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Clear, path.deleteAnchors, Cut, Copy and Cut Path scanned every selected anchor or segment of a path once for each of its subpaths, so a path with thousands of subpaths took time that grew with the square of their count. The selection sets are ordered by subpath, so a new helper, subpath_refs, reads one subpath's entries with a range lookup instead. The results are unchanged. With one selected interior anchor on each of 8,000 open subpaths of one path, Clear took a median of 74 ms of thread CPU time before and 3 ms after (release build, five runs each; the timings are noisy because the CPU was shared and loaded). Tests in delete_path_pieces.rs check exact surviving subpaths and their order for anchor and segment selections across open and closed subpaths, an untouched subpath, references to missing subpaths and indexes, one Undo/Redo step and a second Clear, and Cut Path on several subpaths.
389 lines
21 KiB
Rust
389 lines
21 KiB
Rust
//! Original synthetic geometry for the deletion half of #3380; no external fixtures.
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use serde_json::json;
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use vectorcraft_color::{Gradient, GradientGeom, GradientKind, GradientPaint, Paint};
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use vectorcraft_doc::{Appearance, NodeId, NodeKind, selection::Selection};
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use vectorcraft_engine::Session;
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use vectorcraft_geom::{Affine, Anchor, PathData, Rect, SubPath};
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use vectorcraft_testkit::{invariants::check_session, raster::render_artboard};
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/// Create the same rectangle for the edited path and its stacking-order neighbors.
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fn rectangle(s: &mut Session) -> NodeId {
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NodeId(s.execute("shape.rectangle", &json!({"x": 30, "y": 30, "width": 80, "height": 60})).unwrap()["id"].as_u64().unwrap())
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}
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/// Start a small document suitable for exact geometry and rendered-history assertions.
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fn session() -> Session {
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let mut s = Session::new();
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s.execute("file.new", &json!({"width": 200, "height": 200})).unwrap();
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s
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}
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/// Clear, explicit anchor deletion and Cut preserve styled survivors, sibling order and history.
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#[test]
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fn deleting_opposite_rectangle_segments_makes_independent_styled_objects_and_undoes_once() {
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for command in ["edit.clear", "path.deleteAnchors", "edit.cut"] {
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let mut s = session();
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let below = rectangle(&mut s);
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let id = rectangle(&mut s);
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let above = rectangle(&mut s);
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s.execute("select.set", &json!({"ids": [below.0, id.0, above.0]})).unwrap();
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let group = NodeId(s.execute("object.group", &json!({})).unwrap()["id"].as_u64().unwrap());
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{
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let n = std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc).node_mut(id).unwrap();
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n.name = Some("Styled rectangle".into());
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n.opacity = 0.65;
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n.transform(Affine::translate((12.0, 8.0)) * Affine::rotate(0.23) * Affine::scale_non_uniform(1.1, 0.8), true);
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n.appearance =
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Appearance::basic(vectorcraft_color::Paint::None, vectorcraft_color::Paint::solid(vectorcraft_color::Color::rgb(0.2, 0.4, 0.8)), 4.0)
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.into();
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}
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s.execute("select.segments", &json!({"id": id.0, "segments": [[0, 1], [0, 3]]})).unwrap();
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let original = s.doc().unwrap().doc.node(id).unwrap().clone();
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let before_doc = serde_json::to_value(&s.doc().unwrap().doc).unwrap();
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let before_selection = s.doc().unwrap().selection.clone();
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let history = s.doc().unwrap().history.undo.len();
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s.execute(command, &json!({})).unwrap();
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let st = s.doc().unwrap();
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let children = st.doc.node(group).unwrap().children().unwrap();
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assert_eq!(children.len(), 4, "{command}: two independent pieces between the existing siblings");
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assert_eq!([children[0].id, children[1].id, children[3].id], [below, id, above]);
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let ids = [id, children[2].id];
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assert_eq!(st.selection.objects, ids);
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assert!(st.selection.anchors.is_empty() && st.selection.segments.is_empty());
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assert_eq!(st.history.undo.len(), history + 1);
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// The two surviving sides, in contour order, carry every node property and baked transform.
