Commit Graph
121 Commits
Author SHA1 Message Date
BFlat 9b7aa561c0 Merge pull request #7036 from dotCooCoo/fix/pattern-cancel-dangling
Patterns: canceling a new pattern leaves no swatch or paint of it
2026-11-13 13:18:51 +07:00
dotCooCoo 25c1a56755 Patterns: canceling a new pattern leaves no swatch or paint of it
Cancel on a pattern that Make created for the edit now removes every
swatch of it, a color group's included, and turns every paint of it
left in the document into no paint: art outside the editing layer,
opacity mask art, type runs, symbol definitions, graph designs, other
patterns' tiles (a copy Save a Copy made included), graphic and
character styles, brush art, and the fill, stroke and appearance new
art takes. Delete Pattern clears its paints in the same places, and a
Pattern Options rename renames them there; both reached only the
layers before. Delete's `unpainted` counts the document paints it
cleared.

Cancel after a Pattern Options rename during the edit gives the
pattern its old name back with its swatches and paints, unless another
pattern, swatch or color group has taken that name; before, the
definition went back to the old name while its swatches and paints
kept the new one.

Undo and Redo restore new art's paints with the document, including
the appearance inherited from the selection with New Art Has Basic
Appearance off. A rename preview that is replaced or canceled starts
again from the paints the interaction began with, and a canceled
preview takes the selection's appearance again.
2026-11-12 17:42:59 -08:00
dotCooCoo df155042d4 Merge main into feat/image-color-mask 2026-11-12 17:40:13 -08:00
dotCooCoo 7907bae6c3 Merge main into feat/new-document-profiles 2026-11-12 13:42:10 -08:00
dotCooCoo 312d4a3914 Merge main into feat/image-color-mask 2026-11-12 13:30:24 -08:00
dotCooCoo 197d033b4f Merge main into feat/custom-arrowheads 2026-11-12 12:04:01 -08:00
BFlat bc882d1fc0 Merge pull request #6910 from dotCooCoo/fix/library-ids-and-save-replies
MCP: a hidden library's shown id names it in requests, and replies hide its path wherever it appears
2026-11-13 02:47:27 +07:00
dotCooCoo 22a19db2cd Merge main into feat/new-document-profiles 2026-11-12 09:29:46 -08:00
dotCooCoo a17acb852f Selection: Show Bounding Box While Moving and Drawing shows the box during moves and shape drawing
The new General preference Show Bounding Box While Moving and Drawing
(`boundingBoxWhileMovingAndDrawing`, off by default) keeps the bounding
box and its handles visible during two kinds of drag, with View › Show
Bounding Box on. While a drag moves the selection (a Selection tool
move, an Alt-drag copy, or a shape tool's move by the center point),
the box is drawn where the drag has moved the selection. The box is
measured once when the drag starts and offset by each step's move.
While the Rectangle, Rounded Rectangle, Ellipse, Polygon and Star tools
draw a shape, the box is drawn around the shape. A rotation and a
widget drag still hide the box until the release. The Line Segment
tool, the Pen, the Pencil and the Paintbrush draw no box.

With the preference off, the box hides during a move (#737, for #712)
and while a shape is drawn (#5839), as before. A Selection tool move
with Real-time Drawing off still moves the box with the pointer, and a
shape tool's move by the center point hides it in both modes.

With Real-time Drawing off, the box of a shape being drawn is measured
from the pending preview, in the color of the layer the shape goes on.
A shape being drawn shows no box until a preview step has succeeded,
so a failed preview does not show the box of the selection from before
the drag. The preference's label has a row in every catalog.

Session::deferred_move() is replaced by Session::move_drag_box(), which
returns the moved box, and Session::deferred_transform_box() now also
returns the layer color of the box.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-11-12 08:28:21 -08:00
dotCooCoo d1f7888ad4 MCP: a hidden library keeps the id it was first shown under
A library loaded from outside a confined client's read roots keeps its
`loaded/<file name>` id for the session, in ui.inspect, ui.docking and
the library commands, so an id taken from an earlier reply still finds
the same library after another library with the same file name is
loaded. swatch.library.copyToUser leaves out `path` when the file is
outside the read roots, as the saves do.

