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Random in a Transform effect takes its seed from the object's id. The copies of a gradient path that its Transform effect makes were given new ids before their strokes were outlined, so a random Transform on the stroke moved each outline elsewhere than the canvas drew it. The copies are now outlined first and given new ids after. A fill with a random Transform effect stayed on a copy of the path with a new id, so it drew elsewhere too. It now paints the outline its geometry effects make of the path, on a copy of its own. outlines_keep_the_random_transforms_the_canvas_drew checks Outline Stroke, Expand and Flatten Transparency against the canvas for both cases and for a random Transform that makes the copies.