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Effect › 3D and Materials › 3D (Classic) › Rotate (Classic)… turns every fill and stroke as one flat plane, as Rotate does, and shades it with the classic No Shading or Diffuse surface. - `effect.apply` with `threeD.classicRotate`: the Position rotation and Perspective, `surface` (`none` or `diffuse`), the classic lights, Ambient Light, Blend Steps and Shading Color. It has no highlight, no Draw Hidden Faces and no shadow. - The dialog shows Position on the Rotation tab and the surface and lights on the Lighting tab, with no Object tab. - Groups and layers turn about one shared center, and the effect also goes on a fill or stroke, as Rotate's does. - `effect.lightingPreset` refuses it, as it refuses the other classic 3D effects. - Unknown parameters, numbers out of range, bad flags, a surface other than No Shading or Diffuse and bad shading colors are refused with an error.