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vectorcraft/crates/tools/src/shape.rs
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FractalEncrypt d572f3ce71 Shape tools: the tool methods this pull request changes say what they do
The `Tool` implementation's `busy`, `pointer`, `key`, `claims_key`, `overlays`
and `cursor` in shape.rs, and `pointer` and `cursor` in select.rs, are the ones
this pull request edits; each now has a doc comment, so the docstring coverage
of the functions the diff touches is complete.
2026-11-07 05:15:05 +07:00

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//! Shape tools: Rectangle, Rounded Rectangle, Ellipse, Polygon, Star, Line Segment.
//!
//! Drag draws (Shift constrains to square/circle/45°, Alt draws from the centre, Space held moves
//! the shape being drawn); a click without a drag asks the UI for the size dialog (like
//! Illustrator). ↑/↓ during a polygon/star drag change the side/point count; during a star drag,
//! Ctrl/Cmd keeps the inner radius where it is while the outer one follows the pointer, and Alt
//! keeps the star's shoulders straight (#812). The start point and
//! the dragged corner snap to Smart Guides ([`DrawSnap`]), hovering before the press too.
//!
//! The selection keeps its bounding box and its Live Shape widgets on show with the Rectangle,
//! Rounded Rectangle, Ellipse, Polygon and Star tools, so a shape just drawn can be adjusted at
//! once: a drag on a live rectangle's or polygon's corner widget rounds its corners and a drag on
//! a live ellipse's pie widget sets its pie angle, as with the Selection tool; a press on the
//! selection's centre point (Show Center) moves it, and one just outside a corner of its box turns
//! it about that centre, as the Selection tool's rotate zone does; a press anywhere else draws a
//! new shape (#5477).
use serde_json::{Value, json};
use vectorcraft_geom::{Affine, Point, Rect, Vec2};
use crate::bbox::{move_delta, rotate_for_drag};
use crate::corners::{self, CornerDrag};
use crate::guides::{DrawSnap, Leave, square};
use crate::pie::{self, PieDrag};
use crate::select::{MoveSnap, hit_center, matrix_json, rotate_zone, shown_box};
use crate::{Action, Cursor, Mods, Overlay, PointerEvent, PointerKind, Tool, ToolContext, ToolKey};
/// The largest corner radius the Rounded Rectangle tool draws, points: the range of General ›
/// Corner Radius, which the tool's radius is (its `prefs.list` spec), so ↑ and a Tool Options
/// value stop there too.
pub const MAX_CORNER_RADIUS: f64 = 1296.0;
/// Does tool `id` keep the selection's bounding box and Live Shape widgets on show and let its
/// corner and pie widgets be dragged (#5477)? The shape tools that draw a box: not Line Segment.
pub fn shows_shape_widgets(id: &str) -> bool {
matches!(id, "rectangle" | "roundedRectangle" | "ellipse" | "polygon" | "star")
}
/// A drag on a Live Shape widget of the selection, taken by a shape tool.
enum WidgetDrag {
Corner(CornerDrag),
Pie(PieDrag),
}
/// A drag of the selection itself, taken by a shape tool: the centre point moves it and the zone
/// just outside a corner of its box turns it, as the Selection tool's drags do (#5477).
enum SelectionDrag {
/// Moving the selection by the centre point `hold`: `start` is where the press was, and the
/// move has begun once the pointer left the drag threshold.
Move { start: Point, hold: Point, began: bool, snap: Box<MoveSnap> },
/// Turning the selection about `center` from where the press was.
