use super::{ Affine, AppearanceItem, Arc, BezPath, BlendMode, FillRule, Frame, MAX_INLINE_DEPTH, MISSING_INLINE_LOGGED, Node, NodeKind, PlacedEntry, PlacedKey, Rect, RenderContext, Renderer, SUBSTITUTED, Shape, TextGeom, TextObject, blend_mode, blob_pixmap, depends_on_document, fx, holds_type, image_mip, ink, kurbo, lru, peniko, place, proof, stain_bits, text_geom, text_geom_snapped, vello_cpu, }; use super::{AntiAlias, Pixmap, single_threaded_context}; use crate::paint; use crate::{MAX_RASTER_SIDE, TypeAntiAlias, TypeEdgeEntry}; impl Renderer { pub(super) fn draw_text(&mut self, ctx: &mut RenderContext, f: &Frame, n: &Node, t: &TextObject) { let t = &*f.doc.inline_resolved(t); // Type drawn as `fx_owner` (the node `draw_arc` is drawing, or type art that `fx_arts` // keeps, see `draw_fx_art`) takes its glyph geometry from `texts`, as on the fast path, // except in frames that snap type to pixels. let owner = self.fx_owner.as_ref().filter(|o| std::ptr::eq(&***o, n)).cloned(); let (g, kept) = match (f.text_snap(t), owner) { (None, Some(a)) => self.text_geom_of(&a, t), (snap, _) => (Arc::new(text_geom_snapped(t, snap)), false), }; self.draw_text_geom(ctx, f, n, t, &g, kept); } /// Draw the inline graphics of type `t` (laid out in `g`): each symbol's art through the /// normal node path, placed by the layout (inside the text's own transparency group, so its /// opacity and blend mode apply). A missing symbol draws nothing. fn draw_inlines(&mut self, ctx: &mut RenderContext, f: &Frame, t: &TextObject, g: &TextGeom) { if g.inlines.is_empty() && !t.runs.iter().any(|r| r.inline.is_some()) { return; } if self.inline_depth >= MAX_INLINE_DEPTH { return; } for r in t.runs.iter().filter_map(|r| r.inline.as_ref()) { if !f.doc.symbols.iter().any(|s| s.name == r.symbol) && !MISSING_INLINE_LOGGED.swap(true, std::sync::atomic::Ordering::Relaxed) { log::warn!("inline graphic shows symbol {:?}, which the document doesn't have: it draws nothing", r.symbol); } } self.inline_depth += 1; for ig in &g.inlines { let Some(art) = t.runs.get(ig.run).and_then(|r| r.inline.as_ref()) else { continue }; let Some(sym) = f.doc.symbols.iter().find(|s| s.name == art.symbol) else { continue }; // Strokes scale with the art (it is sized to the type, as in the SVG ``). let (node, kept) = self.placed_art(&sym.art, t.xf * ig.xf * f.doc.symbol_natural_xf(&art.symbol), true, None); self.draw_placed_art(ctx, f, &node, kept); } self.inline_depth -= 1; } /// Symbol art `art` as an instance or an inline graphic draws it ([`place`]), and whether it is /// kept. Art that is a group, a layer or a live object without an appearance of its own is kept /// between frames under the art's `Arc`, `xf`, `scale_strokes` and the stain of instance /// `inst`: it and its members keep their `Arc`s from frame to frame, and the caches keyed by a /// node's address (geometry, stroke outlines, glyphs, live-effect geometry, evaluated live /// objects) hit for them. Other art is placed again in every frame, and so is art that holds /// symbol instances, type with inline graphics, images, placed documents or raster effects /// ([`depends_on_document`]), and art that the cache has no room for. Art that holds type is /// placed again when the fonts change. pub(super) fn placed_art(&mut self, art: &Arc, xf: Affine, scale_strokes: bool, inst: Option<&Node>) -> (Arc, bool) { let kept_kind = matches!(art.kind, NodeKind::Group { .. } | NodeKind::Layer { .. }) || vectorcraft_doc::live::is_live(art); // An instance with appearance changes of its own isn't kept: the key doesn't tell them apart. let overridden = inst.is_some_and(|i| !i.extras().symbol_overrides.is_empty()); if !kept_kind || overridden || fx::has_object_fx(art) { return (place(art, xf, scale_strokes, inst), false); } let stain = stain_bits(inst.and_then(vectorcraft_brush::stain)); let key = (Arc::as_ptr(art) as usize, xf.as_coeffs().map(f64::to_bits), scale_strokes, stain); if let Some(e) = self.placed_arts.get(&key, self.stamp) && std::ptr::eq(e.art.as_ptr(), Arc::as_ptr(art)) && e.fonts.is_none_or(|g| g == vectorcraft_text::FontDb::global().generation()) && e.slice.is_none() { return match &e.placed { Some(placed) => (placed.clone(), true), None => (place(art, xf, scale_strokes, inst), false), }; } let placed = place(art, xf, scale_strokes, inst); let inserted = self.keep_placed(key, art, &placed, None); (placed, inserted) } /// Symbol art `art` placed for instance `inst` (placed by `xf`) through 9-slice map `map` /// ([`vectorcraft_doc::NineSliceMap::place`], stained by the instance), and whether it is kept, /// when the frame's symbol budget (`used`, see [`vectorcraft_doc::charge_symbol_art`]) has room /// for it. The art is kept between frames as [`Self::placed_art`] keeps it, under the same key /// and only with the same map. Kept art is charged by its own object count, the art of its /// opacity masks included ([`Node::count_with_masks`]), and is not placed /// again; other art is charged by [`vectorcraft_doc::NineSliceMap::most_placed`] before it is /// placed. pub(super) fn sliced_art( &mut self, doc: &vectorcraft_doc::Document, art: &Arc, map: &vectorcraft_doc::NineSliceMap, xf: Affine, inst: &Node, used: &mut u64, ) -> Option<(Arc, bool)> { let kept_kind = matches!(art.kind, NodeKind::Group { .. } | NodeKind::Layer { .. }) || vectorcraft_doc::live::is_live(art); let stain = stain_bits(vectorcraft_brush::stain(inst)); let key = (Arc::as_ptr(art) as usize, xf.as_coeffs().map(f64::to_bits), false, stain); // As in `placed_art`, an instance with appearance changes of its own isn't kept. let overridden = !inst.extras().symbol_overrides.is_empty(); let mut keeps = kept_kind && !overridden && !fx::has_object_fx(art); if keeps && let Some(e) = self.placed_arts.get(&key, self.stamp) && std::ptr::eq(e.art.as_ptr(), Arc::as_ptr(art)) && e.fonts.is_none_or(|g| g == vectorcraft_text::FontDb::global().generation()) && e.slice.as_ref() == Some(map) { match e.placed.clone() { Some(placed) => { let count = placed.count_with_masks() as u64; return vectorcraft_doc::charge_symbol_art(used, count, || ((placed, true), count)); } None => keeps = false, } } let stained = crate::brush_fx::instance_art(art, inst); let most = map.most_placed(&stained, doc); let placed = vectorcraft_doc::charge_symbol_art(used, most, || { let placed = Arc::new(map.place(&stained, doc)); let count = placed.count_with_masks() as u64; (placed, count) })?; let kept = keeps && self.keep_placed(key, art, &placed, Some(*map)); Some((placed, kept)) } /// Keep `placed`, symbol art `art` as placed under `key` (through 9-slice map `slice`, when it /// has one), unless `art` depends on the document ([`depends_on_document`]): then the entry /// records that it is placed again in every frame. Whether `placed` is kept. fn keep_placed(&mut self, key: PlacedKey, art: &Arc, placed: &Arc, slice: Option) -> bool { let kept = (!depends_on_document(art)).then(|| placed.clone()); let keeps = kept.is_some(); let fonts = (keeps && holds_type(art)).then(|| vectorcraft_text::FontDb::global().generation()); // The bytes count the key and the entry, the art's allocation that the weak reference // keeps, and the kept art. let bytes = size_of::<(PlacedKey, PlacedEntry, Node)>() + kept.as_deref().map_or(0, lru::node_bytes); let inserted = self.placed_arts.insert(key, PlacedEntry { art: Arc::downgrade(art), placed: kept, fonts, slice }, bytes, self.stamp); keeps && inserted } /// Cached glyph geometry for a text node (keyed by Arc identity like paths). /// Text `t` that is not the node's own, such as the copy whose inline graphics /// `Document::inline_resolved` sized again, is laid out without the cache. Also returns /// whether the geometry is kept in the cache. pub(super) fn text_geom_of(&mut self, a: &Arc, t: &TextObject) -> (Arc, bool) { if !matches!