//! The Objects on Path tool (#2545): a click on a path attaches the selected objects to it //! (`object.objectsOnPath.attach`). A path they can attach to is highlighted under the pointer, //! and the pointer shows [`Cursor::ObjectsOnPath`] over it. The tool's options, `pivot` (0-8, row //! by row from the top left; 4, the center) and `rotate` (degrees), go with each attach, so they //! set how the objects attached next attach; groups attached before keep theirs. //! //! The Rotate All widget: with one Objects on Path group selected, the Selection tool and this //! tool show a round handle beside the group's first object. Dragging it turns every object of the //! group about its attachment point by the angle the pointer turns about the first object's //! attachment point: the angle is added to the group's Rotate (`object.objectsOnPath.options`), //! previewed while dragging and kept as one undo step on release. Shift turns in steps of 15°, and //! Escape cancels the drag. //! //! Behavior: . use serde_json::{Value, json}; use vectorcraft_doc::objects_on_path::{CENTER, attachable_path, is_objects_on_path, stops}; use vectorcraft_doc::{Document, NodeId, Selection}; use vectorcraft_geom::{BezPath, Point, Vec2}; use crate::{Action, Cursor, Mods, Overlay, PointerEvent, PointerKind, Tool, ToolContext, ToolKey}; /// The highlight of the path under the pointer. const HIGHLIGHT: [u8; 3] = [0x4f, 0x9d, 0xff]; /// The Rotate All widget's center sits this far (screen px) beyond the first object, on the side /// its top faces. const ROTATE_ALL_OFFSET_PX: f64 = 16.0; /// The Rotate All widget's radius (screen px), as the canvas draws it. pub const ROTATE_ALL_RADIUS_PX: f32 = 4.0; /// How near (screen px) the pointer must be to hit the Rotate All widget. const ROTATE_ALL_HIT_PX: f64 = 6.0; /// The step (degrees) a Shift-drag of the Rotate All widget turns by. const ROTATE_ALL_STEP: f64 = 15.0; /// The Rotate All widget of a selected Objects on Path group. #[derive(Clone, Copy, Debug, PartialEq)] pub struct RotateAllWidget { pub group: NodeId, /// The first object's attachment point, in the document: a drag turns about it. pub pivot: Point, /// The widget's center in the document. pub at: Point, /// The group's Rotate (degrees). pub rotate: f64, } impl RotateAllWidget { /// The widget of the selection at `zoom` (screen px per document point): only when the /// selection is one editable Objects on Path group with at least one object on a path with /// length, and no anchors are Direct-Selected. pub fn of(doc: &Document, selection: &Selection, zoom: f64) -> Option { if !selection.anchors.is_empty() || !zoom.is_finite() || zoom <= 0.0 { return None; } let [group] = selection.objects.as_slice() else { return None }; if !doc.editable()(*group) { return None; } let n = doc.node(*group)?; let rec = n.extras().objects_on_path.as_deref()?; let children = n.children()?; let path = attachable_path(children.iter().find(|c| c.id == rec.path)?)