Commit Graph
62 Commits
Author SHA1 Message Date
dotCooCoo badcf3f63f Symbols: an instance that only moves holds art its 9-slice guides move
A symbol whose natural size is not 20 x 20 is drawn through its 9-slice
guides by an instance that only moves, so art the guides move can draw
outside the art box moved by the instance. The visual box took that
moved art box alone, and the renderer culled the instance when only the
moved art was in view. The visual box now measures such an instance as
it does a scaled one.
2026-11-10 23:07:27 -08:00
dotCooCoo eaaf1155a8 Render: node renders and thumbnails follow the supersample and precise options
render_node_with and render_node_thumbnail_with ignored RenderOptions::supersample
and RenderOptions::precise, so the Asset Export tiles, which ask for both, were drawn
with the canvas's shape-by-shape edges and the fast render mode instead of the export's
look. A node render now supersamples Art Optimized edges as a page render does, and
picks the quality render mode when precise is set, for the art's offscreen groups too.
2026-11-10 21:35:47 -08:00
dotCooCoo b88f4ce311 Merge main into feat/character-anti-aliasing-method-r 2026-11-08 12:08:40 -08:00
dotCooCoo 1d32aff63f Tests: the CSS, glow and .ai Zstandard guards count work instead of timing it
Three tests failed on a loaded machine because they asserted elapsed
time. Each now counts the work that the slow behavior it guards
against would repeat, with a counter compiled only into tests:

- The CSS cascade test counts selector tests, at most two per element
  (testing every rule against every element tests N x N). It styles
  5,000 elements, so the slow behavior fails on the count rather than
  on the hang guard, which now waits 300 s.
- The stacked-glow test counts the silhouettes drawn, 30 for 30 glows
  with and without the shadow cache.
- The Zstandard frames test counts the bytes looked at to find the
  zero padding.

The hang guards for invalid dash patterns, text layout and script
checks of a pipe wait 300 s instead of 20 s.
2026-11-08 12:21:06 +07:00
FractalEncrypt e0ad7ccf16 Preserve raster coverage of thin curved strokes
Squashed from #3273 onto main.
2026-11-05 20:00:21 +07:00
dotCooCoo e6331e559a Render: a moved path reuses its stroke outline
A path object that moves without changing shape drew its stroke by
outlining the whole line again, because the stroke outline cache is
keyed by the node. The renderer now keeps, per object, stroke and
outline width, the latest outline with the line it was made from. When
the new line is that line moved, it draws the kept outline moved by the
same offset, and moves the region a long path was outlined in with it.

Scaling, rotating or editing the path, changing the stroke's width,
join, cap, dashes or profile, a zoom that changes the outline's
tolerance, and a move that takes the view past the outlined region
still outline the stroke again. Only the latest outline of each stroke
keeps its line.
2026-11-05 10:26:08 +07:00
dotCooCoo d9d33c9e4b Render: the frame after anchors of a long path move updates only the segments that touch them
The renderer keeps the path of a path or compound path of 1,024 anchors
or more by object id, with the bounds of its segments and of its miter
spikes in runs of 128 segments. When anchors move and the subpaths and
anchor counts stay the same, the next frame rewrites only the path
elements of the segments that start or end at a moved anchor, and
measures again only the runs that hold them and the runs of the
segments with length before them. Other edits make the path again as
before. The pixels and the cull bounds are the same.

- StrokeLayer::bounds_on is unchanged. The miter tip of one joint
  (miter_tip) and the stroke box with given tips (bounds_with_tips) are
  new functions beside it, and Appearance::stroked_bounds_by takes the
  box of each shaped stroke, so the cull bounds of a kept path use the
  kept tips.
- geom::bez::has_length is the predicate reach.rs used for segments
  that draw, made public.

Docs: docs/target-app-parity.md.
2026-11-05 06:28:22 +07:00
dotCooCoo 84c197cfbe Symbols: quick boxes hold art that nested 9-slice guides move
An instance of a symbol whose art holds a 9-slice instance draws that
instance through its guides with the transform of every instance above
it. When the outer symbol has no guides, the quick box of an outer
instance that scales or turns its art was its art box placed by its
transform, and the renderer could cull art the nested guides move past
that box.

