Live Paint Bucket Options gets a Cursor Swatch Preview checkbox (on at
first, saved with the other options). With the Bucket selected, Left and
Right set the active fill, or the stroke when the Stroke proxy is in
front, to the color swatch before or after it in the Swatches panel,
wrapping around at the ends, with the preview on or off. The selected art
keeps its paint. The preview shows the active paint above the pointer
between the swatches before and after it; a color that is no swatch shows
alone until Right picks the first swatch or Left the last, and a paint
that is not a solid color shows no chip. The chips hide during a fill
drag and while Alt samples with the eyedropper. The fill and the stroke
each remember the swatch picked for them, so swatches of the same color
are each reached in turn.
The Bucket and the Shape Builder now take the arrows for swatches only
without Shift, Alt or Cmd/Ctrl, judged by the modifiers held when the key
went down, so modified arrows keep their shortcuts
(Tool::claims_key_with, Session::tool_claims_key_with).
Docs: docs/mcp.md, docs/target-app-parity.md, tool.options params text.
The Smooth tool showed its own cursor with nothing selected, though a
drag then changes nothing. It now shows Not Allowed until a path it can
act on is selected (an editable path, not a guide, with three or more
anchors on one of its subpaths); a selected path anywhere on the canvas
gives the Smooth cursor wherever the pointer is.
- The Pencil with Alt key toggles to Smooth Tool on and the Blob Brush
show Not Allowed the same way when Alt gives them the Smooth tool. The
Paintbrush keeps its closing cursor, since its release with Alt closes
the stroke.
- A Smooth release, from the Smooth tool or from the Pencil, Paintbrush
or Blob Brush with Alt, sends path.smoothRegion only while such a path
is selected. With only type or other objects selected it sends no
command.
- Use Precise Cursors leaves Not Allowed as it is.
- The cursor catalog and docs/target-app-parity.md describe the rule.
The outline of the area a Blob Brush or Eraser drag covers was outlined
again for the whole stroke on every frame, so a long stroke slowed the
canvas as it grew.
- The drag is outlined in pieces of up to 32 segments (one segment each
with Size set to Pressure), and a frame outlines again only the pieces
it added segments to. A grid of squares lists the segments near each
square, and each piece's outline drops the parts inside the rest of
the area, so the pieces show as one edge.
- One frame takes at most 256 new points and a fixed amount of work;
Tool::overlays_pending makes the canvas draw again until the rest is
done with the pointer still. Points not outlined yet show as a thin
line, and the tip shows at the pointer.
- The settled outline is kept in joined paths of 64 pieces, and a frame
joins again only the paths that changed. The grid's size is capped.
- The Blob Brush's length label and the Size-by-pressure check keep
running values instead of rescanning the stroke each frame. With Size
set to Pressure the outline shows only the edge of the whole area.
The release sends the same path.blob and path.eraseRegion parameters.
While the Smooth tool drags with a path selected that it can smooth, a
dashed outline shows the band its release smooths: every point within
the tool's radius (12 screen pixels) of the drag, round at both ends.
Alt smoothing with the Pencil, Paintbrush and Blob Brush shows the same
band. A selection with no path the tool can change shows none.
- The band is kept in squares eight radii wide, and each step of the
drag adds its area only to the squares it reaches. A piece of a
square's outline along a side is left out only where the square
across holds band area.
- A drag segment too long for the squares (a jump drawn zoomed out and
viewed zoomed in) keeps its band near each end in the squares and
shows the rest as the two sides of its band. A step that cannot be
added whole is added one segment at a time.
- A coarser grid of cells lists the squares and long segments, so a new
one is checked only against those near it, and an outline is made
again only where the band near it changed.
- After a zoom change mid-drag the band is outlined again a few hundred
points per frame, and the work on long segments stops for the frame
after a fixed budget. Tools report unfinished overlays with
Tool::overlays_pending, and the canvas then draws again on the next
frame, so the band covers the whole drag even while the pointer holds
still.
The Live Paint Bucket drew the crosshair in place of its own cursor. It
now shows what a click paints: a filled paint bucket over a face it
fills (of a Live Paint group, or a region of the selected paths), a
brush over an edge it paints, and an empty bucket where it paints
nothing. The cursor follows Paint Fills, Paint Strokes and Shift, and
shows with Highlight off too. Alt still shows the Eyedropper, and Use
Precise Cursors shows the crosshair.
With a Live Paint group and ordinary paths selected, a region of the
paths outside the group is now highlighted, as a click there fills it.
