Commit Graph
282 Commits
Author SHA1 Message Date
NetterSilverandClaude Haiku 5.5 a8e9b9d86e Make New Document preset cards follow the chosen units
Fixes #2078

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 02:21:27 +07:00
NetterSilverandClaude Haiku 5.5 5162f830d0 Fix New Document orientation on category tabs and preset cards
Fixes #2084

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 02:21:27 +07:00
bflatastic 8d4a814c81 Move dialog: an angle past 180° reads as its negative one (#1915) 2026-10-16 02:02:48 +07:00
Marco Arnulfo 8e72916a69 Move dialog: Distance and Angle, linked to Horizontal and Vertical (fixes #1915) 2026-10-16 02:02:47 +07:00
Dan Green 67e17c1b66 Part of #868: legacy .ai options Hidden Objects and Text, and docs
The Legacy .ai Options dialog gains Hidden Objects (Hidden Layer, Omit, Make Visible) and Text
(Editable, Outlines), translated in every catalog. Docs: type and hidden objects in the legacy
.ai paragraphs, the restored revision rows and roadmap row.
2026-10-16 01:36:24 +07:00
Dan Green 91ed4853a8 Part of #868: legacy .ai options dialog, Transparent Images and an artboard picker
The .ai options dialog offers Legacy (version 7). In that mode it shows Transparent Images
(Flatten, Omit) and, with more than one artboard, thumbnails to check with the file each is
saved to (long names keep their end). OK is greyed out until an artboard is checked. A save
panel's Enter no longer confirms the options dialog it opens.
2026-10-16 01:36:24 +07:00
Osama Amin 8aea665c4e Dimension tool: the documented gestures, arcs, picas and text positions; Properties section; review fixes
Drag out from a segment, corner, circle or arc to place a dimension; plain clicks pick two points or two lines. Radial dimensions on perfect arcs, picas, Away/Between and Left/Center/Right text placement. The Properties panel edits a selected dimension, with Apply to All (dimension.applyToAll) and Set as Default. Dimension Selected Paths, the Arc/R/Ø prefixes and the custom defaults are left out. The refresh returns at once in documents without dimensions (Document::dimensions); a linked dimension moved on its own keeps its place; modes, units, line types, arrows and text placement are enums; the tool has its own icon.
2026-10-16 01:36:24 +07:00
Osama Amin 9d813e906a Fix #1372: Dimension tool and Object > Dimensions: linked length, angle, radius and diameter annotations 2026-10-16 01:36:24 +07:00
bflatastic b5b9264d71 Revolve: the Cap option is saved as cap, as Extrude & Bevel and Inflate save it 2026-10-16 01:36:23 +07:00
alpha-rock f703e6bd85 M9: smooth Revolve rendering and default Cap
Use automatic vector smooth shading without a separate control.
Enable Cap by default and keep continuous rim curves and bounded seam joins.
Integrate the shared dialog with the other three 3D effects.
2026-10-16 01:36:23 +07:00
dotCooCoo 8c14609370 Keyboard Shortcuts: Import… and File › Open read text shortcut sets (.kys)
A shortcut set another app saved as slash-name text (a .kys file whose
text starts with a slash name and "{", such as "/Menus {") opens in
Import Shortcut Set from File › Open, from Edit › Keyboard Shortcuts ›
Import… in the desktop app, or from a drop on the window, whether or
not a document is open. The dialog proposes a target for an entry when
an earlier import kept one for that name, or else when one tool,
command or panel matches the name clearly by its id or by one of its
labels. It decodes the file's key and modifier codes from the codes
earlier imports kept, from the example in the AiCommandPalette README
(/Key 48 for the 0 key, with /Modifiers 0 taken as no modifiers), and
from VectorCraft's default shortcuts where at least two entries vote and
four votes in five agree. The user picks the remaining targets, presses
the key for each unknown key code or marks it No equivalent, and chooses
the modifiers for each unknown modifier code. Apply assigns the ready
rows with the Keyboard Shortcuts rules: a tool takes a single key,
optionally with Shift. It goes through the rows from the last one back
and leaves a row out when a later row it applies has the same shortcut
or the same tool, command or panel. Keyboard Shortcuts then shows the
result as unsaved changes until the user clicks OK. Copy Report copies
the set's name, the rows Apply leaves out and the parts of the file that
weren't read.

