On Windows, removing a copy whose path runs through a file reports the copy as missing, so the removal counted as done and the file in the way went unreported, while a listing names it. The removal now names that file, and a copy that is just not there still counts as removed.
effect.deferredStatus lists a stage in the art of a symbol, pattern, brush
or opacity mask by the id of the object in that art. effect.refreshDeferred
took such an id only while the object still had a deferred stage; an
existing object there without one was refused as no such object, while a
layer object without a stage was accepted. An id is now valid when it names
an object in the layers or in that art, an object without a stage adds
nothing to the counts, and an id of no object is an error.
The params text and docs/mcp.md said `id` names one object, but the params
text did not list the key, so `{id: N}` was refused as an unknown
parameter. It is now `{ids?|id?}`, and the command checks only the form of
the ids before it looks them up itself.
The requested ids are held in a set while the art is walked, and only those
with a stage are handed to the refresh.
The zero point dragged out of the box where the rulers meet snaps as a
Pen or shape tool's point does: with Smart Guides onto the anchors,
centres, edges and paths of the art and the artboards or into line with
them, with Snap to Point onto the anchors and along the ruler guides,
else onto whole pixels or the grid. The guides showing what it snapped
to show during the drag and go when it is released or cancelled
(Escape, focus loss, another document). The origin is still set once,
on release (document.setRulerOrigin, one undo step).
The engine snaps it (Session::ruler_origin_drag, with the tools crate's
rulerguide::OriginDrag over PointSnap::drawn), as it does a guide
dragged out of a ruler.
Under --automation-read-root, prefs.get, prefs.list, prefs.set and
prefs.reset returned the folder preferences (fontsFolder, pluginsFolder,
scratchPrimary, scratchSecondary, recoveryFolder, templatesFolder) and
the export presets' folder even when they were outside the read roots.
Such a folder preference is now null, as ui.inspect leaves it out, and
such a preset's folder is left out. An empty folder and the scratch disk
choices stay; without roots the replies are unchanged.
When a folder on the way to the Data Recovery folder was missing and
couldn't be made, or was a file, the error named the area folder or the
copy inside it, for example `<recovery>/1794385145-1: Not a directory
(os error 20)`. Errors on the store's folders and files now name the
first folder on the way, from the top, that is not a folder ("<path> is
not a folder: <OS error>") or is missing ("couldn't make <path>: <OS
error>" while the store makes it, "<path> is missing" otherwise). When
every folder on the way is there, the error names the folder or file it
happened on. When reading a folder reports it missing, listing checks
the folders on the way, so a file there is an error and not an empty
list.
A scatter, art or pattern brush dragged from the Brushes panel onto an
empty part of the canvas places a copy of its art there to edit,
centered where it is dropped (brush.placeArt). Dropped on a path, a
brush is still applied to it. A pattern brush is placed as its tiles in
a row, 10 pt apart, each in a group named for its tile, with an
unpainted rectangle at the back of a tile that has a repeat frame.
Calligraphic and bristle brushes have no art and are refused. A symbol
instance in the art is measured by its symbol's art.
Docs: docs/mcp.md, docs/target-app-parity.md.
draw_shape's rotation also turns rectangles and ellipses; object.reflect's numeric axis is counter-clockwise from horizontal. A test covers that axis and the Scatter brush's rotation range, which every_turn_param_says_which_way_it_turns can't reach.
Window › Swatch Libraries › Patterns and the Swatches panel's library
menu gain a second built-in pattern library, Grit Textures, with eight
black textures on square grid tiles of 18 to 36 pt: Fine Grain, Coarse
Grit, Sand, Speckle, Stipple, Scratches, Sparse Flecks and Dense Flecks.
Each is drawn in code from a fixed seed, so it is the same every time.
Marks that reach past a tile edge are drawn on the next tile by the
tiling, so the tiles join without a seam.
Docs: docs/mcp.md, docs/target-app-parity.md, ROADMAP.
Window › Swatch Libraries › Gradients gains Organic Fades, a gradient
library of fifteen fades (ten linear, five radial). Each runs through
three to five unevenly spaced stops with off-center midpoints, mixes
with the Perceptual method, and thins out to transparent at the end of
a linear fade or at the edge of a radial one. The colors are computed
from VectorCraft's own OKLCH anchors.
The library also lists in the Swatches panel's library menu, in
swatch.library.list (category "gradients") and in the Gradient panel's
Presets. swatch.library.add keeps each fade's stops, opacities,
midpoints and method in RGB and CMYK documents.
The other built-in libraries are unchanged: their gradients still mix
with Classic and keep centered midpoints, and a test checks it.
- Gradient previews in the Swatch Libraries panel, the Gradient
panel's Presets menu, swatch tiles and the toolbar drew every stop
opaque. Each chip vertex now takes the sampled opacity as its alpha
(freeform points too), and a chip with any translucent vertex draws
a white and gray checkerboard under the gradient. Opaque gradients
draw as before.
- When the preferences are applied, a saved gradient preset whose name
matches a built-in preset, or an earlier saved preset, in any case,
is renamed to the first free "<name> N" (N from 2), so a saved
preset named like a new built-in fade stays listed and can be
applied and deleted.
The Blend panel gets a Create Spine menu (Auto, Always, Never) under Make,
and object.blend.createSpine {mode?} sets or reads it. It is kept with the
preferences, is not an undo step and leaves blends already made as they are.
object.blend.make takes createSpine to choose for one new blend.
Auto and Always give every new blend a straight spine, as before. Never
makes a blend without one: its steps sit where a straight spine puts them,
object.blend.info reports hasSpine: false, easing is refused and dimmed,
Reverse Spine and the spine point commands refuse it, Release gives back
no spine path, and Replace Spine gives it a spine. A blend taking more keys
keeps whether it has a spine. Native files save noSpine; older files open
with their spines.
Builds on #5177 by adambelis.
The Graphic Styles library menu lists nine libraries. Painted and
Sketched follows Hand-Drawn and holds Washed Blue, Bristle Ochre,
Pastel Heather, Charcoal Shade, Ink Contour, Wet Ink and Fine Pen. Each
style is a solid fill, two with a 1 pt stroke, under one watercolor,
dry brush, rough pastels, charcoal, ink outlines, sumi-e or graphic pen
effect with every setting given. The library and style names have rows
in all 27 catalogs, and docs/mcp.md describes the library.
drop_left forgot a copy in an area the session left before removing it, so a copy whose removal failed (the area read-only for a moment) could later be offered back to the same session as a crash's copy. The entry now stays until both files are removed, and the next heartbeat tries again.
Convert to Artboards found the highest artboard id twice for each object it
converted: once for the new artboard's name and once in
Document::next_artboard_id. Converting N objects read about N^2 artboards.
The command now keeps the highest id as it adds artboards, and
Document::next_artboard_id_above gives the next id from it. When an artboard
has id u32::MAX, it falls back to next_artboard_id, which takes the smallest
free id. The ids and names it gives are unchanged.