Symbol art boxes now record whether the art holds an instance of a
symbol with 9-slice guides at any depth. For such art, quick boxes
place the art by the instance's transform and measure it, once for each
symbol and linear part. One set of boxes places at most
MAX_SYMBOL_NODES objects this way, the art of opacity masks included.
2026-11-05 03:04:48 +07:00
dotCooCoo 7d0666346a Merge main into feat/character-anti-aliasing-method-r 2026-11-04 11:56:01 -08:00
dotCooCoo 0a65178696 Images: a PNG read a row at a time counts the reader's buffer while it grows
The png reader's stream buffer grows by doubling its reservation, and
while it grows the old reservation and the new one are both allocated.
The room estimate counted the buffer twice, for the doubled
reservation, but not the moment both are held, so a wide PNG could be
approved for a row-at-a-time decode with less room than reading it
takes. The estimate now counts the stream buffer three times.
2026-11-04 23:45:05 +07:00
dotCooCoo 9dc172a26d Symbols: the quick box of a 9-slice instance holds art its guides move
An object in 9-slice art that crosses a guide and draws symbol art is
placed by the map of the cell its center is in, so it can draw outside
the instance's transformed art box. Bounds measured without placing the
art (the renderer's culling, and placements past the object limit) used
that box alone, so the displaced art could be culled and not drawn.

The fallback now takes in the art box placed by each of the nine cells'
maps (NineSliceMap::placement_bounds), grown by the art's reach as
before.
2026-11-04 21:59:07 +07:00
dotCooCoo 6fa0d6e4e0 Navigator: cached raster effects follow Draw Dashed Lines as Solid Lines
The raster-effect cache key now includes the setting, so a renderer that
draws the same art with it on and then off no longer reuses a drop
shadow or other raster effect made with the other setting.
2026-11-04 18:29:29 +07:00
dotCooCoo 30f903bf60 Navigator: Panel Options sets the view box color and draws dashed lines as solid
The Navigator panel menu's Panel Options… is enabled and opens a dialog with
the view box color (a preset or a custom color; Light Red, today's color, is
the default) and Draw Dashed Lines as Solid Lines, off by default, which draws
dashed strokes without their dashes in the panel's thumbnail only. The
options are kept with the UI state, and ui.navigatorPanelOptions sets them.

RenderOptions::solid_dashes draws dashed strokes as solid lines, including
type strokes and the silhouettes of stroke effects.
2026-11-04 18:29:28 +07:00
dotCooCoo 4c51f853c1 Render: node renders follow the anti-aliasing option
render_node_with and render_node_thumbnail_with drew into a new context
without setting its aliasing threshold, so AntiAlias::None still gave
smooth edges. Both now set the threshold from the options, as a page
render does.
2026-11-04 18:28:35 +07:00
dotCooCoo 676cc0ee8e Render: a long stroke is outlined only near the view after an edit
The renderer outlined the whole stroke of an edited path on every frame,
so dragging one anchor of a path with many anchors re-outlined every
segment. A stroke line of more than 1,024 elements without dashes or a
width profile is now outlined only for the segments within the stroke's
reach of the view, inflated by the view's own size on each side. The
cached outline keeps that region, and a frame outside it outlines the
stroke again. Closed subpaths that a wide stroke crosses over stay whole,
and a cut closed subpath is walked from a removed segment so no cut lands
where it starts and ends. The pixels are the same.