- shortcutSet.read is a query command: it reads a set and does not
  modify the document or the preferences. It returns each entry with
  its section, codes and line, and up to 1,000 skipped tokens, each cut
  to 80 characters. It reads at most 4 MiB of text and 20,000 entries,
  skips blocks nested more than 16 deep and cuts names at 1,024 bytes.
  With a path it reads at most 4 MiB and 4 bytes of the file, and with
  --automation-read-root (#832) the path must lie inside the read root.
  A file whose text starts with "<", such as an XML shortcut file saved
  as UTF-8, fails with "This shortcut file is in a form VectorCraft
  can't read."
- importMatches.list, importMatches.set and importMatches.reset read
  and change the matches kept with the preferences; resetting the
  preferences keeps them. With Remember My Choices on (the default),
  Apply keeps the targets and codes the user chose, and for the rows it
  assigns, it also keeps the matched targets and the codes decoded by
  agreement. A later import proposes them.
- The name matcher compares a name with ids by exact match and shared
  words. It compares the name with labels, in English and in the
  interface language, by exact match, shared words and character
  pairs. It proposes a match only when one tool, command or panel
  scores at least 0.6 and at least 0.1 more than the next one.
- When Import Shortcut Set is opened from Keyboard Shortcuts, Cancel,
  Escape and ui.dialog.cancel close it and return to Keyboard Shortcuts
  as it was (dialogs::PARENT). A document's queued Missing Fonts dialog
  (#792) opens after Keyboard Shortcuts closes.
- File › Open has a "Shortcut sets" filter, and in the desktop app
  Keyboard Shortcuts' Import… shows .json and .kys files.

Docs: docs/mcp.md, docs/control-protocol.md, docs/development.md,
docs/target-app-parity.md, docs/roadmap.md.
2026-10-14 13:22:07 +07:00
bflatastic f9b051d3d1 Fix #1866: Preferences and Save PDF highlight the section shown
The section lists asked for a selectable button and then turned its frame
off while the pointer was elsewhere, which also dropped the selected row's
fill: the section shown looked like every other row. The selected row now
keeps its fill.
2026-10-14 12:27:04 +07:00
bflatastic e802ea8438 Fix #1685: a save or export that fails is reported in a dialog that stays
A save that couldn't write its file (a read-only folder, a file another
program holds open, a full disk) was only reported in the status bar, a line
the next message replaces; a background save's failure arrived there some
time after the user had moved on. Save, Save As, Save a Copy, Save as
Template, Export As and the commands that write one file now also say it in a
dialog naming the file and the reason, which stays until it is closed. The
document stays modified and keeps the file it had. A message that arrives
while another dialog is open waits for it to close instead of replacing it.
An agent's request gets the error as its reply, without a dialog; a failed
recovery write stays in the status bar.
2026-10-14 09:03:51 +07:00
bflatastic 5ecd045156 Fix #1693: a browser download that can't be started fails the save it is for
The web app's download callback returned nothing, so a save whose Blob, URL or
anchor couldn't be made was reported as written: the document counted as
saved, its recovery copy was dropped, and Save Changes closed it. The callback
now returns the error, which fails the save, export or file command like a
refused write on the desktop. A timer that can't be set after the download
started is not a failure.
2026-10-14 09:03:31 +07:00
sanyamsingh001andCodex cfec15d8d9 G13: offer TIFF in Export for Screens and Asset Export
Co-authored-by: Codex <noreply@openai.com>
2026-10-14 05:16:22 +07:00
bflatastic a57aea8e94 DXF export: leave out the centerline option and the 3ds Max preset for now
The VPORT view direction fix and its test stay. The Export Strokes as
Centerlines option and the preset button are not in the documented DXF/DWG
export options, so they wait for the owner's decision.
2026-10-14 05:16:15 +07:00
Osama Amin 4a68f84282 DXF export: strokes as zero-width centerlines, a 3ds Max R12 linework preset, and one view direction in VPORT 2026-10-14 05:16:09 +07:00
sanyamsingh001andCodex 0e6b2e331d G1: create width points through Width Point Edit
Co-authored-by: Codex <noreply@openai.com>
2026-10-14 05:14:20 +07:00
sanyamsingh001andCodex f7714c539f G1: honor Shift-double-click in Width Point Edit
Co-authored-by: Codex <noreply@openai.com>
2026-10-14 05:13:59 +07:00
bflatastic bc50c7fa56 Identify Objects By: rustfmt 2026-10-14 05:13:36 +07:00
Fabio William Conceição 958c1dffe8 Part of #394: Identify Objects By shows and edits Layers names as XML IDs 2026-10-14 05:13:15 +07:00
Ayberk A. 043b446b94 3D and Materials: the light takes the documented settings
The public 3D and Materials panel options give the Light Settings as
Intensity (0–100 %), Rotation (-180° to 180°), Height (0° to 90°),
Softness (0–100 %) and Ambient Light (0–200 %), with the light moved to
the back or the front of the object. The 3D effects (Revolve included)
had Direction and Elevation (an azimuth and elevation), Intensity and
Ambient (0–100 %).

