effect.setParams checks a Revolve before the edit, so turning a hidden Revolve back on measured
its profile after every geometry effect on the object, those after the Revolve included, and could
refuse a profile that draws. The check now measures the profile after only the geometry effects
before the Revolve, hidden or shown, as drawing does. An object holds at most one Revolve, hidden
ones included, so the check finds the same one that draws.
The opacity of a group inside a revolved group was multiplied into each member's surface, so where members overlap they drew darker than the group does without the effect. A member or group with opacity below 100% or a blending mode other than Normal now holds its members' surfaces in one group with that opacity and mode.
With Use Preview Bounds on, the visual box of a butt-capped stroke on an
open path grew by half the stroke weight past each end of the path, where
a butt cap paints nothing. A 2 pt vertical line set to H: 10 mm in the
Transform panel drew about 9.3 mm long.
The box of an open subpath with butt caps no longer reaches past its
ends. A straight segment's box comes from the four corners of its stroked
rectangle, and a curve's box comes from the stroke at its ends and where
its tangent is square to an axis. Bevel joins, and miter joins the limit
bevels, are measured by the stroked corners, and round joins by the arc
they paint outside the turn, instead of half the weight all round. Round
and projecting caps, arrowheads, closed paths and miter tips measure as
before. Two cases can still measure larger than the stroke paints: a
curve that bends more tightly than half the weight, and a butt-dashed
path whose first or last dash is a gap, which is measured to the path's
ends.
A horizontal or vertical butt line now measures one stroke weight less
along its length in W or H, and Align places it by its end points. A
slanted line's box shrinks by less: the stroke's corners still reach
past the end points across the line. object.setBounds measures as drawn,
after each scale it tries, a butt-capped open path with a segment at a
slant, symbol instances' art included.
A member of a group with Revolve drew its surface in Normal mode whatever its own blending mode or that of a group it is in. Each mode now applies once, to the member's surface or to the surfaces of the group that has it, nested as the groups are. Expand Appearance keeps every face of a blended member.
Revolve, Extrude & Bevel, Inflate and Rotate on a group or layer draw only as the group's own effect. On the group's fill or stroke they drew nothing, yet effect.apply and effect.setParams accepted them. Both now refuse that placement.
Each fill or stroke with its own Revolve counted the copies of its paint from zero, so an object with several of them could draw past the 256 MiB budget. They now share one count, and past it the source path draws, as for the members of a group.
effect.apply and effect.setParams on a fill or stroke now check the Revolve in that item's paint, after the item's geometry effects before it, together with the object's other items that carry a Revolve. Before, they checked the object's top fill.
docs/revolve.md marks the axis position, type handling and member paint as VectorCraft's own rules, and docs/mcp.md says how the budget is counted.
A group with a visible member that carries a geometry, Pathfinder or 3D effect, also in an opacity mask, keeps its previous copies. Copies stop at the budget with what each copy's own effects make, and a group's copies count the art of opacity masks.
The PDF and SVG tests for a group's image copies now expect the original on top.
Type sweeps as its glyph outlines and stays editable. On a group or layer every visible member sweeps about one axis on the edge of the members' bounds together, each in its own paint.
A surface now takes up to 16,384 profile points and 163,840 faces. Curves take fewer samples, down to 4, when a surface passes those limits, and the command reports the failure below that, after the geometry effects before the Revolve and with the cumulative size of its paint copies counted. Mesh export turns the walls of holes toward them. Expand Appearance works on type with Extrude as well as Revolve.
Fixes#3617
A Transform effect with copies on a group copied each member on its own,
so one member's copies lay over the fills of the next member. Each copy
is now a whole group, the original on top and each copy below the one
before. A path's copies follow the same order. Guides are not copied,
and the copies stop at the node limit. A group with its own fill or
stroke, a clipping group and live type keep their previous copies.
With Scale Strokes & Effects or Transform Patterns on, the path and each copy are moved by Node::transform, which fixed a fitted gradient to its fit before a scale of 0 flattened it to one color. Scaling::keep_fit_when_flat keeps the gradient fitted under a map that flattens the object (node::flattens, the gate fixes_fit already used), and the Transform effect's path transforms set it.
docs/target-app-parity.md also says that the Gradient tool still shows a fitted gradient's vector at its unturned fit.
