mirror of
https://github.com/storytold/vectorcraft.git
synced 2026-11-09 09:33:54 +00:00
A Shape Builder click or drag over a selection of more than 128 segments merged on the UI thread, so the app stopped drawing and answering until the merge was done. The tool now computes such a merge on another thread from the map it built for the hover. Meanwhile the canvas keeps drawing, the touched regions stay highlighted and the pointer is the busy pointer. When the merge is done, the tool runs shapeBuilder.merge with the gesture's params as one undo step, and the command takes the computed shapes when it would compute the same ones. The web build merges in the command, as before. A press while the map is still being built no longer waits for it on the UI thread: the tool records the gesture and makes it once the map is there. Clicks, drags and the Shape Builder's arrow keys made during the merge, and commands, menu items, the app's own dialogs, saves and tool or document switches, run after it on the merged art; engine queries that only read run at once. A change to the selected paths made outside a command drops the merge. The headless host and ui.pointer reply once the merge is applied. The Shape Builder and the Live Paint Bucket keep their map of the selection over a new revision of the document when the selected paths and their outlines are unchanged, instead of building it again.
303 lines
12 KiB
Rust
303 lines
12 KiB
Rust
use super::*;
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impl Session {
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/// A session with no document open, the default preferences and the Selection tool. It also
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/// installs the hooks the document crate calls back into: the loader and file reader of placed
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/// documents, and where an image's effects draw its fills and strokes, for clicks.
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pub fn new() -> Self {
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// Placed documents are read by the native format's loader.
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vectorcraft_doc::placed_document::set_loader(cmd::place::document::read_document);
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vectorcraft_doc::placed_document::set_file_reader(cmd::place::document::read_file_again);
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vectorcraft_doc::placed_document::set_read_check(|path| file_access::check_read(path).is_ok());
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// The background workers of placed documents read files in the scope that asked.
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vectorcraft_render::placed_document::set_scope_capture(|| {
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let scope = file_access::ScopeHandle::capture();
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Box::new(move |f: &mut dyn FnMut()| scope.run(f))
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});
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// Clicks find an image's own fills and strokes where their effects draw them.
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vectorcraft_doc::hit::set_image_paint(vectorcraft_render::effects::image_paint);
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// OpenType SVG glyphs are drawn as the SVG importer reads their documents.
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vectorcraft_text::set_svg_glyph_reader(vectorcraft_svg::glyph_art);
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Self {
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docs: vec![],
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active: None,
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prefs: Prefs::default(),
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paint: PaintDefaults::default(),
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fill_active: true,
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clipboard: Clipboard::default(),
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journal: Journal::default(),
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tool: vectorcraft_tools::create("selection"),
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lender: None,
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held_input: Default::default(),
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input_count: 0,
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edit_started_by: None,
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settling_tool_edit: false,
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held_ui: vec![],
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last_selection_tool: None,
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last_view: ViewInfo::default(),
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preview_memo: Default::default(),
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depth: 0,
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tool_panic: None,
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tool_resets: 0,
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tool_set_since_reset: false,
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draw_mode: DrawMode::Normal,
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draw_inside: None,
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untitled_counter: 0,
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menu: Default::default(),
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gradient_stop: None,
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active_appearance_item: None,
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last_solid: Color::WHITE,
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last_gradient: GradientPaint::new(Default::default()),
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recent_colors: vec![],
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pending_paint: None,
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swatch_libraries: Default::default(),
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freeform_point: None,
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style_libraries: Default::default(),
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symbol_libraries: Default::default(),
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brush_libraries: Default::default(),
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libraries: Default::default(),
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pdf_preset_dir: None,
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profile_dir: None,
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plugin_dir: None,
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plugin_output: None,
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recent_urls: vec![],
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ui_language: None,
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journal_note: Default::default(),
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note_depth: 1,
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journal_query: false,
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explicit_undo_group: None,
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batch_stash: None,
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batch_steps: None,
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place_hand_off: None,
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queue_hand_off: None,
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place_cursor_requests: false,
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package_hand_off: None,
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screens_hand_off: None,
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recovery: Default::default(),
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in_tool_actions: false,
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previewing: false,
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envelope_defaults: None,
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liquify_stroke: None,
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plane_widget_press: false,
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pointer_held: false,
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ruler_guide: None,
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port_marks: Default::default(),
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font_search: None,
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link_search: None,
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search_rules: None,
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deferred_overlay_cache: None,
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search_threads: None,
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link_stamps: Default::default(),
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link_scan: None,
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global_edit_options: Default::default(),
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}
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}
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pub fn documents(&self) -> &[DocState] {
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&self.docs
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}
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/// The open document with [`DocState::uid`] `uid` (it may have closed since it was looked up).