The ids come from the engine's concealed_library_ids, which now reads a
path written with either separator, counts another platform's absolute
path as outside the roots, and keeps each id in the session.
2026-11-12 07:17:46 -08:00
dotCooCoo e29f5e51a0 New Document: each preset category starts documents from its own profile
Each built-in category (Mobile, Web, Print, Film & Video, Art &
Illustration, Branding, Social) has a New Document profile, a native
document in the New Document Profiles folder next to the preferences.
file.new copies the profile's swatches, graphic styles, brushes, symbols,
patterns, character and paragraph styles, rulers, Document Setup options,
assigned color profiles and print settings into the new document. The
preset's size, units, artboards, bleed, background, color mode and
resolution still apply, and the profile's art and layers are not copied.

- file.newProfiles lists the profiles, file.newProfiles.edit opens one
  as a document (writing the shipped profile first), and
  file.newProfiles.reset deletes its file. file.new takes `profile`.
- Saved and Recent presets keep the profile of the preset they came from.
- A profile that cannot be read, is larger than 64 MiB or is not a native
  document leaves the defaults, and file.new reports it in profileError.
- New Document has a Manage Profiles pop-up with Edit and Reset.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-11-12 06:00:40 -08:00
dotCooCoo 0779da299b Image Tools: Color Mask hides chosen colors of an image while its pixels stay
Object › Plug-ins › Image Tools gains Color Mask… (`addon.image.colorMask`),
Remove Color Mask and Apply Color Mask. Color Mask hides colors of the
selected images without changing their pixels. It matches colors as Remove
Background does: the edge color, the corner color or picked colors, with
Contiguous, Match, Tolerance and Softness. The mask is kept with the image
object and saved with the document: its settings, and a PNG of the image's
pixels with the hidden colors made clear, at the source's depth with its
color profile and resolution. It is a VectorCraft addition.

- The canvas (clip groups and white-shape opacity masks included),
  printing and separations, PDF (soft masks of CMYK images included), SVG,
  EPS, the raster formats, the legacy .ai and .ai editing data, EMF/WMF,
  DXF and the flattener draw the masked pixels. A linked image stays
  linked, and an output that would refer to its file writes the masked
  pixels instead.
- Copy and paste, placing a document and placed documents carry the masked
  pixels with the image, under the names they are given there.
- The dialog opens on the selected image's mask settings, with a Preview.
  Without settings, the command returns them and changes nothing.
- Setting, removing and applying a mask are each one undo step, and no
  step is added when nothing changes. Apply makes the masked pixels the
  image's own and embeds a linked image. A mask that hides nothing is only
  taken off, and the image keeps its pixels and its link.
- When an image's own pixels are replaced (Update Link, Relink, Crop
  Image, a recolor, a linked file read again on open), its mask is made
  again for the new pixels, in every art tree and in opacity-mask art.
  Crop Image cuts the image's own pixels. When the new pixels can't be
  masked, the mask keeps its settings and hides nothing.
- Objects in `ids` that are not images, CMYK images, linked images that
  show their preview, images past the decode allowance, masks that would
  hide every pixel, and grayscale images colorized with a process color
  are refused. The Eyedropper, Object Mosaic, Create Gradient Mesh, Crop
  Image's trim and Image Trace read the image's own pixels.
- An image is selected by a click anywhere in its frame, as before.

Remove Background now also refuses a grayscale image colorized with a
process color. Its result has an alpha channel, and a process color is
refused on a grayscale image with transparency.