?; let first = rec.members.first()?; // The first object attaches at the path's start, whatever the number of objects. let (pivot, _) = *stops(path, 1)?.first()?; let art = children.iter().find(|c| c.id == first.id)?; let b = art.geometric_bounds_with(&doc.symbol_boxes())?; // The object's top is the -y direction of the frame it is drawn in (the document's y axis // points down), so a reflected or sheared frame moves the widget with the art's top. let [_, _, a2, a3, _, _] = first.frame.as_coeffs(); let len = a2.hypot(a3); let up = if len.is_finite() && len > 1e-12 { Vec2::new(-a2 / len, -a3 / len) } else { let (sin, cos) = first.angle.sin_cos(); Vec2::new(sin, -cos) }; let corners = [Point::new(b.x0, b.y0), Point::new(b.x1, b.y0), Point::new(b.x0, b.y1), Point::new(b.x1, b.y1)]; let reach = corners.iter().map(|c| (*c - pivot).dot(up)).fold(0.0, f64::max); let at = pivot + up * (reach + ROTATE_ALL_OFFSET_PX / zoom); let finite = at.x.is_finite() && at.y.is_finite() && pivot.x.is_finite() && pivot.y.is_finite(); finite.then_some(Self { group: *group, pivot, at, rotate: rec.rotate }) } /// The widget of `cx` when `p` is within reach of it. fn at_point(cx: &ToolContext, p: Point) -> Option { Self::of(cx.doc, cx.selection, cx.zoom).filter(|w| w.at.distance(p) <= cx.tol(ROTATE_ALL_HIT_PX)) } } /// Is `p` over the Rotate All widget? pub fn over_rotate_all(cx: &ToolContext, p: Point) -> bool { RotateAllWidget::at_point(cx, p).is_some() } /// Dragging the Rotate All widget: the group's Rotate follows the angle the pointer turns about /// the first object's attachment point, counter-clockwise on the page, over as many turns as the /// drag makes. #[derive(Clone, Debug)] pub struct RotateAllDrag { widget: RotateAllWidget, start: Point, began: bool, /// The pointer's direction from the pivot at the last drag (radians, the document's axes). last: f64, /// The degrees the pointer has turned counter-clockwise on the page since the press. turned: f64, /// The Rotate the drag sets. rotate: f64, at: Point, } impl RotateAllDrag { /// The drag has left the click: the angle is changing. pub fn adjusting(&self) -> bool { self.began } /// Start a drag when the press `ev` is on the Rotate All widget. pub fn hit(cx: &ToolContext, ev: &PointerEvent) -> Option { let widget = RotateAllWidget::at_point(cx, ev.pos)?; let d = ev.pos - widget.pivot; let last = d.y.atan2(d.x); let last = if last.is_finite() { last } else { 0.0 }; Some(Self { widget, start: ev.pos, began: false, last, turned: 0.0, rotate: widget.rotate, at: ev.pos }) } /// The pointer moved to `p`; `shift` turns in steps of 15°. pub fn drag(&mut self, cx: &ToolContext, p: Point, shift: bool) -> Vec { let mut out = vec![]; if !self.began { if p.distance(self.start) < cx.tol(3.0) { return out; } self.began = true; out.push(Action::Begin("Objects on Path Options".into())); } let d = p - self.widget.pivot; if d.hypot() > 1e-9 { let now = d.y.atan2(d.x); let step = (now - self.last + std::f64::consts::PI).rem_euclid(std::f64::consts::TAU) - std::f64::consts::PI; if step.is_finite() { self.turned -= step.to_degrees(); self.last = now; } } let turned = if shift { (self.turned / ROTATE_ALL_STEP).round() * ROTATE_ALL_STEP } else { self.turned }; let r = self.widget.rotate + turned; self.rotate = if r.abs() > 360.0 { r % 360.0 } else { r } + 0.0; self.at = p; out.push(Action::Preview("object.objectsOnPath.options".into(), json!({ "ids": [self.widget.group.0], "rotate": self.rotate }))); out } pub fn finish(self) -> Vec { if self.began { vec![Action::Commit] } else { vec![] } } /// The Rotate readout next to the pointer. pub fn overlays(&self, cx: &ToolContext) -> Vec { if !self.began || !cx.measurement_labels { return vec![]; } vec![Overlay::Measure { p: self.at, text: format!