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let anchors = &original.path_data().unwrap().subpaths[0].anchors;
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for (piece, indexes) in ids.into_iter().zip([[2, 3], [0, 1]]) {
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let mut expected = original.clone();
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expected.id = piece;
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let mut run = vec![anchors[indexes[0]], anchors[indexes[1]]];
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run[0].h_in = run[0].p;
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run[1].h_out = run[1].p;
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if let NodeKind::Path { path, live, .. } = &mut expected.kind {
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*path = PathData::single(SubPath::new(run, false));
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*live = None;
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}
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assert_eq!(st.doc.node(piece).unwrap(), &expected, "{command}");
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}
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let rendered = render_artboard(&st.doc);
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let after_doc = serde_json::to_value(&st.doc).unwrap();
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let after_selection = st.selection.clone();
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s.execute("edit.undo", &json!({})).unwrap();
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assert_eq!(serde_json::to_value(&s.doc().unwrap().doc).unwrap(), before_doc);
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assert_eq!(s.doc().unwrap().selection, before_selection);
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s.execute("edit.redo", &json!({})).unwrap();
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assert_eq!(serde_json::to_value(&s.doc().unwrap().doc).unwrap(), after_doc);
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assert_eq!(s.doc().unwrap().selection, after_selection);
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assert_eq!(render_artboard(&s.doc().unwrap().doc), rendered);
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check_session(&s).unwrap();
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s.execute("edit.clear", &json!({})).unwrap();
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assert!(ids.iter().all(|id| s.doc().unwrap().doc.node(*id).is_none()));
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assert!(s.doc().unwrap().doc.node(below).is_some() && s.doc().unwrap().doc.node(above).is_some());
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}
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}
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/// Removing separated anchors retains each cubic run and retracts only its unused endpoint handles.
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#[test]
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fn deleting_separated_anchors_splits_an_open_path_and_keeps_cubic_handles() {
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let mut s = session();
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let id = rectangle(&mut s);
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let anchors: Vec<_> = (0..8)
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.map(|i| {
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let mut a = Anchor::corner((20.0 + f64::from(i) * 15.0, 50.0).into());
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a.h_in = a.p + (-4.0, -8.0);
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a.h_out = a.p + (4.0, 8.0);
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a
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})
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.collect();
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*std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc).node_mut(id).unwrap().path_data_mut().unwrap() =
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PathData::single(SubPath::new(anchors.clone(), false));
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s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 2], [0, 5]]})).unwrap();
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s.execute("edit.clear", &json!({})).unwrap();
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let st = s.doc().unwrap();
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assert_eq!(st.selection.objects.len(), 3);
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for (piece, start) in st.selection.objects.iter().zip([0, 3, 6]) {
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let pd = st.doc.node(*piece).unwrap().path_data().unwrap();
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assert_eq!(pd.subpaths.len(), 1);
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let sp = &pd.subpaths[0];
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assert!(!sp.closed);
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assert_eq!(sp.anchors.len(), 2);
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assert_eq!(sp.anchors[0].p, anchors[start].p);
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assert_eq!(sp.anchors[0].h_out, anchors[start].h_out);
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assert_eq!(sp.anchors[1].h_in, anchors[start + 1].h_in);
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assert_eq!(sp.anchors[0].h_in, sp.anchors[0].p);
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assert_eq!(sp.anchors[1].h_out, sp.anchors[1].p);
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}
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check_session(&s).unwrap();
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}
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/// Existing multi-subpath paths and explicit compound members retain structure and exact geometry.