- Rotation turns the light round the object on the page (our reading:
  0° on its right, counterclockwise); Height raises it from beside the
  object (0°) to straight in front (90°); Light behind the object puts
  it at the back. The light gizmo's ring and line are Rotation and
  Height.
- Softness wraps the light round the object: at 0 % it falls off with
  the angle as before, at 100 % it reaches nothing only straight away.
- Ambient Light runs to 200 %; faces stay no brighter than the art.
- lightRotation, lightHeight, lightBehind and lightSoftness replace
  lightAzimuth and lightElevation. An earlier light is read as the same
  direction, so it shades exactly as before (old and new code give the
  same colours for the four effects and five lights); effect.setParams
  turns a stored one into the new form before applying new values, and
  the parameter description names lightAzimuth and lightElevation as the
  earlier form, so effect.apply and effect.setParams still take them. The
  default light is the earlier default's: Rotation 125.26°, Height 30°.
- The dialog's Lighting tab shows the settings in the documented order;
  Softness, Ambient Light and Light behind the object are in every
  catalog, and the unused Direction, Elevation and Ambient are gone.

Light colour, presets, several lights and shadows are not built.
2026-10-14 05:10:48 +07:00
Ayberk A. 39db6abfce 3D and Materials: Perspective runs 0° to 160°, as documented
The public 3D and Materials panel options give Perspective as 0° to 160°
("how close or far the object appears"); it was a 0–100 % strength, for
Revolve, Extrude & Bevel, Inflate and Rotate alike.

- The eye stands where a sphere about the object's centre, √3 times its
  half size (the box around it fits inside), fills that angle of the
  view: 0° is none, wider brings the eye nearer, and at 160° it is just
  outside the sphere, never inside the object. The documentation doesn't
  say how the angle places the eye; docs/three-d.md says this is our
  reading.
- `perspectiveAngle` (degrees) replaces `perspective` (%). A strength from
  an earlier file or script is read as the angle that shows exactly the
  same view: sin(angle / 2) = √3 × strength / 4, 100 % about 51.3°. An
  angle given too wins. effect.setParams turns a stored strength into the
  angle before applying new values. The parameter description names
  `perspective` as the earlier form, so effect.apply and effect.setParams
  still take it under the key check of #1592. Old and new code draw the four effects identically at 0, 25,
  60 and 100 % (bounds equal to 1e-9).
- The dialogs' Perspective fields run 0–160°.

# Conflicts:
#	docs/target-app-parity.md
2026-10-14 05:10:09 +07:00
dotCooCoo 3374d0778d Scripts: Check Script… reports what a .jsx script needs and does, without running it
VectorCraft does not run scripts written for the reference app, and
File › Scripts held only the disabled Other Script…. File › Scripts ›
Check Script… picks a .jsx, .jsxinc or .jsxbin file, reads it without
running any of it, and shows a report: what the script needs (the
script language's own objects, the document model, files, menu
commands, dialogs, or features only the reference app has), what it
would do outside the document, the menu-command strings it passes, the
document-model member chains and type names it uses, its directives,
the files it includes, and the problems that would stop it loading.
Copy Report copies the report as JSON. File › Open and drag-and-drop
show the report for those files too.

