//! Serializable UI state (read and driven by the control channel). use serde::{Deserialize, Serialize}; use serde_json::Value; use vectorcraft_geom::Point; use crate::theme::Brightness; /// Per-document view (camera). #[derive(Clone, Copy, Debug, Serialize, Deserialize)] pub struct View { /// Screen points per document point (1.0 = 100%). pub zoom: f64, /// Document point at the centre of the canvas. pub center: Point, /// False until the view was fitted to the artboard on first display. pub fitted: bool, /// View rotation in degrees (Rotate View tool). pub rotation: f64, /// The artboard the status bar's navigator is on (an index): Fit Artboard in Window and Actual /// Size show it. #[serde(default)] pub artboard: usize, } impl Default for View { fn default() -> Self { Self { zoom: 1.0, center: Point::new(306.0, 396.0), fitted: false, rotation: 0.0, artboard: 0 } } } impl View { /// The view a document opens at: the one it was saved with, else fitted on first display. pub fn of(st: &vectorcraft_engine::DocState) -> Self { match &st.view { Some(v) if v.zoom.is_finite() && v.zoom > 0.0 && v.center.x.is_finite() && v.center.y.is_finite() => Self { zoom: v.zoom.clamp(0.0313, 640.0), center: v.center, fitted: true, rotation: if v.rotation.is_finite() { v.rotation } else { 0.0 }, artboard: 0, }, _ => Self::default(), } } } /// Illustrator's preset zoom stops, in percent. pub const ZOOM_STOPS: [f64; 26] = [ 3.13, 4.17, 6.25, 8.33, 12.5, 16.67, 25.0, 33.33, 50.0, 66.67, 100.0, 150.0, 200.0, 300.0, 400.0, 600.0, 800.0, 1200.0, 1600.0, 2400.0, 3200.0, 4800.0, 6400.0, 12800.0, 25600.0, 64000.0, ]; pub fn next_zoom(z: f64, up: bool) -> f64 { let pct = z * 100.0; let stop = if up { ZOOM_STOPS.iter().find(|s| **s > pct + 0.01).copied().unwrap_or(64000.0) } else { ZOOM_STOPS.iter().rev().find(|s| **s < pct - 0.01).copied().unwrap_or(3.13) }; stop / 100.0 } /// Format like Illustrator's tab/zoom field: up to 2 decimals, no trailing zeros. pub fn zoom_label(z: f64) -> String { let s = format!("{:.2}", z * 100.0); let s = s.trim_end_matches('0').trim_end_matches('.'); format!("{s}%") } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)] pub enum DockTab { #[default] Properties, Layers, Libraries, } impl DockTab { /// The tab's panel id (`window.panel`), English label and icon (when the dock is collapsed). pub fn info(self) -> (&'static str, &'static str, &'static str) { match self { DockTab::Properties => ("properties", "Properties", "dc-options"), DockTab::Layers => ("layers", "Layers", "layers"), DockTab::Libraries => ("libraries", "Libraries", "library"), } } pub const ALL: [DockTab; 3] = [DockTab::Properties, DockTab::Layers, DockTab::Libraries]; /// The tab whose panel id is `id`. pub fn from_id(id: &str) -> Option { DockTab::ALL.into_iter().find(|t| t.info().0 == id) } } /// Every panel `window.panel` shows, as (id, English label): the dock tabs, then the icon panels. pub fn all_panels() -> impl Iterator { let tabs = DockTab::ALL.into_iter().map(|t| (t.info().0, t.info().1)); tabs.chain(ICON_PANELS.iter().map(|&(id, label, _)| (id, label))) } /// Panels that live as collapsed icons in the dock (Essentials Classic). pub const ICON_PANELS: &[(&str, &str, &str)] = &[ ("color", "Color", "palette"), ("colorGuide", "Color Guide", "dc-color-guide"), ("swatches", "Swatches", "swatch-book"), ("brushes", "Brushes", "paintbrush"), ("symbols", "Symbols", "spray-can"), ("patternOptions", "Pattern Options", "grid-3x3"), ("stroke", "Stroke", "dc-stroke"), ("gradient", "Gradient", "dc-gradient"), ("transparency", "Transparency", "dc-transparency"), ("appearance", "Appearance", "dc-appearance"), ("graphicStyles", "Graphic Styles", "dc-graphic-styles"), ("artboards", "Artboards", "dc-artboards"), ("transform", "Transform", "dc-transform-panel"), ("align", "Align", "dc-align"), ("pathfinder", "Pathfinder", "dc-pathfinder"), ("character", "Character", "type"), ("paragraph", "Paragraph", "pilcrow"), ("glyphs", "Glyphs", "text-cursor-input"), ("charStyles", "Character