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#[test]
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fn deletion_preserves_intentional_multi_subpaths_and_compound_members() {
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for command in ["edit.clear", "edit.cut"] {
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for compound in [false, true] {
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let mut s = session();
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let id = rectangle(&mut s);
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let other = rectangle(&mut s);
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std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc).node_mut(other).unwrap().transform(Affine::translate((110.0, 0.0)), true);
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let extra = s.doc().unwrap().doc.node(other).unwrap().path_data().unwrap().subpaths[0].clone();
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let original = s.doc().unwrap().doc.node(id).unwrap().path_data().unwrap().subpaths[0].clone();
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assert_ne!(extra, original, "the untouched contour must be distinguishable from the edited one");
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let container = if compound {
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s.execute("select.set", &json!({"ids": [id.0, other.0]})).unwrap();
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NodeId(s.execute("object.compoundPath.make", &json!({})).unwrap()["id"].as_u64().unwrap())
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} else {
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std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc).node_mut(id).unwrap().path_data_mut().unwrap().subpaths.push(extra.clone());
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s.doc().unwrap().doc.parent_of(id).unwrap()
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};
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let children = s.doc().unwrap().doc.node(container).unwrap().children().unwrap().len();
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let sibling = s.doc().unwrap().doc.node(other).unwrap().clone();
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let original = s.doc().unwrap().doc.node(id).unwrap().path_data().unwrap().subpaths[0].clone();
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let mut expected = vec![
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SubPath::new(vec![original.anchors[2], original.anchors[3]], false),
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SubPath::new(vec![original.anchors[0], original.anchors[1]], false),
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];
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if !compound {
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expected.push(extra);
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}
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s.execute("select.segments", &json!({"id": id.0, "segments": [[0, 1], [0, 3]]})).unwrap();
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s.execute(command, &json!({})).unwrap();
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let st = s.doc().unwrap();
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assert_eq!(st.doc.node(container).unwrap().children().unwrap().len(), children);
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assert_eq!(st.doc.node(id).unwrap().path_data().unwrap().subpaths.len(), if compound { 2 } else { 3 });
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assert_eq!(st.doc.node(id).unwrap().path_data().unwrap().subpaths, expected, "{command}, compound: {compound}");
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assert_eq!(st.doc.node(other).unwrap(), &sibling);
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assert_eq!(st.selection.objects, [id]);
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check_session(&s).unwrap();
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}
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}
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}
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/// Splitting keeps the original gradient fit on every piece and leaves placed vectors unchanged.
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#[test]
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fn deletion_split_preserves_gradient_placement() {
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for command in ["edit.clear", "path.deleteAnchors", "edit.cut"] {
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for kind in [GradientKind::Linear, GradientKind::Radial] {
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for placed in [false, true] {
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let mut s = session();
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let id = rectangle(&mut s);
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let mut fill = GradientPaint::new(Gradient { kind, ..Default::default() });
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fill.angle = 45.0;
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let mut stroke = GradientPaint::new(Gradient { kind, ..Default::default() });
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stroke.angle = 90.0;
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if placed {
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fill.geom = Some(GradientGeom::fit(kind, Rect::new(20.0, 10.0, 160.0, 150.0), 35.0));
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stroke.geom = Some(GradientGeom::fit(kind, Rect::new(10.0, 20.0, 150.0, 160.0), -25.0));
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}
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{
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let n = std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc).node_mut(id).unwrap();
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n.transform(Affine::translate((10.0, 5.0)) * Affine::rotate(0.15), false);
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n.appearance = Appearance::basic(Paint::Gradient(Box::new(fill.clone())), Paint::Gradient(Box::new(stroke.clone())), 8.0).into();
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}
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s.execute("select.segments", &json!({"id": id.0, "segments": [[0, 1], [0, 3]]})).unwrap();
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let st = s.doc().unwrap();
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let before = st.doc.clone();
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let before_selection = st.selection.clone();
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let history = st.history.undo.len();
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let original = before.node(id).unwrap();
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let bounds = original.geometric_bounds().unwrap();
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let fill_geom = fill.resolve(bounds);
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let stroke_geom = stroke.resolve(bounds.inflate(4.0, 4.0));
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// The old single-node remainder keeps the original full bounds. Its rendering is
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// an independent reference for the two new objects, including unplaced gradients.
