Commit Graph
60 Commits
Author SHA1 Message Date
dotCooCoo c969b7857d Type: an Eyedropper pick on a selected story styles every frame
appearance.copyFrom and a fill or stroke change on a story selected by
Select All no longer skip locked frames, hidden frames and frames on a
locked artboard. They apply to every frame of the story, as the Character
panel's story edits do. appearance.copyFrom still leaves out a frame that
is its source.
2026-11-07 05:15:11 +07:00
dotCooCoo f534b0061a Type: switching to the Eyedropper keeps a whole-story selection
With a threaded story selected by Select All, switching to the Eyedropper kept
only the edited frame's selection, so a pick styled one frame. The selection now
carries the story's frames, a pick or Shift-click applies to the text of every
frame as one undo step, and switching back to a Type tool restores the story
selection. A selection inside one frame and unthreaded type behave as before.

A pick and a fill or stroke change on a selected story leave locked and hidden
frames and frames on a locked artboard as they are. appearance.copyFrom leaves
out a frame that is its source.

Typing over a selected story no longer removes the text of a frame whose thread
was removed after Select All.
2026-11-07 05:15:10 +07:00
dotCooCoo b5da39d7b5 Commands: true/false flags reject other values everywhere
The remaining flags under crates/engine/src/cmd that read a boolean with
get(..).and_then(Value::as_bool).unwrap_or(..) now go through switch_or,
so a value such as "false" or 1 is an error instead of the default.
Omitting a flag or giving null keeps the old behavior.

- effect.move: copy
- aligned on the appearance.*, stroke.set, transparency.set and effect.*
  commands, checked before any early return
- transparency.viewOpacityMask: on
- view.printTiling: on
- plugin.install: replace and allowHeavy, checked for every plug-in
- edit.clear: guides, and path.deleteAnchors' read of it
- text.create and text.createInPath: vertical (already refused by
  check_switches, so their behavior is unchanged)
2026-11-06 13:47:16 +07:00
dotCooCoo af74427ef4 Appearance: edits to the active row reach the matching row in each selected object
Paint and effect edits matched the active row across all selected
objects at once, so one object without an equal row made every object
edit the row at the raw index. ItemTarget::per_target and
effect_targets now match each object against the first one on its own,
as items_per_target does. effect_targets also looks up the row in the
stack it belongs to when deciding whether an effect edit is
object-level, so an effect on a row that sits lower in another object's
stack no longer fails with "no appearance item".
2026-11-05 03:55:55 +07:00
dotCooCoo a9eae3a333 Appearance: Add New Fill and Add New Stroke comment names the paint they take
The comment in add_item said a new fill or stroke is a copy of the top
one. The code takes only the top item's paint, and for a stroke its
weight. The comment now says so, as the params text does.
2026-11-04 23:44:58 +07:00
dotCooCoo 535d423d6c Appearance: Add New Fill and Add New Stroke params text match the code
appearance.addFill copies the active fill row only when the call has no
`ids`, no `id` and no `target: "contents"`; the params text now names
`id` too. appearance.addStroke gives the new stroke at least 1 pt, so a
0.5 pt top stroke gives a 1 pt stroke; the params text now says so.

Tests pin both: `id` alone leaves the active row alone and puts the new
fill on top, and Add New Stroke on a 0.5 pt stroke adds a 1 pt one.
2026-11-04 20:51:07 +07:00
dotCooCoo 27fc855246 Appearance: Add New Fill takes the active row's paint, as before
Add New Fill again copies only the active fill row's paint; Duplicate
Item copies a whole row. The params text of appearance.addFill and
appearance.addStroke now says the new fill or stroke takes the paint
(and for a stroke, the weight) of the row it starts from, and a test
pins the paint-only copy.
2026-11-04 19:41:42 +07:00
dotCooCoo db468928d4 Appearance: Add New Fill copies the whole active fill row
With a fill row active, Add New Fill copied only the row's paint and
reset its opacity, blend mode, visibility, overprint and effects. The
new row is now a copy of the whole active row, as the command's
description says.
2026-11-04 19:41:42 +07:00
dotCooCoo bc2af8df35 Appearance: the active row is matched in each selected object on its own
Reduce to Basic Appearance and Add New Fill matched the Appearance
panel's active row only when every selected object had an equal row.
With three objects whose third had a different lower fill, the second
object lost the match too: Reduce kept its top fill instead of the
active one, and Add New Fill put the copy on top instead of above the
active row.

items_per_target now matches each object against the first one
separately, so an object keeps the match whenever it has an equal row.
2026-11-04 19:19:00 +07:00
dotCooCoo 92640179e5 Type: Select All in a threaded frame selects the whole story
While the Type tool edits a frame of threaded text, Select All selects
the text of every frame of the story, highlighted in each frame. The
tool edits the first frame that holds text.

