A function an earlier run of a named engine defined was reported without
a line, column or file when it threw in a later run. The realm now gives
each source a tag that stays the same from run to run (Realm::error_tag,
Realm::script_tag), and no two sources share one once the tags run out.
Each named engine keeps the source maps of its runs' scripts, included
files and $.evalFile files, within 8 MiB, dropping the oldest first, and
an error in kept code is reported at that file, line and column. The
report's name and the console line keep the calling run's name. For an
earlier script given as source, file is that run's name.
Docs: docs/mcp.md (Script engines), script.run params text,
docs/target-app-parity.md.
Vertical type lays its lines out in line space and turns them a quarter turn
into text space. Convert To Area Type built the frame from line-space line
edges mixed with text-space bounds, so vertical point type moved (a 12 pt line
at (295.44, 40) went to (320.8, 28)). Convert To Point Type placed the new
origin in line space, so vertical area type moved down its column.
Both conversions now work out the frame or origin in line space and map it
through the layout's line transform. Horizontal type is unchanged.
text.tabs.set takes a list of more than 256 stops when every paragraph it
targets already holds at least that many, so a paragraph loaded with more
stops can lose them one at a time (the Tabs panel's Delete Tab). Any
other list of more than 256 stops is still refused, counted as supplied
before stops at one position merge.
Docs: docs/mcp.md.
When a dynamic symbol is redefined or edited, each instance kept every
appearance change whose path still named an object, even when that
object is now one that draws no fill or stroke of its own (an image, a
blend, a mesh) or a symbol instance given a gradient or pattern fill.
symbol.instance.setAppearance refuses such a paint, but the change stayed
on the instance and still counted as a color the document uses.
Fitting the changes to the new art now also clears a fill or stroke the
object at that path does not draw, and drops a change left empty.
Coordinates outside -32,768 to 32,767 plotter units (about 82 cm from the origin) are written as they are, with a warning that older devices may not read them. HP-GL/2 plots are not checked against this range.
An entry `<area>/keeps-<left area>` kept the copies in the left area
whenever the lock check on `<area>` failed, so an entry in a folder of
another account, or in one whose lock file can't be opened, kept a
crashed app's copies from being offered. Such an entry now keeps
nothing: only an area that this session holds, or that a running app of
this account has locked, keeps the copies it names.
When a running app has to leave its recovery area (its lock file was
removed and another app locked the area), its copies stay in the old area
until it writes them again in its new area. Only that app knew this, so
once the other app let the old area go, any app could offer, restore or
discard those copies while their app still ran.
The app now writes an entry `<new area>/keeps-<old area>` in its own area
while copies of its documents are left in the old one, and removes it
when none are. Another app that finds an area unlocked checks for such an
entry, and treats the area as a running app's while the area that names
it is held. After a crash the new area is no longer held, so the copies
are offered as before. The heartbeat writes the entry again if it was
removed.
Effect › 3D and Materials › 3D (Classic) › Rotate (Classic)… turns every
fill and stroke as one flat plane, as Rotate does, and shades it with the
classic No Shading or Diffuse surface.
- `effect.apply` with `threeD.classicRotate`: the Position rotation and
Perspective, `surface` (`none` or `diffuse`), the classic lights,
Ambient Light, Blend Steps and Shading Color. It has no highlight, no
Draw Hidden Faces and no shadow.
- The dialog shows Position on the Rotation tab and the surface and
lights on the Lighting tab, with no Object tab.
- Groups and layers turn about one shared center, and the effect also
goes on a fill or stroke, as Rotate's does.
- `effect.lightingPreset` refuses it, as it refuses the other classic
3D effects.
- Unknown parameters, numbers out of range, bad flags, a surface other
than No Shading or Diffuse and bad shading colors are refused with an
error.
Window › Swatch Libraries › Gradients gains Holographic, after Organic
Fades: seven foils (opaque linear gradients of six narrow pastel and
pearl bands with off-center midpoints) and seven glows (radial
gradients from a bright center out to a clear edge), all mixed with the
Perceptual method. They also list in the Swatches panel's library menu,
swatch.library.list/get/add and the Gradient panel's Presets.
The names, colors and stops are VectorCraft's own. A saved preset that
already uses one of the new names is renamed with the first free number
when the preferences load.
Docs: docs/target-app-parity.md Swatches line, ROADMAP.
effect.list's catalog lists the plug-ins installed in the process-wide
registry, which the plug-in tests change while the id and ids comparisons
run in the same test binary. Both comparisons, id against ids of one and
ids against the selection, now take the plug-in effects (plugin.<id>) out
of effect.list's catalog before comparing. The built-in catalog, applied,
activeItem, errors and the document are still compared.