Styles", "type"), ("openType", "OpenType", "dc-touch-type"), ("paraStyles", "Paragraph Styles", "pilcrow"), ("tabs", "Tabs", "align-horizontal-justify-start"), ("history", "History", "history"), ("actions", "Actions", "dc-actions"), ("info", "Info", "info"), ("docInfo", "Document Info", "dc-list-view"), ("navigator", "Navigator", "map"), ("separations", "Separations Preview", "printer"), ("imageTrace", "Image Trace", "image"), ("magicWand", "Magic Wand", "wand-sparkles"), (crate::panels::flattener_preview::ID, "Flattener Preview", "eye"), ("attributes", "Attributes", "settings"), ("colorThemes", "Color Themes", "sun"), (crate::panels::links::ID, "Links", "link"), (crate::panels::asset_export::ID, "Asset Export", "share-2"), (crate::panels::css_properties::ID, "CSS Properties", "globe"), (crate::panels::variables::ID, "Variables", "chart-column"), ]; /// Groups of icon panels separated by dividers in the collapsed column. /// /// This, not [`ICON_PANELS`], is what the collapsed column draws: a panel listed there but in /// no group can be opened from the Window menu and `window.panel`, but never appears as an /// icon. A panel that belongs in the column needs a row here as well as its entry above. pub const ICON_PANEL_GROUPS: &[&[&str]] = &[ &["color", "colorGuide"], &["swatches", "brushes", "symbols", "patternOptions"], &["stroke", "gradient", "transparency"], &["appearance", "graphicStyles"], &["artboards"], &["transform", "align", "pathfinder"], &["character", "paragraph", "glyphs"], &["history", "actions", "info", "navigator"], &["variables"], ]; #[derive(Clone, Debug, Serialize, Deserialize)] pub struct ViewFlags { pub rulers: bool, pub grid: bool, pub guides: bool, pub smart_guides: bool, pub bounding_box: bool, pub outline: bool, pub pixel_preview: bool, pub snap_to_grid: bool, pub snap_to_point: bool, pub artboards: bool, pub edges: bool, /// View → Trim View: hide everything outside the artboards. pub trim_view: bool, /// View → Hide/Show Corner Widget (live corner widgets on rectangles). pub corner_widgets: bool, /// View → Snap to Pixel. pub snap_to_pixel: bool, /// View → Show/Hide Text Threads. pub text_threads: bool, /// View → Show/Hide Gradient Annotator. pub gradient_annotator: bool, /// Type → Show Hidden Characters. pub hidden_chars: bool, } impl Default for ViewFlags { fn default() -> Self { Self { rulers: false, grid: false, guides: true, smart_guides: true, bounding_box: true, outline: false, pixel_preview: false, snap_to_grid: false, snap_to_point: true, artboards: true, edges: true, trim_view: false, corner_widgets: true, snap_to_pixel: false, text_threads: true, gradient_annotator: true, hidden_chars: false, } } } /// An open modal dialog. `fields` are string-valued so agents can set them uniformly. #[derive(Clone, Debug, Serialize, Deserialize)] pub struct Dialog { pub kind: String, pub fields: serde_json::Map, } impl Dialog { pub fn new(kind: &str, fields: Value) -> Self { Self { kind: kind.to_string(), fields: fields.as_object().cloned().unwrap_or_default() } } pub fn f64(&self, k: &str, d: f64) -> f64 { match self.fields.get(k) { Some(Value::Number(n)) => n.as_f64().unwrap_or(d), Some(Value::String(s)) => vectorcraft_doc::Unit::Points.parse(s).unwrap_or(d), _ => d, } } pub fn str(&self, k: &str) -> String { match self.fields.get(k) { Some(Value::String(s)) => s.clone(), Some(v) => v.to_string(), None => String::new(), } } pub fn bool(&self, k: &str) -> bool { self.fields.get(k).and_then(Value::as_bool).unwrap_or(false) } } #[derive(Clone, Debug, Serialize, Deserialize)] #[serde(default)] pub struct UiState { /// The interface language older versions saved here (`ja`, `cs`…). It now lives in the /// `interfaceLanguage` preference, which [`crate::prefs_dialog::restore`] carries it over to; /// it is never written back. #[serde(rename = "language", skip_serializing)] pub legacy_language: Option, pub brightness: Brightness, pub dock_tab: DockTab, /// The dock's tabbed group (Properties | Layers | Libraries) is collapsed to icons at the top of /// the icon column (the dock's double arrow, `window.collapseDock`). #[serde(default)] pub dock_collapsed: bool, /// Icon panel currently popped out of the collapsed column (also `properties`, `layers` or /// `libraries` while the dock is collapsed). pub open_panel: Option, pub control_bar: bool, pub toolbar: bool, pub toolbar_double: bool, /// Advanced toolbar (every tool group) instead of the categorized Basic toolbar. #[serde(default)] pub toolbar_advanced: bool, #[serde(default = "yes")] pub task_bar: bool, /// Where the Contextual Task Bar was dragged or pinned. Not saved, as in Illustrator: the bar /// starts under the selection at every launch. #[serde(skip)] pub task_bar_place: TaskBarPlace, /// Last tool shown in each toolbar slot (keyed by the slot's first tool id). #[serde(default)] pub slot_tool: std::collections::BTreeMap, /// Tool flyouts torn off the toolbar into floating panels. #[serde(default)] pub floating_flyouts: Vec, /// The Basic and Advanced toolbars as Edit Toolbar left them (none: as they ship). #[serde(default)] pub toolbar_edits: ToolbarEdits, /// The controls under the toolbar's tools that the All Tools drawer's Show section shows /// (`toolbar.show`). #[serde(default)] pub toolbar_show: ToolbarShow, /// Edit Toolbar's All Tools drawer is open beside the toolbar (`window.editToolbar`). #[serde(skip)] pub tools_drawer: bool, /// Panels dragged out of the dock: each group floats as its own stack of tabs. #[serde(default)] pub floating_panels: Vec, /// Shared panel membership and placement; older preferences use the legacy dock. #[serde(default, skip_serializing_if = "Option::is_none")] pub docking: Option>, #[serde(default, skip_serializing_if = "std::collections::BTreeMap::is_empty")] pub docking_hidden: std::collections::BTreeMap>, /// Panels whose saved return destination is the iconic rail. #[serde(default, skip_serializing_if = "std::collections::BTreeSet::is_empty")] pub docking_icons: std::collections::BTreeSet, /// Invalidates in-flight gestures when a workspace is replaced. #[serde(skip)] pub docking_generation: u64, /// The Tools panel floats with its top-left corner here (dragged out by its title bar); `None`: /// docked at the window's left edge. #[serde(default)] pub toolbar_pos: Option<[f32; 2]>, pub status_bar: bool, pub dock: bool, pub view: ViewFlags, pub dialog: Option, /// Messages to show in a dialog once the open one is closed (`dialogs::confirm::tell`), in /// the order they came. #[serde(skip)] pub told: Vec, /// A control request is being answered: its caller gets what fails as its reply, so no /// dialog says it too (`io::report_write_error`). #[serde(skip)] pub answering_control: bool, /// Toolbar group whose flyout is open. pub flyout: Option, /// Last tool shown for each toolbar group (flyout selection sticks). pub group_tool: Vec, pub status: String, pub palette_open: bool, pub palette_query: String, /// Screen mode: 0 normal, 1 full screen with menu, 2 full screen, 3 presentation. Not saved: /// the app always starts in Normal Screen Mode, with its menus and panels (#472: a saved /// Presentation Mode came back on restart with no way out). #[serde(skip)] pub screen_mode: u8, /// Draw Normal / Behind / Inside. pub draw_mode: u8, pub about: bool, /// Recorded actions (Actions panel), persisted with the UI preferences. #[serde(default = "crate::panels::actions::default_sets")] pub action_sets: Vec, /// Recording in progress: (set index, action name, journal length when recording started). #[serde(skip)] pub recording: Option<(usize, String, usize)>, /// Keyboard