- Typing, Delete and Cut replace the whole story as one undo step
  (`text.editRange` takes `clear`, the other frames whose text goes).
- Copy and Cut take the whole story (`text.getRange {id, story: true}`).
- Fills and strokes, `type.step`, `appearance.copyFrom`, the Character,
  Paragraph, OpenType and text style panels, the Tabs panel's tab
  stops, the font menus and the Justification dialog act on every
  frame's text (`text.setRangeStyle {id, story: true}` styles them in
  one edit).
- A caret move, a click or a word or paragraph selection ends it.

Select All in unthreaded type is unchanged.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-11-04 15:13:20 +07:00
dotCooCoo c8128ee65b Graphs: series marks keep a fill or stroke opacity when the graph is drawn again
A graph keeps the paint and stroke weight given to a series' marks, but not
the opacity of their fill or stroke row. An opacity set with
`transparency.set {item}` or `appearance.setItem {opacity}` on a column,
bar, line or other series path was lost the next time the graph was drawn
(a data, type or option change).

- `SeriesPaint` gains `fillOpacity` and `strokeOpacity`. A setItem opacity
  on the topmost fill or stroke of a series path stores it, in the same
  undo step, and the generator puts it on the topmost fill and stroke of
  every path directly in that series' group. Graph designs keep their own
  opacity. A value read from a file is held to 0..1.
- The Appearance commands that change the opacity of a series path's
  topmost fill or stroke (add, remove, duplicate and move a row, Clear
  Appearance, Reduce to Basic Appearance, `appearance.transfer` and the
  Eyedropper) update the stored opacity. They do not change the stored
  paint, which only `paint.setFill` and `paint.setStroke` set.
- An edit that leaves a series path fully opaque stores nothing for a
  series the graph keeps nothing for.
2026-11-04 11:45:16 +07:00
dotCooCoo dc8808fe5e Read compound effects when opening effect dialogs 2026-11-04 08:12:44 +07:00
FarmerGeorg 9c59a4dcb4 Appearance panel: UI parity for row editing
- Drag strokes, fills, characters and effects to move them, or drop them
  on the Duplicate or Delete button
- Select several rows with Shift/Cmd-click and move them as one block
- Delete and Backspace remove the highlighted rows, not the selected art
- Row links open their panel (Stroke, Character…) as a flyout
- Stroke weight spinner follows Units > Stroke
- Transparency panel edits the active fill's or stroke's opacity
2026-11-02 14:36:09 +07:00
dotCooCoo f9e78eb144 Appearance: effect.apply reports the active row's object, and an empty aligned target list is an error
effect.apply now reports the item of the first selected object, whose row
the active item is. With nothing selected, an explicit aligned item returns
the command's error instead of an internal error.
2026-10-31 23:29:35 +07:00
dotCooCoo a32d6364ec Appearance: paint, stroke and effect edits change the active row of the first selected object
The Appearance panel's active row is a row of the first selected object's
stack, but fill, stroke, gradient and effect edits matched it against the
object that paints first. When the selection was made top object first and
the objects' stacks differ, an edit changed another row: with the red fill
of [red, white, Stroke] active above a [white, Stroke] object, Fill set the
white row instead.

These edits now match the active row against the first selected object (or
the compound path holding it), as Add New Fill and Reduce to Basic
Appearance already do. Gradient edits also read whether the active row is a
fill or a stroke from that object.
2026-10-31 23:29:35 +07:00
dotCooCoo 45b266c805 Appearance: Reduce to Basic Appearance finds the active row in the first selected object
The targets are in paint order, so the first selected object is not always the first target. The active row is now matched against the first selected object wherever it is among them.
2026-10-31 19:43:15 +07:00
dotCooCoo d9fefde061 Appearance: Reduce to Basic Appearance keeps the selected fill or stroke row
Reduce to Basic Appearance kept the topmost visible fill and stroke even
when another fill or stroke row was selected in the Appearance panel.
It now keeps the selected row in place of the topmost one of its kind,
and in each other selected object the row equal to it. With ids, or
with no selected row, it keeps the topmost ones as before.
2026-10-31 19:43:15 +07:00
dotCooCoo 3a7e81e6c3 Appearance: Add New Fill copies the selected fill row right above it
With a fill row selected in the Appearance panel, Add New Fill now
inserts a copy of that row directly above it and selects the new fill.
Rows already above the selected one stay where they are. Before, the
new fill was always a copy of the topmost fill, added at the top.