The help page: https://helpx.adobe.com/illustrator/desktop/paint-and-fill/learn-painting-basics/paint-with-the-live-paint-bucket-tool.html
Control bar > Snapping > Pixel Snapping Options... opens a dialog with
three checkboxes: Snap to Pixel While Drawing, While Moving and While
Scaling. OK sets them; Cancel leaves them as they were. While View >
Snap to Pixel is off, the dialog notes that the options take effect once
it is on.
- view.snapToPixel.options {drawing?, moving?, scaling?} reads and sets
them. They are kept in the preferences as the pixelSnap group, all on
by default, so turning Snap to Pixel on behaves as before. An unknown
key or a value that is not a boolean is refused and changes nothing.
The command has a parameter schema, which raises the API level to 4.
- Drawing covers points the drawing tools place, the Knife's straight
cut, the Measure tool and the rulers' origin. Moving covers Selection
and Direct Selection moves, ruler guides, artboard moves and the
Rotate, Reflect and Shear tools' drags. Scaling covers bounding-box,
Free Transform, artboard and slice handles and the Scale tool's drag.
An edit whose option is off snaps as it does with Snap to Pixel off.
- Align New Objects to Pixel Grid and the objects' pixel-aligned
property do not depend on these options.
Docs: docs/mcp.md, docs/target-app-parity.md.
The new General preference Show Bounding Box While Moving and Drawing
(`boundingBoxWhileMovingAndDrawing`, off by default) keeps the bounding
box and its handles visible during two kinds of drag, with View › Show
Bounding Box on. While a drag moves the selection (a Selection tool
move, an Alt-drag copy, or a shape tool's move by the center point),
the box is drawn where the drag has moved the selection. The box is
measured once when the drag starts and offset by each step's move.
While the Rectangle, Rounded Rectangle, Ellipse, Polygon and Star tools
draw a shape, the box is drawn around the shape. A rotation and a
widget drag still hide the box until the release. The Line Segment
tool, the Pen, the Pencil and the Paintbrush draw no box.
With the preference off, the box hides during a move (#737, for #712)
and while a shape is drawn (#5839), as before. A Selection tool move
with Real-time Drawing off still moves the box with the pointer, and a
shape tool's move by the center point hides it in both modes.
With Real-time Drawing off, the box of a shape being drawn is measured
from the pending preview, in the color of the layer the shape goes on.
A shape being drawn shows no box until a preview step has succeeded,
so a failed preview does not show the box of the selection from before
the drag. The preference's label has a row in every catalog.
Session::deferred_move() is replaced by Session::move_drag_box(), which
returns the moved box, and Session::deferred_transform_box() now also
returns the layer color of the box.
Docs: docs/mcp.md, docs/target-app-parity.md.
With one whole blend selected, the Selection and Blend tools show two
widgets at the halfway point of its spine. Dragging the upper widget
along the spine sets the color shift (-100 to 100), and dragging the
lower one sets the easing strength (0 to 100). The lower widget shows
only when the steps follow a spine (a replaced spine or Align to Path),
the rule the step placement uses; a blend made without a spine shows
neither. When the boxes of three or more other visible objects hold a
widget's spot, the widget moves out in 16 px steps, up to 144 px, and
its line to the halfway point grows with it. While a widget is held,
the arrow keys step its value by 1 (Shift: by 10), and Escape or a
switch to another tool cancels the drag. A drag is one undo step; a
click or a drag that ends where it started records none.
- object.blend.setEasing sets easingType, ramp and colorShift on one
blend, refuses a hidden or locked blend and easing on a blend without
a spine, and records no undo step when nothing changes.
- BlendSpec::eases_along_spine holds the rule the step placement and
the widget share.
- While a tool is busy, an arrow it claims arrives with the press's
Shift and Alt; before, it always arrived plain.
Docs: docs/mcp.md, docs/target-app-parity.md.
Escape reset a rotated view only as the second of two presses less than
a second apart, and a click or another key between them started the
count again. With the Rotate View tool one press reset it.
Now an Escape that has nothing else to end resets the rotation. An
Escape that ends something else (isolation mode, a path being drawn, a
full screen mode, a dialog and the others listed in
docs/target-app-parity.md) ends only that, and the next Escape resets
the view, however long after it comes. Tools report a path or pick that
Escape ends with `Tool::ends_on_escape`.
The rotate view tests that needed two presses now check one press, and
the screen mode test that named the old pair is renamed.
Docs: docs/target-app-parity.md.
Measure Type by Glyph Bounds (`typeGlyphBounds`, off by default) is in
Preferences > Type > Glyph Bounds and the Transform panel menu. With it
on, the bounding box, the Transform, Control bar and Properties X, Y, W
and H, `object.setBounds`, the transform tools' reference point and the
Arrange commands measure point type selected on its own by the ink of
its glyphs instead of its em box. A typed W or H scales the live type
until its ink has that size.
