Effect › 3D and Materials › 3D (Classic) › Rotate (Classic)… turns every
fill and stroke as one flat plane, as Rotate does, and shades it with the
classic No Shading or Diffuse surface.
- `effect.apply` with `threeD.classicRotate`: the Position rotation and
Perspective, `surface` (`none` or `diffuse`), the classic lights,
Ambient Light, Blend Steps and Shading Color. It has no highlight, no
Draw Hidden Faces and no shadow.
- The dialog shows Position on the Rotation tab and the surface and
lights on the Lighting tab, with no Object tab.
- Groups and layers turn about one shared center, and the effect also
goes on a fill or stroke, as Rotate's does.
- `effect.lightingPreset` refuses it, as it refuses the other classic
3D effects.
- Unknown parameters, numbers out of range, bad flags, a surface other
than No Shading or Diffuse and bad shading colors are refused with an
error.