Rotate { center: Point, start: Point },
}
pub struct ShapeTool {
id: &'static str,
start: Option<Point>,
last: Point,
mods: Mods,
began: bool,
pub sides: u32,
pub points: u32,
pub corner_radius: f64,
/// Star inner radius as a fraction of the outer radius.
pub star_ratio: f64,
/// The star's inner radius held while Ctrl/Cmd is down in a drag.
inner: Option<f64>,
/// Line Segment Tool Options: the length and angle (degrees) a click's dialog opens with, and
/// Fill Line (new lines take the current fill).
pub line_length: f64,
pub line_angle: f64,
pub fill_line: bool,
snap: DrawSnap,
/// A widget of the selection is being dragged instead of a shape drawn.
widget: Option<WidgetDrag>,
/// The selection is being moved or turned instead of a shape drawn.
selection: Option<SelectionDrag>,
/// The Smart Guides a move of the selection shows.
guides: Vec<Overlay>,
/// The measurement label of a move or a turn: where it goes and what it reads.
measure: Option<(Point, String)>,
/// The move of the selection snapped to a point, a guide or the grid at its last step: the
/// arrow turns hollow, as the Selection tool's does.
snapped: bool,
}
/// The inner-to-outer radius ratio that keeps a star of `points` points' shoulders straight (each
/// point's sides in line with the next points' sides: a regular star polygon {n/2}); none for
/// fewer than five points, whose shoulders can't line up.
fn straight_ratio(points: u32) -> Option<f64> {
let n = f64::from(points);
(points >= 5).then(|| (2.0 * std::f64::consts::PI / n).cos() / (std::f64::consts::PI / n).cos())
}
impl ShapeTool {
pub fn new(id: &str) -> Self {
let id: &'static str = match id {
"roundedRectangle" => "roundedRectangle",
"ellipse" => "ellipse",
"polygon" => "polygon",
"star" => "star",
"lineSegment" => "lineSegment",
_ => "rectangle",
};
Self {
id,
start: None,
last: Point::ZERO,
mods: Mods::default(),
began: false,
sides: 6,
points: 5,
corner_radius: 12.0,
star_ratio: 0.5,
inner: None,
snap: DrawSnap::default(),
line_length: 100.0,
line_angle: 0.0,
fill_line: false,
widget: None,
selection: None,
guides: vec![],
measure: None,
snapped: false,
}
}
/// A press on a corner or pie widget of the selection: the drag adjusts it.
fn press_widget(&mut self, cx: &ToolContext, ev: &PointerEvent) -> bool {
if !shows_shape_widgets(self.id) {
return false;
}
self.widget = CornerDrag::hit(cx, ev, false).map(WidgetDrag::Corner).or_else(|| PieDrag::hit(cx, ev).map(WidgetDrag::Pie));
self.widget.is_some()
}
/// Is `p` over a corner or pie widget of the selection that a press would drag?
fn over_widget(&self, cx: &ToolContext, p: Point) -> bool {
shows_shape_widgets(self.id) && (corners::over_widget(cx, p, false) || pie::over_widget(cx, p))
}
/// The selection's box, while this tool shows it (the tools that draw a box, with a selection
/// and no anchors picked on their own).
fn box_of(&self, cx: &ToolContext) -> Option<vectorcraft_doc::OrientedBox> {
shows_shape_widgets(self.id).then(|| shown_box(cx)).flatten()
}
/// Is `p` in the zone just outside a corner of the selection's box, where a press turns the
/// selection about its centre ([`crate::select::rotate_zone`])? On the corner itself the Live
/// Corners widget rounds it (#5477).
fn over_rotate(&self, cx: &ToolContext, p: Point) -> Option<Point> {
rotate_zone(cx, &self.box_of(cx)?, p)
}
/// Is `p` over the centre point of a selected object (Attributes › Show Center), where a press
/// moves the selection? The point shows whatever View › Show Bounding Box says, so the press
/// takes it too.
fn over_center(&self, cx: &ToolContext, p: Point) -> bool {
shows_shape_widgets(self.id) && hit_center(cx, p, cx.point_tol()).is_some()
}
/// A press on the selection's centre point or just outside a corner of its box: the drag moves
/// or turns the selection instead of drawing a new shape (#5477). A turn begins with the press,
/// as the Selection tool's does; a move begins once the pointer leaves the drag threshold.
