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pauljd
/
vectorcraft
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https://github.com/storytold/vectorcraft.git
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2026-11-11 10:44:26 +00:00
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2d10d17143eb8922a2255a71856344c2c2bf201f
vectorcraft
/
crates
/
eps
/
src
T
History
YOU WISH! GAMES
aa7f6bb31d
.ai import: editing data up to 512 MiB opens on 64-bit builds, so a card file with embedded rasters keeps its layers and text (part of
#3510
)
...
Squashed from
#4177
onto main.
2026-10-26 08:18:31 +07:00
..
import
.ai import: editing data up to 512 MiB opens on 64-bit builds, so a card file with embedded rasters keeps its layers and text (part of
#3510
)
2026-10-26 08:18:31 +07:00
print
Security: EPS and legacy Illustrator bounds (operator recursion, bind, copy, cvn, previews, writer output, ink name) (
#3883
)
2026-10-25 12:32:14 -04:00
latin.rs
…
legacy_ai.rs
Type: the Numbered List button numbers paragraphs 1, 2, 3
2026-10-24 19:02:08 +07:00
lib.rs
EPS/.ai editing data: type keeps stacked art styles as live appearance
2026-10-21 23:16:30 +07:00
ps.rs
Keep ASCII85 output from starting its first line with '%'
2026-10-24 01:43:53 +07:00
scene.rs
Security: EPS and legacy Illustrator bounds (operator recursion, bind, copy, cvn, previews, writer output, ink name) (
#3883
)
2026-10-25 12:32:14 -04:00
tests_legacy_ai.rs
Type: the Numbered List button numbers paragraphs 1, 2, 3
2026-10-24 19:02:08 +07:00
tests.rs
Fix
#3964
: Create Outlines, EPS, EMF/WMF and legacy .ai keep the ruby where the canvas draws it
2026-10-24 17:29:32 +07:00
tiff.rs
…