- The engine caches each type object's ink in text space with its
layout bounds; the cache is not saved.
- Use Preview Bounds adds the characters' strokes, and type with
geometry effects is measured as drawn. Skewed type is measured by its
outlines.
- Type that draws nothing, area type, type on a path and type inside a
selected group are measured as before. Align and Distribute keep
following Align to Glyph Bounds.
Docs: docs/mcp.md, docs/control-protocol.md, docs/target-app-parity.md,
object.setBounds params text.
Preferences > Type gets Start Lists From Typed Markers (`typedLists`, on
by default). With it off, a list marker and a space typed with the Type
tool at the start of a paragraph (`1. `, `1) `, `A. `, `A) `, `* `,
`# `, `> `, `+ `) stay as text and start no list. `text.startList`,
`text.setFormat {list}` and the Bullets and Numbered List buttons work
as before.
The preference reaches the Type tool through `ToolContext::typed_lists`.
The label has a row in every catalog.
Preferences > Smart Guides gets Snap to Last Location (`snapToLastLocation`,
off by default). With it and Smart Guides on, a selection moved by dragging
with the Selection, Group Selection or Direct Selection tool, Shift too, goes
back to where the move began while the move is within Snapping Tolerance,
labeled "last location". An Alt copy is not pulled back onto its original.
Source: https://helpx.adobe.com/illustrator/desktop/measure-and-align/grids-and-guides/smart-guides-options.html
The distance, the label and the copy rule are VectorCraft's own.
A shape just drawn keeps its bounding box with the Rectangle, Rounded Rectangle,
Ellipse, Polygon and Star tools, but its centre point (Attributes › Show Center)
did nothing and the box's handles only drew: a press anywhere started a new
shape, and with the Selection tool a press on the centre of an unfilled shape
started a marquee.
- The Selection tool now takes a press on a selected object's centre point as
the start of a move (held by that point, so it snaps and Alt copies), as
Direct Selection has since #4891. A click there still makes the object the
key object of a multi-selection.
- The shape tools take it too, and take a press in the rotate zone just outside
a bounding-box corner (the Selection tool's own zone and cursor) as the start
of a rotation about the box's centre. Live Corners widgets keep the corners
themselves, so a press on a corner still rounds it; every other press still
draws a new shape. Escape cancels, as for the Selection tool's drags.
`hit_center` moves from direct.rs to select.rs, shared by the three tools.
Add Anchor Points builds the new anchor list in one pass, Swatch Library add looks names up in sets, full_documents dedups placed keys with a set, width profile lookups and mark insertion use binary search, and the symbolism tools cap and thin the previews of a long drag as Liquify does.
A dropped press (a long touch, a canceled touch, a second finger) now
goes to the tool through Tool::drop_press, which takes Escape as during
a drag by default. The Pen, Smart Pen and Curvature tools override it
so the path being drawn goes on: they forget the press, and a Curvature
point the press dragged goes back where it was.
The release that follows runs only the tool's Cancel and Notify actions,
so a Selection marquee selects nothing and a Shift-drag Artboard marquee
toggles nothing. The engine puts back the persistent options the tool
had at the press (the Polygon tool's sides changed with the arrow keys),
and stores none of them.
While a symbol with Enable Guides for 9-Slice Scaling on is edited in
symbol editing mode, the canvas draws its two horizontal and two vertical
guides as dotted lines across its art, with any tool and with ruler guides
hidden. With the Selection tool the pointer near a guide shows the Move
cursor, and dragging the guide sets it through `symbol.options`'s
`nineSliceGuides` as one undo step; Escape during the drag puts it back.
A guide within 4 screen pixels takes the press before the art and the
bounding box. A dragged guide stays within the art's box and stops short
of the opposite guide; positions outside the art are not supported yet.
While Global Edit is on, a Shift-click (not a Shift-drag) with the
Selection tool on a highlighted match, or on an object inside a matched
group, leaves that match out: it is no longer highlighted and later
edits leave it as it is. The object the edit started from stays in, and
Global Edit ends when fewer than two matches are left. Leaving a match
out is not an undo step.
- New command `select.globalEditExclude {id}` returns `{active, count,
ids}`; the Selection tool calls it on the release of a Shift-click.
- `ToolContext::global_edit` gives the tools the Global Edit's objects.
- Label and messages in the i18n catalogs; docs/mcp.md,
docs/ui-parity.md and docs/target-app-parity.md updated.
Source: https://helpx.adobe.com/ph_fil/illustrator/how-to/global-editing-sensei.html
With View > Show Bounding Box on, a resize by a bounding-box handle
keeps the box and its handles drawn at the bounds the drag gives. A
move, a rotation and a corner-radius drag still hide the box until the
release (#712).