("{:.1}°", self.rotate) }] } } /// The path a click at `p` attaches the selected objects to: the path object hit there, when it can /// take objects, is in no Objects on Path group, is not a clipping path or part of a compound path, /// blend, envelope, repeat or Intertwine group ([`vectorcraft_doc::objects_on_path::held`]), and /// something else is selected. pub fn target(cx: &ToolContext, p: Point) -> Option<(NodeId, BezPath)> { let h = vectorcraft_doc::hit::hit_test(cx.doc, p, cx.hit_options())?; let n = cx.doc.node(h.leaf)?; let path = attachable_path(n)?; if h.ancestry.iter().filter(|a| **a != h.leaf).any(|a| cx.doc.node(*a).is_some_and(is_objects_on_path)) { return None; } if vectorcraft_doc::objects_on_path::held(cx.doc, h.leaf).is_some() { return None; } cx.selection.objects.iter().any(|id| *id != h.leaf).then(|| (h.leaf, path.to_bezpath())) } pub struct ObjectsOnPathTool { /// The path under the pointer the selection can attach to, and its outline. hover: Option<(NodeId, BezPath)>, /// Where the press was, while the button is down. press: Option, /// The Rotate All widget drag, while the button is down after a press on the widget. rotating: Option, /// The reference point of each object attached next (0-8, row by row from the top left). pivot: u8, /// The angle of each object attached next, in degrees counter-clockwise from upright on the path. rotate: f64, } impl Default for ObjectsOnPathTool { fn default() -> Self { Self { hover: None, press: None, rotating: None, pivot: CENTER, rotate: 0.0 } } } impl Tool for ObjectsOnPathTool { fn id(&self) -> &'static str { "objectsOnPath" } fn pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Vec { let p = ev.pos; if let Some(d) = &mut self.rotating { return match ev.kind { PointerKind::Drag => d.drag(cx, p, ev.mods.shift), PointerKind::Up => self.rotating.take().map(RotateAllDrag::finish).unwrap_or_default(), _ => vec![], }; } match ev.kind { PointerKind::Move => { self.hover = if over_rotate_all(cx, p) { None } else { target(cx, p) }; vec![] } PointerKind::Down => { if let Some(d) = RotateAllDrag::hit(cx, ev) { self.rotating = Some(d); self.hover = None; return vec![]; } self.press = Some(p); vec![] } PointerKind::Up => { // A press that moved away is not a click. let Some(start) = self.press.take().filter(|q| q.distance(p) < cx.tol(3.0)) else { return vec![] }; let Some((path, _)) = target(cx, start) else { return vec![] }; self.hover = None; vec![Action::Exec("object.objectsOnPath.attach".into(), json!({ "path": path.0, "pivot": self.pivot, "rotate": self.rotate }))] } _ => vec![], } } fn overlays(&self, cx: &ToolContext) -> Vec { let mut o: Vec = self.hover.iter().map(|(_, path)| Overlay::Path { path: path.clone(), color: HIGHLIGHT, width: 2.0, dashed: false }).collect(); if let Some(d) = &self.rotating { o.extend(d.overlays(cx)); } o } fn cursor(&self, cx: &ToolContext, p: Point, _mods: Mods) -> Cursor { if self.rotating.is_some() || over_rotate_all(cx, p) { Cursor::Rotate } else if target(cx, p).is_some() { Cursor::ObjectsOnPath } else { Cursor::Arrow } } /// Escape while the button is down cancels the click, so the release attaches nothing, or the /// Rotate All drag, so the objects go back to the Rotate they had. fn key(&mut self, _cx: &ToolContext, key: ToolKey, _mods: Mods) -> Vec { if key == ToolKey::Escape { self.press = None; self.hover = None; if self.rotating.take().is_some_and(|d| d.adjusting()) { return vec![Action::Cancel]; } } vec![] } fn options(&self) -> Value { json!