The selected row belongs to the first selected object. In a mixed
selection, an object that shares that row gets the copy above its own
equal row; an object that does not share it gets a copy of its top
fill on top, as before. With a stroke row selected, or with `ids` or
`target: "contents"`, Add New Fill works as before.

The panel drops rows that were Cmd- or Shift-clicked together when the
active row changes outside the panel, so after Add New Fill (button,
menu or shortcut) only the new fill is selected.
2026-10-31 19:43:15 +07:00
dotCooCoo 82025e57b5 Live Paint: Alt-click and Alt+Shift-click with the Bucket sample with the Eyedropper
With the Live Paint Bucket, Alt-click on vector art samples its fill,
stroke and stroke weight into the paint defaults, and on a placed image
it samples the pixel as a solid fill with no stroke. Alt+Shift-click
samples only the color under the pointer, including an intermediate
gradient color or image pixels, into the active fill or stroke. Neither
click paints or changes the selection or selected art, and the next
Bucket click paints with the sampled paint. While Alt is held, the
Bucket shows the Eyedropper cursor and no face or edge highlight.

appearance.copyFrom takes `defaultsOnly: true` to update only the paint
defaults, and paint.sampleColor takes `clearStroke: true` to clear the
stroke default after an image sample into the fill.
2026-10-31 06:28:46 +07:00
bflatastic 906e496fbb Keep the existing message 2026-10-29 19:57:59 +07:00
bflatastic bbbc711b6a Fix #4382: the Eyedropper's Alt-click puts what it picked up on the object clicked when nothing is selected
With nothing selected, a click with the Eyedropper picks up an object's attributes and an Alt/Option-click on another object applies them, as the reference app's Eyedropper does. Alt-click only copied from a selected object, and with nothing selected it failed. The session now keeps a copy of what appearance.copyFrom picked up last, and a reversed copy with nothing selected applies it.
2026-10-29 19:57:59 +07:00
Dylan M. Taylor 0b821b3c54 Extract engine command and state helpers 2026-10-28 16:44:14 +00:00
ham9zah 0365cf3ae3 Appearance: shared rows map one by one, and effect dialogs edit each copy (#4174)
Review follow-ups:

- items_per_target maps each requested row on its own. Rows deleted or
  duplicated together, one shared and one not, fell back to the literal
  indices in every object, so the other objects could lose the wrong
  items. The first object takes its own rows; each other object takes
  its copies of the shared ones only.
- effect.dialog takes `aligned` (the panel passes it on a mixed
  selection's shared effect row), and its OK and preview run
  effect.setParams with it, so the dialog edits each object's own copy
  of the effect instead of the first object's index in every object.

Tests: removing a shared stroke with an unshared fill leaves the other
object's fills; an aligned dialog's command carries `aligned`.
2026-10-27 14:36:13 +07:00
ham9zah 8305ccf998 Appearance: a mixed selection lists the attributes its objects share (#4174)
With several objects selected whose appearances differ in anything (two
circles whose fills differ but whose stroke and effect are the same),
the Appearance panel showed only "Mixed Appearances": no stroke, effect
or opacity row, so attributes the objects share couldn't be edited
together. It now lists what they share, as the issue describes:

- `vectorcraft_doc::appearance::SharedStack` (with `align`, a stacking-
  order longest-common-subsequence match) gives the fills, strokes and
  object-level effects every object has an equal copy of, and where each
  is in every object's own stack.
- The panel's object row names the objects' common kind ("Path",
  "Ellipse"; "Mixed Objects" only when kinds differ, as the Control bar
  does), with an italic "Mixed Appearances" row under it when they
  differ, then only the shared rows with their usual controls. The
  Opacity row reads "Mixed" when opacity or blend mode differ (an edit
  sets them all). The object row shows no fill chip when the fills
  differ. Rows aren't dragged in a mixed selection: where a row would go
  in each of several different stacks isn't one place.
- The engine maps a shared row to each object's own item: the active
  item (a row of the first selected object's stack) always does, so the
  Color, Stroke and Transparency panels edit every object's matching
  item, and the item and effect commands do with `aligned: true`
  (appearance.setItem / removeItem / duplicateItem, effect.remove /
  duplicate / setParams / lightingPreset, transparency.set), each as
  one undo step. moveItem and effect.move refuse aligned rows of
  differing stacks. Without `aligned`, explicit indices keep their
  meaning for single objects and scripts.
- "Mixed" is added to every catalog.