The Warp gradient test now compares the baked bounds with the square's
outline mapped through warp_point, for every style and parameter set. It
requires the gradient to move exactly when those bounds move, and pins
39 of the 45 cases as moving the bounds.
A piece linked to a global swatch is drawn in the swatch's current color at its own tint, and kept art and rasters follow a color or spot edit and its Undo. A value of `paintOutput` other than true is refused by a translated error. Tests in the effects crate pass the new document argument.
SVG export wrote an SVG filter as a live <filter> when its SVG 1.1 form
was at most 64 KB, without counting the region and id it writes into
it. A filter close to the limit came back over it, SVG import dropped
it, and the reopened object had no filter.
Export now leaves room for the id and the measured region, checks the
SVG 1.1 form the way import does, and counts each character past U+00FF
as the character reference Latin-1 output writes. A filter that does not
fit is exported as the other pixel effects are. The SVG 1.1 form and its
check are kept for the filters seen last, as checked filters already
are, so export does not check one filter again for each object.
A path that keeps its shape because the effect would pass the geometry
budget holds a group's own placed gradients in place. A hidden path in a
layer, which the layer's bounds leave out, no longer holds them, so the
layer's gradient moves with its visible art. The art's own gradients
follow the same rule.
A freeform gradient whose points were edited keeps its vector fitted to
the bounds, so it did not count as placed and its points stayed behind
under a Transform effect and Free Distort unless another placed gradient
was in the same appearance. Its points now move like a placed gradient.
The 2,000,000-triangle limit on a 3D object's meshes is now checked as
each mesh is built, so an object past it is refused before the rest of
its meshes are built:
- Revolve counts each fill's and stroke's mesh as it builds it, instead
of building every one first.
- Inflate still solves every shape's membrane at once (the eye depends
on the highest puff), but builds each solid only when its mesh is
reached (inflate_meshes), so a refused object leaves the later
solids unbuilt.
- All the objects of one 3D asset share one budget
(three_d_meshes_of), so assets.export3D refuses an asset whose
objects pass the limit together.
A Transform or Free Distort before a painted effect on a fill or stroke moved the shape but left the placed gradient at its old position, both on pieces that keep the fill or stroke and on the geometry drawn after a refused result. The inherited fill or stroke now takes the same gradient move as the Transform branch.
Each rib of a dashed stroke with a width profile looked up to 256 points
either way along the path, asking the profile at every step, and reached
as wide as the stroke gets anywhere past that. A sliding maximum over the
points' precomputed cover now gives every rib's reach in time in
proportion to the points, with no bound and no fallback to the widest
width (review on #6093).
With a width profile, every slice of a stroke gradient (along or across)
reached as far as the stroke is wide anywhere. Where the stroke crosses
or runs close by itself, the later, narrower part painted a square of
its colour over the wider part beside it, clipped only to the whole
outline. Each rib now reaches as far as the stroke is wide there and on
its way to the next points (each side of a profile stays between its
widths at a span's points); for a dashed stroke, as wide as it gets
within a cap's reach, since caps and dots reach along the path.
Object > Expand of gradient and pattern fills now expands the pieces a
painted live effect draws one by one, so a piece keeps its own paints.
A later painted effect on a fill replaces only the first fill of a piece
and leaves the piece's other fills in place.
Document Info passes the document when it reads an image's painted fills.
The baked Transform and Free Distort tests now compare each placed
gradient's start, end, aspect and focal point with the expected values
within a tolerance, and the Transform test adds a turn with a scale.
A gradient placed with the Gradient tool stayed where it was when the
object's Transform or Free Distort effect moved, turned or scaled the
outline, so the shape slid across its own gradient.
The Transform effect now maps placed gradients by its own transform,
and each of its copies takes them as many times as it takes the
transform. Under Free Distort, each path's placed gradients move and
scale from the path's bounds before the effect to its bounds after it.
This change does not alter gradients fitted to the object.
The canvas, Expand Appearance and export, Pathfinder and compound
shapes, groups, a fill's or stroke's own effects, and Object › Expand
of a gradient fill apply the same rule. In a group, the own fills and
strokes of the group, of the groups inside it and of a symbol's art
follow it too, and images and symbol instances that a group's
Transform effect moves take the placed gradients of their own fills
and strokes along. A group whose path keeps its shape because the
effect would pass the geometry budget keeps its own gradients in
place.