At 1600 x 1200, the frame after one anchor moves takes 28 to 30 ms
instead of 103 ms on an open path of 200,000 anchors, and 10 ms instead
of 30 ms on a closed path of 50,000 anchors (the new anchor_bench
example: cargo run --release -p vectorcraft-engine --example anchor_bench).
2026-11-04 16:55:30 +07:00
dotCooCoo 9c191793e2 Images: a PNG read a row at a time counts all of the reader's buffers
The room estimate for a large PNG read a row at a time counted 32 bytes
a column. The png reader also keeps at least 128 KiB of rows already
read, the 32 KiB deflate window and a growth step in its stream buffer,
and up to four rows for wide images, so a decode could be approved with
less room than reading takes. The estimate now comes from the PNG
header's row length and these buffers, and a PNG is read a row at a
time only while that estimate fits the decode allowance.
2026-11-04 15:41:03 +07:00
Dylan M. Taylor 05bdd182b8 fix(render): charge fx symbol instances, admit CMYK decodes, checked Targa size 2026-11-03 23:29:41 +07:00
dotCooCoo c3b88e3e92 Merge main into feat/character-anti-aliasing-method
# Conflicts:
#	crates/engine/src/cmd/panelcmds.rs
#	crates/ui-egui/src/panels/character.rs
2026-10-31 18:10:03 -07:00
bflatastic f22caa6108 Fix #4938: Dynamic symbols keep per-instance appearance linked to the symbol 2026-11-01 04:53:38 +07:00
dotCooCoo 4c32032d34 Part of #3602: a node thumbnail reports the size it is drawn at
render_node_thumbnail_with draws into a context of size.clamp(1,
MAX_CONTEXT_SIDE) pixels but reported width and height as the requested
size, so a size of 0 gave a 0x0 image holding 4 bytes. The view was
also built from the requested size, and the fit scale (size - 2) /
extent was 0 or negative at sizes 1 and 2, so the art drew nothing or
mirrored.

The thumbnail now reports the side it draws, builds the view from it,
and drops the 1-pixel margin when the side is too small to keep one.

Test: node_thumbnail_reports_the_size_it_draws.
2026-10-31 23:29:33 +07:00
Taha-Mahmoodi f65d28378f Fix #995: a width-profile stroke keeps its shape when the view zooms out
The canvas keeps a hairline visible by raising a stroke's weight to half a device pixel. A width profile multiplies that weight, so a 1 pt stroke with a 6x width point swelled to twice its size at 25% zoom and shrank back on zooming in. The minimum now goes to the profile's widest point instead; plain strokes are unchanged.
2026-10-31 19:43:16 +07:00
dotCooCoo dd83e063a4 Render: pattern tiles draw undecoded-image marks when the view does
Pattern tiles were drawn with the default render options, so an image
whose pixels cannot be decoded drew nothing inside a pattern fill even
when the render marks undecoded images, as the canvas does. Tiles now
follow the caller's mark_undecoded_images setting, and the tile cache
keys on it.

An opacity mask with such a pattern now treats the mark as part of the
mask, as it does for an undecodable image outside a pattern.
2026-10-31 19:43:15 +07:00
dotCooCoo 8aa8bb4d9d Render: a mask art root, symbol art root or thumbnail keeps its own opacity mask
The renderer drew the root node of an opacity mask's art, of placed symbol
art, of an art brush piece, of an Image Trace source image and of a node
thumbnail without its own opacity mask. Make Opacity Mask uses the top
object as the mask art, so a mask made from an object that already had an
opacity mask ignored that inner mask. These roots now draw through the
same masked group as any other node, still drawn whatever their visibility
and bounds, and an incomplete inner mask still leaves out the outer object.
2026-10-31 19:43:15 +07:00
dotCooCoo 21d00bf04c Merge main into feat/character-anti-aliasing-method 2026-10-30 19:23:59 -07:00
dotCooCoo 44bac0d7cf Render: leave out an object whose opacity mask lost an image
With undecoded-image marks off, an image in an opacity mask's art that
failed to draw left a hole in the mask. Without Clip, the area outside
the mask art counts as white, so the masked object showed in full.

