Files
vectorcraft/crates/effects
Drew Dibble 1032fb3979 Round seams: Classic Rotate and Revolve tests, Wireframe edge, docs
- a_faces_seam_stays_within_half_its_width_of_the_face checks Rotate
  (Classic)'s branches too: No Shading keeps its paint, a gradient keeps
  the gradient, and Diffuse shades its plane darker at some view.
- classic_revolves_seams_are_round checks each seam's reach as well as
  its join, and covers a gradient.
- The Wireframe edge takes seam_stroke (the same stroke it built by hand).
- Docs: which seams went from miter to round and which already were;
  the white-light difference from the 2026-10-17 comparison is expected,
  not measured; the 3D area rows record the change; the performance note
  says its measurement predates the Classic Rotate and Revolve paths.
2026-11-12 16:28:51 -07:00
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