(&a.kind, NodeKind::Text(own) if std::ptr::eq(&**own, t)) { return (Arc::new(text_geom(t)), false); } let fonts = vectorcraft_text::FontDb::global().generation(); if fonts != self.text_fonts { self.texts.clear(); self.text_ids.clear(); self.char_strokes.clear(); self.text_fonts = fonts; } let key = Arc::as_ptr(a) as usize; if let Some((_, g)) = self.texts.get_if(&key, self.stamp, |(node, _)| Arc::ptr_eq(node, a)) { return (g.clone(), true); } if let Some(&previous) = self.text_ids.get(&a.id) && let Some(g) = self .texts .get_if(&previous, self.stamp, |(node, _)| { let NodeKind::Text(old) = &node.kind else { return false }; // Shrink Text to Fit searches document-point sizes, so a scale change can // alter layout. Translation leaves the glyphs in text space unchanged. if old.xf.as_coeffs()[..4] != t.xf.as_coeffs()[..4] { return false; } let mut comparable = (**old).clone(); comparable.xf = t.xf; comparable == *t }) .map(|(_, g)| g.clone()) { // Kept under this node from here on: the next frames find it without comparing. self.texts.remove(&previous); let kept = self.keep_text(a, g.clone()); return (g, kept); } let g = Arc::new(text_geom(t)); let kept = self.keep_text(a, g.clone()); (g, kept) } /// Keep glyph geometry `g` of text node `a`, as the latest of its id. Whether it was kept. fn keep_text(&mut self, a: &Arc, g: Arc) -> bool { let key = Arc::as_ptr(a) as usize; let bytes = g.bytes(); let kept = self.texts.insert(key, (a.clone(), g), bytes, self.stamp); if kept { self.text_ids.insert(a.id, key); } else { self.text_ids.remove(&a.id); } kept } /// Draw type `n` (`t`, laid out in `g`). The outlines of its character strokes are cached /// when `g` is kept in `texts` (`kept`). pub(super) fn draw_text_geom(&mut self, ctx: &mut RenderContext, f: &Frame, n: &Node, t: &TextObject, g: &Arc, kept: bool) { let xf = f.view * t.xf; if f.opts.outline { let mut p = g.all.clone(); p.apply_affine(xf); ctx.set_transform(Affine::IDENTITY); ctx.set_stroke(kurbo::Stroke::new(self.hairline)); ctx.set_paint(peniko::Color::BLACK); ctx.stroke_path(&p); // Colour bitmap glyphs: their boxes, as images show in outline mode. for (_, image, to_text) in &g.images { let mut b = image.rect().to_path(0.1); b.apply_affine(t.xf * *to_text); self.hairline(ctx, f, &b, [0, 0, 0, 255]); } // COLR glyphs: their layers' outlines. for (_, art) in &g.colours { self.draw_colour_glyph(ctx, f, art, t.xf); } self.draw_inlines(ctx, f, t, g); return; } if t.anti_alias != TypeAntiAlias::Sharp && self.draw_type_edges(ctx, f, n, t, g, kept) { return; } let tb = t.xf.transform_rect_bbox(g.bounds); // Overprinting characters darken per draw, like overprinting fills and strokes // ([`proof`]); the object blend mode is Normal here or applied by an enclosing layer. let overprints = proof::overprints(f.opts); let overprint = |ctx: &mut RenderContext, on: bool| { if overprints { ctx.set_blend_mode(if on { blend_mode(vectorcraft_color::BlendMode::Darken) } else { BlendMode::default() }); } }; // The object's own fills and strokes paint the whole outline: those below the Characters // row under the characters' own fill and stroke, the others over them. let (below, above) = n.appearance.split_contents(); let all = (!n.appearance.items.is_empty()).then(|| { let mut all = g.all.clone(); all.apply_affine(t.xf); all }); if let Some(all) = &all { self.draw_text_items(ctx, f, n, below, all, tb); } if f.opts.highlight_substitutions { for (on, path) in [ (f.opts.highlight_substituted_fonts, Some(&g.substituted_fonts)), (f.doc.setup.highlight_substituted_glyphs, Some(&g.substituted_glyphs)), // Measured only when shown: it lays the text out again. (f.opts.highlight_alternate_glyphs, f.opts.highlight_alternate_glyphs.then(|| g.alternate_glyphs(t))), ] { let Some(path) = path else { continue }; if on && !path.elements().is_empty() { ctx.set_transform(xf); ctx.set_fill_rule(peniko::Fill::NonZero); ctx.set_paint(SUBSTITUTED); ctx.fill_path(path); } } } for (i, run) in t.runs.iter().enumerate() { // Colour bitmap glyphs paint themselves: the run's fill and stroke don't. for (_, image, to_text) in g.images.iter().filter(|(r, ..)