//! The Pen tool (P). //! //! Click adds a corner anchor; click-drag adds a smooth anchor with symmetric handles (Alt-drag //! breaks the handles); Shift constrains to 45°. Clicking the first anchor closes the path. //! Enter/Esc (or switching tools) ends the path. Clicking the end of a selected open path continues //! it. The rubber-band preview shows the next segment. On a selected blend's spine a click adds a //! point (on a point no key object sits on: deletes it). use serde_json::json; use vectorcraft_doc::{NodeId, NodeKind}; use vectorcraft_geom::{BezPath, Point}; use crate::{Action, Cursor, Mods, Overlay, PointerEvent, PointerKind, Tool, ToolContext, ToolKey}; #[derive(Default)] pub struct PenTool { /// The path being drawn (set once the first anchor exists and the engine selected it). drawing: bool, drag: Option<(Point, bool)>, hover: Option, } /// The open path the pen is extending: the single selected open path. fn active_path(cx: &ToolContext) -> Option<(NodeId, Point, Point, Point)> { if cx.selection.objects.len() != 1 { return None; } let id = cx.selection.objects[0]; let n = cx.doc.node(id)?; let NodeKind::Path { path, .. } = &n.kind else { return None }; let sp = path.subpaths.last()?; if sp.closed { return None; } let first = sp.anchors.first()?.p; let last = sp.anchors.last()?; Some((id, first, last.p, last.h_out)) } impl Tool for PenTool { fn id(&self) -> &'static str { "pen" } fn busy(&self) -> bool { self.drag.is_some() } fn pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Vec { let exclude: Vec = if self.drawing { cx.selection.objects.clone() } else { vec![] }; let (mut p, _) = if matches!(ev.kind, PointerKind::Down) { crate::guides::snap_draw(cx, ev.pos, &exclude) } else { (ev.pos, vec![]) }; let tol = cx.tol(5.0); let active = if self.drawing { active_path(cx) } else { None }; if self.drawing && active.is_none() && ev.kind == PointerKind::Down { self.drawing = false; } match ev.kind { PointerKind::Move => { self.hover = Some(p); vec![] } PointerKind::Down => { if let Some((id, first, last, _)) = active { if ev.mods.shift { p = last + vectorcraft_geom::constrain_angle(p - last, 45.0); } if p.distance(first) <= tol { self.drag = Some((first, true)); return vec![Action::Begin("Close Path".into()), Action::Preview("path.close".into(), json!({"id": id.0}))]; } self.drag = Some((p, false)); return vec![Action::Begin("Pen".into()), Action::Preview("path.appendAnchor".into(), json!({"id": id.0, "x": p.x, "y": p.y}))]; } if let Some(acts) = spine_click(cx, p, tol) { return acts; } // Continue a selected open path when clicking on one of its ends. if let Some((_, first, last, _)) = active_path(cx) && (p.distance(last) <= tol || p.distance(first) <= tol) { self.drawing = true; if p.distance(first) <= tol && p.distance(last) > tol { return vec![Action::Exec("path.reverse".into(), json!({}))]; } return vec![]; } self.drawing = true; self.drag = Some((p, false)); vec![Action::Begin("Pen".into()), Action::Preview("path.create".into(), json!({"anchors": [{"x": p.x, "y": p.y}]}))] } PointerKind::Drag => { let Some((a, closing)) = self.drag else { return vec![] }; let mut out_h = ev.pos; if ev.mods.shift { out_h = a + vectorcraft_geom::constrain_angle(ev.pos - a, 45.0); } let alt = ev.mods.alt; let Some((id, ..)) = active_path(cx).or(active) else { // First anchor of a new path: re-issue create with handles. let in_h = a - (out_h - a); return vec![Action::Preview( "path.create".into(), json!({"anchors": [{"x": a.x, "y": a.y, "out": [out_h.x, out_h.y], "in": [in_h.x, in_h.y]}]}), )]; }; if closing { return vec![Action::Preview( "path.close".into(), json!({"id": id.0, "in": [2.0 * a.x - out_h.x, 2.0 * a.y - out_h.y], "independent": alt}), )]; } let in_h = if alt { a } else { a - (out_h - a) }; vec![Action::Preview( "path.appendAnchor".into(), json!