Files
vectorcraft/crates/tools/src/lib.rs
T
bflatasticandClaude Opus 5.5 faf006e135 M3.65: new-art appearance template (stroke options and graphic styles with nothing selected, New Art Has Basic Appearance)
With nothing selected, Stroke panel edits (stroke.set / stroke.setAdvanced: cap, join, dashes,
arrowheads, profile...) and a graphic style clicked in the Graphic Styles panel
(graphicStyle.apply, add too) set up the next object drawn: its stroke options, fills, strokes,
effects, opacity and blend mode, linked to the style. The Appearance panel's New Art Has Basic
Appearance (appearance.setNewArtBasic, preference newArtBasic, on by default) now works: off,
new art takes the whole appearance of the last selection. paint.default resets the template,
appearance.newArt reports it, and with nothing selected the Stroke panel shows its stroke and
the Appearance panel its rows. PaintDefaults gains the template appearance, opacity, blend
mode and style.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 04:38:09 +07:00

390 lines
13 KiB
Rust

//! VectorCraft tools: pointer events in → commands and overlays out.
//!
//! Tools never mutate the document directly. They emit [`Action`]s that the engine executes:
//! `Begin` snapshots the document, each `Preview` re-applies one command on top of that snapshot
//! (replacing the previous preview), and `Commit` records the last preview as a single undo step
//! and journal entry. One-shot `Exec` actions run immediately. This makes every gesture replayable
//! by the control channel and MCP, and keeps tools testable without a UI.
#![forbid(unsafe_code)]
pub mod bbox;
pub mod builder;
pub mod catalog;
pub mod corners;
pub mod direct;
pub mod distort;
pub mod draw2;
pub mod extra;
pub mod guides;
pub mod meshblend;
pub mod params;
pub mod pen;
pub mod select;
pub mod shape;
pub mod symbolism;
pub mod text;
pub mod xform;
use serde::{Deserialize, Serialize};
use serde_json::Value;
use vectorcraft_color::Paint;
use vectorcraft_doc::{Document, NodeId, Selection};
use vectorcraft_geom::{BezPath, Point, Rect};
pub use catalog::{TOOL_GROUPS, ToolInfo, tool_info};
/// Modifier keys.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub struct Mods {
#[serde(default)]
pub shift: bool,
/// Option on macOS.
#[serde(default)]
pub alt: bool,
/// Command on macOS, Ctrl elsewhere.
#[serde(default)]
pub cmd: bool,
#[serde(default)]
pub ctrl: bool,
#[serde(default)]
pub space: bool,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum PointerKind {
/// Button pressed.
Down,
/// Moved with the button held.
Drag,
/// Button released.
Up,
/// Moved with no button (hover).
Move,
DoubleClick,
}
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
pub struct PointerEvent {
pub kind: PointerKind,
/// Document coordinates.
pub pos: Point,
#[serde(default)]
pub mods: Mods,
#[serde(default = "one")]
pub pressure: f32,
}
fn one() -> f32 {
1.0
}
impl PointerEvent {
pub fn new(kind: PointerKind, x: f64, y: f64) -> Self {
Self { kind, pos: Point::new(x, y), mods: Mods::default(), pressure: 1.0 }
}
pub fn with_mods(mut self, m: Mods) -> Self {
self.mods = m;
self
}
}
/// Keys tools care about.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum ToolKey {
Enter,
Escape,
Backspace,
Delete,
Up,
Down,
Left,
Right,
/// Illustrator: ↑/↓ while drawing a polygon/star change sides/points; `[`/`]` change sizes.
BracketLeft,
BracketRight,
Tab,
Home,
End,
}
/// What a tool asks the engine to do.
#[derive(Clone, Debug, PartialEq)]
pub enum Action {
/// Start an interaction (snapshot the document). The label becomes the undo name.
Begin(String),
/// Replace the current preview with this command, applied to the snapshot.
Preview(String, Value),
/// Finish the interaction: keep the last preview as one undo step.
Commit,
/// Abort the interaction: restore the snapshot.
Cancel,
/// Execute a command immediately (its own undo step, if it edits).
Exec(String, Value),
/// Ask the UI to open a dialog (e.g. click with the Rectangle tool → size dialog).
Dialog(String, Value),
/// Switch to another tool (e.g. after placing a text frame).
SwitchTool(String),
/// Call the tool's `notify` after the preceding actions ran (e.g. to pick up a created object).
Notify(String),
}
/// Paint defaults for new art (the fill/stroke proxy) and the rest of the new-art template.