({ "pivot": self.pivot, "rotate": self.rotate }) } /// `pivot` takes a whole number from 0 to 8 and `rotate` a finite number, clamped to -360 to /// 360; other values are ignored. fn set_option(&mut self, key: &str, value: &Value) { match key { "pivot" => { if let Some(n) = value.as_u64().filter(|n| *n <= 8) { self.pivot = n as u8; } } "rotate" => { if let Some(r) = value.as_f64().filter(|r| r.is_finite()) { self.rotate = r.clamp(-360.0, 360.0); } } _ => {} } } fn busy(&self) -> bool { self.press.is_some() || self.rotating.is_some() } fn transforming(&self) -> bool { self.rotating.as_ref().is_some_and(RotateAllDrag::adjusting) } } pub fn create(id: &str) -> Option> { (id == "objectsOnPath").then(|| Box::new(ObjectsOnPathTool::default()) as Box) } #[cfg(test)] mod tests { use std::sync::Arc; use vectorcraft_doc::{Appearance, Node, NodeKind}; use vectorcraft_geom::{Rect, shapes}; use super::*; use crate::testutil::{cx, paint}; fn doc() -> (Document, NodeId, NodeId) { let mut d = Document::new(500.0, 500.0); let l = d.layers[0].id; let line = d.alloc_id(); let square = d.alloc_id(); d.insert(Some(l), 0, Node::path(line, shapes::line(Point::new(0.0, 300.0), Point::new(400.0, 300.0)), Appearance::default_art())).unwrap(); d.insert(Some(l), 1, Node::path(square, shapes::rectangle(Rect::new(50.0, 50.0, 70.0, 70.0)), Appearance::default_art())).unwrap(); (d, line, square) } fn ev(kind: PointerKind, x: f64, y: f64) -> PointerEvent { PointerEvent::new(kind, x, y) } #[test] fn a_click_on_a_path_attaches_the_selection_to_it() { let (d, line, square) = doc(); let mut sel = Selection::default(); sel.set([square]); let paint = paint(); let cx = cx(&d, &sel, &paint); let mut t = ObjectsOnPathTool::default(); let on = Point::new(200.0, 300.0); assert_eq!(t.cursor(&cx, on, Mods::default()), Cursor::ObjectsOnPath); assert_eq!(t.cursor(&cx, Point::new(200.0, 500.0), Mods::default()), Cursor::Arrow, "away from paths"); t.pointer(&cx, &ev(PointerKind::Move, on.x, on.y)); assert_eq!(t.overlays(&cx).len(), 1, "the path is highlighted"); t.pointer(&cx, &ev(PointerKind::Down, on.x, on.y)); let acts = t.pointer(&cx, &ev(PointerKind::Up, on.x, on.y)); assert!(matches!(acts.as_slice(), [Action::Exec(id, p)] if id == "object.objectsOnPath.attach" && p["path"] == line.0), "{acts:?}"); } #[test] fn the_click_sends_the_tool_options_pivot_and_rotate() { let (d, _, square) = doc(); let mut sel = Selection::default(); sel.set([square]); let paint = paint(); let cx = cx(&d, &sel, &paint); let mut t = ObjectsOnPathTool::default(); assert_eq!(t.options(), json!({ "pivot": 4, "rotate": 0.0 }), "the center, upright"); t.set_option("pivot", &json!(0)); t.set_option("rotate", &json!(45.5)); // Values out of range are ignored. t.set_option("pivot", &json!(9)); t.set_option("rotate", &json!("x")); assert_eq!(t.options(), json!({ "pivot": 0, "rotate": 45.5 })); // Rotate is kept within the dialog's -360 to 360. t.set_option("rotate", &json!(450)); assert_eq!(t.options()["rotate"], 360.0); t.set_option("rotate", &json!(-720.5)); assert_eq!(t.options()["rotate"], -360.0); t.set_option("rotate", &json!(45.5)); t.pointer(&cx, &ev(PointerKind::Down, 200.0, 300.0)); let acts = t.pointer(&cx, &ev(PointerKind::Up, 200.0, 300.0)); assert!(matches!(acts.as_slice(), [Action::Exec(_, p)] if p["pivot"] == 0 && p["rotate"] == 45.5), "{acts:?}"); } #[test] fn escape_during_the_press_cancels_the_click() { let (d, _, square) = doc(); let mut sel = Selection::default(); sel.set([square]); let paint = paint(); let cx = cx(&d, &sel, &paint); let mut t = ObjectsOnPathTool::default(); t.pointer(&cx, &ev(PointerKind::Move, 200.0, 300.0)); t.pointer(&cx, &ev(PointerKind::Down, 200.0, 300.0)); assert!