Commit Graph
11 Commits
Author SHA1 Message Date
dotCooCoo ac76040014 Merge main into feat/outline-object-image-alpha 2026-11-12 20:16:33 -08:00
dotCooCoo b1a35f8428 Tests: envelope ink tests set type in a test face and check its outlines
The three envelope ink tests set "Type" in the default family and
unwrapped ink_bounds(). Without bundled fonts, craft-fonts or system
fonts (vectorcraft-effects' tests on a bare Linux host), no face draws
and the effects test panicked at the unwrap.

Each test now adds the Heighttest Sans face built from the bundled
Source Sans 3 (test-fonts feature, now also on vectorcraft-effects'
dev-dependency), sets the text in it, and computes the expected box
from the layout's glyph outlines. It checks that envelope_ink gives
that box as well as the before and after registration boxes, so a
change to the registered measure fails the test.
2026-11-12 16:23:10 -08:00
dotCooCoo 1d41b403e1 Effects: Outline Object on an image's fill or stroke follows its opaque pixels
An image's own fill or stroke with Outline Object now follows the outline of
the image's pixels that are at least 50% opaque, traced from the alpha and
fitted with curves, instead of the image's frame. An image without
transparency, one whose pixels can't be read, one of more than 64 megapixels
or whose decoded pixels take more than 256 MB, and one whose outline would
need more than 100,000 anchor points keep the frame. An image with no pixel
at least half opaque gives nothing to paint. Images of more than 4 megapixels
are traced from their alpha averaged down to 4 megapixels, and an averaged
pixel that covers a pixel at least half opaque stays at least half opaque, so
thin opaque lines stay in the outline. Each outline is traced once for its
pixels, kept for the next redraw while those pixels are loaded, and dropped
after them; a second thread that needs the same outline waits for the trace.

- vectorcraft-trace: `decode_alpha` reads an image's alpha, and
  `opaque_outline` traces it as Black and White mode at threshold 128.
- vectorcraft-effects: the reshaped image art uses it for rows whose first
  effect is Outline Object; Convert to Shape rows keep the frame.
- Docs: docs/mcp.md, the Outline Object params text and an evidence line in
  docs/target-app-parity.md. docs/mcp.md also says that Use Preview Bounds
  takes in the shapes an image's fills and strokes paint.
2026-11-12 04:58:03 -08:00
dotCooCoo cca9a42c6c Effects: Effect › SVG Filters applies the document's SVG filters as live effects
Squashed from #6200 onto main.
2026-11-09 00:34:23 +07:00
dotCooCoo c586cecf75 Effects: Glass loads its texture from an image file
Effect › Distort › Glass… offered only its four built-in textures. The
reference app's Texture menu also has Load Texture, which takes an
image file as the glass surface.

The Glass dialog now has a Load Texture… button. It reads a PNG, JPEG,
GIF, WebP, TIFF, BMP, PSD or PSB file within the pixel allowance the
renderer draws images in, and the Texture menu gains Loaded Texture.
The effect stores the image's gray levels in `textureImage` as a
grayscale PNG in base64, so the document saves the texture with the
effect, and copies of the effect carry it. effect.apply and
effect.setParams take `textureImage` as {path}, {name, dataBase64} or
the stored string; any other value is an error.

The texture lies one image pixel per point at Scaling 100%, centered on
the object and repeated. Each pixel's luma is the surface's height,
from 0 for black to 1 pt for white, and a transparent pixel counts as
middle gray. A Glass without `textureImage` draws and saves as before.

Docs: docs/mcp.md (Glass textures), docs/effects-parity.md,
docs/gaps.md, docs/target-app-parity.md.
2026-10-16 06:16:35 +07:00
alpha-rock c36b6976e3 M9: add live Revolve with artboard rotation and lighting controls 2026-10-10 23:44:46 +07:00
bflatasticandClaude Opus 5.5 811ad1efd8 Fix #121: sandboxed WebAssembly plug-ins: object filters and live effects
VectorCraft had an Additional Plug-ins Folder preference but nothing loaded from it. Port
PhotoCraft's wasmi plug-in host (same sandbox, manifest and parameter schema) as the new
vectorcraft-plugins crate (L2), extended for vector documents:

- Object filters read the selected paths and compound paths as JSON (native PathData and
  Paint forms: geometry, fills, strokes, gradients, opacity) and return the objects to keep,
  change, add or delete; the output is validated in full and applied as one undo step
  (plugin.run). A failing plug-in leaves the document untouched.
- Live-effect plug-ins are geometry effects in the appearance stack (effect id
  plugin.<id>), re-evaluated (and cached) when the object or parameters change, editable,
  exported and baked by Expand Appearance; a missing plug-in leaves the geometry as is.
- plugin.list / info / run / install / remove / reload; the preference folder installs
  every *.wasm at startup and when it changes; File > Open of a .wasm installs it (web).
- Object > Plug-ins and Effect > Plug-ins menus with dialogs generated from the parameter
  schema (live preview), the Appearance panel's fx menu, docs/plugins.md, an original
  example plug-in (Desaturate, a Rust crate outside the workspace) and fuzzing of the
  plug-in boundary (engine/tests/plugin_fuzz.rs).

Tool plug-ins and paint-changing live effects are left for later (docs/plugins.md).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:19:41 +07:00
bflatasticandClaude Opus 5.5 4f685be57a M3.26: clipping sets with any clip shape
Clip groups clip by compound paths (with their holes), even-odd paths, text
outlines and groups (the union of their members) on screen, in raster
export, in SVG and in PDF alike, through one shared region:
Node::clip_outline (the model walk) and effects::clip_outline (text
outlined, several shapes united), cached per clipping path in the
renderer. Nothing to clip by hides the clipped art everywhere, and clicks
hit a clip group only inside its clipping region. Make Clipping Mask takes
a compound path or text object on top (it loses its paint) and Release
gives it back unchanged in kind.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:23:57 +07:00
Brandon ThomasandClaude Opus 5.5 1c1fd0f139 M9.3: Effect → Pathfinder (Add, Intersect, Exclude, Subtract, Minus Back, Divide, Trim, Merge, Crop, Outline) as live effects on groups/layers; rendered via the live cache, baked by Expand Appearance
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:57:14 -04:00
Brandon ThomasandClaude Opus 5.5 4878f1c5dd Rename DrawCraft → VectorCraft: crates (vectorcraft-*), apps, binaries, types, env vars, docs, examples (.vectorcraft); old .drawcraft files and preferences still load. Fix: text bounds exact after opening a file; selection no longer marks a document modified (dirty = content differs from the saved document). Screenshots and renders regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:30:09 -04:00
Brandon ThomasandClaude Opus 5.5 bfee80a22c M0: workspace skeleton — geom, color, doc, render, text, pathops, svg, tools, engine
Engine-first Cargo workspace for DrawCraft (clean-room Illustrator):
- geom: anchor-based path model, shapes, hit testing, snapping
- color: colours, paints, gradients, swatches, blend modes, harmonies
- doc: persistent Arc document tree, appearance stacks, text model, selection
- render: vello_cpu renderer (appearance, gradients, clip groups, blend modes)
- text: font DB, harfrust shaping, point/area/path layout
- pathops: curve booleans (linesweeper), Pathfinder, offset, simplify
- svg: import (usvg) and export
- tools: selection/direct/pen/shape tools emitting commands
- engine: Session, history with interactions, ~110 commands

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 05:53:29 -04:00