| *r == i) { overprint(ctx, false); self.draw_glyph_image(ctx, f, image, t.xf * *to_text); } for (_, art) in g.colours.iter().filter(|(r, _)| *r == i) { self.draw_colour_glyph(ctx, f, art, t.xf); } let path = g.run(i); let path = path.as_ref(); if path.elements().is_empty() { continue; } ctx.set_transform(xf); ctx.set_fill_rule(peniko::Fill::NonZero); if paint::set_fill_paint(ctx, &run.style.fill, g.bounds, f) { self.fold_alpha(ctx, f.ink, &run.style.fill); overprint(ctx, run.style.overprint_fill); ctx.fill_path(path); } if run.style.has_stroke() { // Character strokes are drawn in text space, with their cap, join and dashes. overprint(ctx, run.style.overprint_stroke); let chars = kept.then_some((g, i)); self.draw_stroke(ctx, f, t.xf, path, FillRule::NonZero, &run.style.stroke_layer(), chars, g.bounds); } } overprint(ctx, false); self.draw_inlines(ctx, f, t, g); if let Some(all) = &all { self.draw_text_items(ctx, f, n, above, all, tb); } } /// Draw type `t` of node `n` (laid out in `g`) with its anti-aliasing method, None, Crisp or /// Strong, on the pixels of the output ([`Frame::output`]): the type is drawn offscreen on those /// pixels and placed back pixel for pixel. With None it is drawn with hard edges, so a pixel /// takes the type's color where the type covers at least half of it. With Crisp and Strong each /// group of its paints ([`type_paints`]: the object's own fills and strokes one at a time, and /// the characters' fills and strokes) is drawn on its own as Sharp draws it, and again in /// opaque black, which gives the share `c` of each pixel the group covers; the pixel's color and /// opacity are then scaled by [`edge_coverage`] of `c` divided by `c`, so the opacity of the /// paints is kept, and the groups are composited in the order they are drawn. A pixel that /// every group covers wholly or not at all is the pixel Sharp draws. Where the output's pixels would number more than the frame's there /// and more than [`fx::PIXEL_BUDGET`], or be more than [`MAX_RASTER_SIDE`] a side (a frame /// drawn coarser than the output), the frame's own pixels are used. /// /// The pixels are kept (`type_edges`). In a later frame they are placed without drawing the /// type offscreen while the object, the output's zoom and rotation, the method and edge /// smoothing and what the type reads ([`Self::raster_inputs`]) are unchanged, the output has /// moved by whole pixels, and the kept pixels hold every pixel the frame needs. After a pan, /// the kept pixels are placed moved by it; after a pan that brings more of the type into view, /// the type is drawn offscreen again. The outlines of its character strokes are cached when /// `g` is kept in `texts` (`geom_kept`). /// /// Returns false, having drawn nothing, for type that is drawn as Sharp draws it: type with /// inline graphics, type with color glyphs (bitmap or COLR), type whose own fills or strokes /// include a brush stroke or a blend mode other than Normal, type that overprints while /// Overprint Preview is on, and type that shows a substitution highlight on screen. Drawn /// offscreen, those would blend with nothing or take the method on art that is not the /// characters'. It also returns false for type whose offscreen drawing would be more than /// [`MAX_RASTER_SIDE`] pixels a side or more than [`fx::PIXEL_BUDGET`] pixels in all. fn draw_type_edges(&mut self, ctx: &mut RenderContext, f: &Frame, n: &Node, t: &TextObject, g: &Arc, geom_kept: bool) -> bool { if proof::overprints(f.opts) && t.runs.iter().any(|r| r.style.overprint_fill || r.style.overprint_stroke) { return false; } let normal = vectorcraft_color::BlendMode::Normal; let brush = |i: &AppearanceItem| matches!(i, AppearanceItem::Stroke(st) if st.brush.is_some()); if t.runs.iter().any(|r| r.inline.is_some()) || n.appearance.items.iter().any(|i| i.visible() && (i.blend() != normal || brush(i))) { return false; } // Color glyphs paint their own pixels and layers, whose opacity is not the characters' coverage. if !g.images.is_empty() || !g.colours.is_empty() { return false; } if f.opts.highlight_substitutions { let shows = |on: bool, path: &BezPath| on && !path.elements().is_empty(); if shows(f.opts.highlight_substituted_fonts, &g.substituted_fonts) || shows(f.doc.setup.highlight_substituted_glyphs, &g.substituted_glyphs) // Measured