fn press_selection(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Option<Vec<Action>> {
if !shows_shape_widgets(self.id) {
return None;
}
self.selection = match hit_center(cx, ev.pos, cx.point_tol()) {
Some((_, hold)) => Some(SelectionDrag::Move { start: ev.pos, hold, began: false, snap: Box::new(MoveSnap::new(cx)) }),
None => self.over_rotate(cx, ev.pos).map(|center| SelectionDrag::Rotate { center, start: ev.pos }),
};
self.selection.as_ref()?;
self.snap.clear();
self.guides.clear();
self.measure = None;
Some(match self.selection {
Some(SelectionDrag::Rotate { .. }) => vec![Action::Begin("Rotate".into())],
_ => vec![],
})
}
/// The pointer and keys while the selection is moved or turned: `None` when it is not.
fn selection_pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Option<Vec<Action>> {
let d = self.selection.as_mut()?;
let out = match (ev.kind, d) {
(PointerKind::Drag, SelectionDrag::Move { start, hold, began, snap }) => {
let mut out = vec![];
if !*began {
if ev.pos.distance(*start) < cx.tol(3.0) {
return Some(out);
}
*began = true;
out.push(Action::Begin(if ev.mods.alt { "Copy".into() } else { "Move".into() }));
}
let shift = ev.mods.shift;
let unsnapped = move_delta(*start, ev.pos, shift, cx.constrain_angle);
let (delta, guides) =
if shift { snap.snap_along(cx, *hold, unsnapped, ev.mods.alt) } else { snap.snap(cx, *hold, unsnapped, ev.mods.alt) };
// Shift has already constrained the move: any change is a snap.
self.snapped = (delta - unsnapped).hypot() > 1e-9;
self.guides = guides;
self.measure = cx.measurement_labels.then(|| (ev.pos, cx.offset_label(delta.x, delta.y)));
out.push(Action::Preview("object.transform".into(), json!({"matrix": matrix_json(Affine::translate(delta)), "copy": ev.mods.alt})));
out
}
(PointerKind::Drag, SelectionDrag::Rotate { center, start }) => {
let (a, deg) = rotate_for_drag(*center, *start, ev.pos, ev.mods.shift);
self.measure = cx.transform_tools_guides.then(|| (ev.pos, format!("{:.1}°", -deg)));
vec![Action::Preview("object.transform".into(), json!({"matrix": matrix_json(a), "copy": false}))]
}
(PointerKind::Up, SelectionDrag::Move { began, .. }) => {
let began = *began;
self.selection = None;
self.guides.clear();
self.measure = None;
self.snapped = false;
if began { vec![Action::Commit] } else { vec![] }
}
(PointerKind::Up, SelectionDrag::Rotate { .. }) => {
self.selection = None;
self.measure = None;
vec![Action::Commit]
}
_ => vec![],
};
Some(out)
}
/// Escape during a drag of the selection turns it back, as the Selection tool's does.
fn cancel_selection(&mut self) -> Vec<Action> {
self.selection = None;
self.guides.clear();
self.measure = None;
self.snapped = false;
vec![Action::Cancel]
}
/// The pointer and keys while a widget is dragged: `None` when none is.
fn widget_pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Option<Vec<Action>> {
let w = self.widget.as_mut()?;
Some(match ev.kind {
PointerKind::Drag => match w {
WidgetDrag::Corner(c) => c.drag(cx, ev.pos),
WidgetDrag::Pie(d) => d.drag(cx, ev.pos),
},
PointerKind::Up => match self.widget.take() {
Some(WidgetDrag::Corner(c)) => c.finish(),
Some(WidgetDrag::Pie(d)) => d.finish(),
None => vec![],
},
_ => vec![],
})
}
/// Ctrl/Cmd in a star drag from `start` to `p`, where the last drag showed a star with the inner
/// radius `shown`: once the star has begun, the inner radius stays as the star showed it when
/// the key went down, so the ratio follows the outer radius (and stays so once the key is let
/// go). When the key goes down before the star has begun, the inner radius stays as the first
/// star the drag shows has it.