shortcut overrides: command id or `tool:` → chord ("" = none). #[serde(default)] pub shortcut_overrides: std::collections::BTreeMap, /// Name of the shortcut set (preset or "Custom"). #[serde(default = "default_shortcut_set", deserialize_with = "crate::shortcut_editor::deserialize_set_name")] pub shortcut_set: String, /// Current workspace (Window → Workspace). #[serde(default = "default_workspace")] pub workspace: String, /// User-saved workspaces (New Workspace…). #[serde(default)] pub custom_workspaces: Vec, /// File → Open Recent Files, most recent first. #[serde(default)] pub recent_files: Vec, /// Type → Recent Fonts, most recent first. #[serde(default)] pub recent_fonts: Vec, /// Families starred in the font menus (the ★ filter shows only these). #[serde(default)] pub favorite_fonts: Vec, /// Engine preferences (Edit → Preferences), persisted alongside the UI state. #[serde(default)] pub engine_prefs: Value, /// Color Guide panel: variation kind, steps and amount (Color Guide Options). #[serde(default)] pub color_guide: vectorcraft_color::harmony::GuideOptions, /// The library open in the library panel (Window → Swatch Libraries). #[serde(default)] pub library_panel: Option, /// Flattener Preview panel: highlight, overprints, preset and options (`ui.flattenerPreview`). #[serde(default)] pub flattener_preview: crate::panels::flattener_preview::Settings, /// Color Guide panel: Limit to Library, a swatch library id, "document" (the document's /// swatches) or "" (none) (`ui.colorGuideLimit`). #[serde(default)] pub color_guide_limit: String, /// Align panel: the Align To choice, Selection or Artboard, which Object → Align and the align /// buttons follow ([`crate::panels::align::with_align_to`]). #[serde(default, deserialize_with = "crate::panels::align::deserialize_align_to")] pub align_to: crate::panels::align::AlignTo, /// Color panel: the mode picked last from its menu (`None`: never picked), in which the panel /// shows the defaults for new art ([`crate::panels::color::deserialize_mode`]). #[serde(default, deserialize_with = "crate::panels::color::deserialize_mode")] pub color_mode: Option, /// The SVG Options chosen last (`svg` object of the export/save commands; null: never used). #[serde(default)] pub svg_options: Value, /// File → Place: Link is on (the Place dialog remembers it). #[serde(default = "yes")] pub place_link: bool, /// The file the open dialog reads, kept out of its JSON fields (Import PDF); dropped when no /// dialog is open. #[serde(skip)] pub dialog_file: Option>, /// The documents (uids) whose Missing Fonts dialog waits until no dialog is open, the next one to /// show first ([`crate::dialogs::settle`]). #[serde(skip)] pub pending_fonts: Vec, /// The document (uid) whose Missing Fonts dialog is on show. When another dialog takes its /// place, [`crate::dialogs::settle`] puts the document back at the front of `pending_fonts`. #[serde(skip)] pub fonts_dialog: Option, /// The search the Missing Fonts dialog started (`text.findFontFiles`'s `id`), stopped once the /// dialog is gone. #[serde(skip)] pub dialog_search: Option, /// The search the Find Linked Files dialog started (`links.findFiles`'s `id`), stopped once the /// dialog is gone. #[serde(skip)] pub links_search: Option, /// The DXF Options chosen last (`document.exportDxf` options; null: never used). #[serde(default)] pub dxf_options: Value, /// The EPS Options chosen last (`document.exportEps` options; null: never used). #[serde(default)] pub eps_options: Value, /// The Offset Path fields confirmed last (offset, joins, miterLimit; null: never used): its /// dialog opens on them (#1152). #[serde(default)] pub offset_path: Value, /// The DXF Import Options chosen last (fit, scaleLineweights, center, mergeLayers; null: /// never used). #[serde(default)] pub dxf_import: Value, /// The Home screen is shown over the open documents (`app.home`): the active document's uid /// and the document count when it opened. Choosing a tab, or a document opening, closing or /// becoming active, leaves it. #[serde(skip)] pub home: Option<(Option, usize)>, /// Layers panel › Panel Options… (row size, thumbnails, Show Layers Only). #[serde(default)] pub layers_panel: crate::panels::layers::PanelOptions, /// The Image Trace panel's Advanced section is open (as it was last left). #[serde(default = "yes")] pub image_trace_advanced: bool, /// The desktop window's size, position and maximized state, saved when the app quits and /// restored at the next launch (the desktop host reads and writes it; none on the web). #[serde(default, skip_serializing_if = "Option::is_none")] pub window: Option, } /// The desktop window's geometry, kept across launches. #[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)] pub struct WindowGeometry { /// Top-left corner of the window frame, in physical pixels on the desktop (none where the /// system doesn't tell windows where they are). #[serde(default, skip_serializing_if = "Option::is_none")] pub pos: Option<[i32; 2]>, /// Size of the window's contents in logical pixels (points at 100% UI scaling). pub size: [f32; 2], /// The window was maximized; `pos` and `size` are where un-maximizing puts it. #[serde(default)] pub maximized: bool, } /// A tool group's flyout torn off the toolbar: it floats as its own panel until its × puts it back. #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct FloatingFlyout { /// The group's tools in flyout order; the first one names the toolbar slot. pub tools: Vec, /// Top-left corner in screen points. pub pos: [f32; 2], } /// A category of an edited toolbar: its name (one of the Basic toolbar's; none in the Advanced /// toolbar) and its slots, each a tool group (the first tool is the slot's default). #[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)] pub struct ToolbarCategory { #[serde(default)] pub name: Option, #[serde(default)] pub slots: Vec>, } /// The controls under the toolbar's tools, each shown or hidden from the All Tools drawer's Show /// section: Fill and Stroke (the proxy), Coloring (Color, Gradient, None), Draw Mode and Screen /// Mode. All shown as it ships. #[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)] pub struct ToolbarShow { #[serde(default = "yes")] pub fill_stroke: bool, #[serde(default = "yes")] pub coloring: bool, #[serde(default = "yes")] pub draw_mode: bool, #[serde(default = "yes")] pub screen_mode: bool, } impl Default for ToolbarShow { fn default() -> Self { Self { fill_stroke: true, coloring: true, draw_mode: true, screen_mode: true } } } impl ToolbarShow { /// The controls as (`toolbar.show` name, label, icon), in the Show section's order. pub const CONTROLS: [(&'static str, &'static str, &'static str); 4] = [ ("fillStroke", "Fill and Stroke Controls", "dc-stroke"), ("coloring", "Coloring Controls", "dc-gradient"), ("drawMode", "Draw Mode Controls", "dc-draw-normal"), ("screenMode", "Screen Mode Controls", "dc-screen-mode"), ]; /// The flag of the control named `name`. pub fn get_mut(&mut self, name: &str) -> Option<&mut bool> { match name { "fillStroke" => Some(&mut self.fill_stroke), "coloring" => Some(&mut self.coloring), "drawMode" => Some(&mut self.draw_mode), "screenMode" => Some(&mut self.screen_mode), _ => None, } } pub fn get(self, name: &str) -> bool { let mut s = self; s.get_mut(name).is_some_and(|on| *on) } pub fn json(self) -> serde_json::Value { serde_json::json!