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let mut expected = (*before).clone();
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let a = &original.path_data().unwrap().subpaths[0].anchors;
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if let NodeKind::Path { path, live, .. } = &mut expected.node_mut(id).unwrap().kind {
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*path = PathData::new(vec![SubPath::new(vec![a[2], a[3]], false), SubPath::new(vec![a[0], a[1]], false)]);
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*live = None;
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}
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let expected_image = render_artboard(&expected);
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assert!(expected_image.ink() > 0);
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s.execute(command, &json!({})).unwrap();
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let st = s.doc().unwrap();
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assert_eq!(st.selection.objects.len(), 2);
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assert_eq!(st.history.undo.len(), history + 1);
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assert!(render_artboard(&st.doc) == expected_image, "{command}, {kind:?}, placed: {placed}: gradient colors moved");
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for piece in &st.selection.objects {
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let n = st.doc.node(*piece).unwrap();
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for (paint, expected_geom) in [(n.appearance.fill_paint(), fill_geom), (n.appearance.stroke_paint(), stroke_geom)] {
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let Paint::Gradient(g) = paint else { panic!("gradient was replaced") };
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assert_eq!(g.geom, Some(expected_geom), "{command}, {kind:?}, placed: {placed}");
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}
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}
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let after = st.doc.clone();
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let after_selection = st.selection.clone();
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s.execute("edit.undo", &json!({})).unwrap();
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assert_eq!(s.doc().unwrap().doc, before);
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assert_eq!(s.doc().unwrap().selection, before_selection);
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s.execute("edit.redo", &json!({})).unwrap();
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assert_eq!(s.doc().unwrap().doc, after);
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assert_eq!(s.doc().unwrap().selection, after_selection);
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assert!(render_artboard(&s.doc().unwrap().doc) == expected_image);
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check_session(&s).unwrap();
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}
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}
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}
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}
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/// Subpath `i` of a multi-subpath test path: four cubic anchors on their own row, so every piece
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/// that survives a deletion can be matched exactly.
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fn row(i: usize, closed: bool) -> SubPath {
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let y = 10.0 + 3.0 * i as f64;
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let anchors = (0..4)
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.map(|k| {
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let mut a = Anchor::corner((10.0 + 20.0 * f64::from(k), y).into());
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a.h_in = a.p + (-3.0, -1.0);
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a.h_out = a.p + (3.0, 1.0);
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a
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})
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.collect();
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SubPath::new(anchors, closed)
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}
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/// An open piece made of `indexes` of `sp`, its unused end handles retracted as deletion leaves them.
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fn piece(sp: &SubPath, indexes: &[usize]) -> SubPath {
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let mut run: Vec<Anchor> = indexes.iter().map(|&i| sp.anchors[i]).collect();
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if let Some(first) = run.first_mut() {
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first.h_in = first.p;
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}
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if let Some(last) = run.last_mut() {
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last.h_out = last.p;
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}
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SubPath::new(run, false)
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}
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/// Put `subpaths` into a new path object and return its ID.
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fn multi_subpath_path(s: &mut Session, subpaths: Vec<SubPath>) -> NodeId {
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let id = rectangle(s);
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*std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc).node_mut(id).unwrap().path_data_mut().unwrap() = PathData::new(subpaths);
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id
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}
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/// Run `command` on the current selection, check the path's surviving subpaths and that one Undo
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/// restores the document and `before_selection` and one Redo repeats the edit, then check that a
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/// second Clear removes the survivors.