only when shown: it lays the text out again. || (f.opts.highlight_alternate_glyphs && !g.alternate_glyphs(t).elements().is_empty()) { return false; } } // Where the type draws: its glyphs, grown by the farthest its strokes reach, besides its // bounds (an area type frame's, or a point type estimate before it is laid out). let glyphs = type_reach(n, t, g); let reach = fx::cull_bounds(f.symbols, n).map_or(glyphs, |b| b.union(glyphs)); // This frame's pixels to the output's: a scale and an offset (a supersampled export's // factor, an offscreen layer's crop). let grid = f.output * f.view.inverse(); let [sx, _, _, sy, _, _] = grid.as_coeffs(); let reach = reach.inflate(2.0 * f.px / sx.abs().min(1.0), 2.0 * f.px / sy.abs().min(1.0)); let on = f.view.transform_rect_bbox(reach).intersect(Rect::new(0.0, 0.0, f64::from(ctx.width()), f64::from(ctx.height()))); if !on.is_finite() { return false; } if on.width() <= 0.0 || on.height() <= 0.0 { return true; } let grid = edge_grid(on, grid); let output = grid * f.view; let [sx, _, _, sy, _, _] = grid.as_coeffs(); let on = grid.transform_rect_bbox(on); // Whole pixels of the output. let (x0, y0) = (on.x0.floor(), on.y0.floor()); let (Ok(w), Ok(h)) = (u16::try_from((on.x1 - x0).ceil() as u64), u16::try_from((on.y1 - y0).ceil() as u64)) else { return false }; // (vello_cpu panics drawing near `u16::MAX` pixels a side.) Past the pixel budget the type // is drawn as Sharp draws it. if u32::from(w) > MAX_RASTER_SIDE || u32::from(h) > MAX_RASTER_SIDE || f64::from(w) * f64::from(h) > fx::PIXEL_BUDGET { return false; } let view = Affine::translate((-x0, -y0)) * output; let visible = view.inverse().transform_rect_bbox(Rect::new(0.0, 0.0, f64::from(w), f64::from(h))); let px = 1.0 / view.determinant().abs().sqrt().max(1e-12); let frame = Frame { mt: false, view, visible, px, output: view, ..*f }; let threshold = match t.anti_alias { TypeAntiAlias::None => AntiAlias::None.threshold(), // The frame's pixels are smaller than the output's in a supersampled export, whose art // is smooth on the output's pixels (Art Optimized). _ if sx.abs() < 0.999 || sy.abs() < 0.999 => None, _ => f.opts.anti_alias.threshold(), }; // Pixels kept from an earlier frame, for the type of the node itself (not a copy of its // text): drawn on output pixels of the same size, rotation and phase, holding those needed. let own = matches!(&n.kind, NodeKind::Text(o) if std::ptr::eq(&**o, t)); let key = (std::ptr::from_ref(n) as usize, f.ink); let linear = fx::linear_key(output); let shift = output.translation(); let settings = (t.anti_alias, threshold, f.opts.anti_alias, f.opts.precise, self.alpha.to_bits()); let inputs = own.then(|| self.raster_inputs(f, n, fx::Reads::of(n))); let whole = |v: f64| (v - v.round()).abs() < 1e-6; let kept = inputs.as_ref().and_then(|inputs| { let e = self.type_edges.get(&key, self.stamp)?; let d = shift - e.shift; let (ox, oy) = (e.origin.0 + d.x.round(), e.origin.1 + d.y.round()); let (iw, ih) = (f64::from(e.image.width()), f64::from(e.image.height())); let holds = ox <= x0 && oy <= y0 && ox + iw >= x0 + f64::from(w) && oy + ih >= y0 + f64::from(h); let fits = e.linear == linear && e.settings == settings && whole(d.x) && whole(d.y) && holds && e.inputs == *inputs && e.node == *n; fits.then(|| (e.image.clone(), ox, oy)) }); let (image, ox, oy) = match kept { Some(kept) => kept, None => { let pm = self.draw_type_pixels(&frame, n, t, g, geom_kept, (w, h), threshold); self.stats.type_edges += 1; let image = Arc::new(pm); if let Some(inputs) = inputs { let bytes = usize::from(w) * usize::from(h) * 4 + lru::node_bytes(n); let e = TypeEdgeEntry { node: n.clone(), linear, settings, inputs, shift, origin: (x0, y0), image: image.clone() }; self.type_edges.insert(key, e, bytes, self.stamp); } (image, x0, y0) } }; ctx.set_transform(grid.inverse() * Affine::translate((ox, oy))); // The pixmap maps onto the rect pixel for pixel, each one on a pixel of the output. ctx.reset_paint_transform(); let sampler = peniko::ImageSampler { quality: peniko::ImageQuality::Low, ..Default::default() }; let (iw, ih) = (f64::from(image.width()), f64::from(image.height())); ctx.set_paint(vello_cpu::Image { image: vello_cpu::ImageSource::Pixmap(image), sampler }); ctx.fill_rect(&Rect::new(0.0, 0.0, iw, ih)); ctx.set_transform(Affine::IDENTITY); true } /// The pixels of type `t` of node `n` (laid out in `g`) with its anti-aliasing method, drawn /// offscreen in `frame` on `w` × `h` pixels with edge threshold `threshold` /// ([`Self::draw_type_edges`]). The outlines of its character strokes are cached when `g` is /// kept in `texts` (`kept`). #[allow(clippy::too_many_arguments)] fn draw_type_pixels( &mut self, frame: &Frame, n: &Node, t: &TextObject, g: &Arc, kept: bool, (w, h): (u16, u16), threshold: Option, ) -> Pixmap { let draw = |r: &mut Self, frame: &Frame, n: &Node, t: &TextObject| { let mut off = single_threaded_context(w, h); off.set_aliasing_threshold(threshold); r.inside_layer(|r| r.draw_text_geom(&mut off, frame, n, t, g, kept)); off.flush(); let mut pm = Pixmap::new(w, h); off.render_with(&mut pm, &mut r.resources, r.raster); pm }; let sharp = TextObject { anti_alias: TypeAntiAlias::Sharp, ..t.clone() }; if t.anti_alias == TypeAntiAlias::None { return draw(self, frame, n, &sharp); } let black = |p: &mut vectorcraft_color::Paint| { if !p.is_none() { *p = vectorcraft_color::Paint::solid(vectorcraft_color::Color::BLACK); } }; // A group of paints drawn on its own, its pixels taking the method from its own coverage, // and that coverage. let reshaped = |r: &mut Self, group: Option<&[TypePaint]>| { let (pn, pt) = match group { Some(keep) => type_paint_only(n, &sharp, keep), None => (n.clone(), sharp.clone()), }; let mut pm = draw(r, frame, &pn, &pt); let (mut inked, mut ink) = (pn, pt); for r in &mut ink.runs { black(&mut r.style.fill); black(&mut r.style.stroke); } for item in &mut inked.appearance.items { black(item.paint_mut()); match item { AppearanceItem::Fill(fl) => fl.opacity = 1.0, AppearanceItem::Stroke(st) => st.opacity = 1.0, } } // The coverage leaves out the opacity folded in from the object the type is drawn in // (a translucent brushed path), which the pixels already take. let folded = std::mem::replace(&mut r.alpha, 1.0); let covered = draw(r, frame, &inked, &ink); r.alpha = folded; for (p, c) in pm.data_mut().iter_mut().zip(covered.data()) { *p = edge_pixel(*p, c.a, t.anti_alias); } (pm, covered) }; let groups: Vec>> = match type_paints(n, &sharp, g, self.alpha >= 1.0) { Some(groups) => groups.into_iter().map(Some).collect(), None => vec![None], }; if groups.len() <= 1 { return groups.first().map_or_else(|| Pixmap::new(w, h), |group| reshaped(self, group.as_deref()).0); } // Where every group covers a pixel wholly or not at all, the pixel is the type's as Sharp // draws it. Elsewhere it is the groups composited in the order they are drawn, source over. let mut pm = draw(self, frame, n, &sharp); let mut sum = vec![[0.0f32; 4]; usize::from(w) * usize::from(h)]; let mut edge = vec![false; sum.len()]; for group in &groups { let (layer, covered) = reshaped(self, group.as_deref()); for (((s, e), p), c) in sum.iter_mut().zip(&mut edge).zip(layer.data()).zip(covered.data()) { *e |= c.a != 0 && c.a != 255; let keep = 1.0 - f32::from(p.a) / 255.0; for (v, c) in s.iter_mut().zip([p.r, p.g, p.b, p.a]) { *v = f32::from(c) + *v * keep; } } } for ((p, s), e) in pm.data_mut().iter_mut().zip(&sum).zip(&edge) { if *e { let [red, green, blue, a] = s.map(|v| v.round().clamp(0.0, 255.0) as u8); *p = vello_cpu::color::PremulRgba8 { r: red.min(a), g: green.min(a), b: blue.min(a), a }; } } pm } /// Paint some of type `n`'s own fills and strokes (`items`) on its glyph outlines `all` /// (document space; `tb` their bounds). Fills composite with their own opacity and blend mode; /// strokes take every stroke option, as on paths. fn draw_text_items(&mut self, ctx: &mut RenderContext, f: &Frame, n: &Node, items: &[AppearanceItem], all: &BezPath, tb: Rect) { for item in items.iter().filter(|i| i.visible() && !i.paint().is_none()) { match item { AppearanceItem::Fill(fl) => { let