({"fillStroke": self.fill_stroke, "coloring": self.coloring, "drawMode": self.draw_mode, "screenMode": self.screen_mode}) } } /// The toolbars Edit Toolbar changed: each one is `None` while it is as it ships. #[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)] pub struct ToolbarEdits { #[serde(default)] pub basic: Option>, #[serde(default)] pub advanced: Option>, } /// Where the Contextual Task Bar sits once its handle has moved it (`window.taskBar.pin`, /// `window.taskBar.reset`). #[derive(Clone, Copy, Debug, Default, PartialEq)] pub struct TaskBarPlace { /// More Options › Pin Bar Position: the bar stays where it is instead of following the selection. pub pinned: bool, /// Where a pinned bar's top-left corner sits from the canvas's top-left (none when it was /// pinned before it ever showed, until it is drawn). Unpinning leaves it for the next frame /// to turn into `offset`. pub pin_at: Option, /// Where the bar was last drawn, from the canvas's top-left: where pinning holds it. pub shown_at: Option, /// How far an unpinned bar was dragged from its place under the selection, which it keeps while /// it follows the selection, and the document (`DocState::uid`) it was moved in: in another /// document the bar starts under the selection again. pub offset: Option<(u64, egui::Vec2)>, } /// A group of panels dragged out of the dock: it floats as a stack of tabs, one panel shown. /// /// Groups sharing a `column` float as one set, stacked top to bottom in list order, like the panel /// groups of a dock in Illustrator's workspace /// (): the set moves by the top /// group's title bar, and a group dragged by its tab strip leaves it. #[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)] pub struct FloatingPanels { /// Panel ids (`window.panel`), in tab order. pub panels: Vec, /// The tab shown. #[serde(default)] pub active: usize, /// Top-left corner in screen points. pub pos: [f32; 2], /// A width the group was given (the Tabs panel sized over its text), else its panels' own. #[serde(default, skip_serializing_if = "Option::is_none")] pub width: Option, /// The set this group is stacked in with others (the same number), top to bottom in list /// order; none when it floats on its own. #[serde(default, skip_serializing_if = "Option::is_none")] pub column: Option, /// Collapsed to its tabs (a double-click on a tab), its panel hidden. #[serde(default, skip_serializing_if = "std::ops::Not::not")] pub collapsed: bool, /// Docked as a column of the dock (with the rest of its set) instead of floating: the columns /// stand left of the icon column, 1 next to it, counting left. #[serde(default, skip_serializing_if = "Option::is_none")] pub docked: Option, } impl FloatingPanels { /// Keep known panels, each in one group, drop the groups left empty and the toolbar position /// that isn't a number (a hand-edited preferences file or workspace). pub fn sanitize(groups: &mut Vec, toolbar_pos: &mut Option<[f32; 2]>) { let mut seen = std::collections::BTreeSet::new(); groups.retain_mut(|g| { g.panels.retain(|id| all_panels().any(|(p, _)| p == id) && seen.insert(id.clone())); g.active = g.active.min(g.panels.len().saturating_sub(1)); !g.panels.is_empty() }); Self::tidy(groups); if toolbar_pos.is_some_and(|p| !p.iter().all(|v| v.is_finite())) { *toolbar_pos = None; } } /// Keep each set's groups together in the list, after its first one and in the order they /// come, at its first one's position and in its dock column; a set left with one group floats /// (or stays docked) on its own; the dock columns are numbered 1, 2… without gaps. pub fn tidy(groups: &mut Vec) { let mut out: Vec = Vec::with_capacity(groups.len()); for mut g in groups.drain(..) { match g.column.and_then(|c| out.iter().rposition(|o| o.column == Some(c))) { Some(i) => { if let Some(first) = out.iter().find(|o| o.column == g.column) { g.pos = first.pos; g.docked = first.docked; } out.insert(i + 1, g); } None => out.push(g), } } let alone: Vec = out.iter().filter_map(|g| g.column).filter(|c| out.iter().filter(|g| g.column == Some(*c)).count() < 2).collect(); for g in &mut out { if g.column.is_some_and(|c| alone.contains(&c)) { g.column = None; } } let mut numbers: Vec = out.iter().filter_map(|g| g.docked).collect(); numbers.sort_unstable(); numbers.dedup(); for