The renderer now notes an image that fails to draw while mask art is
drawn and leaves the masked object out, as PDF export does since #4765.
This covers images in pattern tiles and in cached effect and shadow
rasters, which remember the failure and report it again when they are
reused. Nested masks pass the failure outward, and View Opacity Mask
shows no coverage for such a mask. An image still waiting to be decoded,
or drawn with the undecoded-image mark, keeps today's behavior.
2026-10-31 07:33:49 +07:00
dotCooCoo c60be649a3 Merge main into feat/character-anti-aliasing-method 2026-10-29 12:26:08 -07:00
dotCooCoo 1538733954 Images: a fill color colorizes grayscale and 1-bit images
Squashed from #4431 onto main.
2026-10-30 00:15:57 +07:00
dotCooCoo c8a7420b93 Place: an image whose pixels can't be read is refused instead of placed blank
Squashed from #4257 onto main.
2026-10-29 18:54:38 +07:00
dotCooCoo 996e4a8258 Tests: the nested culling tests require a symbol art count above zero 2026-10-29 13:00:26 +07:00
dotCooCoo 8dd9b962b8 Tests: the nested-instance culling tests count the symbol art a frame measures
The two nested_instances_..._culled_in_bounded_time tests in the
renderer's tests checked that a frame with 2^30 differently placed
symbol instances finishes within 30 s of wall-clock time. On a loaded
machine the frame took longer than that, and both tests failed. The
time bound also passed when the frame did far more work than it should:
with the 4,096 limit on measured placements raised to 65,536, the frame
measured symbol art 131,118 times and finished in under 2 s.

SymbolBoxes now counts how many times measure_art runs a measure on
symbol art (art_measured), and FrameStats::symbol_art holds the count
for the frame's symbol boxes. The tests assert that the frame measures
symbol art at most 20,000 times. It measures it 8,234 times, and 4,160
times when each instance has a Transform effect of its own. The wait
for the frame is 300 s, as a guard against a frame that never ends.

A new test in vectorcraft-doc checks that each symbol's art box is
measured once however many instances of it are measured.
2026-10-29 13:00:25 +07:00
dotCooCoo ab69d8f6d9 Envelopes: Anti-Alias and Preserve Shape Using change how distorted images draw
Envelope Options stored Anti-Alias and Preserve Shape Using, but nothing that
draws an image read them: a distorted image was always smoothed and always
cut into clip groups.

- With Anti-Alias off, each piece of a distorted image is marked pixelated
  (saved as `pixelated`). The renderer draws it with nearest-neighbor
  sampling and without mips, SVG export writes `image-rendering: pixelated`,
  and PDF export writes it without /Interpolate.
- With Preserve Shape Using Transparency, each piece is the image with a
  white opacity mask in the piece's shape instead of a clip group. The
  renderer paints an image whose mask is one plain white path straight into
  that path, as it does for an image in a clip group, when the path lies
  inside the image's frame.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-29 11:07:57 +07:00
dotCooCoo 8b1ff5f32b Merge main into feat/character-anti-aliasing-method 2026-10-27 22:12:22 -07:00
aiongg c21beabf97 refactor(render): move tests_*.rs to tests/<topic>.rs 2026-10-26 18:26:59 +00:00
dotCooCoo 6ed4608d82 Images: an image past the 2 GiB decode allowance draws at reduced size instead of a crossed box
A PNG, JPEG, GIF or WebP image that takes more than the decode
allowance as RGBA (2 GiB, 512 MiB in the web app), such as a 24000 ×
24000 JPEG, was placed with the warning "too large to draw" and then
drew as a crossed gray box on the canvas and was left out of raster
exports. A 16-bit PNG whose decoded samples were past the allowance
was shown the same way, with the same warning, although its RGBA fits.

The renderer now decodes such an image at the largest size, keeping its
proportions, that fits the allowance as RGBA. Each pixel of the result
is the mean of the image's pixels it covers. A PNG that isn't
interlaced is read a row at a time; other images are decoded whole when
their decoded samples fit the allowance. A 16-bit PNG that isn't
interlaced and whose RGBA fits is read a row at a time at its own size.
An image of more pixels than the allowance has bytes still draws as the
crossed box, and so does one whose decoded samples are past the
allowance, other than a PNG that isn't interlaced. The renderer
decodes an image at reduced size only while the result and the memory
reading it takes (the image decoded whole, or the PNG reader's row
buffers) fit beside the images being painted; otherwise the image is
not decoded on that render (on the canvas it draws as the crossed box)
and is tried again on the next render. The document keeps the whole
file for saving and export. A placed document's saved preview past the
allowance is decoded the same way, at the size it is drawn at or at the
reduced size when that is smaller.

Open, Place and the Links panel say "an image of W × H pixels is shown
at reduced size" for an image drawn smaller. They say nothing for an
image drawn at its own size, and they say "too large to draw" for one
that is not drawn at reduced size.

