Files
vectorcraft/crates/doc/src/node/ids.rs
T
dotCooCoo beef32b8a3 Artboards: an artboard's guide label colors its own guides
Each artboard can carry a guide label: one of the layer colors or a
custom RGB. Guides that belong to an artboard draw in its label color,
and guides without an artboard, or on an artboard without a label, keep
the guide color from the preferences. Selected guides still draw in the
selection color.

- Artboard Options has a Guide Label row (None, the layer colors with
  swatches, or Custom with a color swatch).
- artboard.new and artboard.setProps take guideLabel: null, a layer
  color's name, or #rrggbb. Any other value is an error. The inspect
  summary lists guideLabel when one is set.
- The native format saves the label and skips it when unset; a preset
  index outside the layer colors reads as no label.
- artboard.setProps no longer adds an undo step when nothing changes.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-11-10 19:37:17 -08:00

86 lines
3.0 KiB
Rust

use super::{Deserialize, Serialize};
/// Stable per-document object id. Never reused.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, PartialOrd, Ord, Serialize, Deserialize)]
#[serde(transparent)]
pub struct NodeId(pub u64);
impl std::fmt::Display for NodeId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "#{}", self.0)
}
}
/// Layer colours used for selection highlighting (index into [`LAYER_COLORS`]) or a custom RGB.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum LayerColor {
Preset(u8),
Custom([u8; 3]),
}
/// Layer highlight colours, assigned in sequence to new layers. First is Illustrator-like light blue.
pub const LAYER_COLORS: [(&str, [u8; 3]); 27] = [
("Light Blue", [0x4f, 0x80, 0xff]),
("Red", [0xff, 0x4f, 0x4f]),
("Green", [0x4f, 0xff, 0x4f]),
("Blue", [0x4f, 0x4f, 0xff]),
("Yellow", [0xff, 0xff, 0x4f]),
("Magenta", [0xff, 0x4f, 0xff]),
("Cyan", [0x4f, 0xff, 0xff]),
("Gray", [0x80, 0x80, 0x80]),
("Black", [0x00, 0x00, 0x00]),
("Orange", [0xff, 0x66, 0x00]),
("Dark Green", [0x00, 0x80, 0x00]),
("Teal", [0x00, 0x80, 0x80]),
("Tan", [0xcc, 0x99, 0x66]),
("Brown", [0x99, 0x33, 0x00]),
("Violet", [0x99, 0x33, 0xff]),
("Gold", [0xff, 0x99, 0x00]),
("Dark Blue", [0x00, 0x00, 0x80]),
("Pink", [0xff, 0x99, 0xcc]),
("Lavender", [0x99, 0x99, 0xff]),
("Brick Red", [0x99, 0x00, 0x00]),
("Olive Green", [0x66, 0x66, 0x00]),
("Peach", [0xff, 0x99, 0x99]),
("Burgundy", [0x99, 0x00, 0x33]),
("Grass Green", [0x99, 0xcc, 0x00]),
("Ochre", [0x99, 0x66, 0x00]),
("Purple", [0x66, 0x00, 0x99]),
("Light Gray", [0xbb, 0xbb, 0xbb]),
];
impl LayerColor {
pub fn rgb(self) -> [u8; 3] {
match self {
LayerColor::Preset(i) => LAYER_COLORS[i as usize % LAYER_COLORS.len()].1,
LayerColor::Custom(c) => c,
}
}
/// The color as text: a preset's name from [`LAYER_COLORS`], else `#rrggbb` (lowercase).
pub fn label_text(self) -> String {
let preset = match self {
LayerColor::Preset(i) => LAYER_COLORS.get(usize::from(i)),
LayerColor::Custom(_) => None,
};
preset.map_or_else(
|| {
let [r, g, b] = self.rgb();
format!("#{r:02x}{g:02x}{b:02x}")
},
|(name, _)| (*name).to_string(),
)
}
/// The color [`LayerColor::label_text`] names: a preset's name exactly as [`LAYER_COLORS`]
/// spells it, or `#rrggbb` with six hex digits. None for anything else.
pub fn from_label_text(s: &str) -> Option<Self> {
if let Some(i) = LAYER_COLORS.iter().position(|(name, _)| *name == s) {
return u8::try_from(i).ok().map(LayerColor::Preset);
}
let hex = s.strip_prefix('#').filter(|h| h.len() == 6 && h.bytes().all(|b| b.is_ascii_hexdigit()))?;
let byte = |k: usize| u8::from_str_radix(&hex[k..k + 2], 16).ok();
Some(LayerColor::Custom([byte(0)?, byte(2)?, byte(4)?]))
}
}