This changes how existing documents draw: a gradient placed on a path,
or on an image's or symbol instance's own fill, inside a group with a
Transform effect now moves with it. Before, only the gradients of type
moved (#2214).
How gradients follow each effect is VectorCraft's own rule. The
Distort & Transform help page describes what the effects do to the
object:
https://helpx.adobe.com/illustrator/desktop/manage-objects/reshape-transform-objects/distort-and-transform-effects-in-illustrator.html
Covers the other places a Warp now moves placed gradients: a group's
and a nested group's own strokes and a compound path's stroke (with the
stroke-inflated bounds), the art of a symbol instance and the area of a
compound shape with a Warp, and a stroke's own Warp on the canvas. A
new test checks that Arc's no-bend threshold for gradients matches the
one the warp uses, and the no-bend test now covers all fifteen styles.
The render test's Fisheye case, which left the square's bounds as they
were, is replaced by a vertical Bulge, and each style there is checked
to move the outline's left or right edge. The Object > Expand test
checks that it measures the ramp and not an edge of the outline.
The params text and docs/mcp.md now state which bounds each gradient
follows, and that a warp moves them with a bend or a distortion.
The reference check now applies wherever a painted effect's geometry is
used: a result whose swatch or pattern is refused keeps its input instead
of giving its geometry. Pathfinder art of type, reshaped groups, compound
shapes, image fills, the renderer's bounds and Object > Expand look the
references up in the document, and the renderer drops its kept bounds and
geometry when the names of the swatches or patterns change.
A gradient placed with the Gradient tool stayed where it was when the
object's Warp effect changed the outline, so the warped shape no longer
matched its gradient.
Under each Warp style the placed gradients of a path now move and scale
from the path's bounds before the warp to its bounds after it, as they
do under Free Distort. This applies to an object's own Warp and to a
fill's or stroke's own (a stroke uses its stroke-inflated bounds), on
the canvas and in Object > Expand of the fill. In a group with a Warp
effect, each path's and compound path's gradient follows its own
bounds, and the own fills of the group and of the groups inside it
follow those groups' bounds. A warp with no bend and no distortion
leaves gradients exactly where they are, and gradients fitted to the
object are unchanged.
This changes how existing documents draw: a placed gradient on art with
a Warp effect now follows the warped outline instead of staying in
place.
How gradients follow the warp is VectorCraft's own rule. What the Warp
effects do to the object is described in
https://helpx.adobe.com/illustrator/using/reshaping-objects-effects.html
A gradient fitted to the object refit to the outline after the object's
Transform effect rotated, reflected or scaled it unevenly, so the
gradient kept running left to right while the shape turned under it.
Object › Transform already turns such a gradient.
A Transform effect that a refit would not reproduce now fixes the
gradient to its fit on the geometry the effect takes, and then maps it
with that effect and the effects after it, as a placed gradient. Under
moves and even scales it draws as a refit does, and an effect that
scales the object to nothing across leaves it fitted. This applies to
an object's own effects, a fill's or stroke's own effects, and a
group's: in a group, the gradients fitted to its paths, to its own
fill, to the groups inside it and to its images' and symbol instances'
own fills each fix to the fit on their own object. Object › Expand of
the fill draws the same.
This changes how existing documents draw: art with a fitted gradient
and a Transform effect that rotates, reflects or scales it unevenly
now shows the gradient turned with the art. How gradients follow the
effect is VectorCraft's own rule.
effect.setParams with visible: false skipped every 3D parameter check,
so a hidden edit could store a Classic depth of 2001, an unknown
surface or bevel, an empty light list or a Revolve edge other than left
or right. The values given are now checked by validate_three_d_params
(the checks of validate_three_d that do not build the art); after a
change of 3D type the values the effect keeps are checked too. The
object still does not need to fit while the effect is hidden.
every_solid_draws_shaded_faces_and_leaves_the_source_editable no longer
skips the color check for Extrude & Bevel (Classic). Its faces must be
the fill's red or the stroke's black, shaded, or lightened toward white
by the Plastic highlight, which keeps r - g to r - b at 6 to 7.