Docs: docs/mcp.md, docs/target-app-parity.md (the crossed box's line
now names an image over the allowance that can't be drawn at reduced
size).
2026-10-26 21:41:42 +07:00
dotCooCoo bdba8c1cea Render: an image that can't be decoded shows as a crossed box and isn't decoded again
An image whose pixels can't be decoded, such as a PNG cut short by an
interrupted download, drew nothing on the canvas and the status bar
said nothing. Every render decoded it again, so each frame that drew it
paid for a decode that fails.

The renderer now notes such an image by its content and does not decode
it again. Each render still counts it in decode_failures, so an export
reports it as before. An image refused only because the images being
drawn leave it no room within twice the decoding allowance is not
noted, and the next render tries it again.

On the canvas the image draws as a light gray box crossed from corner
to corner, and the status bar says once for each image that it couldn't
be decoded. Exports still draw nothing there.

Docs: docs/target-app-parity.md.
2026-10-26 19:00:28 +07:00
dotCooCoo 2d10d17143 Tests: supersampled outlines are checked for width as well as darkness
The test checked only that each outline had a dark pixel, which a line
two or more pixels wide also has. It now counts the dark pixels across
the path, a stem of the type and the guide, and expects one, with and
without supersampling.
2026-10-26 09:09:45 +07:00
dotCooCoo eadf7674f1 MCP: screenshot and render_preview can draw the Image Trace view
After imageTrace.setView, screenshot and render_preview still drew the
tracing result, because ui.render renders with the export options and only
the canvas turns on trace views. Only the app window showed the view.

ui.render now takes traceViews. With traceViews: true, Image Trace objects
draw in the view set with imageTrace.setView, as on the canvas, both
headless and in the running app. screenshot and render_preview take
traceViews and pass it on; without it they draw the tracing result, as
exports do. The trace-and-style prompt names the argument.

A supersampled render drew Outline view's lines, type outlines and dotted
guides as little as a quarter of an output pixel wide, so they came out
pale gray. The renderer now scales those widths and the guides' dashes by
the supersampling factor in the larger frame, so the lines stay one output
pixel wide.

Docs: docs/mcp.md (render_preview, screenshot), docs/control-protocol.md
(ui.render).
2026-10-26 09:09:45 +07:00
dotCooCoo 2ff8699989 Image Trace: pressing and holding the eye button shows the source image
The Image Trace panel had no way to compare a trace with its source
image except changing View and changing it back.

The panel now has an eye button to the right of View, enabled with an
Image Trace object selected. While it is held down, the canvas draws the
selected Image Trace objects with their source image, whatever their
View, and draws their View again on release. The document, its View and
the undo history are unchanged. The renderer takes the objects in
RenderOptions::trace_source, which is also part of the canvas frame key
and the raster-effect cache key.
2026-10-24 19:02:08 +07:00
bflatastic c2ad9f8bbb Type: emoji go with type that effects reshape and Expand Appearance
Squashed from #3879 onto main.
2026-10-24 04:49:06 +07:00
NetterSilverandClaude Opus 5.5 4331eba12e Render opacity masks over the masked object's bounds
Fixes #3580

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 01:44:00 +07:00
Taha-Mahmoodi 087e38aafc Render: a dashed brush stroke keeps the layered path for object opacity
Follow-up to #3697 (CodeRabbit): a brush stroke is drawn as separate
pieces (draw_brush), so folding object opacity into its colour isn't exact.
A non-dashed brush stroke already counted as one paint before #3697; to
keep that change's scope, a dashed stroke counts as one paint only when it
has no brush. dashed_stroke_opacity_folds_into_its_colour checks that a
dashed brush stroke isn't folded; it fails without the change.
2026-10-23 04:14:37 +07:00
Taha-Mahmoodi 32072c77fa Fix #2788: a dashed stroke with object opacity folds the opacity into its colour instead of compositing a canvas-wide layer 2026-10-23 03:22:55 +07:00
dotCooCoo 9bee299dd5 Render: an export no longer warns about images another thread could not decode
A raster export compared the process-wide count of images that could
not be decoded before and after it drew, and warned that "an image
couldn't be decoded and is missing from the picture" when the count
rose. Any other thread that failed to decode an image in that time
raised the count too: a second export, the UI thread drawing the
canvas, or the canvas, thumbnail and placed-document workers drawing a
document with such an image. The export then warned about an image it
does not contain. In the engine's tests,
options_not_applied_yet_and_document_features_warn failed in 5 of 60
runs of the tests_raster and tests_pdf* tests.

