Files
vectorcraft/crates/text/src/layout/driver.rs
T
dotCooCoo ece78f052f Type: Standard Vertical Roman Alignment stands half-width characters upright in vertical type
Character panel menu > Standard Vertical Roman Alignment, with Show East
Asian Options, is now a check item. It sets a new character attribute,
`standardVerticalRoman` (text.setFormat, text.setRangeStyle), off by
default and saved only when on. In vertical type the marked Latin
letters, digits and other characters that would lie on their side stand
upright one below the other, each in its upright cell. Spaces keep their
width and tate-chu-yoko blocks stay across the column. Horizontal type
keeps the mark and does not change. A combining mark shaped as its own
glyph turns with its letter, in Latin and CJK upright type alike.

Character Style Options labels the Character Alignment row "Character
Alignment" and gives Standard Vertical Roman Alignment its own checkbox.
Reset Panel turns the attribute off. PDF and SVG export place the glyphs
from the layout and need no change.
2026-11-01 08:32:55 +07:00

297 lines
12 KiB
Rust

use super::flow::flow;
use super::on_path::on_path;
use super::region::Region;
use super::ruby::ruby_layout;
use super::vertical::{EM_CENTER, QUARTER_TURN, align_vertically, finish_bounds};
use super::{
Affine, BezPath, CharStyle, Ctx, FontDb, LayoutOptions, OtFeatures, Point, Rect, Shape, TextKind, TextLayout, TextObject, VerticalAlign,
};
/// Lay out a text object into text-space glyph outlines (default [`LayoutOptions`]).
pub fn layout(db: &FontDb, t: &TextObject) -> TextLayout {
let a = &t.area;
let opts = LayoutOptions {
rows: a.rows,
columns: a.columns,
gutter: a.gutter,
inset: a.inset,
first_baseline: a.first_baseline,
first_baseline_min: a.first_baseline_min,
vertical_align: a.vertical_align,
flow: a.flow,
fit: a.fit,
..LayoutOptions::default()
};
layout_with(db, t, &opts)
}
/// Area type in a frame too short for its first line draws nothing (type that doesn't fit its frame
/// isn't drawn). For importers whose source shows that line: the frame is made taller, from its
/// top, by what the first line needs. Whether it was.
pub fn fit_first_line(db: &FontDb, t: &mut TextObject) -> bool {
let TextKind::Area { frame } = &t.kind else { return false };
let Some(b) = frame.bounds().filter(|b| b.height() > 1e-6) else { return false };
if !layout(db, t).lines.is_empty() {
return false;
}
// The height of its first line: the line's as point type.
let point = TextObject { kind: TextKind::Point, ..t.clone() };
let Some(need) = layout(db, &point).lines.first().map(|l| l.ascent + l.descent) else { return false };
// (A little more than it, for the rounding of the layout.)
let by = (need + 0.05) / b.height();
if !(by.is_finite() && by > 1.0) {
return false;
}
let taller = frame.transformed(Affine::translate((0.0, b.y0)) * Affine::scale_non_uniform(1.0, by) * Affine::translate((0.0, -b.y0)));
let short = std::mem::replace(&mut t.kind, TextKind::Area { frame: taller });
// Something else keeps the line out (a frame narrower than a letter): as the source has it.
if layout(db, t).lines.is_empty() {
t.kind = short;
return false;
}
true
}
/// The underline and strikethrough bars of `t` laid out as `layout` (#847): per run and line, a
/// bar from the stretch's first glyph to its last one's advance, placed and sized by the font's
/// own underline and strikeout metrics through the glyph's transform (so the size, baseline shift
/// and scaling follow) → (run, bar in text space). Type on a path and vertical type have none yet.
pub fn decorations(layout: &TextLayout, db: &FontDb, t: &TextObject) -> Vec<(usize, BezPath)> {
let mut out = vec![];
if layout.on_path || layout.vertical {
return out;
}
let glyphs = &layout.glyphs;
let mut i = 0;
while let Some(g) = glyphs.get(i) {
// The stretch: the glyphs of this run on this line, in a row. A list marker has no
// underline or strikethrough.