(t.busy()); t.key(&cx, ToolKey::Escape, Mods::default()); assert!(!t.busy() && t.overlays(&cx).is_empty()); assert!(t.pointer(&cx, &ev(PointerKind::Up, 200.0, 300.0)).is_empty(), "the release attaches nothing"); } #[test] fn nothing_attaches_without_other_objects_selected() { let (d, line, _) = doc(); let mut sel = Selection::default(); sel.set([line]); let paint = paint(); let cx = cx(&d, &sel, &paint); let mut t = ObjectsOnPathTool::default(); assert_eq!(t.cursor(&cx, Point::new(200.0, 300.0), Mods::default()), Cursor::Arrow); t.pointer(&cx, &ev(PointerKind::Down, 200.0, 300.0)); assert!(t.pointer(&cx, &ev(PointerKind::Up, 200.0, 300.0)).is_empty()); assert!(matches!(d.node(line).map(|n| &n.kind), Some(NodeKind::Path { .. }))); } /// A document holding an Objects on Path group (the line from (0, 300) to (400, 300), with two /// 20 × 20 squares attached by their centers, the first on (0, 300)) whose Rotate is `rotate`, /// and a selection of the group. fn group_doc(rotate: f64) -> (Document, NodeId, Selection) { group_doc_framed(rotate, None) } /// [`group_doc`] with every object drawn in `frame` (mapping its square onto itself) before it /// is placed on the path. fn group_doc_framed(rotate: f64, frame: Option) -> (Document, NodeId, Selection) { let mut d = Document::new(500.0, 500.0); let l = d.layers[0].id; let (line, a, b, g) = (d.alloc_id(), d.alloc_id(), d.alloc_id(), d.alloc_id()); let line = Node::path(line, shapes::line(Point::new(0.0, 300.0), Point::new(400.0, 300.0)), Appearance::default_art()); let a = Node::path(a, shapes::rectangle(Rect::new(50.0, 50.0, 70.0, 70.0)), Appearance::default_art()); let b = Node::path(b, shapes::rectangle(Rect::new(100.0, 50.0, 120.0, 70.0)), Appearance::default_art()); let mut rec = vectorcraft_doc::objects_on_path::ObjectsOnPath::new(line.id, &[&a, &b], CENTER, rotate); if let Some(f) = frame { for m in &mut rec.members { m.frame = f; } } let mut group = Node::new(g, NodeKind::Group { children: vec![Arc::new(line), Arc::new(a), Arc::new(b)], clip: false }); group.extras_mut().objects_on_path = Some(Box::new(rec)); vectorcraft_doc::objects_on_path::place(&mut group, &Document::new(1.0, 1.0).symbol_boxes()); d.insert(Some(l), 0, group).unwrap(); let mut sel = Selection::default(); sel.set([g]); (d, g, sel) } /// The pointer `deg` degrees counter-clockwise on the page from straight above the first /// object's attachment point (0, 300), 26 points from it. fn around(deg: f64) -> Point { let (sin, cos) = deg.to_radians().sin_cos(); Point::new(-26.0 * sin, 300.0 - 26.0 * cos) } fn near(a: Point, b: Point) -> bool { a.distance(b) < 1e-9 } /// The Rotate a drag's last action previews. fn previewed(acts: &[Action]) -> Option { match acts.last() { Some(Action::Preview(cmd, p)) if cmd == "object.objectsOnPath.options" => p["rotate"].as_f64(), _ => None, } } #[test] fn the_rotate_all_widget_sits_above_the_first_object() { let (d, g, sel) = group_doc(0.0); let w = RotateAllWidget::of(&d, &sel, 1.0).unwrap(); // The first square spans 290 to 310 down the page: the widget is 16 px above its top. assert_eq!(w.group, g); assert!(near(w.pivot, Point::new(0.0, 300.0)) && near(w.at, Point::new(0.0, 274.0)), "{w:?}"); assert!