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pub fn document_mut(&mut self, uid: u64) -> Option<&mut DocState> {
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self.docs.iter_mut().find(|d| d.uid == uid)
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}
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pub fn active_index(&self) -> Option<usize> {
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self.active
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}
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pub fn active(&self) -> Option<&DocState> {
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self.active.and_then(|i| self.docs.get(i))
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}
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pub fn active_mut(&mut self) -> Option<&mut DocState> {
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self.active.and_then(|i| self.docs.get_mut(i))
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}
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pub fn doc(&self) -> Result<&DocState> {
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self.active().ok_or(EngineError::NoDocument)
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}
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pub fn doc_mut(&mut self) -> Result<&mut DocState> {
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self.active_mut().ok_or(EngineError::NoDocument)
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}
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/// Finish the tool's pending work in the current document and give it fresh state, so nothing
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/// (e.g. uncommitted typing) leaks into the document we are switching to.
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fn reset_tool_for_doc_switch(&mut self) {
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if self.active.is_none() {
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return;
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}
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let view = self.last_view;
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// The edit the tool computes on another thread and the input held for it belong to the
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// document being left. The switch goes on whatever they did, as for the deactivation.
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let _ = self.finish_tool_edit_later();
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// The switch goes on whatever the lent tool's last actions did, as for the deactivation.
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let _ = self.give_back_tool(view);
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let acts = self.with_tool_cx(view, |t, cx| t.deactivate(cx));
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let _ = self.apply_actions(acts);
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// A batch leaves its interaction open in the document it leaves, to keep or roll back with
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// the rest of the batch; anything else in progress (a drag) is cancelled.
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if self.batch_stash.is_none() {
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let _ = self.cancel_interaction();
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}
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self.keep_tool_settings();
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self.tool = self.make_tool(self.tool.id());
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self.tool_resets = self.tool_resets.wrapping_add(1);
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self.tool_set_since_reset = false;
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}
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pub fn set_active(&mut self, index: usize) -> bool {
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if index < self.docs.len() {
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if self.active != Some(index) {
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self.reset_tool_for_doc_switch();
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}
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self.active = Some(index);
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true
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} else {
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false
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}
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}
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/// The name [`Session::next_untitled`] gives next (New Document's Name field).
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pub fn peek_untitled(&self) -> String {
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format!("Untitled-{}", self.untitled_counter + 1)
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}
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pub fn next_untitled(&mut self) -> String {
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self.untitled_counter += 1;
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format!("Untitled-{}", self.untitled_counter)
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}
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/// Text layout bounds are a cache (not saved): compute them for a document just read, or
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/// selection boxes and hit testing would use the rough estimate until each text is edited, and
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/// what is fitted to type's bounds (an envelope warping it) would come out differently. That
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/// holds for the type in symbol definitions, pattern tiles, graph designs and opacity masks too,
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/// not only in the layers (#1738).
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pub(crate) fn refresh_text_bounds(doc: &mut Document) {
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// Inline graphics in text take their size from their symbols' art (not saved either).
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doc.resolve_inline_art();
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let trees = doc.layers.iter_mut().chain(doc.symbols.iter_mut().map(|s| &mut s.art));
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let trees = trees.chain(doc.graph_designs.iter_mut().map(|g| &mut g.art));
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for tree in trees.chain(doc.patterns.iter_mut().flat_map(|p| p.art.iter_mut())) {
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refresh_tree_text_bounds(tree);
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}
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}
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/// Add a document and make it active. Between `edit.undoGroup.begin` and `edit.undoGroup.end`,
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/// an undo group with the begun group's name opens in it: here outside a command, and after the
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/// command that adds it otherwise ([`Session::execute`]).
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pub fn add_document(&mut self, mut doc: Document, path: Option<String>) -> usize {
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// Every edit is checked against the document before it, so the first one is within the cap
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// (importers and the native reader have seen to theirs already, with a warning).