- vectorcraft-scriptcheck, a new Standalone crate with no
  dependencies, holds the checker: a lexer for ECMAScript 3 with E4X
  literals and the #name and //@name directive lines, and an analysis
  of the tokens that follows variables, function scopes and the files
  a script includes. It never recurses: open brackets, the levels of
  an XML literal and the function bodies being read are kept on stacks
  capped at 4,096. It reads at most 8 MiB of a file and 32 MiB with the
  included files, follows 64 included files 16 deep, looks up at most
  1,024 paths for them, keeps 1,000 entries in a list, tracks 1,000
  variables holding member chains and 1,000 holding File objects, and
  cuts echoed text to 120 characters. A compiled script is reported as
  compiled and isn't read.
- script.check (engine, a query) takes path, data or dataBase64. With a
  path and includes: true, it reads the files the #include lines name
  from inside the script's folder, through the automation read root,
  and when the script or one of those files assigns a member chain or a
  File object to a variable, the check treats the variable as holding
  it in every file. It doesn't follow absolute names, names, folders or
  links that lead out of the folder, names or folders longer than 4,096
  bytes, or JSINCLUDE, and it reads only regular files.
- ui.checkScript shows the report (dialog scriptCheck). File › Open
  lists Scripts (.jsx, .jsxinc, .jsxbin) and sends a script's path to
  script.check, which reads at most 8 MiB of it.

The language rules come from ECMA-262 3rd edition and ECMA-357 2nd
edition. The directive, platform and document-model root names come
from the public JavaScript Tools Guide and scripting guide pages that
catalog.rs cites by URL, and executeMenuCommand, doScript, loadAction,
unloadAction and selectTool come from the public forum posts cited
there; only names are used. Every script in the tests is written from
scratch with invented names.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-13 13:36:41 +07:00
Marco Arnulfo ee97225c19 Symbols panel: New Symbol asks for Symbol Options before making the symbol (fixes #1560) 2026-10-13 08:53:06 +07:00
Tomasz LewandowskiandClaude Opus 5.5 db54eefeae i18n: add Polish (pl) interface language
Complete Polish catalog (4,492 rows): every menu string, tl! literal,
plural and status/error message, enforced by the existing completeness
tests (complete_menus, KEEPS_MENU_NAMES, COMPLETE_MESSAGES).

- pl.tsv: clean-room translation from the English meaning, following
  common Polish desktop-software conventions (obszar kompozycji for
  artboard, obszar roboczy for workspace, obrys, wypełnienie, próbki…)
- plural_polish: one / few (2–4, not 12–14) / many (0, 5–21, 25…)
- every pl-* locale (pl-PL, pl_PL.UTF-8) resolves to it
- tests: Polish plural forms, vocabulary, nested message translation;
  Polish letters in the bundled-font coverage test
- docs: README, development.md, localization-parity.md

Drafted with AI assistance; native review welcome.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DukHNvUY45rjRnvtz91x33
2026-10-13 06:34:12 +07:00
Ayberk A. 15cef94ba6 3D and Materials: Inflate takes Twist, Taper and Cap
The public 3D and Materials panel options list Depth, Twist, Taper and Cap
for every 3D type; Inflate had only Depth.

- Twist (0° to 360°) and Taper (1–100 %) turn and scale the back about the
  shape's centre, as Extrude & Bevel's do: a puffed back is turned and
  lowered in proportion, and the sides follow in slices.
- Cap: Solid closes the back; Hollow leaves it off, so the inflated front is
  a shell open behind. The documentation doesn't say what Cap means for
  Inflate; this reading is stated in docs/three-d.md.
- The dialog's Object tab shows them in the documented order (Depth, Twist,
  Taper, Cap), then Volume and Both sides.

At 0 % volume a twisted, tapered Inflate has the extrusion's outline from
every side (tested).