#[derive(Clone, Debug, PartialEq)]
pub struct PaintDefaults {
pub fill: Paint,
pub stroke: Paint,
pub stroke_width: f64,
/// The appearance new art takes (stroke options, more fills and strokes, effects), its top
/// fill and stroke repainted with `fill`, `stroke` and `stroke_width`; `None`: one plain fill
/// and stroke. Its placed gradients are relative to the unit box.
pub appearance: Option<vectorcraft_doc::Appearance>,
/// New art's opacity and blend mode.
pub opacity: f32,
pub blend: vectorcraft_color::BlendMode,
/// The graphic style the template came from (by name): new art is linked to it.
pub style: Option<String>,
/// The template is the last selection's appearance (New Art Has Basic Appearance off): with
/// the option on again, new art takes only its basic fill and stroke.
pub inherited: bool,
}
impl Default for PaintDefaults {
/// White fill, 1 pt black stroke, nothing else.
fn default() -> Self {
Self {
fill: Paint::solid(vectorcraft_color::Color::WHITE),
stroke: Paint::solid(vectorcraft_color::Color::BLACK),
stroke_width: 1.0,
appearance: None,
opacity: 1.0,
blend: Default::default(),
style: None,
inherited: false,
}
}
}
/// Read-only context a tool sees.
pub struct ToolContext<'a> {
pub doc: &'a Document,
pub selection: &'a Selection,
/// Screen pixels per document point.
pub zoom: f64,
pub isolation: Option<NodeId>,
pub paint: &'a PaintDefaults,
pub outline: bool,
pub smart_guides: bool,
pub snap_to_grid: bool,
/// Bounding box shown (View → Show/Hide Bounding Box).
pub show_bbox: bool,
/// View → Snap to Pixel.
pub snap_to_pixel: bool,
/// View → Snap to Point: picked points (a transform's reference point) land on anchors.
pub snap_to_point: bool,
/// View → Show Corner Widget: live rectangles show draggable Live Corners widgets.
pub corner_widgets: bool,
/// Which paint proxy is in front (true = Fill): the one the Gradient tool edits.
pub fill_active: bool,
/// The selected gradient stop (`gradient.selectStop`), marked on the gradient annotator.
pub gradient_stop: Option<usize>,
/// The Appearance panel's active fill/stroke (paint-order index into the first selected
/// object's stack); paint tools show and edit that item.
pub appearance_item: Option<usize>,
/// General → Constrain Angle (degrees): Shift constrains drags to 45° steps from it.
pub constrain_angle: f64,
/// The selected freeform gradient point (`paint.freeform.selectPoint`), marked on the
/// freeform annotator.
pub freeform_point: Option<usize>,
/// Eyedropper Options' raster sample size: the pixels square averaged when the Eyedropper
/// samples an image (1, 3 or 5).
pub raster_sample: u32,
/// General → Use Preview Bounds: the bounding box measures visual bounds (strokes included).
pub preview_bounds: bool,
}
impl ToolContext<'_> {
/// Tolerance in document units for `px` screen pixels.
pub fn tol(&self, px: f64) -> f64 {
px / self.zoom.max(1e-9)
}
pub fn hit_options(&self) -> vectorcraft_doc::hit::HitOptions {
vectorcraft_doc::hit::HitOptions { tol: self.tol(3.0), outline: self.outline, path_only: false }
}
}
/// Visual feedback drawn by the UI in screen space (coordinates here are document space).
#[derive(Clone, Debug, PartialEq)]
pub enum Overlay {
/// Marquee / rubber band rectangle.
Marquee(Rect),
/// A path preview (e.g. pen rubber band) in a colour (RGB).
Path { path: BezPath, color: [u8; 3], width: f32, dashed: bool },
/// A line segment (smart guide, handle line).
Line { a: Point, b: Point, color: [u8; 3], dashed: bool },
/// An anchor square: filled = selected.
Anchor { p: Point, color: [u8; 3], filled: bool, size: f32 },
/// A handle end circle.
Handle { p: Point, color: [u8; 3] },
/// Smart-guide style label (e.g. "anchor", "W: 100 pt").
Label { p: Point, text: String, color: [u8; 3] },
/// Measurement pill near the cursor (grey box with white text).
Measure { p: Point, text: String },
/// Translucent filled quad (text selection highlight), RGBA.
Highlight { quad: [Point; 4], color: [u8; 4] },
/// A colour chip of fixed screen size (a gradient stop), RGBA; ringed when selected.
Swatch { p: Point, color: [u8; 4], selected: bool },
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum Cursor {
#[default]
Arrow,
ArrowHollow,
Move,
Crosshair,
ResizeH,
ResizeV,
ResizeNwSe,
ResizeNeSw,
Rotate,
/// Over a Live Corners widget (drag to round the corners).
