The cursor catalog's Smooth entry named only the Smooth tool and the
Pencil with Alt key toggles to Smooth Tool on. The tools also show it for
the Paintbrush with Alt held before a press while a path the Smooth tool
can act on is selected, and for the Blob Brush with Alt held before a
press or before the drag has moved, and through the drag that smooths.
PaintbrushClose and Paintbrush now say that Alt before a press shows the
closing ring only when no such path is selected.
The gesture tests check that the Paintbrush shows Smooth through an
Alt-press smoothing drag, with Alt let go too, and the closing ring for
Alt pressed after a stroke begins with a smoothable path selected.
The Live Paint Bucket drew the crosshair in place of its own cursor. It
now shows what a click paints: a filled paint bucket over a face it
fills (of a Live Paint group, or a region of the selected paths), a
brush over an edge it paints, and an empty bucket where it paints
nothing. The cursor follows Paint Fills, Paint Strokes and Shift, and
shows with Highlight off too. Alt still shows the Eyedropper, and Use
Precise Cursors shows the crosshair.
With a Live Paint group and ordinary paths selected, a region of the
paths outside the group is now highlighted, as a click there fills it.
The help page: https://helpx.adobe.com/illustrator/desktop/paint-and-fill/learn-painting-basics/paint-with-the-live-paint-bucket-tool.html
A blend made with Create Spine set to Never now shows the Appearance
widget with the Selection and Blend tools, so its color Shift can be
dragged on the canvas as on a blend with a spine. The Easing widget
stays hidden, since easing needs a spine.
The widget sits 16 px above the halfway point, by length, of the
straight lines between the key centers that the steps are laid out
along, and a drag follows those lines' direction there. The lines are
not drawn. `blend_layout_line` exposes that line; `blend_spine` still
returns `None` for such a blend.
The Pencil and the Paintbrush send their Fidelity in points at the
current zoom, but path.freehand read at most 100 pt. At 3.13% zoom a
20 px Fidelity (639 pt) was fitted at 100 pt, the same as 3.13 px on
screen, so a stroke drawn zoomed out kept far more anchors than the
same stroke at 100%.
- path.freehand, and brush.freehand, which runs it, take a Fidelity
from MIN_FIT_TOLERANCE to MAX_FIT_TOLERANCE (100 / 0.0313 pt, the
100 px field maximum at the lowest zoom). A value outside that range
is now rejected with an error instead of being read as the nearer
end. The default stays 1.5 pt and path.blob keeps its 100 pt bound.
- The Pencil and the Paintbrush keep the value they send within that
range, so a stroke draws at any zoom.
- An extending stroke still closes the path within four Fidelities of
its other end, at most 400 pt, as before.
It conflicts with open #7089 in crates/tools/src/draw2.rs.
Docs: docs/mcp.md, docs/target-app-parity.md, path.freehand params.
A Linear pick that the Smart Guides left where the pointer already was,
for example straight below the first point on the vertical construction
guide through it, or exactly in line with an object's center, was taken
as not snapped. The pick then moved to the closest point of a segment
within 8 pixels while the guide still showed it on the guide. The same
happened to a point already on a grid crossing with Snap to Grid on, or
on a whole pixel with Snap to Pixel on.
The pick now keeps the snapped point whenever the snap shows guides or
grid or pixel snapping is on. With Snap to Grid or Snap to Pixel on, a
pick off an anchor is no longer moved from the grid or the whole pixel
onto a segment. A point that no
anchor, guide, grid or pixel snapping places still lands on the closest
point of a segment. An anchor within 8 pixels, a segment within the
Smart Guides snapping tolerance and a nearby guide crossing still take
the point as before.
Docs: docs/dimensions.md, docs/target-app-parity.md.
Control bar > Snapping > Pixel Snapping Options... opens a dialog with
three checkboxes: Snap to Pixel While Drawing, While Moving and While
Scaling. OK sets them; Cancel leaves them as they were. While View >
Snap to Pixel is off, the dialog notes that the options take effect once
it is on.