Docs: docs/mcp.md (Image Tools add-on › Color Mask),
docs/target-app-parity.md.
2026-11-12 05:17:01 -08:00
dotCooCoo 5e80810605 Merge main into feat/custom-arrowheads 2026-11-12 05:00:21 -08:00
bflatastic 0f65f6d3f4 Revert "Merge pull request #6656 from dotCooCoo/fix/inspect-library-ids-whole"
This reverts commit 3ed0dc64a8, reversing
changes made to 70ba41bb2b.
2026-11-12 16:35:41 +07:00
BFlat 3ed0dc64a8 Merge pull request #6656 from dotCooCoo/fix/inspect-library-ids-whole
MCP: a hidden library's shown id names it in requests, and replies hide its path wherever it appears
2026-11-12 16:01:54 +07:00
BFlat 0ad57dc872 Merge pull request #6811 from dotCooCoo/fix/effect-refresh-deferred-nested
MCP: effect.refreshDeferred takes objects in symbol, pattern, brush and mask art
2026-11-12 15:13:13 +07:00
BFlat 27d00baaad Merge pull request #6689 from danngreen/feat/ruler-origin-snap
Rulers: the origin dragged out of the rulers' corner snaps as a drawn point does
2026-11-12 15:12:35 +07:00
dotCooCoo 55570c10d1 Merge main into fix/inspect-library-ids-whole 2026-11-11 23:31:03 -08:00
dotCooCoo f494578072 MCP: effect.refreshDeferred takes objects in symbol, pattern, brush and mask art
effect.deferredStatus lists a stage in the art of a symbol, pattern, brush
or opacity mask by the id of the object in that art. effect.refreshDeferred
took such an id only while the object still had a deferred stage; an
existing object there without one was refused as no such object, while a
layer object without a stage was accepted. An id is now valid when it names
an object in the layers or in that art, an object without a stage adds
nothing to the counts, and an id of no object is an error.

The params text and docs/mcp.md said `id` names one object, but the params
text did not list the key, so `{id: N}` was refused as an unknown
parameter. It is now `{ids?|id?}`, and the command checks only the form of
the ids before it looks them up itself.

The requested ids are held in a set while the art is walked, and only those
with a stage are handed to the refresh.
2026-11-11 22:45:06 -08:00
Dan Green 949553b6ce Rulers: the origin dragged out of the rulers' corner snaps as a drawn point does
The zero point dragged out of the box where the rulers meet snaps as a
Pen or shape tool's point does: with Smart Guides onto the anchors,
centres, edges and paths of the art and the artboards or into line with
them, with Snap to Point onto the anchors and along the ruler guides,
else onto whole pixels or the grid. The guides showing what it snapped
to show during the drag and go when it is released or cancelled
(Escape, focus loss, another document). The origin is still set once,
on release (document.setRulerOrigin, one undo step).

The engine snaps it (Session::ruler_origin_drag, with the tools crate's
rulerguide::OriginDrag over PointSnap::drawn), as it does a guide
dragged out of a ruler.
2026-11-11 22:33:36 -08:00
dotCooCoo 264eeec475 Merge main into feat/custom-arrowheads 2026-11-11 22:30:03 -08:00
dotCooCoo 1eb02f2f7a Merge main into fix/plugin-ignored-grants-shared 2026-11-11 22:03:31 -08:00
dotCooCoo c1f7e2eeaf Stroke: custom arrowheads from an arrowheads file join the arrowhead menus
The Stroke panel menu's Edit Arrowheads… (stroke.arrowheads.edit) opens
Arrowheads.vectorcraft next to the preferences, creating it with one
example head when it is missing. Each symbol in the file is one head,
listed by name after the built-in heads in both arrowhead menus: it
points right, its registration point is the tip, and its height is drawn
as wide as the built-in heads. The file is read at startup and again
each time VectorCraft saves it; stroke.arrowheads.reload and
stroke.arrowheads.list read and list it.

Arrowhead gets a Custom variant, appended after the built-in names, that
carries the head's name and outline, so a document that uses one draws,
saves, reopens and exports it without the arrowheads file. stroke.set
takes {"custom": name} or the {"Custom": {name, path}} form that
document.inspect reports.

Part of #5421.
2026-11-11 21:52:46 -08:00
dotCooCoo 8e6a9e5b71 Merge main into fix/inspect-library-ids-whole 2026-11-11 20:54:59 -08:00
dotCooCoo f65f3029a6 Image Tools: Remove Background clears an image's background in its pixels
A new built-in add-on, Image Tools (Object › Plug-ins › Image Tools),
adds Remove Background… (`addon.image.removeBackground`). It makes the
background of the selected images transparent by lowering the alpha of
their own pixels, in one undo step, with no service or model. The
background is the most common color along the image's edges, the
average of the image's corners, or colors the user picks. Contiguous
(on by default) clears it only where it reaches in from an edge; off,
it is cleared wherever it is. Tolerance and Softness (0 to 100, 10 by
default) set how near a color must be to be cleared and the band over
which pixels fade out. Match measures that nearness as the RGB
distance or as the largest difference on one channel. It is a
VectorCraft addition.