With Real-time Drawing off the document stays at the drag's snapshot,
so the box is measured from the drag's pending preview, through the
same cache as the deferred outlines.
A built-in add-on under Object › Plug-ins › Path Precision Tools:
- Anchor Eraser Brush: painting over selected paths removes the anchors
under the brush that the outline can do without within a tolerance,
refitting the handles beside them (Alt ignores the tolerance, Cmd/Ctrl
deletes without refitting, pen pressure can scale the brush); one undo
step per stroke.
- Extend Path tool: dragging an end of an open path carries it on
straight, by stretching its last curve or along the circle it curves
on, or shortens it back along itself.
- Measure & Inspect tool: drag to measure distance and angle; hover a
path to read segment and path length, area, curvature, tangent and
anchor angles and handles, in the document's units.
- Anchor Inspector panel: the selected anchor's position and handles as
numbers, with Make Smooth (auto-smooth rule), Make Corner, Equalize
Handles, Remove Points Keep Shape, Add Points and three ways to close.
- Add Points at Crossings and Split at Crossings.
The tools stay out of both toolbars as shipped; the All Tools drawer
lists them under the add-on's heading. Commands are addon.pathtools.*;
the existing commands, tools and menus are unchanged.
The Blend tool kept its first pick, its clicked anchor and the blend it
was adding to through edits made outside the tool. Picking A, recoloring
other art and clicking B made a blend of A and B; undoing A's creation
left the next click doing nothing.
History::step names the current step by the serial numbers of the newest
undo step and the next redo step. The session keeps the active document's
uid and step from the tool's last pointer event and calls the new
Tool::history_moved at the next pointer event, or before drawing
overlays, when they differ. The tool's own edits are recorded after its
actions; a selection tool lent by Cmd is not told. BlendTool clears its
pick and chain there, as Escape does. A selection change keeps them.
A Shape Builder click or drag over a selection of more than 128
segments merged on the UI thread, so the app stopped drawing and
answering until the merge was done. The tool now computes such a
merge on another thread from the map it built for the hover.
Meanwhile the canvas keeps drawing, the touched regions stay
highlighted and the pointer is the busy pointer. When the merge is
done, the tool runs shapeBuilder.merge with the gesture's params as
one undo step, and the command takes the computed shapes when it
would compute the same ones. The web build merges in the command, as
before.
A press while the map is still being built no longer waits for it on
the UI thread: the tool records the gesture and makes it once the map
is there.
Clicks, drags and the Shape Builder's arrow keys made during the
merge, and commands, menu items, the app's own dialogs, saves and tool
or document switches, run after it on the merged art; engine queries
that only read run at once. A change to the selected paths made
outside a command drops the merge. The headless host and ui.pointer
reply once the merge is applied.
The Shape Builder and the Live Paint Bucket keep their map of the
selection over a new revision of the document when the selected paths
and their outlines are unchanged, instead of building it again.
With the Selection tool, a single selected grid repeat shows a handle below the grid (rows), one right of it (columns), one past its bottom-right corner (both) and sliders between its first two columns and rows (horizontal and vertical spacing), as the public Set grid repeat options page describes. Each drag previews object.repeat.options and commits as one Repeat Options undo step; Escape cancels, and a drag that ends where it began leaves no step. Bounding-box handles keep priority where they overlap, and the controls hide with the edges or the bounding box. Before, a drag there scaled the source or started a marquee.
Part of #2691.
Every pointer move of a frame went to whatever tool was active, so with
a fast mouse (or a pen) a tool whose drag preview is costly (the
Selection tool moving a large selection, Free Distort, the Width tool)
redid it for each, up to 64 times a frame.
Tool::wants_samples (default false) says a tool builds a stroke from
the drag's samples: the Pencil, Paintbrush, Blob Brush, Eraser, Knife,
Smooth and Path Eraser answer true (the Paintbrush through its wrapper),
the Join tool doesn't. The canvas still reads the frame's moves every
frame, so the macOS feed's pressures stay paired, but replays them only
to such a tool; every other tool gets one drag a frame at the latest
position. A frame whose moves end where the last frame's did still
reaches the tool.
Tests: only_the_freehand_tools_get_every_move_of_a_frame (Pencil,
Paintbrush and Blob Brush get the 19 moves before the last, Selection,
Direct Selection and Width none),
a_mouse_stroke_keeps_a_frame_that_ends_where_it_started,
the_freehand_tools_want_every_sample, and
a_mouse_stroke_keeps_every_move_of_a_frame now checks every position in
order, not only the count.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>