- view.snapToPixel.options {drawing?, moving?, scaling?} reads and sets
them. They are kept in the preferences as the pixelSnap group, all on
by default, so turning Snap to Pixel on behaves as before. An unknown
key or a value that is not a boolean is refused and changes nothing.
The command has a parameter schema, which raises the API level to 4.
- Drawing covers points the drawing tools place, the Knife's straight
cut, the Measure tool and the rulers' origin. Moving covers Selection
and Direct Selection moves, ruler guides, artboard moves and the
Rotate, Reflect and Shear tools' drags. Scaling covers bounding-box,
Free Transform, artboard and slice handles and the Scale tool's drag.
An edit whose option is off snaps as it does with Snap to Pixel off.
- Align New Objects to Pixel Grid and the objects' pixel-aligned
property do not depend on these options.
Docs: docs/mcp.md, docs/target-app-parity.md.
A selected warp envelope now shows the points of its surface on a 4x4
grid (8x8 or 16x16 where 4x4 strays more than 0.1% of the warp's
diagonal from it). object.mesh.movePoint, movePoints, addLine,
deletePoint and object.envelope.setMeshPoint accept a warp: the first
edit turns it into a mesh envelope on that grid and applies the edit as
one undo step, so Undo or Escape gives the warp back with its style and
bend. An edit that moves no point leaves the warp and adds no undo
step. A warp that no such grid follows (some version 0 maps) shows no
points and its edits fail without changing anything.
movePoints and setPointColor on a gradient mesh record no undo step
when they change no point.
After a rotation the Selection tool already shows and drags a bounding
box turned with the objects, but the Free Transform tool still used the
page-aligned box. Its handles sat on the wrong corners, a side handle
scaled along the page axes, and Perspective Distort and Free Distort
started from a box that did not match the art.
- The Free Transform tool keeps the selection's turned box for the
drag. Handles, the rotate zone and the move zone are read in its
frame; a handle scales along the selection's own sides from the
opposite handle (or the center with Alt) and snaps as the Selection
tool's does; Cmd/Ctrl on a side handle shears along that side; the
outline, handles and cursors are drawn on the turned box.
- Perspective Distort and Free Distort move the corners of the turned
box. `object.distort` takes `angle?` (degrees): `from`, or the
selection's bounds without it, is then a box in the frame turned by
that angle. Upright boxes send the same params as before.
- The Scale and Reflect tools, their dialogs and commands, and the
Transform panel's flips keep the page's axes.
Docs: docs/mcp.md, docs/target-app-parity.md.
A 9-slice guide can now be placed outside the symbol's art, by dragging
it past the art's edge in symbol editing mode, by symbol.options
nineSliceGuides, or by a Symbol Options field below 0% or above 100%.
A scaled instance then scales by the cells its art falls in.
- Each guide is a fraction from its edge in -16..16, and the two guides
of an axis keep their order (left + right < 1, top + bottom < 1).
- A guide past an edge cuts the art at that edge, so that side's outer
cell holds no art. With both guides of an axis past opposite edges,
the art scales as a whole along it. With both past the same edge, the
art keeps its size in the outer cell at the other edge.
- Symbol Options shows the guides with three decimals, and OK keeps a
field that was not changed at its exact value.
- Native files keep the guides exactly. SVG and .ai write such an
instance as its placed art, without guides.
Docs: docs/mcp.md, docs/target-app-parity.md, docs/gaps.md.
Enable Rubber Band now hides only the preview segment in the Pen, the
Curvature tool and the Smart Pen. With it off and Measurement Labels on,
the three tools still show the D / Angle / dX / dY readout at the pointer
while a path is drawn, and the Curvature tool also shows it when
going on from the current end of a selected path. With Measurement Labels
off, no readout shows either way. The click places the same anchor as
before.
Docs: docs/mcp.md (penRubberBand, curvatureRubberBand), docs/ui-parity.md,
docs/target-app-parity.md.