- The image stays an image: an embedded PNG with alpha, the source's
  ICC profile and resolution, and 16 bits or gray when the source is.
  A linked image is embedded and keeps its Placement Options.
- When the edges hold at least as many clear pixels as pixels of their
  most common color, edge mode clears nothing, so a second run leaves
  the subject alone. Corner mode leaves clear corners out of the
  average and clears nothing when all four are clear.
- With Match set to Each Channel, a tolerance of t / 255 × 100 clears
  the colors within t 8-bit steps on every channel.
- A CMYK image, a linked image that shows its preview, an image that
  would need more than the decode allowance (checked from its header)
  and a result with no pixel left are refused, and the document stays
  as it was. When no pixel changes, no undo step is added. The result
  reports `cleared`, the pixels made fully clear.
- Picked colors are hex colors, with or without `#`, or black, white,
  red, green or blue.
- The dialog opens with Preview off; with Preview on, the canvas shows
  the result, and Cancel puts the image back. While the dialog
  previews, the session keeps the images' decoded pixels (at most
  128 MiB, 32 MiB in the web app) so each preview step does not decode
  them again, and releases them when the dialog closes with OK or
  Cancel. A run that is not a preview step keeps nothing.

Docs: docs/mcp.md (Image Tools add-on), docs/target-app-parity.md.
2026-11-11 19:47:28 -08:00
dotCooCoo 50efa16303 MCP: a hidden library keeps the id it was first shown under
A library loaded from outside a confined client's read roots keeps its
`loaded/<file name>` id for the session, in ui.inspect, ui.docking and
the library commands, so an id taken from an earlier reply still finds
the same library after another library with the same file name is
loaded. swatch.library.copyToUser leaves out `path` when the file is
outside the read roots, as the saves do.

The ids come from the engine's concealed_library_ids, which now reads a
path written with either separator, counts another platform's absolute
path as outside the roots, and keeps each id in the session.
2026-11-11 19:16:17 -08:00
dotCooCoo 45987bc948 Plug-ins: a grant one session stops counting stops counting for every session on its folder
The grants that should be gone from grants.json but could not be removed
were kept per Session, so a second Session attached to the same Plug-ins
folder in the same process still counted them for plugin.inspect,
plugin.install and loading plug-ins. They are now kept for the process,
by the folder's canonical path and the plug-in id, and a successful
write of grants.json for the id in any session makes the grant count
again. Attaching another folder no longer clears them.

A failed removal does not override a write another session made for
the id in the meantime. The process keeps the latest 256 grant writes
for that check. Another process on the folder still reads grants.json
as it is written.
2026-11-11 17:25:19 -08:00
dotCooCoo 7fbac74885 Merge main into feat/script-target-engine 2026-11-11 12:09:30 -08:00
dotCooCoo f1c17603bb Scripts: #targetengine runs a script in a named engine that keeps its globals
A script whose first lines name an engine with `#targetengine name` (or
`//@targetengine name`) runs in that engine, and a later script that names
it sees the globals and functions earlier runs left, until the engine is
dropped or the session ends. A script without the line, and
`#targetengine main`, still get a new engine for each run.

- A session keeps at most 8 named engines, each with a 64 MiB heap. A run
  that goes past the heap ends with the heap limit, and the engine stays
  usable. Names are 1 to 64 bytes. The line comes once, in the script
  itself, before its code and its #include lines.
- An uncaught error, a limit or script.stop puts the documents back and
  keeps the globals the run set. An internal error drops the engine. A run
  stopped at a dialog or left paused ends where it was before the engine
  is kept. An error in a function an earlier run defined is reported
  without a line and column.
- `vc`, `$`, `alert`, `confirm` and `prompt` are made once for each engine
  and act for the run that calls them, including copies an earlier run kept
  in a global. `vc.args` gives a read-only copy of the calling run's
  `args`, and what a run sets on `$` lasts for that run only.
- `script.engines` lists the named engines with their heap, and
  `script.engine.drop {name}` drops one. Scripts cannot run either.
- The engines stay on the thread that made them. A session used on
  another thread starts there with no named engines, and the old ones are
  dropped on their own thread.
- The web build has no named engines: a run that names one other than
  `main` ends with an error before any of it runs.
- `Realm::end` ends a run where it is, `Realm::error_source` counts from
  the realm's last script, and `HostItem::FrozenGetter` gives a frozen
  value each time it is read.
- The script checker lists `#targetengine` as a supported directive.

