or sublayer, always directly in it and above the
layer's art. These behave as on main:
- Guides draw on screen only. Exports (SVG, PDF, PNG, PSD), Fit All,
Select All, the art bounds, clicks and marquees, and a layer's
Pathfinder and Transform effects leave them out. The Layers panel
lists them as guide rows of their layer, the highest guide.list
index first.
- Deleting a layer deletes its guides, and merging layers keeps their
guides in the merged layer.
- The guide commands number guides as guide.list does, in the order
they were made.
New: each guide takes an id from the document's object ids. An object
command given a guide's id fails with an error, and node.move cannot
put a guide into a group or out of its layers. A guide made while an
opacity mask, a symbol or a pattern is edited moves to the top
visible, unlocked layer when editing ends.
File format: native files still save the guides in the document's
guides list, in every file version, so older builds read them. Each
entry may now also carry the guide's id, name, locked and hidden
flags; older builds ignore those fields. Opening a file puts each
saved guide on its layer (on the top visible, unlocked layer when the
file names none or a layer it does not have), and each saved guide
counts against the object limit for opening a file. A ruler guide node
that a file holds below a layer's art moves up to the layer's guides,
and one anywhere else (in a group or another object, beside the
layers, or in a symbol) is removed. Ruler guides read from an .ai file
become guide objects on the layer they were on, numbered in the order
the file lists them.
Direct Selection showed and dragged the anchors of type on a path's path
(#3980) but not their direction handles: handle_anchors read only a
path's own data, and the canvas draws only a path's handles.
- text.setPathHandle moves a handle of type on a path's path, in
document space, as path.setHandle moves a path's; the brackets keep
their fractions and the text reflows. One undo step.
- Direct Selection draws the handles of selected type on a path and
drags them with it (Alt: one side, Shift: 45 degree steps).
A short move with View > Snap to Pixel on returned to where it began and
showed a "last location" label, skipping the pixel step. Snap to Last
Location is now off while Snap to Pixel is on, for the Selection tool and
for paths Direct Selection moves by an anchor, so the move lands on whole
pixels as it does with the option off.
A path selected whole that Direct Selection moves held by one of its anchors snapped only through the anchor-drag targets, so Snap to Last Location never put it back. The move now goes back to where it began within Snapping Tolerance, labeled "last location", as a Selection tool move does; an Alt copy is not pulled back.
A straight segment dragged with Direct Selection or Group Selection snapped the
point it was pressed at to a grid intersection, leaving both of its anchors off
the grid. With Snap to Grid or Snap to Pixel on, the box round the moved anchors
now lands an edge on a gridline on each axis, as a moved object's does; Shift
keeps the move on its line. A dragged anchor still lands on an intersection.
Direct Selection kept only one picked point of a blend's spine. Shift-click
now adds a point of the same spine or takes it away, and dragging any picked
point moves them all. object.blend.spine.moveAnchor takes `with`, the other
points to move by as much, with the key objects on them, in one undo step.
The marquee's segment test built a two-anchor path for every segment and ran
hit::intersects_rect on it. It now skips a segment whose anchors and handles
all lie past one side of the marquee, and tests the rest directly with the same
bounds and edge checks, so it selects the same segments.
A marquee over 10,000 anchors, press to release (anchor_bench, median of 7):
one open path of 200,000 anchors 84.9 ms -> 24.1 ms, 2,000 closed paths of 50
anchors 27.5 ms -> 13.5 ms, one closed path of 50,000 anchors 14.6 ms -> 8.5 ms.
- isolation_reaches_hidden_art_only_for_the_isolated_clip_group: with the
outer clip group isolated, clicks and marquees take the art its own mask
hides, while an inner clip group's mask still clips that group's art;
isolating the inner group or its art reaches the inner hidden art.
- isolation_lets_direct_selection_take_the_art_a_clip_group_hides now
continues the press with a drag on the same tool and checks the Move
step and its preview, for Direct Selection and Group Selection.
The Selection tool's double-click on nothing (or on art outside the isolated group) leaves isolation mode; Direct Selection's did nothing there. It now does the same.
The check of a selected object's masked art looked at its own place
only. A click goes down from the layer (or the isolated container) and
never reaches a Shaper group's original shapes outside Construction
mode, however deep the object lies in them; and below a layer whose
Preview is off it hits art in outline. A press inside such a path's
fill, or on a path in a Shaper group's hidden shapes, started a move.
The way down to the selected object is now checked as a click goes:
a Shaper group's part a click can't reach on it rules the object out,
and a Preview-off layer on it (below the isolated container) makes the
object count by its outline.
Tests also cover Shift with Direct and Group Selection (a marquee) and
an object a click hits over the masked art (it is selected).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EjfPR4a1jPek7r3nyFFNYv
An image in a clipping mask, picked in the Layers panel, shows its
whole frame, but a press on the part the mask hides hit nothing: the
Selection, Direct Selection and Group Selection tools started a marquee
there, which dropped the selection, so the image could be dragged only
by the part that shows.
Such a press now grabs the selection by that art, as a press on its
visible part does: a drag moves the selected object (the image, not its
clip group) and a click keeps it selected. With nothing of it selected
there, or with Shift, a press there starts a marquee as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EjfPR4a1jPek7r3nyFFNYv
Escape did not cancel a drag with the Anchor Point, Mesh, Shape Builder
and Measure tools, or a Direct Selection drag of a mesh point, a corner
widget or the brackets of type on a path: the drag went on until the
mouse was released. Escape cancels every other Direct Selection drag
and a drag with the Free Transform, Rotate, Reflect, Scale, Shear and
Gradient tools.
Escape now cancels an Anchor Point drag, a Mesh tool drag of a mesh
point or handle, and a Direct Selection drag of a mesh point or handle,
a corner widget or the brackets of type on a path. The art goes back to
how the press found it, no undo step is added, and the rest of the drag
and the release send nothing. Escape during a Shape Builder drag ends
it, so the release merges and deletes nothing; the tool takes Escape
only during the drag. Escape during a Measure tool drag ends it and
brings back the measurement shown before the press. Escape after an
Anchor Point or Direct Selection press that has not moved yet drops the
press. Otherwise, outside a drag, Escape does what it did before.
Docs: docs/mcp.md, docs/target-app-parity.md.