g in &mut out { if let Some(d) = g.docked { g.docked = numbers.iter().position(|n| *n == d).and_then(|k| u32::try_from(k + 1).ok()); } } *groups = out; } } impl UiState { /// Clear transient state after loading saved preferences. pub fn sanitized(mut self) -> Self { self.dialog = None; self.flyout = None; self.tools_drawer = false; self.palette_open = false; self.status.clear(); self.about = false; self.open_panel = None; if self.group_tool.len() != vectorcraft_tools::TOOL_GROUPS.len() { self.group_tool = UiState::default().group_tool; } // One strip per group, of known tools (a hand-edited preferences file). let mut seen = std::collections::BTreeSet::new(); self.floating_flyouts.retain_mut(|f| { f.tools.retain(|id| vectorcraft_tools::tool_info(id).is_some()); f.tools.first().is_some_and(|k| seen.insert(k.clone())) }); FloatingPanels::sanitize(&mut self.floating_panels, &mut self.toolbar_pos); crate::edit_toolbar::sanitize(&mut self.toolbar_edits); self.docking = self.docking.filter(crate::panel_docking::valid); self.docking_icons.retain(|id| ICON_PANELS.iter().any(|entry| entry.0 == id)); // Overrides that can't fire (modifier-only chords recorded by older versions, #487) give // the default back. self.shortcut_overrides.retain(|_, c| c.is_empty() || crate::shortcut_editor::normalize(c).is_some()); self } } impl Default for UiState { fn default() -> Self { Self { legacy_language: None, brightness: Brightness::MediumDark, dock_tab: DockTab::Properties, dock_collapsed: false, open_panel: None, control_bar: false, toolbar: true, toolbar_double: false, toolbar_advanced: false, task_bar: true, task_bar_place: TaskBarPlace::default(), slot_tool: Default::default(), floating_flyouts: vec![], toolbar_edits: ToolbarEdits::default(), toolbar_show: ToolbarShow::default(), tools_drawer: false, floating_panels: vec![], docking: None, docking_hidden: Default::default(), docking_icons: Default::default(), docking_generation: 0, toolbar_pos: None, status_bar: true, dock: true, view: ViewFlags::default(), dialog: None, told: vec![], answering_control: false, flyout: None, group_tool: vectorcraft_tools::TOOL_GROUPS.iter().map(|g| g[0].id.to_string()).collect(), status: String::new(), palette_open: false, palette_query: String::new(), screen_mode: 0, draw_mode: 0, about: false, action_sets: crate::panels::actions::default_sets(), recording: None, shortcut_overrides: Default::default(), shortcut_set: default_shortcut_set(), workspace: default_workspace(), custom_workspaces: vec![], recent_files: vec![], recent_fonts: vec![], favorite_fonts: vec![], engine_prefs: Value::Null, color_guide: Default::default(), library_panel: None, flattener_preview: Default::default(), color_guide_limit: String::new(), align_to: Default::default(), color_mode: None, svg_options: Value::Null, place_link: true, dialog_file: None, pending_fonts: vec![], fonts_dialog: None, dialog_search: None, links_search: None, dxf_options: Value::Null, eps_options: Value::Null, offset_path: Value::Null, dxf_import: Value::Null, home: None, layers_panel: Default::default(), image_trace_advanced: true, window: None, } } } fn yes() -> bool { true } fn default_shortcut_set() -> String { crate::shortcut_editor::PRESETS[0].to_string() } fn default_workspace() -> String { crate::workspaces::ESSENTIALS.to_string() } #[cfg(test)] mod tests { use super::*; #[test] fn zoom_steps() { assert_eq!(next_zoom(1.0, true), 1.5); assert!((next_zoom(1.0, false) - 0.6667).abs() < 1e-9); assert_eq!(next_zoom(640.0, true), 640.0); assert_eq!(zoom_label(0.6667), "66.67%"); assert_eq!(zoom_label(1.0), "100%"); assert_eq!(zoom_label(0.125), "12.5%"); } #[test] fn dialog_fields() { let d = Dialog::new("rectangle", serde_json::json!({"width": "1in", "height": 50})); assert_eq!(d.f64("width", 0.0), 72.0); assert_eq!(d.f64("height", 0.0), 50.0); } }