Docs: docs/mcp.md, docs/target-app-parity.md, docs/gaps.md.
2026-11-11 11:17:42 -08:00
dotCooCoo 5ac7d97d85 Guides: ruler guides are document objects on their layers
Ruler guides were a list kept beside the layers. Each guide is now an
object of its layer or sublayer, always directly in it and above the
layer's art. These behave as on main:

- Guides draw on screen only. Exports (SVG, PDF, PNG, PSD), Fit All,
  Select All, the art bounds, clicks and marquees, and a layer's
  Pathfinder and Transform effects leave them out. The Layers panel
  lists them as guide rows of their layer, the highest guide.list
  index first.
- Deleting a layer deletes its guides, and merging layers keeps their
  guides in the merged layer.
- The guide commands number guides as guide.list does, in the order
  they were made.

New: each guide takes an id from the document's object ids. An object
command given a guide's id fails with an error, and node.move cannot
put a guide into a group or out of its layers. A guide made while an
opacity mask, a symbol or a pattern is edited moves to the top
visible, unlocked layer when editing ends.

File format: native files still save the guides in the document's
guides list, in every file version, so older builds read them. Each
entry may now also carry the guide's id, name, locked and hidden
flags; older builds ignore those fields. Opening a file puts each
saved guide on its layer (on the top visible, unlocked layer when the
file names none or a layer it does not have), and each saved guide
counts against the object limit for opening a file. A ruler guide node
that a file holds below a layer's art moves up to the layer's guides,
and one anywhere else (in a group or another object, beside the
layers, or in a symbol) is removed. Ruler guides read from an .ai file
become guide objects on the layer they were on, numbered in the order
the file lists them.
2026-11-11 09:52:28 -08:00
dotCooCoo 39996d3d2c Merge main into feat/scripts-folder
# Conflicts:
#	crates/engine/src/cmd/scripts.rs
#	crates/engine/src/tests.rs
#	docs/gaps.md
#	docs/mcp.md
#	docs/target-app-parity.md
2026-11-10 21:08:10 -08:00
dotCooCoo 52efba54aa Scripts: File › Scripts lists the Scripts folder, subfolders as submenus
File › Scripts now lists the .js and .jsx files of the Scripts folder next
to the preferences, each named after its file without the extension, with
each subfolder as a submenu, above Check Script… and Other Script…. The
help page describes this listing:
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/install-and-run-scripts.html

Choosing a listed script runs it through script.run without the warning
Other Script… shows. script.listInstalled returns the same listing, and
ui.runInstalledScript {path} runs one entry.

VectorCraft's own rules: the folder is read off the UI thread when the
app starts, when its window becomes active and when the File menu of the
window's menu bar opens; only names are read; links, junctions, hidden
and system entries are left out and checked again before a run; one read
stops at 2,048 entries, 512 scripts, 128 subfolders, 4 levels or 250 ms
and the menu then notes that some scripts were not listed. Under an
automation read root, script.listInstalled and ui.menu.list leave out a
folder outside the root.

#1183 (LloydNicholson) also proposed a Scripts menu listing a folder.
2026-11-10 17:46:36 -08:00
dotCooCoo 342d082c2b Scripts: Window › Script Console shows script output, errors and run reports
Scripts write to a new Script Console with $.write(...values) and
$.writeln(...values), each value as String(value) gives it. vc.log
entries, a run's uncaught error as name:line:column: message, and a
start, end and report line for each run go there too. The report line
gives the run's time, host calls and slowest commands.