The count is now kept per thread. An export reads it on the thread it
draws on. That thread decodes every image the export draws that is not
already in the shared image store, and an image that failed to decode
is never stored.
2026-10-17 12:48:19 +07:00
dotCooCoo 0f987812b0 Render: check an image's RGBA size before decoding it
The renderer decoded each image within its 2 GB allowance (512 MB in
the web build) and then converted it to RGBA. The decoder holds the
decoded image, before conversion, to that allowance, so an image stored
with fewer than four bytes a pixel (gray, 1-bit, gray with alpha, or
RGB without alpha) could take up to four times as much (4/3 times for
RGB) once converted, and as much again as the pixmap drawn from it.

The renderer now reads the image's size from its header first. When
width × height × 4 is over the allowance it does not decode the image
and handles it as one it can't decode: the renderer draws nothing for
it, and a raster export warns that an image is missing. Images within
the allowance are decoded and drawn as before.
2026-10-17 12:48:19 +07:00
dotCooCoo d9bd9b134d Symbols: instances of imported symbols are measured by their art
Every symbol instance was measured as its transform applied to the
20 × 20 square around the origin, which symbols made in the app keep
their art in. The SVG and DXF importers keep symbol art as drawn, so
the box of an instance of an imported symbol did not match its art.
The SVG Star instance at x 20, y 30 draws from (20, 30) to (40, 50)
and was measured from (10, 20) to (30, 40). Align moved such an
instance by the wrong amount, clicks and marquees beside its art
selected it, and the canvas, exports and prints left it out when its
art reached the view or the page and the square did not.

An instance is now measured by its symbol's art, which
Document::symbol_boxes looks up in the document each time
(Node::geometric_bounds_with, visual_bounds_with and
reach_bounds_with). With Use Preview Bounds on, the strokes in the art
count at their own weight, as the canvas draws them, and
object.setBounds counts them at that weight when it sizes an instance
or an object that holds one. When strokes do not scale and a width or
height of 0 or more is smaller than what a path's stroke adds,
object.setBounds now gives the path no width or height, as it does
for an instance whose art has strokes; before, it mirrored the path.
With Use Preview Bounds on, object.setBounds now measures the margins
that strokes add object by object, the members of groups and the
objects in symbol instances' art included, and solves for the width,
height and reference point asked for when the width and height are 0
or more. Before, it measured the margins of the whole selection and
could miss the size or the reference point asked for when strokes did
not scale and the objects' strokes added different margins, and when
strokes scaled and the width and height were out of proportion, even
for one path. A clip group, a Shaper Group, a compound path, type, and
a group or instance with effects or an opacity mask of its own are each
measured as one object, and so is an instance in perspective or one
turned or slanted relative to the bounding box, other than by quarter
turns. When the selection holds more than 4,096 objects to measure this
way, each selected object is measured as one. Instances inside symbol
art are measured by their own symbol's art. An instance is measured as
the square when its symbol is missing, when its symbol or a symbol
nested in its art holds an instance of itself, and when symbols nest 32
deep in its art.

Align and Distribute, the Transform panel, the bounding box and the
selection outline, clicks, the marquee, document.inspect and
document.node, Fit to Artwork Bounds and Fit to Selected Art, canvas
culling, thumbnails, the SVG filter region of an instance with a
raster effect, raster effect images, Export Selection, the SVG of an
artboard, printing, and the PDF, EPS, EMF/WMF and DXF writers use the
new box. The renderer also culls an instance by the effects and
brushed strokes in its art, and it culls a blend, envelope or repeat
by the brush art of what it holds and the effects in the art of the
instances in it. It culls an instance with geometry effects of its own
by the effects in its art after those geometry effects reshape the art.
It measures the effects in a symbol's art once for each symbol and
linear part of the transform that places it. For symbols whose art
holds instances, it measures at most 4,096 placements a frame, and at
most 4,096 more for each pattern tile it rasterizes and each placed
document it draws. Past that, it estimates the reach from the symbol's
reach with no transform, which it measures once. When the drawn
document's symbols change, the renderer drops the cached bounds of the
instances and of the objects that hold them.