layered = fl.opacity < 1.0 || fl.blend != vectorcraft_color::BlendMode::Normal; if layered { ctx.set_transform(Affine::IDENTITY); ctx.push_layer(None, Some(blend_mode(fl.blend)), Some(fl.opacity), None, None); } ctx.set_transform(f.view); if paint::set_fill_paint(ctx, &fl.paint, tb, f) { ctx.set_fill_rule(peniko::Fill::NonZero); ctx.fill_path(all); } if layered { ctx.pop_layer(); } } AppearanceItem::Stroke(st) if st.width > 0.0 => { if st.brush.is_none() || !self.draw_brush(ctx, f, n, all, st) { self.draw_stroke(ctx, f, Affine::IDENTITY, all, FillRule::NonZero, st, None, tb); } } AppearanceItem::Stroke(_) => {} } } } /// Draw COLR glyph `art` (its layers in text space) through `xf` (text space → document), as /// art: kept between frames as symbol art is ([`Self::placed_art`]). fn draw_colour_glyph(&mut self, ctx: &mut RenderContext, f: &Frame, art: &Arc, xf: Affine) { let (node, kept) = self.placed_art(art, xf, true, None); let outer = std::mem::replace(&mut self.made_again, !kept); self.draw_node(ctx, f, &node, true); self.made_again = outer; } /// Draw colour bitmap glyph `image` through `xf` (its pixels → document space), its pixels /// decoded once and kept with the images' pixels. fn draw_glyph_image(&mut self, ctx: &mut RenderContext, f: &Frame, image: &vectorcraft_text::GlyphImage, xf: Affine) { let Some((key, pm)) = blob_pixmap(&image.blob, true) else { return }; // Shrunk before it is inked, as images are (`draw_image_in`). let unit = f.view * xf * Affine::scale_non_uniform(image.width as f64, image.height as f64); let (key, pm) = image_mip(key, pm, unit); let (key, pm) = ink::ink_image(&key, &pm, f.ink, Some(&image.blob), true); let pm = match f.plates { Some(lut) => proof::plate_image(lut, &key, &pm, Some(&image.blob), true).1, None => pm, }; let sx = image.width as f64 / pm.width().max(1) as f64; let sy = image.height as f64 / pm.height().max(1) as f64; let quality = if f.opts.smooth_images { peniko::ImageQuality::Medium } else { peniko::ImageQuality::Low }; ctx.set_paint(vello_cpu::Image { image: vello_cpu::ImageSource::Pixmap(pm), sampler: peniko::ImageSampler { quality, ..Default::default() }, }); ctx.set_transform(f.view * xf); ctx.set_paint_transform(Affine::scale_non_uniform(sx, sy)); ctx.fill_rect(&image.rect()); ctx.reset_paint_transform(); } } /// How much of a pixel (out of 255) type that covers `c` of it shows with anti-aliasing method /// `m`: `c` with Sharp; all of it from half coverage (127) up, else none, with None; `2c - 0.5` /// with Crisp; and `2c` with Strong; each kept between 0 and all. pub(crate) fn edge_coverage(m: TypeAntiAlias, c: u8) -> u8 { let c = i32::from(c); let shown = match m { TypeAntiAlias::None => { if c >= 127 { 255 } else { 0 } } TypeAntiAlias::Sharp => c, TypeAntiAlias::Crisp => 2 * c - 128, TypeAntiAlias::Strong => 2 * c, }; shown.clamp(0, 255) as u8 } /// Where (document space) type `t` of node `n`, laid out in `g`, paints: its glyphs grown by the /// farthest the characters' strokes reach in text space, transformed as the type is, then grown by /// the farthest the object's own strokes reach in document space. A stroke's reach takes in its /// miter spikes and square caps ([`StrokeLayer::reach`]). pub(crate) fn type_reach(n: &Node, t: &TextObject, g: &TextGeom) -> Rect { let chars = t.runs.iter().filter(|r| r.style.has_stroke()).map(|r| r.style.stroke_layer().reach()).fold(0.0, f64::max); let own = n.appearance.outset(); t.xf.transform_rect_bbox(g.bounds.inflate(chars, chars)).inflate(own, own) } /// The map from a frame's pixels to the pixels [`Renderer::draw_type_edges`] draws type on, for /// the region `on` of the frame's pixels: `grid`, which maps them to the output's, unless the /// output's pixels there would number more than the frame's and more than [`fx::PIXEL_BUDGET`], /// or be more than [`MAX_RASTER_SIDE`] a side, and then the frame's own pixels (the identity). pub(crate) fn edge_grid(on: Rect, grid: Affine) -> Affine { let area = |r: Rect| r.width() * r.height(); let (out, side) = (grid.transform_rect_bbox(on), f64::from(MAX_RASTER_SIDE)); if