fn hold_inner(&mut self, shown: f64, start: Point, p: Point, m: Mods) {
let outer = (p - start).hypot();
match (m.cmd, self.inner) {
(true, None) if self.began => self.inner = Some(shown),
(false, Some(_)) => self.inner = None,
_ => {}
}
if let Some(inner) = self.inner
&& outer > 0.0
&& (inner / outer).is_finite()
{
self.star_ratio = (inner / outer).clamp(0.01, 1.0);
}
}
fn label(&self) -> &'static str {
match self.id {
"roundedRectangle" => "Rounded Rectangle",
"ellipse" => "Ellipse",
"polygon" => "Polygon",
"star" => "Star",
"lineSegment" => "Line",
_ => "Rectangle",
}
}
/// How the dragged point keeps to the start: a polygon's or star's radius goes anywhere, a
/// line is a segment (Shift: 45° steps), the rest are boxes (Shift: a square).
fn leave(&self, cx: &ToolContext, start: Point, m: Mods) -> Option<Leave> {
match self.id {
"polygon" | "star" => None,
"lineSegment" => Some(Leave::segment(cx, start, m.shift)),
// With a Constrain Angle, Shift's square is taken along the rotated axes
// ([`Self::command_at`]), not the page's diagonal.
_ => Some(Leave::diagonal(start, m.shift && vectorcraft_geom::constrain_axes(cx.constrain_angle).is_none())),
}
}
/// The command for a drag from `start` to `p` (snapped: a line's end already keeps Shift's
/// angle).
pub fn command(&self, start: Point, p: Point, m: Mods) -> (String, Value) {
self.command_at(start, p, m, 0.0)
}
/// [`Self::command`] with General › Constrain Angle `base` (degrees, counter-clockwise):
/// rectangles, rounded rectangles and ellipses are drawn along the x and y axes turned by it,
/// as the reference app draws new objects along the rotated axes
/// (<https://helpx.adobe.com/illustrator/desktop/manage-objects/arrange-objects/rotate-objects-by-specific-angles.html>).
pub fn command_at(&self, start: Point, p: Point, m: Mods, base: f64) -> (String, Value) {
match self.id {
"polygon" | "star" => {
let v = p - start;
let r = v.hypot().max(0.01);
// Shift keeps the base orientation: upright, turned by the Constrain Angle.
let rot = if m.shift { vectorcraft_geom::constrain_rotation(base).unwrap_or(0.0) } else { (v.atan2().to_degrees() + 90.0) % 360.0 };
if self.id == "polygon" {
("shape.polygon".into(), json!({ "cx": start.x, "cy": start.y, "radius": r, "sides": self.sides, "rotation": rot }))
} else {
let ratio = if m.alt { straight_ratio(self.points).unwrap_or(self.star_ratio) } else { self.star_ratio };
(
"shape.star".into(),
json!({ "cx": start.x, "cy": start.y, "radius1": r, "radius2": r * ratio, "points": self.points, "rotation": rot }),
)
}
}
"lineSegment" => {
let (a, b) = if m.alt { (start - (p - start), p) } else { (start, p) };
let mut v = json!({ "x1": a.x, "y1": a.y, "x2": b.x, "y2": b.y });
if self.fill_line {
v["fill"] = json!(true);
}
("shape.line".into(), v)
}
_ => {
let cmd = if self.id == "ellipse" { "shape.ellipse" } else { "shape.rectangle" };
let mut v = box_params(start, p, m, base);
if self.id == "roundedRectangle" {
v["radius"] = json!(self.corner_radius);
}
(cmd.into(), v)
}
}
}
}
/// The box a drag from `start` to `p` draws (from its centre with Alt, square with Shift),
/// measured along the page axes turned by Constrain Angle `base`: the box in those axes, and the
/// axes (`None` for the page's own: 0° or a whole turn, where the box is on the page exactly).
/// The drawn shape and its size label both come from it.
pub(crate) fn turned_box(start: Point, p: Point, m: Mods, base: f64) -> (Rect, Option<Affine>) {
match vectorcraft_geom::constrain_axes(base) {
None => (drag_rect(start, p, m), None),
Some(axes) => {
let back = axes.inverse();
(drag_rect(back * start, back * p, m), Some(axes))
}
}
}
/// The `{x, y, width, height, rotation?}` params of the box a drag from `start` to `p` draws along
/// Constrain Angle `base` ([`turned_box`]): the box's page position at 0° or a whole turn, else
/// the turned box's centre out on the page again with the rotation that turns it about it.
