Files
vectorcraft/crates/doc/src/live
dotCooCoo f82a31045c Blend: the Blend panel's Create Spine menu sets whether new blends get a spine
The Blend panel gets a Create Spine menu (Auto, Always, Never) under Make,
and object.blend.createSpine {mode?} sets or reads it. It is kept with the
preferences, is not an undo step and leaves blends already made as they are.
object.blend.make takes createSpine to choose for one new blend.

Auto and Always give every new blend a straight spine, as before. Never
makes a blend without one: its steps sit where a straight spine puts them,
object.blend.info reports hasSpine: false, easing is refused and dimmed,
Reverse Spine and the spine point commands refuse it, Release gives back
no spine path, and Replace Spine gives it a spine. A blend taking more keys
keeps whether it has a spine. Native files save noSpine; older files open
with their spines.

Builds on #5177 by adambelis.
2026-11-11 21:11:12 -08:00
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