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fn delete_and_check(s: &mut Session, command: &str, id: NodeId, expected: &[SubPath], before_selection: &Selection) {
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let before_doc = serde_json::to_value(&s.doc().unwrap().doc).unwrap();
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let history = s.doc().unwrap().history.undo.len();
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s.execute(command, &json!({})).unwrap();
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let st = s.doc().unwrap();
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assert_eq!(st.doc.node(id).unwrap().path_data().unwrap().subpaths, expected, "{command}");
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assert_eq!(st.selection.objects, [id], "{command}: a multi-subpath path keeps its object");
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assert!(st.selection.anchors.is_empty() && st.selection.segments.is_empty());
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assert_eq!(st.history.undo.len(), history + 1);
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let after_doc = serde_json::to_value(&st.doc).unwrap();
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let after_selection = st.selection.clone();
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check_session(s).unwrap();
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s.execute("edit.undo", &json!({})).unwrap();
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assert_eq!(serde_json::to_value(&s.doc().unwrap().doc).unwrap(), before_doc);
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assert_eq!(&s.doc().unwrap().selection, before_selection);
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s.execute("edit.redo", &json!({})).unwrap();
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assert_eq!(serde_json::to_value(&s.doc().unwrap().doc).unwrap(), after_doc);
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assert_eq!(s.doc().unwrap().selection, after_selection);
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s.execute("edit.clear", &json!({})).unwrap();
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assert!(s.doc().unwrap().doc.node(id).is_none(), "{command}: the second Clear removes the survivors");
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}
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/// Selected anchors on many subpaths each remove only their own subpath's anchors; anchors named on
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/// a subpath or index the path does not have remove nothing.
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#[test]
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fn deleting_anchors_on_many_subpaths_removes_each_subpaths_own_anchors() {
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for command in ["edit.clear", "path.deleteAnchors", "edit.cut"] {
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let mut s = session();
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let subpaths: Vec<SubPath> = (0..6).map(|i| row(i, i % 2 == 1)).collect();
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let id = multi_subpath_path(&mut s, subpaths.clone());
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s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 1], [1, 2], [2, 0], [2, 9], [4, 3], [5, 1], [7, 1]]})).unwrap();
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// Subpath 3 has no selected anchor and stays closed and unchanged.
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let expected = [
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piece(&subpaths[0], &[2, 3]),
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piece(&subpaths[1], &[3, 0, 1]),
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piece(&subpaths[2], &[1, 2, 3]),
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subpaths[3].clone(),
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piece(&subpaths[4], &[0, 1, 2]),
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piece(&subpaths[5], &[2, 3, 0]),
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];
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let before = s.doc().unwrap().selection.clone();
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delete_and_check(&mut s, command, id, &expected, &before);
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}
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}
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/// Selected segments on many subpaths each cut only their own subpath; a segment reference to a
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/// subpath or segment the path does not have cuts nothing.
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#[test]
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fn deleting_segments_on_many_subpaths_cuts_each_subpaths_own_segments() {
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for command in ["edit.clear", "path.deleteAnchors", "edit.cut"] {
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let mut s = session();
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let subpaths: Vec<SubPath> = (0..6).map(|i| row(i, i % 2 == 1)).collect();
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let id = multi_subpath_path(&mut s, subpaths.clone());
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s.execute("select.segments", &json!({"id": id.0, "segments": [[0, 1], [1, 3], [4, 0], [5, 1]]})).unwrap();
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// Undo prunes the restored selection (`Selection::prune`), which drops references to
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// segments the path does not have, so it restores the selection as it is here.
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let before = s.doc().unwrap().selection.clone();
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// `select.segments` refuses references to missing segments, so these are added directly.