(near(RotateAllWidget::of(&d, &sel, 2.0).unwrap().at, Point::new(0.0, 282.0))); // Turned by Rotate, the widget goes round with the object's top. let (d, _, sel) = group_doc(90.0); let w = RotateAllWidget::of(&d, &sel, 1.0).unwrap(); assert!(near(w.at, Point::new(-26.0, 300.0)), "{w:?}"); // Drawn upside down (reflected across the line through their centers), the objects have // their tops facing down the page, and the widget goes below the first one. let flip = vectorcraft_geom::Affine::new([1.0, 0.0, 0.0, -1.0, 0.0, 120.0]); let (df, _, sf) = group_doc_framed(0.0, Some(flip)); let wf = RotateAllWidget::of(&df, &sf, 1.0).unwrap(); assert!(near(wf.pivot, Point::new(0.0, 300.0)) && near(wf.at, Point::new(0.0, 326.0)), "{wf:?}"); // No widget for nothing selected, for an object in the group, or for two objects. assert!(RotateAllWidget::of(&d, &Selection::default(), 1.0).is_none()); let children: Vec = d.node(sel.objects[0]).and_then(|n| n.children()).unwrap().iter().map(|c| c.id).collect(); let mut one = Selection::default(); one.set([children[1]]); assert!(RotateAllWidget::of(&d, &one, 1.0).is_none()); let (d2, line, square) = doc(); let mut two = Selection::default(); two.set([line, square]); assert!(RotateAllWidget::of(&d2, &two, 1.0).is_none()); // Nor for a group that is locked. let (mut d3, g3, sel3) = group_doc(0.0); if let Some(n) = d3.node_mut(g3) { n.locked = true; } assert!(RotateAllWidget::of(&d3, &sel3, 1.0).is_none()); } /// Dragging the widget a quarter turn counter-clockwise adds 90° to the group's Rotate, with /// the Selection tool and with the Objects on Path tool, previewed while dragging and kept as /// one undo step on release. #[test] fn dragging_the_rotate_all_widget_adds_the_angle_to_rotate() { let (d, g, sel) = group_doc(30.0); let paint = paint(); let c = cx(&d, &sel, &paint); let at = RotateAllWidget::of(&d, &sel, 1.0).unwrap().at; let tools: [Box; 2] = [Box::new(crate::select::SelectionTool::default()), Box::new(ObjectsOnPathTool::default())]; for mut t in tools { assert_eq!(t.cursor(&c, at, Mods::default()), Cursor::Rotate, "{}", t.id()); assert!(t.pointer(&c, &ev(PointerKind::Down, at.x, at.y)).is_empty(), "{}", t.id()); // The press is 30° round from straight above the attachment point, as Rotate turns the // first object; the pointer goes on to 120°. let q = around(120.0); let a = t.pointer(&c, &ev(PointerKind::Drag, q.x, q.y)); assert_eq!(a.first(), Some(&Action::Begin("Objects on Path Options".into())), "{}", t.id()); assert!(matches!(a.last(), Some(Action::Preview(_, p)) if p["ids"] == json!([g.0])), "{a:?}"); assert!((previewed(&a).unwrap() - 120.0).abs() < 1e-9, "{a:?}"); assert!(t.transforming() && t.cursor(&c, q, Mods::default()) == Cursor::Rotate); assert!(t.overlays(&c).iter().any(|o| matches!(o, Overlay::Measure { text, .. } if text == "120.0°")), "{}", t.id()); assert_eq!(t.pointer(&c, &ev(PointerKind::Up, q.x, q.y)), vec![Action::Commit], "{}", t.id()); assert!(!t.busy()); // A click on the widget that does not move changes nothing. assert!(t.pointer(&c, &ev(PointerKind::Down, at.x, at.y)).is_empty()); assert!(t.pointer(&c, &ev(PointerKind::Up, at.x, at.y)).is_empty(), "{}", t.id()); } } /// Shift turns in 15° steps, and a drag that goes on round the attachment point keeps adding /// to the angle past half a turn. #[test] fn shift_turns_the_objects_in_steps_of_fifteen_degrees() { let (d, _, sel) = group_doc(0.0); let paint = paint(); let c = cx(&d, &sel, &paint); let mut t = ObjectsOnPathTool::default(); let at = around(0.0); t.pointer(&c, &ev(PointerKind::Down, at.x, at.y)); let q = around(20.0); let shift = PointerEvent { mods: Mods { shift: true, ..Mods::default() }, ..ev(PointerKind::Drag, q.x, q.y) }; assert!