pub(crate) fn box_params(start: Point, p: Point, m: Mods, base: f64) -> Value {
match turned_box(start, p, m, base) {
(r, None) => json!({ "x": r.x0, "y": r.y0, "width": r.width(), "height": r.height() }),
(r, Some(axes)) => {
let c = axes * r.center();
let rotation = -vectorcraft_geom::normalize_deg(base);
json!({ "x": c.x - r.width() / 2.0, "y": c.y - r.height() / 2.0, "width": r.width(), "height": r.height(), "rotation": rotation })
}
}
}
/// Space held once a shape drag has begun moves the shape being drawn instead of sizing it: `start`
/// moves as far as the pointer did since `last`, which becomes the pointer.
pub(crate) fn space_moves(start: &mut Point, last: &mut Point, ev: &PointerEvent, began: bool) {
if ev.mods.space && began {
*start += ev.pos - *last;
}
*last = ev.pos;
}
/// The rectangle a drag from `start` to `p` draws: Shift makes it a square, Alt draws it from its
/// centre.
pub(crate) fn drag_rect(start: Point, p: Point, m: Mods) -> Rect {
let d = if m.shift { square(p - start) } else { p - start };
if m.alt { Rect::from_points(start - d, start + d) } else { Rect::from_points(start, start + d) }
}
impl Tool for ShapeTool {
fn id(&self) -> &'static str {
self.id
}
/// A shape being drawn, a Live Shape widget dragged, or the selection moved or turned is a
/// gesture in progress.
fn busy(&self) -> bool {
self.start.is_some() || self.widget.is_some() || self.selection.is_some()
}
/// A widget or selection drag takes the pointer; otherwise a press draws, unless it lands on
/// the selection's centre point or in the rotate zone just outside its box's corner.
fn pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Vec<Action> {
if let Some(out) = self.widget_pointer(cx, ev) {
return out;
}
if let Some(out) = self.selection_pointer(cx, ev) {
return out;
}
match ev.kind {
PointerKind::Move => {
// Over a widget a press would drag, no Smart Guide for a new shape's start.
if self.over_widget(cx, ev.pos) || self.over_center(cx, ev.pos) || self.over_rotate(cx, ev.pos).is_some() {
self.snap.clear();
} else {
self.snap.hover(cx, ev.pos, &[], None);
}
vec![]
}
PointerKind::Down => {
if self.press_widget(cx, ev) {
self.snap.clear();
return vec![];
}
if let Some(out) = self.press_selection(cx, ev) {
return out;
}
let p = self.snap.press(cx, ev.pos, &[], None);
self.start = Some(p);
self.last = ev.pos;
self.began = false;
self.inner = None;
vec![]
}
PointerKind::Drag => {
let Some(mut s) = self.start else { return vec![] };
let pos = self.snap.drag(cx, ev.pos, self.leave(cx, s, ev.mods).as_ref());
let ev = &PointerEvent { pos, ..*ev };
// The inner radius of the star the last drag showed, with the ratio it drew with:
// the canvas sends a drag only once the pointer moves, so a key pressed in between
// first arrives with the next position.
let ratio = if self.mods.alt { straight_ratio(self.points).unwrap_or(self.star_ratio) } else { self.star_ratio };
let shown = (self.last - s).hypot() * ratio;
space_moves(&mut s, &mut self.last, ev, self.began);
self.start = Some(s);
self.mods = ev.mods;
if self.id == "star" {
self.hold_inner(shown, s, ev.pos, ev.mods);
}
let mut out = vec![];
if !self.began {
if ev.pos.distance(s) < cx.tol(2.0) {
return out;
}
self.began = true;
out.push(Action::Begin(self.label().into()));
}
let (c, v) = self.command_at(s, ev.pos, ev.mods, cx.constrain_angle);
out.push(Action::Preview(c, v));
out
}
PointerKind::Up => {
let Some(s) = self.start.take() else { return vec![] };
self.snap.clear();
self.inner = None;
if self.began {
self.began = false;
vec![Action::Commit]
} else {
// Alt (draw from centre) is passed on, so the size dialog can centre the shape on the click.