- The console keeps at most 2,048 lines and 1 MiB of text, dropping the
  oldest and counting what it dropped. A line is cut at 4,096 bytes and
  a script's name at 256 bytes, with a count of cut lines. Line feeds,
  carriage returns and CRLF break lines; other control characters show
  as Unicode Control Pictures.
- script.run's result and scriptReport gain runTimeMs, timingAvailable,
  hostCallCounts, slowestCommands and the run's own console. A failed
  run's report has them too.
- script.console and script.console.clear read and empty the console;
  ui.copyScriptConsole {first?, last?} copies lines as the panel shows
  them.
- The panel lays out only the rows in view, selects with click and
  Shift-click, and has Clear, Copy Selected and Copy All. Output goes on
  while it is closed, and Clear works during a run.

Docs: docs/mcp.md, docs/gaps.md, docs/roadmap.md,
docs/target-app-parity.md.
2026-11-10 17:26:30 -08:00
BFlat 92b61461f9 Merge pull request #6457 from slafebre/fix/6335-remember-color-settings
Fix #6335: Color Settings are remembered across restarts
2026-11-11 04:51:27 +07:00
dotCooCoo c8d0cdf6a1 Undo: the open documents' histories share one budget of a quarter of installed memory
`Session::history_budget` (default `default_history_budget()`) caps the
memory the undo steps of all open documents keep together. After each
command, tool edit, interaction commit, direct edit, framed script run
and closed undo group, `Session::trim_histories` drops the oldest steps
of any document first, undo steps before redo steps. Each document keeps
its last eight undo steps and next eight redo steps, and a held history
keeps all of its steps. While a script runs or an undo group is open,
no steps are dropped, so a canceled group leaves the other documents'
steps in place. Closing a document frees its share. The steps are not
counted again while neither the budget nor any history changed. Each
document's own `byte_budget` stays as its ceiling.
2026-11-10 12:31:14 -08:00
Sven Lafebre eadf64fbab Fix #6335: Color Settings are remembered across restarts
edit.colorSettings set only the process-wide colour settings, so the RGB and
CMYK working spaces, intent and black point compensation went back to the
defaults at every start, although the profiles color.loadProfile loads are
kept (#2168, #2174). The engine now writes them to a settings file when they
change (Session::attach_color_settings), and the desktop app and
vectorcraft-cli keep that file as `Color Settings.json` next to the
preferences, attached right after the profile store so a saved working space
may be a loaded profile. Saved settings that can't be used (a profile that is
gone, a damaged or oversized file) leave the defaults with a log record, and
the next change writes over them. Nothing is read or written with
VECTORCRAFT_NO_PREFS.
2026-11-10 21:28:07 +01:00
dotCooCoo 19ce2b2547 Scripts: a command's savepoint copies no undo steps but the newest
Each command a script runs keeps a savepoint of the state it may need
to put back if it fails. The savepoint cloned every open document's
whole undo history, so a script that made N edits did O(N^2) work.

- The savepoint now clones each document's state without its history
  and keeps a mark: the newest undo and redo steps and the serials of
  the steps under them. Until the command ends, the history trims no
  step, and a new step sets the redo steps aside instead of dropping
  them. A failed command truncates both stacks back to the mark.
- file.close, file.closeAll, document.close and file.revert still keep
  a whole copy, since they remove the history or the document.
- When a failed command removed or changed a step under the newest
  one, the history cannot be put back exactly, and the run stops with
  an error; its rollback restores the documents as they were before
  the run.
- run_guarded no longer copies the histories during a script's run,
  and a committed run moves the histories from before it back instead
  of copying them.
- Symbol editing mode shares its saved redo steps between copies of a
  document's state.
- A script cannot run edit.clearHistory. A run keeps each document's
  undo steps from before it, so the command reported a clear that the
  commit then undid.
2026-11-09 23:23:27 -08:00
dotCooCoo dd55adb701 Merge main into feat/script-run 2026-11-09 18:39:42 -08:00
dotCooCoo 2c0d09e079 Scripts: File › Scripts › Other Script… runs JavaScript files
File › Scripts › Other Script… picks a .js or .jsx file, shows a warning
that can be turned off in Preferences › General, and runs the script
against the open documents through the `vc` object. The new
`script.run` and `script.stop` commands run and stop a script over MCP.