((previewed(&t.pointer(&c, &shift)).unwrap() - 15.0).abs() < 1e-9); let q = around(-38.0); let shift = PointerEvent { mods: Mods { shift: true, ..Mods::default() }, ..ev(PointerKind::Drag, q.x, q.y) }; assert!((previewed(&t.pointer(&c, &shift)).unwrap() + 45.0).abs() < 1e-9); let q = around(20.0); assert!((previewed(&t.pointer(&c, &ev(PointerKind::Drag, q.x, q.y))).unwrap() - 20.0).abs() < 1e-9, "without Shift"); let mut last = 0.0; for deg in [100.0, 180.0, 260.0] { let q = around(deg); last = previewed(&t.pointer(&c, &ev(PointerKind::Drag, q.x, q.y))).unwrap(); } assert!((last - 260.0).abs() < 1e-9, "{last}"); } /// Escape during a Rotate All drag cancels it: the readout is removed, and the release keeps /// nothing. #[test] fn escape_cancels_a_rotate_all_drag() { let (d, _, sel) = group_doc(0.0); let paint = paint(); let c = cx(&d, &sel, &paint); let tools: [Box; 2] = [Box::new(crate::select::SelectionTool::default()), Box::new(ObjectsOnPathTool::default())]; for mut t in tools { let at = around(0.0); t.pointer(&c, &ev(PointerKind::Down, at.x, at.y)); let q = around(60.0); assert!(previewed(&t.pointer(&c, &ev(PointerKind::Drag, q.x, q.y))).is_some()); assert_eq!(t.key(&c, ToolKey::Escape, Mods::default()), vec![Action::Cancel], "{}", t.id()); assert!(!t.busy() && !t.transforming(), "{}", t.id()); assert!(!t.overlays(&c).iter().any(|o| matches!(o, Overlay::Measure { .. })), "{}", t.id()); assert!(t.pointer(&c, &ev(PointerKind::Drag, at.x, at.y)).is_empty(), "{}", t.id()); assert!(t.pointer(&c, &ev(PointerKind::Up, at.x, at.y)).is_empty(), "{}: the release keeps nothing", t.id()); } } #[test] fn a_clipping_path_or_a_blend_key_is_not_a_target() { let (mut d, line, square) = doc(); let l = d.layers[0].id; let key = d.alloc_id(); d.insert(Some(l), 2, Node::path(key, shapes::line(Point::new(0.0, 100.0), Point::new(400.0, 100.0)), Appearance::default_art())).unwrap(); let blend = d.alloc_id(); d.wrap(&[line, key], |children| Node::new(blend, NodeKind::Blend { children, spec: Default::default() })).unwrap(); let mask = d.alloc_id(); let art = d.alloc_id(); d.insert(Some(l), 2, Node::path(mask, shapes::rectangle(Rect::new(100.0, 380.0, 300.0, 430.0)), Appearance::default_art())).unwrap(); d.insert(Some(l), 3, Node::path(art, shapes::rectangle(Rect::new(250.0, 390.0, 290.0, 420.0)), Appearance::default_art())).unwrap(); let clip = d.alloc_id(); d.wrap(&[mask, art], |children| { let mut g = Node::group(clip, children); g.set_clips(true); g }) .unwrap(); assert_eq!(d.node(clip).and_then(|g| g.children()).and_then(|c| c.first()).map(|c| c.id), Some(mask)); let mut sel = Selection::default(); sel.set([square]); let paint = paint(); let cx = cx(&d, &sel, &paint); let mut t = ObjectsOnPathTool::default(); for (p, what) in [((150.0, 400.0), "a clipping path"), ((200.0, 300.0), "a blend's key path"), ((200.0, 100.0), "a blend's other key path")] { assert_eq!(t.cursor(&cx, Point::new(p.0, p.1), Mods::default()), Cursor::Arrow, "{what}"); t.pointer(&cx, &ev(PointerKind::Move, p.0, p.1)); assert!(t.overlays(&cx).is_empty(), "{what} is not highlighted"); t.pointer(&cx, &ev(PointerKind::Down, p.0, p.1)); assert!(t.pointer(&cx, &ev(PointerKind::Up, p.0, p.1)).is_empty(), "a click on {what} attaches nothing"); } } }