let marker = layout.marker_of(i).is_some();
let end = glyphs
.iter()
.enumerate()
.skip(i)
.position(|(k, h)| h.run != g.run || h.line != g.line || layout.marker_of(k).is_some() != marker)
.map_or(glyphs.len(), |n| i + n);
let stretch = glyphs.get(i..end).unwrap_or_default();
i = end.max(i + 1);
if marker {
continue;
}
let Some(style) = t.runs.get(g.run).map(|r| &r.style) else { continue };
if !(style.underline || style.strikethrough) {
continue;
}
let Some(face) = db.face_by_id(g.font_id) else { continue };
let (x0, x1) = stretch.iter().fold((f64::INFINITY, f64::NEG_INFINITY), |(a, b), h| {
let (s, e) = (h.origin.x, h.origin.x + h.advance);
(a.min(s).min(e), b.max(s).max(e))
});
for (on, (offset, thickness)) in [(style.underline, face.underline), (style.strikethrough, face.strikeout)] {
if !on {
continue;
}
// Font units run y down in the glyph's transform: the bar's top is at -offset.
let (top, bottom) = ((g.xf * Point::new(0.0, -offset)).y, (g.xf * Point::new(0.0, -offset + thickness)).y);
let bar = Rect::new(x0, top.min(bottom), x1, top.max(bottom));
if bar.width() > 0.0 && bar.height() > 0.0 && bar.width().is_finite() && bar.height().is_finite() {
out.push((g.run, bar.to_path(0.1)));
}
}
}
out
}
/// Most layout passes Shrink Text to Fit runs past the first (bisection plus the final pass).
const SHRINK_PASSES: usize = 11;
/// Lay out a text object with explicit options (area type rows/columns, inset, first baseline,
/// fit, composer, OpenType features).
pub fn layout_with(db: &FontDb, t: &TextObject, opts: &LayoutOptions) -> TextLayout {
let first = layout_once(db, t, opts);
match (opts.fit.min_scale(), &t.kind) {
(Some(min), TextKind::Area { .. }) if first.overflow => shrink_to_fit(db, t, opts, min).unwrap_or(first),
_ => first,
}
}
/// Shrink Text to Fit for text that overflows at full size: the largest scale in `min..1` at which
/// it fits, searched by bisection over the first run's document size in steps of 0.1 pt (so its scaled size
/// is a whole number of tenths of a point, the same every time). Down at `min` it lays out there,
/// still overflowing. None (keep the full-size layout) when the text has no usable size.
fn shrink_to_fit(db: &FontDb, t: &TextObject, opts: &LayoutOptions, min: f64) -> Option<TextLayout> {
// Exact size edits after object scaling may store a local size below 0.1. Fit in the
// same document points as the Character controls, independent of that representation.
let points = t.style_scale()?.points;
let size = t.runs.first().map(|r| r.style.size * points).filter(|s| s.is_finite() && *s >= 0.1)?;
if !(min.is_finite() && min < 1.0) {
return None;
}
let tenths = size * 10.0;
if !tenths.is_finite() {
return None;
}
// Candidate sizes k/10 pt for k in lo..hi: `hi` (full size, rounded down) is known to overflow
// unless it is below the full size; `lo` is the smallest allowed.
let mut lo = (tenths * min).ceil().max(1.0);
let mut hi = tenths.floor();
if hi < lo {
hi = lo;
}
let at = |k: f64| -> TextLayout {
let f = (k / tenths).clamp(min, 1.0);
let mut l = layout_once(db, &scaled(t, f), opts);
l.fit_scale = f;
l
};
let mut passes = 0;
let mut best: Option<TextLayout> = None;
// `hi` itself may fit when the size isn't a whole number of tenths.
if hi < tenths && hi > lo {
let l = at(hi);
passes += 1;
if !l.overflow {
return Some(l);
}
}
// Invariant: everything at `hi` or above overflows; `lo` fits or is the floor.
while hi - lo > 1.0 && passes + 1 < SHRINK_PASSES {
let mid = (lo + (hi - lo) * 0.5).floor();
let l = at(mid);
passes += 1;
if l.overflow {
hi = mid;
} else {
lo = mid;
best = Some(l);
}
}
// `best` is the layout at `lo` once `lo` has moved; at the floor it still needs laying out.
Some(best.unwrap_or_else(|| at(lo)))
}
/// `t` with every run's size, explicit leading and baseline shift scaled by `f`, inline art's own
/// shift included (auto leading and the art's size follow the size; paragraph spacing stays).