({"id": id.0, "x": a.x, "y": a.y, "in": [in_h.x, in_h.y], "out": [out_h.x, out_h.y]}), )] } PointerKind::Up => { let Some((_, closing)) = self.drag.take() else { return vec![] }; if closing { self.drawing = false; } vec![Action::Commit] } PointerKind::DoubleClick => vec![], } } fn key(&mut self, _cx: &ToolContext, key: ToolKey, _m: Mods) -> Vec { match key { ToolKey::Enter | ToolKey::Escape => { self.drawing = false; self.drag = None; vec![] } _ => vec![], } } fn deactivate(&mut self, _cx: &ToolContext) -> Vec { self.drawing = false; vec![] } fn overlays(&self, cx: &ToolContext) -> Vec { if !self.drawing || self.drag.is_some() { return vec![]; } let (Some((id, _, last, out)), Some(h)) = (active_path(cx), self.hover) else { return vec![] }; let mut bp = BezPath::new(); bp.move_to(last); if out.distance(last) > 1e-9 { bp.quad_to(out, h); } else { bp.line_to(h); } let c = cx.doc.layer_color(id); vec![Overlay::Path { path: bp, color: c, width: 1.0, dashed: false }] } fn cursor(&self, cx: &ToolContext, p: Point, _m: Mods) -> Cursor { if !self.drawing { match spine_click(cx, p, cx.tol(5.0)).as_deref() { Some([Action::Exec(c, _)]) if c == "object.blend.spine.removeAnchor" => return Cursor::PenDelete, Some([_]) => return Cursor::PenAdd, _ => {} } } if let Some((_, first, last, _)) = active_path(cx) { if self.drawing && p.distance(first) <= cx.tol(5.0) { return Cursor::PenClose; } if !self.drawing && (p.distance(last) <= cx.tol(5.0) || p.distance(first) <= cx.tol(5.0)) { return Cursor::PenContinue; } } Cursor::Pen } } /// A click on a selected blend's spine: delete the point under `p` when no key object sits on it /// (a key's point does nothing), else add one where the spine passes within `tol`. fn spine_click(cx: &ToolContext, p: Point, tol: f64) -> Option> { for (id, path) in crate::direct::spines(cx).into_iter().filter(|(id, _)| cx.selection.contains(*id)) { let Some(NodeKind::Blend { children, spec }) = cx.doc.node(id).map(|n| &n.kind) else { continue }; let keys = vectorcraft_doc::live::blend_spine(children, spec).and_then(|(_, a)| a).unwrap_or_default(); if let Some((_, ai, _)) = path.anchors().find(|(_, _, a)| a.p.distance(p) <= tol) { if keys.contains(&ai) { return Some(vec![]); } return Some(vec![Action::Exec("object.blend.spine.removeAnchor".into(), json!({"id": id.0, "anchor": ai}))]); } if path.nearest(p).is_some_and(|n| n.4 <= tol) { return Some(vec![Action::Exec("object.blend.spine.addAnchor".into(), json!({"id": id.0, "x": p.x, "y": p.y}))]); } } None } #[cfg(test)] mod tests { use super::*; use crate::testutil::*; use vectorcraft_doc::Selection; #[test] fn first_click_creates_path() { let (d, _) = doc_with_rect(); let s = Selection::default(); let p = paint(); let cx = cx(&d, &s, &p); let mut t = PenTool::default(); let a = t.pointer(&cx, &PointerEvent::new(PointerKind::Down, 10.0, 10.0)); assert_eq!(a[0], Action::Begin("Pen".into())); assert!(matches!(&a[1], Action::Preview(c, _) if c == "path.create")); assert_eq!(t.pointer(&cx, &PointerEvent::new(PointerKind::Up, 10.0, 10.0)), vec![Action::Commit]); } #[test] fn clicking_a_selected_blend_spine_adds_a_point() { let (mut d, _) = doc_with_rect(); let l = d.layers[0].id; let key = |id: NodeId, x: f64| { let r = vectorcraft_geom::shapes::rectangle(vectorcraft_geom::Rect::new(x, 300.0, x + 20.0, 320.0)); std::sync::Arc::new(vectorcraft_doc::Node::path(id, r, vectorcraft_doc::Appearance::default_art())) }; let (g, k1, k2) = (d.alloc_id(), d.alloc_id(), d.alloc_id()); d.insert( Some(l), 1, vectorcraft_doc::Node::new(g, NodeKind::Blend { children: vec![key(k1, 100.0), key(k2, 200.0)], spec: Default::default() }), ) .unwrap(); let mut s = Selection::default(); s.set([g]); let p = paint(); let cx = cx(&d, &s, &p); let mut t = PenTool::default(); assert_eq!(t.cursor(&cx, Point::new(160.0, 311.0), Mods::default()), Cursor::PenAdd); let a = t.pointer(&cx, &PointerEvent::new(PointerKind::Down, 160.0, 311.0)); assert_eq!(a, vec![Action::Exec("object.blend.spine.addAnchor".into(), json!({"id": g.0, "x": 160.0, "y": 310.0}))]); // A key's own point is left alone (the click snaps to the spine line). assert_eq!(t.pointer(&cx, &PointerEvent::new(PointerKind::Down, 110.0, 310.0)), vec![]); } }