mirror of
https://github.com/storytold/vectorcraft.git
synced 2026-11-13 13:09:16 +00:00
Extrude & Bevel (both kinds) and Inflate built every fill and stroke solid of an object, each up to 163,840 faces, before any check, so one effect on a path with many strokes or a group with many members could build several times that. The solids are now built in order and their faces counted together: once they pass 163,840 (VectorCraft's own limit), no later solid is built, the object draws its source art, and effect.apply, effect.setParams, Export 3D Object and Expand as Wireframes report "The 3D surface is too complex; simplify the shape". A stroke left out for its own limits is not counted. Export 3D Object now builds Extrude & Bevel (Classic) meshes with the Classic bevel options, so the exported solid matches the drawn one.