With Smart Guides on, a selection moved with the Selection tool, Direct
Selection or a shape tool reached a ruler guide only within the Snap to
Point distance (2 px), while drawn points and bounding-box handles reach
it within the Snapping Tolerance (4 px). The move now uses the Snapping
Tolerance for the grabbed point and the edges, with and without Shift.
With Smart Guides off, Snap to Point keeps its own distance.
Space held while dragging out a new anchor already moved it, handles and
all, but the closing drag skipped it, so the closing anchor could not be
repositioned. The closing drag now moves the first anchor by as far as the
pointer moves while Space is held, its handles with it, and the drag
shapes the handles round the new place once Space is released.
path.close takes `at: [x, y]`, which moves the first anchor, its handles
with it, before `in` and `out` are placed. docs/mcp.md and the Pen line
in docs/target-app-parity.md describe it.
An Alt-click on an end of a selected open path makes that end the current
point without converting it, so the next click extends the path from it.
This applies to the other end too while one end is current; a plain click
there still closes the path. Alt-click on any other point still toggles it
between smooth and corner, and a double-click toggles any point, ends
included. An Alt-click that starts a new path places a corner point, as
later Alt-clicks do.
Changed behavior: an Alt-click on an end of a selected open path no longer
converts it; double-click converts it.
Help page: https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/draw-shapes/draw-shapes-with-the-curvature-tool.html
With a Shaper Group or one of its faces selected, a Shaper click within
3 screen pixels of one of the group's original shapes' outlines enters
Construction mode with that shape selected, also where the outline runs
through a merged face. shaper.select takes a tolerance in points
(default 3, at most 1000); hidden and locked shapes are skipped, and a
Shaper Group above the selected one still takes the click.
The new General preference Show Bounding Box While Moving and Drawing
(`boundingBoxWhileMovingAndDrawing`, off by default) keeps the bounding
box and its handles visible during two kinds of drag, with View › Show
Bounding Box on. While a drag moves the selection (a Selection tool
move, an Alt-drag copy, or a shape tool's move by the center point),
the box is drawn where the drag has moved the selection. The box is
measured once when the drag starts and offset by each step's move.
While the Rectangle, Rounded Rectangle, Ellipse, Polygon and Star tools
draw a shape, the box is drawn around the shape. A rotation and a
widget drag still hide the box until the release. The Line Segment
tool, the Pen, the Pencil and the Paintbrush draw no box.
With the preference off, the box hides during a move (#737, for #712)
and while a shape is drawn (#5839), as before. A Selection tool move
with Real-time Drawing off still moves the box with the pointer, and a
shape tool's move by the center point hides it in both modes.
With Real-time Drawing off, the box of a shape being drawn is measured
from the pending preview, in the color of the layer the shape goes on.
A shape being drawn shows no box until a preview step has succeeded,
so a failed preview does not show the box of the selection from before
the drag. The preference's label has a row in every catalog.
Session::deferred_move() is replaced by Session::move_drag_box(), which
returns the moved box, and Session::deferred_transform_box() now also
returns the layer color of the box.
Docs: docs/mcp.md, docs/target-app-parity.md.
A linear, radial, conic or diamond gradient has a spread: Pad (the
default, as before), Repeat or Reflect, with a count of 1 to 100
(VectorCraft's own limit). Repeat and Reflect run the stops that many
times along the vector (around the turn for a conic) and keep going past
both ends, Reflect running every other run backwards, as SVG's
spreadMethod does.
The Gradient panel has a Spread menu and a Repeats field, and the
Gradient tool marks where the runs meet. paint.setFill and
paint.editGradient take `spread` and `repeats`; bad values are errors.
Presets, swatches, blends, strokes along or across a path, Outline
Stroke and Object › Expand follow the spread; Expand gives each run the
same whole number of objects, and Outline Stroke's mesh keeps the color
on each side of a sharp step between two stops at one offset.
SVG writes and reads spreadMethod: SVG import now reads a repeating or
reflecting gradient as one that repeats or reflects once, instead of
expanding its stops over the shape. CSS writes repeating gradients.