area(out) > area(on).max(fx::PIXEL_BUDGET) || out.width() > side || out.height() > side { Affine::IDENTITY } else { grid } } /// One paint of type: one of the object's own fills and strokes (its index), or the fill or the /// stroke of a run (its index). #[derive(Clone, Copy, PartialEq, Eq, Hash)] enum TypePaint { Item(usize), Fill(usize), Stroke(usize), } /// Most groups of paints [`Renderer::draw_type_pixels`] draws one at a time ([`type_paints`]). const MAX_TYPE_PAINTS: usize = 8; /// The paints of type `t` of node `n` (laid out in `g`) in groups that /// [`Renderer::draw_type_pixels`] draws one at a time, in the order they are drawn: the object's /// own fills and strokes below the characters, the runs' fills and strokes, then the object's own /// fills and strokes above the characters. Each of the object's own fills and strokes is a group, /// and so is each fill and stroke of a run, except that fills and strokes of runs one after /// another in solid colors are one group when colors are drawn opaque (`opaque`). A run's stroke /// starts a new group rather than join its own fill's, so the stroke's edges inside the characters /// take the method too. Paints that draw nothing are left out. `None` for type with more than /// [`MAX_TYPE_PAINTS`] groups, which is drawn as one. fn type_paints(n: &Node, t: &TextObject, g: &TextGeom, opaque: bool) -> Option>> { let shown = |i: &AppearanceItem| i.visible() && !i.paint().is_none() && !matches!(i, AppearanceItem::Stroke(st) if st.width <= 0.0); let items = &n.appearance.items; let k = n.appearance.contents_at(); let mut groups: Vec> = (0..k).filter(|j| shown(&items[*j])).map(|j| vec![TypePaint::Item(j)]).collect(); // Whether the last group holds run paints in opaque solid colors, which the next such paint joins. let mut joins = false; for (i, run) in t.runs.iter().enumerate() { if g.run(i).elements().is_empty() { continue; } let fill = (!run.style.fill.is_none()).then_some((TypePaint::Fill(i), &run.style.fill)); let stroke = run.style.has_stroke().then_some((TypePaint::Stroke(i), &run.style.stroke)); for (p, paint) in [fill, stroke].into_iter().flatten() { let solid = opaque && matches!(paint, vectorcraft_color::Paint::Solid { .. }); // A run's fill and stroke overlap along every outline, so they never share a group. let own_fill = matches!(p, TypePaint::Stroke(_)) && groups.last().is_some_and(|last| last.contains(&TypePaint::Fill(i))); match groups.last_mut() { Some(last) if joins && solid && !own_fill => last.push(p), _ => groups.push(vec![p]), } joins = solid; } } groups.extend((k..items.len()).filter(|j| shown(&items[*j])).map(|j| vec![TypePaint::Item(j)])); (groups.len() <= MAX_TYPE_PAINTS).then_some(groups) } /// Node `n` and type `t` with every paint but those in `keep` taken away. fn type_paint_only(n: &Node, t: &TextObject, keep: &[TypePaint]) -> (Node, TextObject) { let keep: std::collections::HashSet = keep.iter().copied().collect(); let (mut n, mut t) = (n.clone(), t.clone()); for (j, item) in n.appearance.items.iter_mut().enumerate() { if !keep.contains(&TypePaint::Item(j)) { *item.paint_mut() = vectorcraft_color::Paint::None; } } for (i, run) in t.runs.iter_mut().enumerate() { if !keep.contains(&TypePaint::Fill(i)) { run.style.fill = vectorcraft_color::Paint::None; } if !keep.contains(&TypePaint::Stroke(i)) { run.style.stroke = vectorcraft_color::Paint::None; } } (n, t) } /// Pixel `p` of type the anti-aliasing method `m` draws, where the type covers `c` (out of 255) of /// the pixel: its color and opacity scaled by [`edge_coverage`] of `c` divided by `c`. A pixel the /// type covers wholly or not at all is kept. fn edge_pixel(p: vello_cpu::color::PremulRgba8, c: u8, m: TypeAntiAlias) -> vello_cpu::color::PremulRgba8 { if c == 0 || c == 255 { return p; } let (to, c) = (u32::from(edge_coverage(m, c)), u32::from(c)); let scale = |v: u8| ((u32::from(v) * to + c / 2) / c).min(255) as u8; let a = scale(p.a); vello_cpu::color::PremulRgba8 { r: scale(p.r).min(a), g: scale(p.g).min(a), b: scale(p.b).min(a), a } }