The PDF and EPS writers, the SVG of an artboard and Skip Blank
Artboards grow the box of an instance whose art holds brushed strokes
by 16 times the widest stroke (at least 1 pt) of the objects in that
art that have a brushed stroke, plus 8 pt, as the renderer grows the
cull bounds of a brushed path. They keep an instance whose brush art
reaches the page. The SVG of an artboard also keeps an object that
holds an instance when what the canvas paints for it, the effects in
the symbol's art and the instance's own included, reaches the artboard.

Not yet: other commands that measure objects, such as Select › All on
Active Artboard, Transform Each and Convert to Artboards, still measure
an instance by the square.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-14 04:56:30 +07:00
dotCooCoo 2ce6f90522 Render: Outline view draws paths and clipped art from geometry kept between frames
In Outline view the renderer made a new path from the path data of
each path and compound path it drew, in every frame. In Preview the
renderer draws plain paths from the path it keeps for each object
between frames. In Outline view the members of a clip group were
culled by bounds measured again in every frame, and the bounds of a
group inside a clip group were measured from every path in it. The
outlined shapes of an Image Trace object were culled and drawn the
same way.

In Outline view the renderer now draws paths and compound paths from
the paths it keeps for them, and culls the members of clip groups and
the outlined shapes of Image Trace objects by the bounds it keeps for
them. The live-effect geometry of those members is kept between frames
too. The frames have the same pixels as before.

With 50,000 paths at 2880x1800 on 8 threads, an Outline frame at 400%
took 47.1 ms on main and takes 16.7 ms when the paths are the members
of one clip group. It took 36.6 ms and takes 26.3 ms when the paths
are paired into compound paths.

Docs: docs/target-app-parity.md.
2026-10-14 04:56:30 +07:00
Marco Arnulfo 791bd91d5c Strokes: a zero-length subpath draws its round or projecting cap as a dot (fixes #1613) 2026-10-13 12:58:05 +07:00
bflatastic 1168c319b0 Close the hole whenever the inner offset of a closed stroke has crossed over
The check added for #1396 dropped the inner contour only when the path itself fell in the hole, which takes a stroke more than twice as wide as the shape. Between one and two times the size (a 30 pt ellipse with a 50 pt stroke), and on rectangles with round or bevel joins, the hole stayed.

An offset contour is now left out when no point of it lies half the weight from its subpath: it is then nowhere the edge of the stroke. Subpaths are judged one by one, and only when the stroke is at least as wide as the subpath's bounds, so ordinary strokes take the same single call as before.
2026-10-12 20:22:07 +07:00
arhammusheer 5beac4f122 #1244: smaller objects: Node 352 -> 152 bytes, NodeKind 200 -> 80, and a cheaper undo estimate
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc

# Conflicts:
#	crates/engine/src/cmd/graph.rs
#	crates/svg/src/export.rs
2026-10-12 11:02:32 +07:00
bflatasticandClaude Opus 5.5 178f99d60e #983: supersample Art Optimized edges in exports
Asset Export, File › Export, Save for Web and Object › Rasterize drew
each shape with its own smoothed edge, so where two shapes met edge to
edge (Divide, Shape Builder, abutting art) both half-covered the pixels
on the line and the background showed through as a thin ghost border.

With Art Optimized (the default) these now supersample, as the option's
name in Illustrator says: the art is drawn with hard edges at four times
the size (three or two times for large images, within a 40-megapixel
budget and the renderer's 65,535-pixel side) and each block averaged
into one pixel. Pixels shared by two shapes are fully owned by one or
the other at the finer size, so no seam is left, and the outer edges
are still smooth. The canvas keeps shape-by-shape smoothing for speed;
None and Type Optimized are unchanged.

RenderOptions::supersample turns it on (exports and Rasterize set it).
A render test checks two triangles sharing a diagonal: a seam with
shape-by-shape smoothing, none supersampled, and the factor's limits.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 03:48:03 +07:00