let args = if ev.mods.alt { json!({ "x": s.x, "y": s.y, "alt": true }) } else { json!({ "x": s.x, "y": s.y }) };
vec![Action::Dialog(self.id.into(), args)]
}
}
_ => vec![],
}
}
/// ↑/↓ change a polygon's sides, a star's points or the rounded rectangle's radius while it is
/// drawn; Escape turns a widget or selection drag back.
fn key(&mut self, cx: &ToolContext, key: ToolKey, _mods: Mods) -> Vec<Action> {
// A drag of the selection: Escape turns it back, as with the Selection tool.
if self.selection.is_some() {
return if key == ToolKey::Escape { self.cancel_selection() } else { vec![] };
}
// A widget drag: Up and Down step a corner's kind; Escape cancels it, as with the
// Selection tool.
if let Some(w) = &mut self.widget {
return match (key, w) {
(ToolKey::Up | ToolKey::Down, WidgetDrag::Corner(c)) => c.step_kind(key == ToolKey::Up),
(ToolKey::Escape, _) => match self.widget.take() {
Some(WidgetDrag::Corner(c)) if c.adjusting() => vec![Action::Cancel],
Some(WidgetDrag::Pie(d)) if d.adjusting() => vec![Action::Cancel],
_ => vec![],
},
_ => vec![],
};
}
let Some(s) = self.start.filter(|_| self.began) else { return vec![] };
let changed = match (self.id, key) {
("polygon", ToolKey::Up) => {
self.sides = (self.sides + 1).min(1000);
true
}
("polygon", ToolKey::Down) => {
self.sides = self.sides.saturating_sub(1).max(3);
true
}
("star", ToolKey::Up) => {
self.points = (self.points + 1).min(1000);
true
}
("star", ToolKey::Down) => {
self.points = self.points.saturating_sub(1).max(3);
true
}
("roundedRectangle", ToolKey::Up) => {
self.corner_radius = (self.corner_radius + 1.0).min(MAX_CORNER_RADIUS);
true
}
("roundedRectangle", ToolKey::Down) => {
self.corner_radius = (self.corner_radius - 1.0).max(0.0);
true
}
_ => false,
};
if changed {
let (c, v) = self.command_at(s, self.last, self.mods, cx.constrain_angle);
vec![Action::Preview(c, v)]
} else if key == ToolKey::Escape {
self.start = None;
self.began = false;
self.inner = None;
self.snap.clear();
vec![Action::Cancel]
} else {
vec![]
}
}
/// Adjusting a widget (the canvas hides the bounding box meanwhile, as for the Selection tool).
fn transforming(&self) -> bool {
match &self.widget {
Some(WidgetDrag::Corner(c)) => c.adjusting(),
Some(WidgetDrag::Pie(d)) => d.adjusting(),
None => match &self.selection {
Some(SelectionDrag::Move { began, .. }) => *began,
Some(SelectionDrag::Rotate { .. }) => true,
None => false,
},
}
}
/// ↑/↓ step a corner's kind while its widget is dragged, and Escape ends a drag of the
/// selection.
fn claims_key(&self, _cx: &ToolContext, key: ToolKey) -> bool {
match (&self.widget, &self.selection) {
(Some(WidgetDrag::Corner(_)), _) => matches!(key, ToolKey::Up | ToolKey::Down),
(_, Some(_)) => key == ToolKey::Escape,
_ => false,
}
}
/// The widget being dragged, the Smart Guides of the shape being drawn or the selection being
/// moved, and its size, angle or offset label.
fn overlays(&self, cx: &ToolContext) -> Vec<Overlay> {
match &self.widget {
Some(WidgetDrag::Corner(c)) => return c.overlays(cx),
Some(WidgetDrag::Pie(d)) => return d.overlays(cx),
None => {}
}
let mut o = self.snap.guides().to_vec();
o.extend(self.guides.iter().cloned());
if let Some((p, text)) = &self.measure {
o.push(Overlay::Measure { p: *p, text: text.clone() });
}
if let Some(s) = self.start.filter(|_| self.began && cx.measurement_labels) {
let p = self.last + Vec2::new(cx.tol(12.0), cx.tol(12.0));
let text = if self.id == "lineSegment" {
cx.segment_measure_label(s, self.last)
} else {
// A box's size as drawn (from its centre with Alt, square with Shift).