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let refs = s.doc_mut().unwrap().selection.segments.get_mut(&id).unwrap();
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refs.extend([(2, 9), (7, 0)]);
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let expected = [
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piece(&subpaths[0], &[0, 1]),
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piece(&subpaths[0], &[2, 3]),
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piece(&subpaths[1], &[0, 1, 2, 3]),
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subpaths[2].clone(),
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subpaths[3].clone(),
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piece(&subpaths[4], &[1, 2, 3]),
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piece(&subpaths[5], &[2, 3, 0, 1]),
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];
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delete_and_check(&mut s, command, id, &expected, &before);
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}
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}
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/// One selected interior anchor on each of many subpaths removes exactly that anchor from each,
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/// keeping the subpaths in their original order.
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#[test]
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fn deleting_one_anchor_on_each_of_many_subpaths_keeps_subpath_order() {
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let mut s = session();
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let subpaths: Vec<SubPath> = (0..400).map(|i| row(i, false)).collect();
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let id = multi_subpath_path(&mut s, subpaths.clone());
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let refs: Vec<[usize; 2]> = (0..400).filter(|i| i % 7 != 3).map(|i| [i, 1]).collect();
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s.execute("select.anchors", &json!({"id": id.0, "anchors": refs})).unwrap();
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let expected: Vec<SubPath> = subpaths.iter().enumerate().map(|(i, sp)| if i % 7 == 3 { sp.clone() } else { piece(sp, &[2, 3]) }).collect();
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let before = s.doc().unwrap().selection.clone();
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delete_and_check(&mut s, "edit.clear", id, &expected, &before);
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}
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/// Cut Path cuts each subpath of a multi-subpath path only at that subpath's selected anchors.
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#[test]
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fn cutting_at_anchors_on_many_subpaths_cuts_each_subpath_at_its_own_anchors() {
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let mut s = session();
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let subpaths: Vec<SubPath> = (0..6).map(|i| row(i, i % 2 == 1)).collect();
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let id = multi_subpath_path(&mut s, subpaths.clone());
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let refs = [(0, 1), (1, 2), (2, 9), (4, 2), (5, 0), (5, 2), (7, 1)];
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s.execute("select.anchors", &json!({"id": id.0, "anchors": refs.map(|(a, b)| [a, b])})).unwrap();
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s.execute("path.cutAtAnchors", &json!({})).unwrap();
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let expected: Vec<SubPath> = subpaths
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.iter()
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.enumerate()
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.flat_map(|(si, sp)| sp.cut_at(&refs.iter().filter(|r| r.0 == si).map(|r| r.1).collect::<std::collections::BTreeSet<_>>()))
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.collect();
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// Subpaths 0 and 4 become two pieces each, closed subpath 1 opens into one, closed subpath 5
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// becomes two, and subpaths 2 and 3 stay as they were.
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assert_eq!(expected.len(), 9);
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assert_eq!(s.doc().unwrap().doc.node(id).unwrap().path_data().unwrap().subpaths, expected);
|
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check_session(&s).unwrap();
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}
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|
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/// A connected remainder keeps automatic fitting; pinning is needed only for separate objects.
|
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#[test]
|
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fn deleting_one_segment_keeps_unplaced_gradients() {
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let mut s = session();
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|
let id = rectangle(&mut s);
|
|
let paint = Paint::Gradient(Box::new(GradientPaint::new(Default::default())));
|
|
std::sync::Arc::make_mut(&mut s.doc_mut().unwrap().doc).node_mut(id).unwrap().appearance = Appearance::basic(paint.clone(), paint, 8.0).into();
|
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let appearance = s.doc().unwrap().doc.node(id).unwrap().appearance.clone();
|
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s.execute("select.segments", &json!({"id": id.0, "segments": [[0, 1]]})).unwrap();
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s.execute("edit.clear", &json!({})).unwrap();
|
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let st = s.doc().unwrap();
|
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assert_eq!(st.selection.objects, [id]);
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assert_eq!(st.doc.node(id).unwrap().appearance, appearance);
|
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assert_eq!(st.doc.node(id).unwrap().path_data().unwrap().subpaths.len(), 1);
|
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}
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