Tests: the shared stack of the issue's case, of a stroke at another
index, of nothing alike and of equal stacks, and that matches never
cross; editing the shared stroke edits both strokes (at index 1 and 2)
in one undo step that restores both, also through stroke.set on the
active row; removing a shared effect and adding a fill reach both, and
reordering differing stacks is refused; the panel lists kind, note,
Stroke, Feather and Opacity, not Fill, the full stack for alike objects
and "Mixed Objects" for a path and type. The existing object-row test
now expects the kind for two rectangles and the shared rows when their
opacity differs.
2026-10-27 14:36:13 +07:00
dotCooCoo caa6962508 Commands: Transform Each, artboards and more refuse a boolean or number given as text
object.transformEach refused reflectX, reflectY, random and copy given
as text, but read strokes, corners, objects and patterns given as text
as the key left out. With Scale Strokes & Effects on,
{"scaleH": 200, "scaleV": 200, "strokes": "false"} scaled the stroke,
recorded an undo step and kept the params for Transform Again, which
repeated the call. artboard.rearrange, artboard.move and
artboard.duplicate read their patterns option the same way, and
artboard.setProps reads its patterns, strokes and corners options the
same way.

These commands now refuse such a value with "`<key>` must be true or
false" before they change anything. So do the other options and
numbers of artboard.setProps and artboard.move, the art of Duplicate,
Copy and Cut Artboard, the shape commands and path.create, path.close,
path.setHandle, path.moveAnchors, the Pencil, Curvature, Reshape
Segment and Blob Brush options, text.create, text.createInPath,
text.setRangeStyle, text.editRange, text.getRange, text.touchType,
text.areaOptions, type.step, the font size steps,
type.opticalMarginAlignment, type.systemLayout, type.fractionalWidths,
type.ruby, the symbol and swatch commands, the Appearance panel's
commands, the gradient and freeform gradient commands, Shape Builder,
Live Paint, Image Trace, the opacity of object.setProps, the radius,
sides and relativeRadii of object.setLiveShape, the reference point of
object.setBounds and the artboard of Align, Distribute and Distribute
Spacing. They refuse a number given as text with "`<key>` must be a
number, not <value>", and a gradient stop's tint with "stop <n>:
`tint` must be a number". A null still reads as the key left out.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-22 06:40:27 +07:00
Don Omondi a3b2b18cb0 M3: preserve highlighted Eyedropper ranges and reject incompatible transparency 2026-10-22 02:58:48 +07:00
bflatastic e7cdf154ca Commands: a boolean or number given as text is refused
Squashed from #3428 onto main.
2026-10-22 00:10:57 +07:00
bflatastic e5471be4d9 Commands: an index of 2^32 or more no longer wraps around on 32-bit builds
Squashed from #3292 onto main.
2026-10-21 23:38:03 +07:00
dotCooCoo f43c6ff47d Appearance: Cmd+/ adds a new fill and Cmd+Alt+/ adds a new stroke
The reference app adds a new fill with Ctrl+/ on Windows and Command+/
on macOS, and it adds a new stroke with Ctrl+Alt+/ on Windows and
Option+Command+/ on macOS. VectorCraft had Add New Fill and Add New
Stroke on the Appearance panel, with no default key for either.

appearance.addFill now has the default Cmd+/ and appearance.addStroke
has Cmd+Alt+/, which are Ctrl+/ and Ctrl+Alt+/ on Windows and Linux.
Like the panel's buttons and menu items, each key runs its command with
no params and adds the item to every selected object. Keyboard Shortcuts
lists both under Window › Appearance with their keys, and press_key
runs them for agents.