match self.id {
"star" => {
let outer = (self.last - s).hypot().max(0.01);
// The same ratio `command_at` draws with, so the label matches the preview
// (Ctrl/Cmd's held radius is already in `star_ratio`, clamped; Alt overrides it).
let ratio = if self.mods.alt { straight_ratio(self.points).unwrap_or(self.star_ratio) } else { self.star_ratio };
cx.star_radii_label(outer, outer * ratio)
}
_ => {
let (w, h) = match self.id {
"polygon" => ((self.last - s).x.abs(), (self.last - s).y.abs()),
_ => {
let (r, _) = turned_box(s, self.last, self.mods, cx.constrain_angle);
(r.width(), r.height())
}
};
cx.size_label(w, h)
}
}
};
o.push(Overlay::Measure { p, text });
}
o
}
/// The Selection tool's pointer over a Live Shape widget, the selection's centre point or the
/// rotate zone just outside its box's corner; the crosshair everywhere else, where a press
/// draws.
fn cursor(&self, cx: &ToolContext, p: Point, m: Mods) -> Cursor {
// Over a widget a press would drag (or dragging one), the Selection tool's pointer for it.
let idle = self.start.is_none();
match &self.widget {
Some(WidgetDrag::Corner(_)) => return Cursor::CornerRadius,
Some(WidgetDrag::Pie(_)) => return Cursor::ArrowHollow,
None => {}
}
// Alt-dragging the selection leaves a copy behind; otherwise the arrow, hollow while the
// move snaps, as the Selection tool's.
match &self.selection {
Some(SelectionDrag::Rotate { center, .. }) => return Cursor::rotate_about_in_view(*center, p, cx.view_angle()),
Some(SelectionDrag::Move { began: true, .. }) if m.alt => return Cursor::SelectionCopy,
Some(SelectionDrag::Move { began: true, .. }) => return if self.snapped { Cursor::ArrowHollow } else { Cursor::Arrow },
Some(_) => return Cursor::Arrow,
None => {}
}
// A press takes the corner and pie widgets first, then the centre point, then the zone
// just outside a corner; everywhere else it draws a new shape.
if idle {
if shows_shape_widgets(self.id) && corners::over_widget(cx, p, false) {
return Cursor::CornerRadius;
}
if self.over_widget(cx, p) {
return Cursor::ArrowHollow;
}
if self.over_center(cx, p) {
return Cursor::Move;
}
if let Some(center) = self.over_rotate(cx, p) {
return Cursor::rotate_about_in_view(center, p, cx.view_angle());
}
}
Cursor::Crosshair
}
fn options(&self) -> Value {
json!({
"sides": self.sides,
"points": self.points,
"cornerRadius": self.corner_radius,
"starRatio": self.star_ratio,
"length": self.line_length,
"angle": self.line_angle,
"fillLine": self.fill_line,
})
}
fn set_option(&mut self, key: &str, v: &Value) {
let finite = v.as_f64().filter(|n| n.is_finite());
match key {
"sides" => self.sides = v.as_u64().unwrap_or(6).clamp(3, 1000) as u32,
"points" => self.points = v.as_u64().unwrap_or(5).clamp(3, 1000) as u32,
"cornerRadius" => self.corner_radius = finite.unwrap_or(12.0).clamp(0.0, MAX_CORNER_RADIUS),
"starRatio" => self.star_ratio = v.as_f64().unwrap_or(0.5).clamp(0.01, 1.0),
"length" => self.line_length = finite.map_or(self.line_length, |n| n.abs().min(1e6)),
"angle" => self.line_angle = finite.map_or(self.line_angle, |n| n.rem_euclid(360.0)),
"fillLine" => self.fill_line = v.as_bool().unwrap_or(self.fill_line),
_ => {}
}
}
}
#[cfg(test)]
mod tests;