A twisted, tapered, hollow Inflate draws on the canvas exactly as it
exports, and expands to faces with their own ids (tested). ROADMAP and the
parity pages list the new options; the 3D score stays at ~25 %.
2026-10-13 05:22:00 +07:00
Ayberk A. e750891912 3D and Materials: Extrude & Bevel's Twist runs 0° to 360°, as documented
The public 3D and Materials panel options give Twist as up to 360°; it took
-360° to 360°. Values beyond either end now hold at that end (the effect is
a day old, so only fresh files carry a negative twist).
2026-10-13 05:21:32 +07:00
bflatastic dd1c26b627 Part of #1483: sliders in dialogs show their rail
The theme's widget fill matches the dialog background, so the sliders of
Save for Web, the raster export options, Preferences and the opacity
popup showed only their handle. They share one slider widget now, with a
visible rail filled up to the handle.
2026-10-13 04:00:17 +07:00
bflatastic 3acc29f8e0 Fix #1442: an unknown parameter key is an error naming it and the nearest accepted key 2026-10-13 02:54:33 +07:00
bflatastic 897d99a70f Fix #1448, #1460: Transform Objects in the Transform dialogs and Transform Each, and Reflect across an angle 2026-10-13 02:54:08 +07:00
BFlat e74cb01ecc Merge pull request #1490 from storytold/fix/1465-selected-text
Part of #1465: selected text in value fields is readable
2026-10-13 02:49:42 +07:00
bflatastic 09f62097f0 Part of #1465: selected text in value fields is readable
Selected text in a numeric or text field was drawn in the accent colour on the accent-tinted
selection, in every brightness. The fields that draw their own frame (panel and Control bar fields,
dialog fields, the hex field) now draw it in the strong text colour.
2026-10-13 02:48:41 +07:00
bflatastic cb9d93b647 Fix #1462: Split Into Grid has its row and column sizes, gutters, totals, Add Guides and Preview
Object > Path > Split Into Grid took a number of rows and columns and one gutter, and split each
selected path on its own. The dialog now has the documented options, the rows beside the columns:
number, height or width, gutter and total, with Add Guides and Preview. Several selected paths
become one grid over them all, painted as the topmost one, as documented.

object.path.splitIntoGrid takes rowGutter and columnGutter (gutter still sets both), totalHeight
and totalWidth, height and width (the size of each row and column, which sets the total) and
addGuides, which adds ruler guides along the row and column edges on the grid's layer.

Behaviour reference:
https://helpx.adobe.com/illustrator/desktop/manage-objects/edit-objects/divide-or-split-objects.html
2026-10-13 02:48:36 +07:00
bflatastic 2cf2b972f5 3D and Materials: the bevel and rotation options take their documented names, and the new messages are in every catalog
Bevel Shape, Space, Bevel Inside, Bevel both sides and Presets, as the public 3D and Materials panel
options page names them. The 3D effects' error messages get rows in the twelve complete catalogs.
2026-10-13 00:52:40 +07:00
Ayberk A. 8a3458a974 Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate
The three 3D types besides Revolve, as live effects in the three-d crate,
drawn as shaded vector faces by the canvas, SVG/PDF export and Expand
Appearance alike, from the public 3D and Materials documentation:

- Extrude & Bevel: depth (0-2000 pt), twist, taper, solid or hollow caps,
  and bevels in six original cross-sections (classic, rounded, cove, step,
  ogee) with width, height, repeat, spacing, inside and both sides.
- Inflate: the shape as a membrane under pressure (a Poisson solve held at
  zero along the outline and holes), so it rises vertically from the edge
  and rounds without creases; volume, depth and both sides. Steep cells
  near the outline are refined without cracks.
- Rotate: every fill and stroke turned in 3D and shaded as one plane.

All three share Revolve's view and lighting parameters, the rotation and
light gizmos (turning about the art's centre) and a dialog with Object,
Rotation and Lighting tabs, with Position presets (Front ... Isometric
Bottom, our own values). An object takes one 3D effect. Inflate cuts the
grid cells that straddle a hole's edge with pathops, hence the new
pathops -> three-d layer order.