PDF writes a conic's sweep shading over one run. PDF, EPS, legacy .ai
and the .ai editing data write the other kinds with their stops
repeated across the shape: at most 256 runs and 16,384 stops (256 stops
in .ai files), and for a radial or diamond no farther than 65,536 runs
from its center, with a warning past those. PDF import now finds sharp
steps in any axial or radial shading instead of blurring them.
Docs: docs/mcp.md (Spread), docs/target-app-parity.md, docs/gaps.md.
The drag chose its place from the point of the path nearest the pointer, but counted each point as
farther by half its distance along the path from the last one. On an open path that turns back on
itself, the object then stayed at its place while the pointer was over another object's ring 10 pt
away. The drag now uses the point nearest the pointer. Where the path passes as near the pointer
more than once, as where it runs back over itself, the drag follows the part nearest along the path
to where it was.
With one Objects on Path group selected, the Selection and Objects on Path
tools show a ring on each object's attachment point. A click chooses that
object while the group stays selected; dragging a ring along the path moves
its object to the nearest object's place, and the objects between move one
place toward where it was, in one undo step. Hidden and locked objects have
no ring and keep their places. On a closed path the drag goes on round
across the first anchor, and Escape cancels it.
- object.objectsOnPath.selectMember {member} chooses an object.
- object.objectsOnPath.moveMember {member, target, group?} moves an object
to another object's place; only the order along the path changes.
Docs: docs/mcp.md, docs/target-app-parity.md. Not yet: Detach.
- After a drag past either end of the range, the first arrow key now
steps back from the value shown instead of doing nothing.
- With the Selection tool, a plain double-click on a blend widget no
longer edits or isolates the artwork under it, or leaves isolation.
Ctrl/Cmd+Shift double-click still releases a guide there.
- docs/mcp.md says the lower widget shows only when the steps follow
the spine, and the G13 blend easing entry in docs/gaps.md no longer
lists on-canvas easing handles as missing.
With one whole blend selected, the Selection and Blend tools show two
widgets at the halfway point of its spine. Dragging the upper widget
along the spine sets the color shift (-100 to 100), and dragging the
lower one sets the easing strength (0 to 100). The lower widget shows
only when the steps follow a spine (a replaced spine or Align to Path),
the rule the step placement uses; a blend made without a spine shows
neither. When the boxes of three or more other visible objects hold a
widget's spot, the widget moves out in 16 px steps, up to 144 px, and
its line to the halfway point grows with it. While a widget is held,
the arrow keys step its value by 1 (Shift: by 10), and Escape or a
switch to another tool cancels the drag. A drag is one undo step; a
click or a drag that ends where it started records none.
- object.blend.setEasing sets easingType, ramp and colorShift on one
blend, refuses a hidden or locked blend and easing on a blend without
a spine, and records no undo step when nothing changes.
- BlendSpec::eases_along_spine holds the rule the step placement and
the widget share.
- While a tool is busy, an arrow it claims arrives with the press's
Shift and Alt; before, it always arrived plain.
Docs: docs/mcp.md, docs/target-app-parity.md.
The zero point dragged out of the box where the rulers meet snaps as a
Pen or shape tool's point does: with Smart Guides onto the anchors,
centres, edges and paths of the art and the artboards or into line with
them, with Snap to Point onto the anchors and along the ruler guides,
else onto whole pixels or the grid. The guides showing what it snapped
to show during the drag and go when it is released or cancelled
(Escape, focus loss, another document). The origin is still set once,
on release (document.setRulerOrigin, one undo step).
The engine snaps it (Session::ruler_origin_drag, with the tools crate's
rulerguide::OriginDrag over PointSnap::drawn), as it does a guide
dragged out of a ruler.
ui.pointer and the headless pointer call read a pointer event's pressure,
holdMs, tiltX, tiltY and rotation with a default for any value that was not a
number, and treated any space other than screen as document space. Each event
is now checked before the packet runs: those values must be numbers and space
must be doc or screen, with null keeping the default. docs/mcp.md says so.