Docs: docs/mcp.md, docs/ui-parity.md, docs/target-app-parity.md.
2026-10-21 15:42:36 +07:00
bflatastic a52198cefa Appearance: image fills and strokes draw the shape Convert to Shape or Outline Object gives them
Squashed from #2500 (its merges of main dropped).
2026-10-20 02:06:54 +07:00
dotCooCoo 67a278b053 Commands: ids leave out an object listed with a group that holds it, as the selection does
Commands that read the selection through edit::selected_roots leave
out an object whose group is also selected (edit::roots_of). Fourteen
places that read `ids` kept an object listed together with its group.
Given ids that list an object and a group that holds it, Make Repeat
failed with "no such object", New Symbol failed or stored the object
twice in the symbol, and object.transform moved it twice (20 pt for a
10 pt move).

These places now pass explicit ids through edit::outermost, which
drops an id whose ancestor is also listed, with the filter that
roots_of runs on the selection (now edit::without_inner). Nothing else
is dropped or replaced: unlike roots_of, it keeps layers and
compound-path members. A list without nesting gives the same result as
before. Commands that take both ids and the selection as listed, such
as paint.setFill without item, are unchanged.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-16 06:16:35 +07:00
MarekSpodBiedry a0f8a88e82 Paint: picking another pattern swatch keeps the pattern transform (#1970) 2026-10-16 02:56:35 +07:00
bflatastic 3acc29f8e0 Fix #1442: an unknown parameter key is an error naming it and the nearest accepted key 2026-10-13 02:54:33 +07:00
dotCooCoo 9cbab1383b Paint: fill, stroke, gradient and Appearance panel commands that change nothing record no undo step
These commands edited the document even when nothing changed, so the
call recorded an undo step, emptied Redo and marked the document
modified:

- Fill, Stroke, None, Apply Last Color and Apply Last Gradient with the
  paint the objects have already, also on characters selected with the
  Type tool.
- stroke.set and stroke.setAdvanced with the options the strokes have
  already.
- paint.editGradient, paint.setGradientGeom and the freeform point
  commands when the gradient comes out as it was.
- Invert and Complement on the Appearance panel's selected row when no
  color changes.
- Swap Fill and Stroke and Default Fill and Stroke when every object
  comes out as it was.
- appearance.setItem with the values the item has or an index no
  object has, and transparency.set with an item and the values that
  item has; appearance.removeItem with indices past every stack;
  appearance.moveItem, Reduce to Basic Appearance, Clear Appearance,
  the Eyedropper (appearance.copyFrom) and appearance.transfer when
  every object comes out as it was.

These commands now return without editing the document. The replies
have the same form as before. On a graph's series or labels, a fill or
stroke that the art has already still records one undo step when the
graph does not keep that paint for them (for example after the
Eyedropper painted the art), and the graph then keeps it.

The Eyedropper test whose second copy changed nothing gives its target
a green fill first, which the copy turns red again.

One line in the evidence list of docs/target-app-parity.md names these
commands, apart from Invert and Complement.
2026-10-12 09:43:15 +07:00
bflatastic 8362223932 Appearance panel: a stroke colour on an unpainted zero-width stroke restores 1 pt too (#1253)
The case #1297 also covered: appearance.setItem with a colour and no weight.
2026-10-12 07:25:31 +07:00
arhammusheerandClaude Opus 5.5 0724aafbb6 #1172: share an object's appearance with its undo history until it changes
Every edit of an object copied its whole appearance (its fills, strokes and effects, about
540 bytes for a basic object) into the new node, though a move leaves it as it is. Over 45
whole-selection moves of 10,000 paths, undo history grew by 589 MB; now 349 MB (41 % less), and
a nudge or a drag of the selection takes 12 ms instead of 15.

- Node::appearance is a vectorcraft_doc::Shared<Appearance>: copy-on-write. A clone shares it,
  and the first change through DerefMut copies it (Arc::make_mut). Reads, writes, equality (also
  against a plain Appearance) and the saved form are those of the Appearance itself, so call
  sites read and change it as before. Sites that build or assign a whole appearance add .into(),
  and the few that need a plain copy take (*n.appearance).clone().
- Node::transform changes the appearance only when it has gradients to transform, and pattern
  paints are transformed only when there are some: a move no longer copies an appearance it
  doesn't change.