Docs: docs/three-d.md, mcp.md, and the 3D rows of the parity docs.
2026-10-13 00:35:07 +07:00
bflatastic 4d17702536 Fix #1412: the Transform dialogs preview on the canvas, and arrow keys step their angles and percentages 2026-10-12 21:01:15 +07:00
bflatastic 689ad46999 A just-opened dialog gives its focus to the first enabled field, not a greyed-out one 2026-10-12 19:30:20 +07:00
bflatastic ddebe5e479 Part of #1377: Rectangular Grid and Polar Grid tool options (skew, frame, compound path, fill) 2026-10-12 19:22:36 +07:00
bflatastic 0765bc9bcd Fix #1367: a dialog opened from a menu takes the keyboard focus every time
A dialog opened by a click is drawn in the frame of that click, and in that
frame egui takes the focus from any field the click missed. The first time a
dialog's window shows, that frame only measures it, so its first field took
the focus a frame later and kept it; every later time the field took it in
the click's frame and lost it at once. The field now takes it the frame after
the click.
2026-10-12 17:48:09 +07:00
FredApps 1dc61af4d1 Add a Polar Grid canvas-click dialog
A click with the Polar Grid tool opens the shared shape dialog (width, height, concentric and
radial dividers), as the Rectangular Grid tool does, and keeps the divider counts as the tool's
options.
2026-10-12 15:30:11 +07:00
skylar taylor-barrick e74c2f113c Print: adopt craft-print while retaining Windows 7 support 2026-10-12 14:20:48 +07:00
arhammusheer 5beac4f122 #1244: smaller objects: Node 352 -> 152 bytes, NodeKind 200 -> 80, and a cheaper undo estimate
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc

# Conflicts:
#	crates/engine/src/cmd/graph.rs
#	crates/svg/src/export.rs
2026-10-12 11:02:32 +07:00
arhammusheerandClaude Opus 5.5 bbbafdef6b #1244: undo history bounded by bytes, without lookup tables or repeated selections in its steps
History was limited by step count only; a whole-selection move of 50k paths keeps ~40 MB per
step. Steps now carry a size estimate (only unshared subtrees are visited) and the oldest are
dropped beyond a byte budget, keeping the last 8. Documents entering history drop their id
index, selections are shared between steps, the command journal is bounded (held while an
Action records), and document resources are copy-on-write. Saved files are byte-identical.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
2026-10-12 11:02:17 +07:00
bflatastic 4412a4ea97 Plug-ins: share the whole-number field test harness 2026-10-12 09:21:30 +07:00
webdevtodayjason 31ae1eba0b Plug-ins: whole-number fields keep values past 2^53 exactly as typed 2026-10-12 09:21:04 +07:00
Skaywalker b9716366bf i18n: add Hungarian (hu) UI translation
Add the Hungarian catalog (4,524 rows): every menu string, every `tl!`
literal, the contextual and `@id` rows, the plurals and the status and
error messages, written from the meaning of the English labels in
general Hungarian vector-illustration vocabulary. Conventions are in the
header of `hu.tsv`.

- Register `hu` ("Magyar") in `i18n::LANGUAGES` as a complete language
  with `plural_none` (a count takes the singular); every `hu-*` locale
  resolves to it.
- Tests: Hungarian joins the menu-label, menu-string, `tl!`-literal and
  message coverage checks; `hungarian_reads_as_hungarian` pins the core
  vocabulary, the plural, the `file.close` override and a nested
  message; ő ű Ő Ű are checked in the bundled UI fonts.
- README, ROADMAP, docs/development.md and docs/localization-parity.md
  list Hungarian.
2026-10-12 08:18:45 +07:00
LosminekandClaude Opus 5.5 e3dec2e87b M14.i18n: translate Czech labels at UI render sites
Localize native/web file filters, diagnostic labels, numbered presets
and contributor tooltips with English fallback and Czech plural forms.
Fix gradient adjective agreement and disambiguate Japanese printer marks
in PDF/Print choices and summaries. Keep file extensions and names intact.

Add Czech catalog rows and regression coverage; update localization evidence.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 08:18:13 +07:00
Luca Lorenz 981f66441e fix(M11): close setup before artboard editing 2026-10-12 08:17:34 +07:00
bflatastic 5bcd642b76 Links: Find Linked Files tests build paths with the platform separator 2026-10-12 08:16:41 +07:00