- A run is one transaction. Each document it changed gets one undo step
  named Run Script. An uncaught error, a limit or a stop puts every
  document, the paint, the clipboard, menu state and preferences back.
- A command that fails inside a run, or whose result is too large to
  reach the script, is undone and throws an error the script can catch.
- Files a command wrote stay on disk and the report names them, also
  when the run is stopped from the quit question.
- While a script runs, other commands that change anything fail with a
  busy error; MCP reports it as JSON-RPC error -32003.
- In the app the run advances one slice per frame with a Stop button in
  the status bar. A run that adds a great many objects asks whether to
  continue; Stop and Escape end it.
- Commands that change state outside the documents, such as prefs.*,
  plugin.* and file.place.queue, are refused to scripts.

Docs: docs/mcp.md, docs/gaps.md, docs/roadmap.md,
docs/target-app-parity.md.
2026-11-09 18:35:41 -08:00
dotCooCoo 2e6ba25598 Commands: parameter schemas cover every route, bound hostile values and translate their errors
Check a new call's params against the schema in execute_spec, after the
key check and before the parser, and check every command.batch step
before the first one runs. menucmds::run_raw and the two other direct
runs go through the same check. Saved steps keep keys the schema does
not name and have the values it names checked.

Limit nesting to 16 levels, cut error text and paths to a fixed length,
and copy nothing before it has passed. Treat a whole number written
with a fraction as an integer. Check declared defaults and duplicate
names once at first use.

Give the five schema errors rows in the 22 complete-message catalogs.
2026-11-09 14:19:22 -08:00
dotCooCoo f688129ef2 Merge main into feat/command-param-schemas 2026-11-09 12:34:02 -08:00
HassanKhan 11779d6d46 Merge remote-tracking branch 'upstream/main' into feat-4936-custom-dictionary
# Conflicts:
#	docs/gaps.md
#	docs/roadmap.md
#	docs/target-app-parity.md
2026-11-09 15:04:56 +05:00
HassanKhan 5bef0ed79a Part of #4936: custom dictionary and Ignore All commands
text.spelling.addWord, removeWord and changeWord are Check Spelling's Add
and Edit Custom Dictionary's Add, Delete and Change; text.spelling.dictionary
lists the words. They live in craft-proof, which every language's check
reads. The desktop app and vectorcraft-cli keep them in
`Custom Dictionary.txt` next to the preferences (none without preferences);
elsewhere they last until the app closes.

text.spelling.ignoreAll is Ignore All: the active document's checks skip the
word while it is open; not saved, not undoable, and not a change to the
document's revision.

Behaviour: https://helpx.adobe.com/illustrator/desktop/design-with-text/edit-format-text/check-and-correct-spelling.html
2026-11-09 13:54:08 +05:00
dotCooCoo eebbe496d4 Merge main into fix/plugin-grant-app-approval 2026-11-08 23:53:57 -08:00
dotCooCoo c2753c1169 Merge main into fix/plugin-grant-app-approval 2026-11-08 22:17:36 -08:00
dotCooCoo 1756672a20 Merge main into fix/plugin-stale-grant 2026-11-08 21:32:32 -08:00
dotCooCoo 6cce39dd7f Plug-ins: a grant that can't be removed stops counting for the session
When loading the plug-in store can't remove the grant of an id whose stored
module lists no permissions, or can't read grants.json, the entry stays on
disk and still approved the bytes it covers. plugin.install has the same case
when the grant can't be removed and no earlier module can be put back.

The session now keeps those ids and does not count their grants in
plugin.inspect, plugin.install, plugin.reload or a later load of the store. A
successful update of the grant for the id ends that, and so does attaching a
different store.
2026-11-08 20:38:03 -08:00
dotCooCoo fc728b909e Merge main into fix/shape-builder-merge-off-ui-thread 2026-11-08 20:23:21 -08:00
dotCooCoo 4941b377f9 Merge main into fix/plugin-grant-app-approval 2026-11-08 19:01:49 -08:00
BFlat 59e485614c Merge pull request #6267 from slafebre/fix/6252-new-art-follows-selection
Fix #6252: selecting an object gives new art its fill, stroke and weight
2026-11-09 09:23:02 +08:00