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vectorcraft/docs
dotCooCoo 996fd9e50e 3D (Classic): the track cube turns the object on the Rotation tab
Extrude & Bevel (Classic), Revolve (Classic) and Rotate (Classic) get a
track cube below the Position presets, drawn at the current X, Y and Z
rotation inside a ring. Dragging a face turns the object freely, Shift
keeps the drag to the screen's horizontal or vertical axis, an edge turns
it about the object axis it runs along, and the ring turns it in the
screen plane. Escape during a drag puts the angles back. With the
keyboard focus, the arrow keys and Page Up/Down turn it 1° a press (15°
with Shift). The cube writes the existing rotationX, rotationY and
rotationZ, so the fields and presets follow it and OK records one undo
step. It is off while the panel's selected effects hold different
rotations.
2026-11-14 22:05:41 -08:00
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