The workspace suite (5,301 tests) and clippy pass with the change; the doc and engine suites
pass again after the transform guard.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
2026-10-11 23:27:21 +07:00
Vikram Bhaskaran 5c9ffc69e8 Colour graph series through Group Selection
Group Selection's fill and stroke on a graph series are kept on the graph,
separately per series, and reapplied when its data, type or size changes,
and through save, open and undo.
2026-10-10 14:33:40 +07:00
haven f7761bf5bc M7: per-paragraph paragraph attributes
Each paragraph has its own alignment, indents, spacing, hyphenation, tab
stops and paragraph style (TextObject.paras; para stays paragraph 0's, so
old files and readers work). Layout, editing (split/merge), threads, the
Paragraph/Tabs/Paragraph Styles panels, ranged text.setStyle/setFormat/
tabs/paraStyle.apply, SVG export/import and the fuzzers follow.
2026-10-08 15:07:13 -07:00
bflatasticandClaude Opus 5.5 b768b4a53b M3.69: target circles target layers, groups and objects; drag them to move appearances
Clicking a Layers panel target circle runs `layer.target {id}`: a layer gets its art
selected and becomes the target (`Selection.target`) of the appearance, effect,
transparency and opacity-mask commands, which then edit the layer itself; the
Appearance panel lists it. Dragging a circle onto another runs
`appearance.transfer {source, target, copy?}` (Alt copies), dropping it on the trash
clears it. Filled dots also mark groups and layers with fills of their own, masked
objects get a dashed underline, and while an opacity mask is edited the panel lists
only an `<Opacity Mask>` entry and the tab says so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:15:41 +07:00
bflatasticandClaude Opus 5.5 303689c8f4 M3.52: Eyedropper Options with Picks Up / Applies trees, Alt and Shift+Alt modes, image sampling
Double-clicking the Eyedropper opens Eyedropper Options (dialog
eyedropperOptions): raster sample size (point, 3x3, 5x5) and Picks Up /
Applies trees (transparency; focal fill colour, transparency, overprint;
focal stroke colour, transparency, overprint, weight, cap, join, miter,
dash; character and paragraph attributes). The options live in the
preferences (Prefs::eyedropper, eyedropper.setOptions, prefs key
eyedropper) and replace the earlier appearance/transparency switches.

appearance.copyFrom takes pickUp/apply overrides, reverse (Alt-click:
the selection's attributes onto the clicked object) and append
(Shift+Alt-click: add the source's fills and strokes). Type copies font,
size and paragraph attributes to type. Clicking an image samples its
pixels; sampled colours keep their colour model.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:08:10 +07:00
bflatasticandClaude Opus 5.5 323b178ea7 M3.40: stroke on type — the Stroke panel edits the characters' stroke
With type selected, stroke.set (without an item) gives every run the
weight, cap, join, miter limit and dashes instead of adding an object
stroke; while the Type tool edits text, the Stroke panel styles the
selected characters through text.setRangeStyle `strokeOptions`, and the
panel reads the first run (or the selection's style).

CharStyle gains stroke_cap, stroke_join, stroke_miter_limit and
stroke_dash (defaulted, skipped when default). Character strokes and
object strokes on type now draw through the shared stroke geometry on
the canvas, in PDF and in SVG (live text writes cap/join/miter/dash and
tspans reset what the first run sets; object strokes are drawn on the
glyph outlines), so every stroke option, opacity and blend applies.
Outlines, the Eyedropper and graphic styles keep the options.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 01:09:55 +07:00
bflatasticandClaude Opus 5.5 8a837fd4b9 M3.68: groups, layers and type have their own fills, strokes and effects, with Contents and Characters rows
A group's or layer's own fills and strokes paint every member's geometry, below or above the
members as the new contents slot (Appearance.contents_index) says; its geometry effects reshape
the members as one piece and its raster effects apply to the composite (one combined shadow),
respecting knockout groups. Type's own fills and strokes paint under or over its characters.
Render, SVG/PDF (via bake) and Expand Appearance evaluate them alike.

