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Color glyphs (bitmap glyphs in sbix or CBDT, and COLR layers) paint their own pixels and layers. The renderer draws them unchanged in the black drawing that measures coverage, so their own opacity counted as the characters' coverage: Strong made a half-transparent pixel inside a glyph opaque, and Crisp could erase faint detail. draw_type_edges now returns false for type with color glyphs, as it does for type with inline graphics, and docs/mcp.md lists them.