CornerRadius,
Pen,
PenAdd,
PenDelete,
PenClose,
PenContinue,
Text,
Hand,
HandGrab,
ZoomIn,
ZoomOut,
Eyedropper,
NotAllowed,
/// Over the gradient annotator's bar: a click adds a stop.
AddStop,
/// A gradient stop dragged off the bar: releasing deletes it.
RemoveStop,
}
/// A tool state machine.
pub trait Tool: Send {
fn id(&self) -> &'static str;
fn pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Vec<Action>;
fn key(&mut self, _cx: &ToolContext, _key: ToolKey, _mods: Mods) -> Vec<Action> {
vec![]
}
fn overlays(&self, _cx: &ToolContext) -> Vec<Overlay> {
vec![]
}
fn cursor(&self, _cx: &ToolContext, _p: Point, _mods: Mods) -> Cursor {
Cursor::Arrow
}
/// Tool options as JSON (shown by the Control bar / tool options dialog).
fn options(&self) -> Value {
Value::Null
}
fn set_option(&mut self, _key: &str, _value: &Value) {}
/// Is an interaction in progress (drag, open pen path)?
fn busy(&self) -> bool {
false
}
/// Does the tool take `key` now, ahead of the command shortcuts bound to it (the Gradient tool
/// with a stop selected takes Delete and the arrows)?
fn claims_key(&self, _cx: &ToolContext, _key: ToolKey) -> bool {
false
}
/// Does the tool want typed text (Type tool editing)? Single-key shortcuts are suppressed.
fn wants_text(&self) -> bool {
false
}
fn text_input(&mut self, _cx: &ToolContext, _s: &str) -> Vec<Action> {
vec![]
}
fn notify(&mut self, _cx: &ToolContext, _what: &str) {}
/// Called when the user switches away (finish pending work).
fn deactivate(&mut self, _cx: &ToolContext) -> Vec<Action> {
vec![]
}
}
/// Create a tool by id. Unknown or not-yet-implemented tools fall back to a no-op tool that keeps the id.
pub fn create(id: &str) -> Box<dyn Tool> {
match id {
"selection" => Box::new(select::SelectionTool::default()),
"directSelection" => Box::new(direct::DirectSelectionTool::new(false)),
"groupSelection" => Box::new(direct::DirectSelectionTool::new(true)),
"pen" => Box::new(pen::PenTool::default()),
"type" | "areaType" | "typeOnPath" => Box::new(text::TypeTool::new(id)),
"rectangle" | "roundedRectangle" | "ellipse" | "polygon" | "star" | "lineSegment" => Box::new(shape::ShapeTool::new(id)),
other => symbolism::create(other)
.or_else(|| builder::create(other))
.or_else(|| draw2::create(other))
.or_else(|| xform::create(other))
.or_else(|| meshblend::create(other))
.or_else(|| distort::create(other))
.or_else(|| extra::create(other))
.unwrap_or_else(|| Box::new(NoopTool(tool_info(other).map(|t| t.id).unwrap_or("selection")))),
}
}
/// Placeholder for tools whose behaviour hasn't landed yet (selecting them still works).
pub struct NoopTool(&'static str);
impl Tool for NoopTool {
fn id(&self) -> &'static str {
self.0
}
fn pointer(&mut self, _cx: &ToolContext, _ev: &PointerEvent) -> Vec<Action> {
vec![]
}
}
pub(crate) fn json_ids(ids: &[NodeId]) -> Value {
Value::Array(ids.iter().map(|i| Value::from(i.0)).collect())
}
#[cfg(test)]
pub(crate) mod testutil {
use super::*;
use vectorcraft_doc::{Appearance, Node};
use vectorcraft_geom::shapes;
pub fn doc_with_rect() -> (Document, NodeId) {
let mut d = Document::new(500.0, 500.0);
let l = d.layers[0].id;
let id = d.alloc_id();
d.insert(Some(l), 0, Node::path(id, shapes::rectangle(Rect::new(100.0, 100.0, 200.0, 200.0)), Appearance::default_art())).unwrap();
(d, id)
}
pub fn paint() -> PaintDefaults {
PaintDefaults::default()
}
pub fn cx<'a>(d: &'a Document, s: &'a Selection, p: &'a PaintDefaults) -> ToolContext<'a> {
ToolContext {
doc: d,
selection: s,
zoom: 1.0,
isolation: None,
paint: p,
outline: false,
smart_guides: true,
snap_to_grid: false,
show_bbox: true,
snap_to_pixel: false,
snap_to_point: true,
corner_widgets: true,
fill_active: true,
gradient_stop: None,
appearance_item: None,
constrain_angle: 0.0,
freeform_point: None,
raster_sample: 1,
preview_bounds: false,
}
}
}