Commands: appearance.* / effect.* take target: "object"|"contents" and layer ids;
appearance.moveItem moves the Contents slot (from: "contents") or an item across it
(contents); appearance.targetContents selects a group's members. Graphic styles applied to a
group now style the group itself. The Appearance panel shows Contents/Characters rows that
drag, and double-click to target the members or edit the characters' paint.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:59:34 +07:00
bflatastic 43d7ac420d Merge wp/D2
# Conflicts:
#	crates/pdf/src/export.rs
#	crates/render/src/fx.rs
#	crates/render/src/lib.rs
#	crates/svg/src/export.rs
#	crates/ui-egui/src/canvas.rs
#	crates/ui-egui/src/dialogs/mod.rs
#	crates/ui-egui/src/panels/appearance.rs
#	docs/control-protocol.md
#	docs/mcp.md
2026-10-04 23:46:38 +07:00
bflatasticandClaude Opus 5.5 0358c4df95 M3.35: gradient handles snap and honour Constrain Angle; double-clicking a tool button opens its options
Gradient tool handles (a drawn vector's start and end, the end handle and the moved start) snap to anchors, edges
and smart guides, with the guide overlays; Shift constrains to 45° steps from the Constrain Angle preference
(`ToolContext::constrain_angle`, `constrain_angle_from` in geom). Double-clicking a toolbar button runs the new UI
command `tool.options {tool}`: the Gradient tool opens the Gradient panel, the Eyedropper opens Eyedropper Options
(`eyedropper.setOptions {appearance?, transparency?}`, which `appearance.copyFrom` honours and its params override).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:18:34 +07:00
bflatasticandClaude Opus 5.5 93640efb36 M3.34: copied appearances place their gradients on the target's own bounds
The eyedropper (`appearance.copyFrom`), `graphicStyle.new` and `graphicStyle.apply` move placed gradients so they
sit at the same place relative to each target's bounds (type: its layout box in text space) instead of where the
source had them; the paint defaults take the gradient unplaced, so new art fits it. Model: `GradientGeom::rebase`
/ `GradientPaint::rebase` (color), `Appearance::rebase_gradients` (strokes relative to their inflated boxes) and
`GraphicStyle::unit_box`: new styles store placed gradients in unit-box space; styles from older files keep
document coordinates and apply as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:07:51 +07:00
bflatasticandClaude Opus 5.5 10ea4d5daf M3.42: Appearance editing depth — drag effect rows to reorder them or move them into/out of fills and strokes (Alt copies), click an effect name to edit it in its prefilled dialog, choosing an applied effect asks to edit it or add another, Show All Hidden Attributes, multi-select and Alt-drag duplicate of fills/strokes, drag the thumbnail onto art to copy the appearance, stroke rows note brush/Dashed/profile, Shift-click a chip for the mixer, Properties fx opens the effect menu
Engine: effect.move {from, to, fromItem?, toItem?, copy?}; appearance.showAllHidden;
appearance.duplicateItem takes to? and indices?; appearance.removeItem takes indices?;
Appearance::has_hidden/show_all. UI: effect.dialog takes index? (edit in place via
effect.setParams) and opens the effectExists question for an effect already in the list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:01:34 +07:00
bflatastic 6bd27a05da Merge wp/I1
# Conflicts:
#	crates/engine/src/cmd/gradient.rs
#	crates/engine/src/cmd/paint.rs
#	crates/engine/src/lib.rs
#	crates/ui-egui/src/dialogs/mod.rs
#	crates/ui-egui/src/menus.rs
#	crates/ui-egui/src/panels/color.rs
#	crates/ui-egui/src/panels/mod.rs
#	crates/ui-egui/src/toolbar.rs
#	docs/control-protocol.md
2026-10-04 22:14:37 +07:00
bflatastic 96f1b6852a Merge wp/F1
# Conflicts:
#	crates/doc/src/node.rs
#	crates/engine/src/cmd/appearance.rs
#	crates/engine/src/cmd/paint.rs
#	crates/ui-egui/src/chrome.rs
#	crates/ui-egui/src/panels/transparency.rs
2026-10-04 22:07:49 +07:00
bflatastic 721bb483c3 Merge wp/D1
# Conflicts:
#	crates/engine/src/cmd/appearance.rs
#	crates/engine/src/cmd/gradient.rs
#	crates/engine/src/cmd/paint.rs
#	crates/engine/src/cmd/stroke.rs
#	crates/engine/src/lib.rs
#	crates/engine/src/tooling.rs
#	crates/render/src/lib.rs
#	crates/tools/src/lib.rs
#	crates/tools/src/xform/gradient.rs
#	crates/ui-egui/src/panels/stroke.rs
2026-10-04 22:01:05 +07:00
bflatasticandClaude Opus 5.5 ff9af2628a M3.29: Live Paint Bucket and Appearance item colours feed the recent colours; the last-colour/gradient commands read "Apply Last Color" / "Apply Last Gradient" (no clash with Window > Gradient); , and . keyboard test
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 18:20:19 +07:00