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doc.limit_depth();
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Self::refresh_text_bounds(&mut doc);
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// Guides from files saved before guides had layers go on a layer.
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doc.adopt_guides();
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cmd::dimension::conform(&mut doc);
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self.reset_tool_for_doc_switch();
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let mut st = DocState::new(doc, path);
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st.history.limit = self.prefs.history_states as usize;
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self.docs.push(st);
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let i = self.docs.len() - 1;
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self.active = Some(i);
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if self.depth == 0
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&& let Some(label) = self.explicit_undo_group.clone()
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{
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self.begin_named_undo_group(label);
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}
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i
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}
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/// Replace the document in tab `index` (File → Revert): new content, cleared history and
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/// selection, saved state. The tab keeps its place, path, format and view.
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pub fn replace_document(&mut self, index: usize, mut doc: Document) -> bool {
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if index >= self.docs.len() {
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return false;
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}
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doc.limit_depth();
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Self::refresh_text_bounds(&mut doc);
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doc.adopt_guides();
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cmd::dimension::conform(&mut doc);
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if self.active == Some(index) {
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// Pending tool work (typing, a drag) belongs to the content being thrown away.
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self.reset_tool_for_doc_switch();
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}
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let old = &self.docs[index];
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let mut st = DocState::new(doc, old.path.clone());
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st.history.limit = old.history.limit;
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// Same open document (caches keyed by uid stay valid); a new revision redraws it.
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st.uid = old.uid;
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st.revision = old.revision + 1;
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st.format = old.format;
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st.save_options = old.save_options.clone();
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// The remembered artboard pick follows the artboards it named when the file read back has
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// the artboards the document had at the save, in the same order and with the same ids (a
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// native file keeps them; a PDF's pages get new ids in page order); otherwise it is left
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// out.
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if old.save_artboards.is_empty() || st.doc.artboards.iter().map(|a| a.id).eq(old.save_artboards.iter().copied()) {
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st.save_artboards = old.save_artboards.clone();
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} else {
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for k in cmd::fileio::ARTBOARD_PARAMS {
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st.save_options.remove(k);
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}
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}
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st.converted = old.converted;
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st.imported_from = old.imported_from.clone();
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st.import_losses = old.import_losses.clone();
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st.view = old.view.clone();
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st.layers_open = old.layers_open.clone();
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let old = std::mem::replace(&mut self.docs[index], st);
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if let Some(stash) = &mut self.batch_stash {
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stash.push(old);
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}
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true
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}
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pub fn close_document(&mut self, index: usize) -> bool {
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if index >= self.docs.len() {
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return false;
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}
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self.reset_tool_for_doc_switch();
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// Closed (saved or discarded): nothing left to recover.
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let uid = self.docs[index].uid;
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cmd::recovery::forget(self, uid);
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let old = self.docs.remove(index);
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if let Some(stash) = &mut self.batch_stash {
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stash.push(old);
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}
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self.active = if self.docs.is_empty() { None } else { Some(index.min(self.docs.len() - 1)) };
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true
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}
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/// Commands with enablement (for menus, palette, MCP `list_commands`).
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pub fn commands(&self) -> Vec<CommandInfo> {
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command_specs().iter().map(|c| c.info(self)).collect()
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}
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}
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/// Lay out the type in tree `n` (opacity mask art included) whose bounds aren't cached. Only the
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/// nodes on the way to such type are copied.
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fn refresh_tree_text_bounds(n: &mut Arc<vectorcraft_doc::Node>) {
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fn stale(n: &vectorcraft_doc::Node) -> bool {
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matches!(&n.kind, NodeKind::Text(t) if t.cached_bounds.is_none())
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|| n.extras().mask.as_deref().is_some_and(|m| stale(&m.art))
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|| n.children().is_some_and(|ch| ch.iter().any(|c| stale(c)))
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}
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if !stale(n) {
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return;
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}
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let n = Arc::make_mut(n);
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if let NodeKind::Text(t) = &mut n.kind
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&& t.cached_bounds.is_none()
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{
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cmd::typecmd::refresh_bounds(t);
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}
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if let Some(m) = n.extras_if_any().and_then(|e| e.mask.as_deref_mut()) {
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refresh_tree_text_bounds(&mut m.art);
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}
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for c in n.children_mut().into_iter().flatten() {
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refresh_tree_text_bounds(c);
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}
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}
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