/// Shrink Text to Fit lays `t` out as `scaled(t, f)`, where `f` is the layout's
/// [`TextLayout::fit_scale`], so the result holds the styles the text is drawn in.
pub fn scaled(t: &TextObject, f: f64) -> TextObject {
let mut s = t.clone();
for r in &mut s.runs {
r.style.size *= f;
r.style.leading = r.style.leading.map(|l| l * f);
r.style.baseline_shift *= f;
if let Some(a) = &mut r.inline {
a.baseline_shift *= f;
}
}
s
}
/// One layout pass, without fitting.
fn layout_once(db: &FontDb, t: &TextObject, opts: &LayoutOptions) -> TextLayout {
let text = t.plain_text();
let mut runs = Vec::with_capacity(t.runs.len());
let mut inlines = Vec::with_capacity(t.runs.len());
let mut off = 0;
for r in &t.runs {
runs.push((off..off + r.text.len(), &r.style));
// Only a well-formed inline run (one object replacement character) is a graphic.
inlines.push(r.inline.as_ref().filter(|_| crate::edit::is_inline_text(&r.text)));
off += r.text.len();
}
let mut paras = Vec::new();
let mut s = 0;
for (i, c) in text.char_indices() {
if c == '\n' {
paras.push(s..i);
s = i + 1;
}
}
paras.push(s..text.len());
let vertical = t.vertical;
let is_on_path = matches!(&t.kind, TextKind::OnPath { .. });
let vopts;
let opts = if vertical {
vopts = LayoutOptions { features: OtFeatures { vertical: true, ..opts.features }, ..opts.clone() };
&vopts
} else {
opts
};
let mut cx = Ctx {
on_path: is_on_path,
db,
text: &text,
runs,
inlines,
default: CharStyle::default(),
opts,
vertical,
system_layout: t.system_layout,
fractional_widths: t.fractional_widths,
upright_cluster: None,
out: TextLayout::default(),
};
// Vertical type: line space turned a quarter turn clockwise (lines become columns, each next
// one to the left). Point type's anchor is on the first column's centre line. Vertical path
// type stays on its path (each glyph turned across it in `emit`).
let line_xf = match &t.kind {
_ if !vertical => Affine::IDENTITY,
TextKind::OnPath { .. } => Affine::IDENTITY,
TextKind::Point => {
let first = cx.style_at(0);
let centre = db.style_face(first).map_or(EM_CENTER, |f| f.ideographic_centre());
Affine::translate((-centre * first.size, 0.0)) * QUARTER_TURN
}
_ => QUARTER_TURN,
};
match &t.kind {
TextKind::Point => flow(&mut cx, &paras, t, None),
TextKind::Area { frame } => {
let to_lines = line_xf.inverse();
let wrap: Vec<vectorcraft_doc::WrapShape> = if vertical {
t.wrap.iter().map(|w| vectorcraft_doc::WrapShape { path: w.path.transformed(to_lines), ..w.clone() }).collect()
} else {
t.wrap.clone()
};
let mut regions = Region::cells(&(to_lines * frame.to_bezpath()), opts, &wrap);
cx.out.frames = regions.iter().map(|r| line_xf.transform_rect_bbox(r.cell)).collect();
flow(&mut cx, &paras, t, Some(&regions));
if opts.vertical_align != VerticalAlign::Top {
align_vertically(&mut cx, &paras, t, &mut regions);
}
}
TextKind::OnPath { path, .. } => on_path(&mut cx, &paras, t, path),
}
// Ruby (furigana): placed over its base text in line space, before vertical type turns the
// lines into columns, so the same pass puts it above (right in vertical type) and widens the
// lines it sits on. Type on a path has no above/below; its ruby is left out for now.
if !is_on_path && !t.ruby.is_empty() {
ruby_layout(&mut cx, t);
}
if vertical && !is_on_path {
// Glyph origins, outlines and transforms to text space (lines stay in line space).
for g in &mut cx.out.glyphs {
g.outline.apply_affine(line_xf);
g.xf = line_xf * g.xf;
g.origin = line_xf * g.origin;
g.angle += std::f64::consts::FRAC_PI_2;
}
// Ruby glyphs are placed in line space too (upright, along the column, in the vertical
// pass); the same turn takes them to text space.
for g in &mut cx.out.ruby {
g.outline.apply_affine(line_xf);
g.xf = line_xf * g.xf;
g.origin = line_xf * g.origin;
g.angle += std::f64::consts::FRAC_PI_2;
}
for i in &mut cx.out.inlines {
i.xf = line_xf * i.xf;
i.bounds = line_xf.transform_rect_bbox(i.bounds);
}
cx.out.vertical = true;
cx.out.line_xf = line_xf;
}
finish_bounds(&mut cx.out);
cx.out
}